mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-26 14:30:17 +01:00
203 lines
16 KiB
Diff
203 lines
16 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
|
Date: Sun, 16 Jan 2022 10:13:33 -0800
|
|
Subject: [PATCH] Call bucket events for cauldrons
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java b/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
|
|
index df76185d42075834a39c79515917e03beb938a06..ee2c4c5265d96afe592c5007b0b6ad7649ce5190 100644
|
|
--- a/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
|
|
+++ b/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
|
|
@@ -53,7 +53,7 @@ public interface CauldronInteraction {
|
|
static CauldronInteraction.InteractionMap newInteractionMap(String name) {
|
|
Object2ObjectOpenHashMap<Item, CauldronInteraction> object2objectopenhashmap = new Object2ObjectOpenHashMap();
|
|
|
|
- object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
|
|
+ object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
|
|
return InteractionResult.TRY_WITH_EMPTY_HAND;
|
|
});
|
|
CauldronInteraction.InteractionMap cauldroninteraction_a = new CauldronInteraction.InteractionMap(name, object2objectopenhashmap);
|
|
@@ -62,13 +62,13 @@ public interface CauldronInteraction {
|
|
return cauldroninteraction_a;
|
|
}
|
|
|
|
- InteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack);
|
|
+ InteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection); // Paper - add hitDirection
|
|
|
|
static void bootStrap() {
|
|
Map<Item, CauldronInteraction> map = CauldronInteraction.EMPTY.map();
|
|
|
|
CauldronInteraction.addDefaultInteractions(map);
|
|
- map.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
|
|
+ map.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
|
|
PotionContents potioncontents = (PotionContents) itemstack.get(DataComponents.POTION_CONTENTS);
|
|
|
|
if (potioncontents != null && potioncontents.is(Potions.WATER)) {
|
|
@@ -96,12 +96,12 @@ public interface CauldronInteraction {
|
|
Map<Item, CauldronInteraction> map1 = CauldronInteraction.WATER.map();
|
|
|
|
CauldronInteraction.addDefaultInteractions(map1);
|
|
- map1.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
|
|
+ map1.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
|
|
return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.WATER_BUCKET), (iblockdata1) -> {
|
|
return (Integer) iblockdata1.getValue(LayeredCauldronBlock.LEVEL) == 3;
|
|
- }, SoundEvents.BUCKET_FILL);
|
|
+ }, SoundEvents.BUCKET_FILL, hitDirection); // Paper - add hitDirection
|
|
});
|
|
- map1.put(Items.GLASS_BOTTLE, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
|
|
+ map1.put(Items.GLASS_BOTTLE, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
|
|
if (!world.isClientSide) {
|
|
// CraftBukkit start
|
|
if (!LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition, entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_FILL)) {
|
|
@@ -120,7 +120,7 @@ public interface CauldronInteraction {
|
|
|
|
return InteractionResult.SUCCESS;
|
|
});
|
|
- map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
|
|
+ map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
|
|
if ((Integer) iblockdata.getValue(LayeredCauldronBlock.LEVEL) == 3) {
|
|
return InteractionResult.TRY_WITH_EMPTY_HAND;
|
|
} else {
|
|
@@ -187,18 +187,18 @@ public interface CauldronInteraction {
|
|
map1.put(Items.YELLOW_SHULKER_BOX, CauldronInteraction::shulkerBoxInteraction);
|
|
Map<Item, CauldronInteraction> map2 = CauldronInteraction.LAVA.map();
|
|
|
|
- map2.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
|
|
+ map2.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
|
|
return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.LAVA_BUCKET), (iblockdata1) -> {
|
|
return true;
|
|
- }, SoundEvents.BUCKET_FILL_LAVA);
|
|
+ }, SoundEvents.BUCKET_FILL_LAVA, hitDirection); // Paper - add hitDirection
|
|
});
|
|
CauldronInteraction.addDefaultInteractions(map2);
|
|
Map<Item, CauldronInteraction> map3 = CauldronInteraction.POWDER_SNOW.map();
|
|
|
|
- map3.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
|
|
+ map3.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
|
|
return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.POWDER_SNOW_BUCKET), (iblockdata1) -> {
|
|
return (Integer) iblockdata1.getValue(LayeredCauldronBlock.LEVEL) == 3;
|
|
- }, SoundEvents.BUCKET_FILL_POWDER_SNOW);
|
|
+ }, SoundEvents.BUCKET_FILL_POWDER_SNOW, hitDirection); // Paper - add hitDirection
|
|
});
|
|
CauldronInteraction.addDefaultInteractions(map3);
|
|
}
|
|
@@ -210,10 +210,24 @@ public interface CauldronInteraction {
|
|
}
|
|
|
|
static InteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent) {
|
|
+ // Paper start - add hitDirection
|
|
+ return fillBucket(state, world, pos, player, hand, stack, output, fullPredicate, soundEvent, null); // Paper - add hitDirection
|
|
+ }
|
|
+ static InteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
|
|
+ // Paper end - add hitDirection
|
|
if (!fullPredicate.test(state)) {
|
|
return InteractionResult.TRY_WITH_EMPTY_HAND;
|
|
} else {
|
|
if (!world.isClientSide) {
|
|
+ // Paper start - fire PlayerBucketFillEvent
|
|
+ if (hitDirection != null) {
|
|
+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketFillEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, output.getItem(), hand);
|
|
+ if (event.isCancelled()) {
|
|
+ return InteractionResult.PASS;
|
|
+ }
|
|
+ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
|
|
+ }
|
|
