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--- a/net/minecraft/server/level/PlayerChunkMap.java
+++ b/net/minecraft/server/level/PlayerChunkMap.java
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@@ -101,6 +101,10 @@
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import org.apache.commons.lang3.mutable.MutableBoolean;
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import org.slf4j.Logger;
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+// CraftBukkit start
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+import org.bukkit.craftbukkit.generator.CustomChunkGenerator;
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+// CraftBukkit end
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+
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public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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private static final byte CHUNK_TYPE_REPLACEABLE = -1;
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@@ -141,7 +145,28 @@
private final Long2ByteMap chunkTypeCache;
private final Long2LongMap chunkSaveCooldowns;
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private final Queue<Runnable> unloadQueue;
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- private int serverViewDistance;
+ public int serverViewDistance;
+
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+ // CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback()
+ public final CallbackExecutor callbackExecutor = new CallbackExecutor();
+ public static final class CallbackExecutor implements java.util.concurrent.Executor, Runnable {
+
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+ private final java.util.Queue<Runnable> queue = new java.util.ArrayDeque<>();
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+
+ @Override
+ public void execute(Runnable runnable) {
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+ queue.add(runnable);
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+ }
+
+ @Override
+ public void run() {
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+ Runnable task;
+ while ((task = queue.poll()) != null) {
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+ task.run();
+ }
+ }
+ };
+ // CraftBukkit end
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public PlayerChunkMap(WorldServer worldserver, Convertable.ConversionSession convertable_conversionsession, DataFixer datafixer, StructureTemplateManager structuretemplatemanager, Executor executor, IAsyncTaskHandler<Runnable> iasynctaskhandler, ILightAccess ilightaccess, ChunkGenerator chunkgenerator, WorldLoadListener worldloadlistener, ChunkStatusUpdateListener chunkstatusupdatelistener, Supplier<WorldPersistentData> supplier, int i, boolean flag) {
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super(convertable_conversionsession.getDimensionPath(worldserver.dimension()).resolve("region"), datafixer, flag);
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@@ -161,6 +186,11 @@
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this.storageName = path.getFileName().toString();
this.level = worldserver;
this.generator = chunkgenerator;
+ // CraftBukkit start - SPIGOT-7051: It's a rigged game! Use delegate for random state creation, otherwise it is not so random.
+ if (chunkgenerator instanceof CustomChunkGenerator) {
+ chunkgenerator = ((CustomChunkGenerator) chunkgenerator).getDelegate();
+ }
+ // CraftBukkit end
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IRegistryCustom iregistrycustom = worldserver.registryAccess();
long j = worldserver.getSeed();
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@@ -332,9 +362,12 @@
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CompletableFuture<List<Either<IChunkAccess, PlayerChunk.Failure>>> completablefuture1 = SystemUtils.sequence(list);
CompletableFuture<Either<List<IChunkAccess>, PlayerChunk.Failure>> completablefuture2 = completablefuture1.thenApply((list2) -> {
List<IChunkAccess> list3 = Lists.newArrayList();
- final int l1 = 0;
+ // CraftBukkit start - decompile error
+ int cnt = 0;
- for (Iterator iterator = list2.iterator(); iterator.hasNext(); ++l1) {
+ for (Iterator iterator = list2.iterator(); iterator.hasNext(); ++cnt) {
+ final int l1 = cnt;
+ // CraftBukkit end
final Either<IChunkAccess, PlayerChunk.Failure> either = (Either) iterator.next();
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if (either == null) {
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@@ -540,7 +573,7 @@
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private void scheduleUnload(long i, PlayerChunk playerchunk) {
CompletableFuture<IChunkAccess> completablefuture = playerchunk.getChunkToSave();
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- Consumer consumer = (ichunkaccess) -> {
+ Consumer<IChunkAccess> consumer = (ichunkaccess) -> { // CraftBukkit - decompile error
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CompletableFuture<IChunkAccess> completablefuture1 = playerchunk.getChunkToSave();
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if (completablefuture1 != completablefuture) {
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@@ -631,9 +664,9 @@
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ProtoChunk protochunk = ChunkRegionLoader.read(this.level, this.poiManager, chunkcoordintpair, (NBTTagCompound) optional.get());
this.markPosition(chunkcoordintpair, protochunk.getStatus().getChunkType());
- return Either.left(protochunk);
+ return Either.<IChunkAccess, PlayerChunk.Failure>left(protochunk); // CraftBukkit - decompile error
} else {
- return Either.left(this.createEmptyChunk(chunkcoordintpair));
+ return Either.<IChunkAccess, PlayerChunk.Failure>left(this.createEmptyChunk(chunkcoordintpair)); // CraftBukkit - decompile error
}
}, this.mainThreadExecutor).exceptionallyAsync((throwable) -> {
return this.handleChunkLoadFailure(throwable, chunkcoordintpair);
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@@ -748,7 +781,21 @@
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private static void postLoadProtoChunk(WorldServer worldserver, List<NBTTagCompound> list) {
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if (!list.isEmpty()) {
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- worldserver.addWorldGenChunkEntities(EntityTypes.loadEntitiesRecursive(list, worldserver));
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+ // CraftBukkit start - these are spawned serialized (DefinedStructure) and we don't call an add event below at the moment due to ordering complexities
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+ worldserver.addWorldGenChunkEntities(EntityTypes.loadEntitiesRecursive(list, worldserver).filter((entity) -> {
