PaperMC/patches/server/1001-Call-bucket-events-for-cauldrons.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sun, 16 Jan 2022 10:13:33 -0800
Subject: [PATCH] Call bucket events for cauldrons
diff --git a/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java b/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
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index df76185d42075834a39c79515917e03beb938a06..ee2c4c5265d96afe592c5007b0b6ad7649ce5190 100644
--- a/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
+++ b/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
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@@ -53,7 +53,7 @@ public interface CauldronInteraction {
static CauldronInteraction.InteractionMap newInteractionMap(String name) {
Object2ObjectOpenHashMap<Item, CauldronInteraction> object2objectopenhashmap = new Object2ObjectOpenHashMap();
- object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
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return InteractionResult.TRY_WITH_EMPTY_HAND;
});
CauldronInteraction.InteractionMap cauldroninteraction_a = new CauldronInteraction.InteractionMap(name, object2objectopenhashmap);
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@@ -62,13 +62,13 @@ public interface CauldronInteraction {
return cauldroninteraction_a;
}
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- InteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack);
+ InteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection); // Paper - add hitDirection
static void bootStrap() {
Map<Item, CauldronInteraction> map = CauldronInteraction.EMPTY.map();
CauldronInteraction.addDefaultInteractions(map);
- map.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ map.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
PotionContents potioncontents = (PotionContents) itemstack.get(DataComponents.POTION_CONTENTS);
if (potioncontents != null && potioncontents.is(Potions.WATER)) {
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@@ -96,12 +96,12 @@ public interface CauldronInteraction {
Map<Item, CauldronInteraction> map1 = CauldronInteraction.WATER.map();
CauldronInteraction.addDefaultInteractions(map1);
- map1.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ map1.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.WATER_BUCKET), (iblockdata1) -> {
return (Integer) iblockdata1.getValue(LayeredCauldronBlock.LEVEL) == 3;
- }, SoundEvents.BUCKET_FILL);
+ }, SoundEvents.BUCKET_FILL, hitDirection); // Paper - add hitDirection
});
- map1.put(Items.GLASS_BOTTLE, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ map1.put(Items.GLASS_BOTTLE, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
if (!world.isClientSide) {
// CraftBukkit start
if (!LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition, entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_FILL)) {
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@@ -120,7 +120,7 @@ public interface CauldronInteraction {
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return InteractionResult.SUCCESS;
});
- map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
if ((Integer) iblockdata.getValue(LayeredCauldronBlock.LEVEL) == 3) {
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return InteractionResult.TRY_WITH_EMPTY_HAND;
} else {
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@@ -187,18 +187,18 @@ public interface CauldronInteraction {
map1.put(Items.YELLOW_SHULKER_BOX, CauldronInteraction::shulkerBoxInteraction);
Map<Item, CauldronInteraction> map2 = CauldronInteraction.LAVA.map();
- map2.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ map2.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.LAVA_BUCKET), (iblockdata1) -> {
return true;
- }, SoundEvents.BUCKET_FILL_LAVA);
+ }, SoundEvents.BUCKET_FILL_LAVA, hitDirection); // Paper - add hitDirection
});
CauldronInteraction.addDefaultInteractions(map2);
Map<Item, CauldronInteraction> map3 = CauldronInteraction.POWDER_SNOW.map();
- map3.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ map3.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.POWDER_SNOW_BUCKET), (iblockdata1) -> {
return (Integer) iblockdata1.getValue(LayeredCauldronBlock.LEVEL) == 3;
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- }, SoundEvents.BUCKET_FILL_POWDER_SNOW);
+ }, SoundEvents.BUCKET_FILL_POWDER_SNOW, hitDirection); // Paper - add hitDirection
});
CauldronInteraction.addDefaultInteractions(map3);
}
@@ -210,10 +210,24 @@ public interface CauldronInteraction {
}
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static InteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent) {
+ // Paper start - add hitDirection
+ return fillBucket(state, world, pos, player, hand, stack, output, fullPredicate, soundEvent, null); // Paper - add hitDirection
+ }
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+ static InteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
+ // Paper end - add hitDirection
if (!fullPredicate.test(state)) {
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return InteractionResult.TRY_WITH_EMPTY_HAND;
} else {
if (!world.isClientSide) {
+ // Paper start - fire PlayerBucketFillEvent
+ if (hitDirection != null) {
+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketFillEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, output.getItem(), hand);
+ if (event.isCancelled()) {
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+ return InteractionResult.PASS;
+ }
+ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
+ }
+ // Paper end - fire PlayerBucketFillEvent