+ // Paper end - fire PlayerBucketFillEvent
|
|
// CraftBukkit start
|
|
if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.CAULDRON.defaultBlockState(), player, CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL, false)) { // Paper - Call CauldronLevelChangeEvent
|
|
return InteractionResult.SUCCESS;
|
|
@@ -234,7 +248,22 @@ public interface CauldronInteraction {
|
|
}
|
|
|
|
static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) {
|
|
+ // Paper start - add hitDirection
|
|
+ return emptyBucket(world, pos, player, hand, stack, state, soundEvent, null);
|
|
+ }
|
|
+ static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
|
|
+ // Paper end - add hitDirection
|
|
if (!world.isClientSide) {
|
|
+ // Paper start - fire PlayerBucketEmptyEvent
|
|
+ ItemStack output = new ItemStack(Items.BUCKET);
|
|
+ if (hitDirection != null) {
|
|
+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketEmptyEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, hand);
|
|
+ if (event.isCancelled()) {
|
|
+ return InteractionResult.PASS;
|
|
+ }
|
|
+ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
|
|
+ }
|
|
+ // Paper end - fire PlayerBucketEmptyEvent
|
|
// CraftBukkit start
|
|
if (!LayeredCauldronBlock.changeLevel(state, world, pos, state, player, CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent
|
|
return InteractionResult.SUCCESS;
|
|
@@ -242,7 +271,7 @@ public interface CauldronInteraction {
|
|
// CraftBukkit end
|
|
Item item = stack.getItem();
|
|
|
|
- player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, new ItemStack(Items.BUCKET)));
|
|
+ player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, output)); // Paper
|
|
player.awardStat(Stats.FILL_CAULDRON);
|
|
player.awardStat(Stats.ITEM_USED.get(item));
|
|
// world.setBlockAndUpdate(blockposition, iblockdata); // CraftBukkit
|
|
@@ -253,19 +282,19 @@ public interface CauldronInteraction {
|
|
return InteractionResult.SUCCESS;
|
|
}
|
|
|
|
- private static InteractionResult fillWaterInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
|
|
- return CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY);
|
|
+ private static InteractionResult fillWaterInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
|
|
+ return CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY, hitDirection); // Paper - add hitDirection
|
|
}
|
|
|
|
- private static InteractionResult fillLavaInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
|
|
- return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA));
|
|
+ private static InteractionResult fillLavaInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
|
|
+ return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA, hitDirection)); // Paper - add hitDirection
|
|
}
|
|
|
|
- private static InteractionResult fillPowderSnowInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
|
|
- return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY_POWDER_SNOW));
|
|
+ private static InteractionResult fillPowderSnowInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
|
|
+ return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY_POWDER_SNOW, hitDirection)); // Paper - add hitDirection
|
|
}
|
|
|
|
- private static InteractionResult shulkerBoxInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
|
|
+ private static InteractionResult shulkerBoxInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
|
|
Block block = Block.byItem(stack.getItem());
|
|
|
|
if (!(block instanceof ShulkerBoxBlock)) {
|
|
@@ -283,12 +312,11 @@ public interface CauldronInteraction {
|
|
player.awardStat(Stats.CLEAN_SHULKER_BOX);
|
|
// LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition); // CraftBukkit
|
|
}
|
|
-
|
|
return InteractionResult.SUCCESS;
|
|
}
|
|
}
|
|
|
|
- private static InteractionResult bannerInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
|
|
+ private static InteractionResult bannerInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
|
|
BannerPatternLayers bannerpatternlayers = (BannerPatternLayers) stack.getOrDefault(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY);
|
|
|
|
if (bannerpatternlayers.layers().isEmpty()) {
|
|
@@ -312,7 +340,7 @@ public interface CauldronInteraction {
|
|
}
|
|
}
|
|
|
|
- private static InteractionResult dyedItemIteration(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
|
|
+ private static InteractionResult dyedItemIteration(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
|
|
if (!stack.is(ItemTags.DYEABLE)) {
|
|
return InteractionResult.TRY_WITH_EMPTY_HAND;
|
|
} else if (!stack.has(DataComponents.DYED_COLOR)) {
|
|
diff --git a/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java b/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java
|
|
index 173fc110217307e225b4951c92ab22a1bef48dd4..e00ab1ed8088a1970249313ed63e09070fc6192d 100644
|
|
--- a/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java
|
|
+++ b/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java
|
|
@@ -56,7 +56,7 @@ public abstract class AbstractCauldronBlock extends Block {
|
|
@Override
|
|
protected InteractionResult useItemOn(ItemStack stack, BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) {
|
|
CauldronInteraction cauldronInteraction = this.interactions.map().get(stack.getItem());
|
|
- return cauldronInteraction.interact(state, world, pos, player, hand, stack);
|
|
+ return cauldronInteraction.interact(state, world, pos, player, hand, stack, hit.getDirection()); // Paper - pass hit direction
|
|
}
|
|
|
|
@Override
|