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41 lines
1.7 KiB
Diff
41 lines
1.7 KiB
Diff
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 24 Mar 2019 01:01:32 -0400
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Subject: [PATCH] Only count Natural Spawned mobs towards natural spawn mob
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limit
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This resolves the super common complaint about mobs not spawning.
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This was ultimately a flaw in the vanilla count algorithim that allows
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spawners and other misc mobs to count against the mob limit, which are
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not bounded, and can prevent the entire world from spawning new.
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I believe Bukkits changes around persistence may of actually made it
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worse than vanilla.
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This should fully solve all of the issues around it so that only natural
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influences natural spawns.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldEntityList.java b/src/main/java/com/destroystokyo/paper/PaperWorldEntityList.java
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index a10a5bc138..8ad00c7d11 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldEntityList.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldEntityList.java
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@@ -0,0 +0,0 @@ import net.minecraft.server.IAnimal;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.World;
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import net.minecraft.server.WorldServer;
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+import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
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import java.util.ArrayList;
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import java.util.Collection;
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@@ -0,0 +0,0 @@ public class PaperWorldEntityList extends ArrayList<Entity> {
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}
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public void updateEntityCount(Entity entity, int amt) {
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- if (!(entity instanceof IAnimal)) return;
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+ // Only count natural spawns so that mob
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+ if (!(entity instanceof IAnimal) || entity.spawnReason != SpawnReason.NATURAL) return;
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if (entity instanceof EntityInsentient) {
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EntityInsentient entityinsentient = (EntityInsentient) entity;
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--
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