// CraftBukkit start
if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.CAULDRON.defaultBlockState(), player, CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL, false)) { // Paper - Call CauldronLevelChangeEvent
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return InteractionResult.SUCCESS;
@@ -234,7 +248,22 @@ public interface CauldronInteraction {
}
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static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) {
+ // Paper start - add hitDirection
+ return emptyBucket(world, pos, player, hand, stack, state, soundEvent, null);
+ }
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+ static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
+ // Paper end - add hitDirection
if (!world.isClientSide) {
+ // Paper start - fire PlayerBucketEmptyEvent
+ ItemStack output = new ItemStack(Items.BUCKET);
+ if (hitDirection != null) {
+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketEmptyEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, hand);
+ if (event.isCancelled()) {
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+ return InteractionResult.PASS;
+ }
+ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
+ }
+ // Paper end - fire PlayerBucketEmptyEvent
// CraftBukkit start
if (!LayeredCauldronBlock.changeLevel(state, world, pos, state, player, CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent
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return InteractionResult.SUCCESS;
@@ -242,7 +271,7 @@ public interface CauldronInteraction {
// CraftBukkit end
Item item = stack.getItem();
- player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, new ItemStack(Items.BUCKET)));
+ player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, output)); // Paper
player.awardStat(Stats.FILL_CAULDRON);
player.awardStat(Stats.ITEM_USED.get(item));
// world.setBlockAndUpdate(blockposition, iblockdata); // CraftBukkit
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@@ -253,19 +282,19 @@ public interface CauldronInteraction {
return InteractionResult.SUCCESS;
}
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- private static InteractionResult fillWaterInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
- return CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY);
+ private static InteractionResult fillWaterInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
+ return CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY, hitDirection); // Paper - add hitDirection
}
- private static InteractionResult fillLavaInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
- return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA));
+ private static InteractionResult fillLavaInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
+ return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA, hitDirection)); // Paper - add hitDirection
}
- private static InteractionResult fillPowderSnowInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
- return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY_POWDER_SNOW));
+ private static InteractionResult fillPowderSnowInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
+ return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY_POWDER_SNOW, hitDirection)); // Paper - add hitDirection
}
- private static InteractionResult shulkerBoxInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
+ private static InteractionResult shulkerBoxInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
Block block = Block.byItem(stack.getItem());
if (!(block instanceof ShulkerBoxBlock)) {
@@ -283,12 +312,11 @@ public interface CauldronInteraction {
player.awardStat(Stats.CLEAN_SHULKER_BOX);
// LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition); // CraftBukkit
}
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-
return InteractionResult.SUCCESS;
}
}
- private static InteractionResult bannerInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
+ private static InteractionResult bannerInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
BannerPatternLayers bannerpatternlayers = (BannerPatternLayers) stack.getOrDefault(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY);
if (bannerpatternlayers.layers().isEmpty()) {
@@ -312,7 +340,7 @@ public interface CauldronInteraction {
}
}
- private static InteractionResult dyedItemIteration(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
+ private static InteractionResult dyedItemIteration(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
if (!stack.is(ItemTags.DYEABLE)) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else if (!stack.has(DataComponents.DYED_COLOR)) {
diff --git a/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java b/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java
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index 173fc110217307e225b4951c92ab22a1bef48dd4..e00ab1ed8088a1970249313ed63e09070fc6192d 100644
--- a/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java
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@@ -56,7 +56,7 @@ public abstract class AbstractCauldronBlock extends Block {
@Override
protected InteractionResult useItemOn(ItemStack stack, BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) {
CauldronInteraction cauldronInteraction = this.interactions.map().get(stack.getItem());
- return cauldronInteraction.interact(state, world, pos, player, hand, stack);
+ return cauldronInteraction.interact(state, world, pos, player, hand, stack, hit.getDirection()); // Paper - pass hit direction
}
@Override