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+ boolean needsRemoval = false;
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+ net.minecraft.server.dedicated.DedicatedServer server = worldserver.getCraftServer().getServer();
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+ if (!server.areNpcsEnabled() && entity instanceof net.minecraft.world.entity.npc.NPC) {
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+ entity.discard(null); // CraftBukkit - add Bukkit remove cause
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+ needsRemoval = true;
+ }
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+ if (!server.isSpawningAnimals() && (entity instanceof net.minecraft.world.entity.animal.EntityAnimal || entity instanceof net.minecraft.world.entity.animal.EntityWaterAnimal)) {
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+ entity.discard(null); // CraftBukkit - add Bukkit remove cause
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+ needsRemoval = true;
+ }
+ return !needsRemoval;
+ }));
+ // CraftBukkit end
}
}
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@@ -860,7 +907,7 @@
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if (!playerchunk.wasAccessibleSinceLastSave()) {
return false;
} else {
- IChunkAccess ichunkaccess = (IChunkAccess) playerchunk.getChunkToSave().getNow((Object) null);
+ IChunkAccess ichunkaccess = (IChunkAccess) playerchunk.getChunkToSave().getNow(null); // CraftBukkit - decompile error
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if (!(ichunkaccess instanceof ProtoChunkExtension) && !(ichunkaccess instanceof Chunk)) {
return false;
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@@ -1017,7 +1064,8 @@
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return ichunkaccess instanceof Chunk ? Optional.of((Chunk) ichunkaccess) : Optional.empty();
});
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- csvwriter.writeRow(chunkcoordintpair.x, chunkcoordintpair.z, playerchunk.getTicketLevel(), optional.isPresent(), optional.map(IChunkAccess::getStatus).orElse((Object) null), optional1.map(Chunk::getFullStatus).orElse((Object) null), printFuture(playerchunk.getFullChunkFuture()), printFuture(playerchunk.getTickingChunkFuture()), printFuture(playerchunk.getEntityTickingChunkFuture()), this.distanceManager.getTicketDebugString(i), this.anyPlayerCloseEnoughForSpawning(chunkcoordintpair), optional1.map((chunk) -> {
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+ // CraftBukkit - decompile error
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+ csvwriter.writeRow(chunkcoordintpair.x, chunkcoordintpair.z, playerchunk.getTicketLevel(), optional.isPresent(), optional.map(IChunkAccess::getStatus).orElse(null), optional1.map(Chunk::getFullStatus).orElse(null), printFuture(playerchunk.getFullChunkFuture()), printFuture(playerchunk.getTickingChunkFuture()), printFuture(playerchunk.getEntityTickingChunkFuture()), this.distanceManager.getTicketDebugString(i), this.anyPlayerCloseEnoughForSpawning(chunkcoordintpair), optional1.map((chunk) -> {
return chunk.getBlockEntities().size();
}).orElse(0), tickingtracker.getTicketDebugString(i), tickingtracker.getLevel(i), optional1.map((chunk) -> {
return chunk.getBlockTicks().count();
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@@ -1030,7 +1078,7 @@
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private static String printFuture(CompletableFuture<Either<Chunk, PlayerChunk.Failure>> completablefuture) {
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try {
- Either<Chunk, PlayerChunk.Failure> either = (Either) completablefuture.getNow((Object) null);
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+ Either<Chunk, PlayerChunk.Failure> either = (Either) completablefuture.getNow(null); // CraftBukkit - decompile error
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return either != null ? (String) either.map((chunk) -> {
return "done";
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@@ -1046,12 +1094,14 @@
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private CompletableFuture<Optional<NBTTagCompound>> readChunk(ChunkCoordIntPair chunkcoordintpair) {
return this.read(chunkcoordintpair).thenApplyAsync((optional) -> {
- return optional.map(this::upgradeChunkTag);
+ return optional.map((nbttagcompound) -> upgradeChunkTag(nbttagcompound, chunkcoordintpair)); // CraftBukkit
}, SystemUtils.backgroundExecutor());
}
- private NBTTagCompound upgradeChunkTag(NBTTagCompound nbttagcompound) {
- return this.upgradeChunkTag(this.level.dimension(), this.overworldDataStorage, nbttagcompound, this.generator.getTypeNameForDataFixer());
+ // CraftBukkit start
+ private NBTTagCompound upgradeChunkTag(NBTTagCompound nbttagcompound, ChunkCoordIntPair chunkcoordintpair) {
+ return this.upgradeChunkTag(this.level.getTypeKey(), this.overworldDataStorage, nbttagcompound, this.generator.getTypeNameForDataFixer(), chunkcoordintpair, level);
+ // CraftBukkit end
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}
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boolean anyPlayerCloseEnoughForSpawning(ChunkCoordIntPair chunkcoordintpair) {
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@@ -1460,7 +1510,7 @@
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public final Set<ServerPlayerConnection> seenBy = Sets.newIdentityHashSet();
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public EntityTracker(Entity entity, int i, int j, boolean flag) {
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- this.serverEntity = new EntityTrackerEntry(PlayerChunkMap.this.level, entity, j, flag, this::broadcast);
+ this.serverEntity = new EntityTrackerEntry(PlayerChunkMap.this.level, entity, j, flag, this::broadcast, seenBy); // CraftBukkit
this.entity = entity;
this.range = i;
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this.lastSectionPos = SectionPosition.of((EntityAccess) entity);
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@@ -1520,6 +1570,11 @@
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double d2 = d0 * d0;
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boolean flag = d1 <= d2 && this.entity.broadcastToPlayer(entityplayer) && PlayerChunkMap.this.isChunkTracked(entityplayer, this.entity.chunkPosition().x, this.entity.chunkPosition().z);
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+ // CraftBukkit start - respect vanish API
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+ if (!entityplayer.getBukkitEntity().canSee(this.entity.getBukkitEntity())) {
+ flag = false;
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+ }
+ // CraftBukkit end
if (flag) {
if (this.seenBy.add(entityplayer.connection)) {
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this.serverEntity.addPairing(entityplayer);