PaperMC/patches/server/0468-Fix-SPIGOT-5989.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: JRoy <joshroy126@gmail.com>
Date: Wed, 15 Jul 2020 21:42:52 -0400
Subject: [PATCH] Fix SPIGOT-5989
Before this fix, if a player was respawning to a respawn anchor and
the respawn location was modified away from the anchor with the
PlayerRespawnEvent, the anchor would still lose some charge.
This fixes that by checking if the modified spawn location is
still at a respawn anchor.
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 1cb6900489ad25ddd40a3b8c39f436c03a72b3dc..8fd4494fcd29e92856938792b922ee3ef0102604 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -842,6 +842,7 @@ public abstract class PlayerList {
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// Paper start
boolean isBedSpawn = false;
boolean isRespawn = false;
+ boolean isLocAltered = false; // Paper - Fix SPIGOT-5989
// Paper end
// CraftBukkit start - fire PlayerRespawnEvent
@@ -852,7 +853,7 @@ public abstract class PlayerList {
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Optional optional;
if (blockposition != null) {
- optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, flag);
+ optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, true); // Paper - Fix SPIGOT-5989
} else {
optional = Optional.empty();
}
@@ -896,7 +897,12 @@ public abstract class PlayerList {
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}
// Spigot End
- location = respawnEvent.getRespawnLocation();
+ // Paper start - Fix SPIGOT-5989
+ if (!location.equals(respawnEvent.getRespawnLocation()) ) {
+ location = respawnEvent.getRespawnLocation();
+ isLocAltered = true;
+ }
+ // Paper end
if (!flag) entityplayer.reset(); // SPIGOT-4785
isRespawn = true; // Paper
} else {
@@ -934,8 +940,12 @@ public abstract class PlayerList {
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}
// entityplayer1.initInventoryMenu();
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entityplayer1.setHealth(entityplayer1.getHealth());
- if (flag2) {
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- entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), 1.0F, 1.0F, worldserver1.getRandom().nextLong()));
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+ // Paper start - Fix SPIGOT-5989
+ if (flag2 && !isLocAltered) {
+ BlockState data = worldserver1.getBlockState(blockposition);
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+ worldserver1.setBlock(blockposition, data.setValue(net.minecraft.world.level.block.RespawnAnchorBlock.CHARGE, data.getValue(net.minecraft.world.level.block.RespawnAnchorBlock.CHARGE) - 1), 3);
+ entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) location.getX(), (double) location.getY(), (double) location.getZ(), 1.0F, 1.0F, worldserver1.getRandom().nextLong()));
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+ // Paper end
}
// Added from changeDimension
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this.sendAllPlayerInfo(entityplayer); // Update health, etc...