- EntityThrownTrident entitythrowntrident = new EntityThrownTrident(this.level(), this, new ItemStack(Items.TRIDENT));
+ EntityThrownTrident entitythrowntrident = new EntityThrownTrident(this.level(), this, this.getItemInHand(net.minecraft.world.entity.projectile.ProjectileHelper.getWeaponHoldingHand(this, Items.TRIDENT))); // CraftBukkit - Use Trident in hand like skeletons (SPIGOT-7025)