PaperMC/src/main/java/net/minecraft/server/EntityPlayerMP.java

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package net.minecraft.server;
import java.util.*;
public class EntityPlayerMP extends EntityPlayer implements ICrafting {
public NetServerHandler a;
public MinecraftServer b;
public ItemInWorldManager c;
public double d;
public double e;
public List f;
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public Set ak;
public double al;
private int bD;
private int bE;
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private ItemStack bF[] = {
null, null, null, null, null
};
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private int bG;
public boolean am;
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public EntityPlayerMP(MinecraftServer minecraftserver, World world, String s, ItemInWorldManager iteminworldmanager) {
super(world);
f = ((List) (new LinkedList()));
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ak = ((Set) (new HashSet()));
bD = 0xfa0a1f01;
bE = 60;
bG = 0;
int i = world.m;
int j = world.o;
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int k = world.n;
if (!world.q.e) {
i += W.nextInt(20) - 10;
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k = world.e(i, j);
j += W.nextInt(20) - 10;
}
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c((double) i + 0.5D, k, (double) j + 0.5D, 0.0F, 0.0F);
b = minecraftserver;
S = 0.0F;
iteminworldmanager.a = ((EntityPlayer) (this));
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aw = s;
c = iteminworldmanager;
H = 0.0F;
}
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public void l() {
ap.a(((ICrafting) (this)));
}
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public ItemStack[] I() {
return bF;
}
public void b_() {
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bE--;
ap.a();
for (int i = 0; i < 5; i++) {
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ItemStack itemstack = a(i);
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if (itemstack != bF[i]) {
b.k.a(((Entity) (this)), ((Packet) (new Packet5PlayerInventory(g, i, itemstack))));
bF[i] = itemstack;
}
}
}
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public ItemStack a(int i) {
if (i == 0) {
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return an.e();
} else {
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return an.b[i - 1];
}
}
public void f(Entity entity) {
an.h();
}
public boolean a(Entity entity, int i) {
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if (bE > 0) {
return false;
}
if (!b.n) {
if (entity instanceof EntityPlayer) {
return false;
}
if (entity instanceof EntityArrow) {
EntityArrow entityarrow = (EntityArrow) entity;
if (entityarrow.b instanceof EntityPlayer) {
return false;
}
}
}
return super.a(entity, i);
}
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public void d(int i) {
super.d(i);
}
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public void n() {
super.b_();
ChunkCoordIntPair chunkcoordintpair = null;
double d1 = 0.0D;
for (int i = 0; i < f.size(); i++) {
ChunkCoordIntPair chunkcoordintpair1 = (ChunkCoordIntPair) f.get(i);
double d2 = chunkcoordintpair1.a(((Entity) (this)));
if (i == 0 || d2 < d1) {
chunkcoordintpair = chunkcoordintpair1;
d1 = chunkcoordintpair1.a(((Entity) (this)));
}
}
if (chunkcoordintpair != null) {
boolean flag = false;
if (d1 < 1024D) {
flag = true;
}
if (a.b() < 2) {
flag = true;
}
if (flag) {
f.remove(((chunkcoordintpair)));
a.b(((Packet) (new Packet51MapChunk(chunkcoordintpair.a * 16, 0, chunkcoordintpair.b * 16, 16, 128, 16, ((World) (b.e))))));
List list = b.e.d(chunkcoordintpair.a * 16, 0, chunkcoordintpair.b * 16, chunkcoordintpair.a * 16 + 16, 128, chunkcoordintpair.b * 16 + 16);
for (int j = 0; j < list.size(); j++) {
a((TileEntity) list.get(j));
}
}
}
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if (aZ != bD) {
a.b(((Packet) (new Packet8(aZ))));
bD = aZ;
}
}
private void a(TileEntity tileentity) {
if (tileentity != null) {
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Packet packet = tileentity.g();
if (packet != null) {
a.b(packet);
}
}
}
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public void o() {
s = t = u = 0.0D;
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bA = false;
super.o();
}
public void c(Entity entity, int i) {
if (!entity.G) {
if (entity instanceof EntityItem) {
b.k.a(entity, ((Packet) (new Packet22Collect(entity.g, g))));
}
if (entity instanceof EntityArrow) {
b.k.a(entity, ((Packet) (new Packet22Collect(entity.g, g))));
}
}
super.c(entity, i);
ap.a();
}
