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Strip coordinates from lodestone compasses (#8561)
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0bb4b6ead5
commit
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2 changed files with 13 additions and 1 deletions
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@ -63,12 +63,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+ }
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+
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+ final CompoundTag tag = copy.getTag();
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+ if (level.paperConfig().anticheat.obfuscation.items.hideItemmeta) {
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+ // Some resource packs show different textures when there is more than one item. Since this shouldn't provide a big advantage,
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+ // we'll tell the client if there's one or (more than) two items.
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+ copy.setCount(copy.getCount() > 1 ? 2 : 1);
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+ // We can't just strip out display, leather helmets still use the display.color tag.
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+ final CompoundTag tag = copy.getTag();
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+ if (tag != null) {
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+ if (tag.get("display") instanceof CompoundTag displayTag) {
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+ displayTag.remove("Lore");
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@ -98,6 +98,17 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ tag.remove("generation");
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+ }
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+ }
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+
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+ if (level.paperConfig().anticheat.obfuscation.items.hideItemmetaWithVisualEffects && tag != null) {
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+ // Lodestone compasses
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+ tag.remove("LodestonePos");
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+ if (tag.contains("LodestoneDimension")) {
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+ // The client shows the glint if either the position or the dimension is present, so we just wipe
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+ // the position and fake the dimension
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+ tag.putString("LodestoneDimension", "paper:paper");
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+ }
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+ }
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+
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+ return copy;
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+ }
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+ // Paper end
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@ -1515,6 +1515,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ public class Items extends ConfigurationPart {
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+ public boolean hideItemmeta = false;
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+ public boolean hideDurability = false;
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+ public boolean hideItemmetaWithVisualEffects = false;
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+ }
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+ }
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+
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