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public void K() {
if (!au) {
av = -1;
au = true;
b.k.a(((Entity) (this)), ((Packet) (new Packet18ArmAnimation(((Entity) (this)), 1))));
}
}
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public float w() {
return 1.62F;
}
public void e(Entity entity) {
// CraftBukkit start
setPassengerOf(entity);
}
public void setPassengerOf(Entity entity) {
// e(null) doesn't really fly for overloaded methods,
// so this method is needed
//CraftBukkit end
super.setPassengerOf(entity);
a.b(((Packet) (new Packet39(((Entity) (this)), k))));
a.a(p, q, r, v, w);
}
protected void a(double d1, boolean flag) {}
public void b(double d1, boolean flag) {
super.a(d1, flag);
}
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private void U() {
bG = bG % 100 + 1;
}
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public void a(int i, int j, int k) {
U();
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System.out.println("OPEN_WINDOW for WorkBench");
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a.b(((Packet) (new Packet100(bG, 1, "Crafting", 9))));
ap = ((CraftingInventoryCB) (new CraftingInventoryWorkbenchCB(an, l, i, j, k)));
ap.f = bG;
ap.a(((ICrafting) (this)));
}
public void a(IInventory iinventory) {
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U();
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System.out.println("OPEN_WINDOW for Chest");
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a.b(((Packet) (new Packet100(bG, 0, iinventory.b(), iinventory.h_()))));
ap = ((CraftingInventoryCB) (new CraftingInventoryChestCB(((IInventory) (an)), iinventory)));
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ap.f = bG;
ap.a(((ICrafting) (this)));
}
public void a(TileEntityFurnace tileentityfurnace) {
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U();
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System.out.println("OPEN_WINDOW for Furnace");
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a.b(((Packet) (new Packet100(bG, 2, tileentityfurnace.b(), tileentityfurnace.h_()))));
ap = ((CraftingInventoryCB) (new CraftingInventoryFurnaceCB(((IInventory) (an)), tileentityfurnace)));
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ap.f = bG;
ap.a(((ICrafting) (this)));
}
public void a(TileEntityDispenser tileentitydispenser) {
U();
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System.out.println("OPEN_WINDOW for Dispenser");
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a.b(((Packet) (new Packet100(bG, 3, tileentitydispenser.b(), tileentitydispenser.h_()))));
ap = ((CraftingInventoryCB) (new CraftingInventoryDispenserCB(((IInventory) (an)), tileentitydispenser)));
ap.f = bG;
ap.a(((ICrafting) (this)));
}
public void a(CraftingInventoryCB craftinginventorycb, int i, ItemStack itemstack) {
if (craftinginventorycb.a(i) instanceof SlotCrafting) {
return;
}
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System.out.print("SET_SLOT for window: "+craftinginventorycb.f+" index: "+i+"and stack: "+itemstack);
if (am) {
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System.out.println(" -- NOT SEND!");
return;
} else {
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System.out.println(" -- SEND!");
a.b(((Packet) (new Packet103(craftinginventorycb.f, i, itemstack))));
return;
}
}
public void a(CraftingInventoryCB craftinginventorycb, List list) {
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System.out.println("WINDOW_SLOTS for window: "+craftinginventorycb.f );
a.b(((Packet) (new Packet104(craftinginventorycb.f, list))));
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System.out.println("SET_SLOT for item in hand: "+i+"and stack: "+an.i());
a.b(((Packet) (new Packet103(-1, -1, an.i()))));
}
public void a(CraftingInventoryCB craftinginventorycb, int i, int j) {
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System.out.println(String.format("UPDATE_PROGRESS_BAR for window: %d [%d;%d]", craftinginventorycb.f, i, j));
a.b(((Packet) (new Packet105(craftinginventorycb.f, i, j))));
}
public void a(ItemStack itemstack) {}
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public void L() {
a.b(((Packet) (new Packet101(ap.f))));
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N();
}
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public void M() {
if (am) {
return;
} else {
a.b(((Packet) (new Packet103(-1, -1, an.i()))));
return;
}
}
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public void N() {
ap.a(((EntityPlayer) (this)));
ap = ao;
}
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}