Add PlayerSetSpawnEvent (#5690)

This commit is contained in:
Jake Potrebic 2021-08-06 13:37:38 -07:00
parent 973d5bf77b
commit 299284be1d
2 changed files with 295 additions and 0 deletions

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@ -0,0 +1,185 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 19 May 2021 18:58:24 -0700
Subject: [PATCH] Add PlayerSetSpawnEvent
diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerSetSpawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerSetSpawnEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerSetSpawnEvent.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.event.player;
+
+import net.kyori.adventure.text.Component;
+import org.bukkit.Location;
+import org.bukkit.entity.Player;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+/**
+ * Called when a player's spawn is set, either by themselves or otherwise.<br>
+ * Cancelling this event will prevent the spawn from being set.
+ */
+public class PlayerSetSpawnEvent extends PlayerEvent implements Cancellable {
+
+ private static final HandlerList HANDLER_LIST = new HandlerList();
+
+ private final Cause cause;
+ private Location location;
+ private boolean forced;
+ private boolean notifyPlayer;
+ private Component notification;
+
+ private boolean cancelled;
+
+ public PlayerSetSpawnEvent(@NotNull Player who, @NotNull Cause cause, @Nullable Location location, boolean forced, boolean notifyPlayer, @Nullable Component notification) {
+ super(who);
+ this.cause = cause;
+ this.location = location;
+ this.forced = forced;
+ this.notifyPlayer = notifyPlayer;
+ this.notification = notification;
+ }
+
+ /**
+ * Gets the cause of this event.
+ *
+ * @return the cause
+ */
+ @NotNull
+ public Cause getCause() {
+ return cause;
+ }
+
+ /**
+ * Gets the location that the spawn is set to. The yaw
+ * of this location is the spawn angle.
+ *
+ * @return the spawn location, or null if removing the location
+ */
+ @Nullable
+ public Location getLocation() {
+ return location;
+ }
+
+ /**
+ * Sets the location to be set as the spawn location. The yaw
+ * of this location is the spawn angle.
+ *
+ * @param location the spawn location, or null to remove the spawn location
+ */
+ public void setLocation(@Nullable Location location) {
+ this.location = location;
+ }
+
+ /**
+ * Gets if this is a force spawn location
+ *
+ * @return true if forced
+ */
+ public boolean isForced() {
+ return forced;
+ }
+
+ /**
+ * Sets if this is a forced spawn location
+ *
+ * @param forced true to force
+ */
+ public void setForced(boolean forced) {
+ this.forced = forced;
+ }
+
+ /**
+ * Gets if this action will notify the player their spawn
+ * has been set.
+ *
+ * @return true to notify
+ */
+ public boolean willNotifyPlayer() {
+ return notifyPlayer;
+ }
+
+ /**
+ * Sets if this action will notify the player that their spawn
+ * has been set.
+ *
+ * @param notifyPlayer true to notify
+ */
+ public void setNotifyPlayer(boolean notifyPlayer) {
+ this.notifyPlayer = notifyPlayer;
+ }
+
+ /**
+ * Gets the notification message that will be sent to the player
+ * if {@link #willNotifyPlayer()} returns true.
+ *
+ * @return null if no notification
+ */
+ @Nullable
+ public Component getNotification() {
+ return notification;
+ }
+
+ /**
+ * Sets the notification message that will be sent to the player.
+ *
+ * @param notification null to send no message
+ */
+ public void setNotification(@Nullable Component notification) {
+ this.notification = notification;
+ }
+
+ @Override
+ public boolean isCancelled() {
+ return this.cancelled;
+ }
+
+ @Override
+ public void setCancelled(boolean cancel) {
+ this.cancelled = cancel;
+ }
+
+ @Override
+ public @NotNull HandlerList getHandlers() {
+ return HANDLER_LIST;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return HANDLER_LIST;
+ }
+
+ public enum Cause {
+ /**
+ * When a player interacts successfully with a bed.
+ */
+ BED,
+ /**
+ * When a player interacts successfully with a respawn anchor.
+ */
+ RESPAWN_ANCHOR,
+ /**
+ * When a player respawns.
+ */
+ PLAYER_RESPAWN,
+ /**
+ * When the {@code /spawnpoint} command is used on a player.
+ */
+ COMMAND,
+ /**
+ * When a plugin uses {@link Player#setBedSpawnLocation(Location)} or
+ * {@link Player#setBedSpawnLocation(Location, boolean)}.
+ */
+ PLUGIN,
+ /**
+ * Fallback cause.
+ */
+ UNKNOWN,
+ }
+}

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@ -0,0 +1,110 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 19 May 2021 18:59:10 -0700
Subject: [PATCH] Add PlayerSetSpawnEvent
diff --git a/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java b/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java
+++ b/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java
@@ -0,0 +0,0 @@ public class SetSpawnCommand {
ResourceKey<Level> resourceKey = source.getLevel().dimension();
for(ServerPlayer serverPlayer : targets) {
- serverPlayer.setRespawnPosition(resourceKey, pos, angle, true, false);
+ serverPlayer.setRespawnPosition(resourceKey, pos, angle, true, false, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.COMMAND); // Paper - PlayerSetSpawnEvent
}
String string = resourceKey.location().toString();
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
} else if (this.bedBlocked(blockposition, enumdirection)) {
return Either.left(Player.BedSleepingProblem.OBSTRUCTED);
} else {
- this.setRespawnPosition(this.level.dimension(), blockposition, this.getYRot(), false, true);
+ this.setRespawnPosition(this.level.dimension(), blockposition, this.getYRot(), false, true, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.BED); // Paper - PlayerSetSpawnEvent
if (this.level.isDay()) {
return Either.left(Player.BedSleepingProblem.NOT_POSSIBLE_NOW);
} else {
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
return this.respawnForced;
}
+ @Deprecated // Paper
public void setRespawnPosition(ResourceKey<Level> dimension, @Nullable BlockPos pos, float angle, boolean spawnPointSet, boolean sendMessage) {
+ // Paper start
+ this.setRespawnPosition(dimension, pos, angle, spawnPointSet, sendMessage, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.UNKNOWN);
+ }
+ public void setRespawnPosition(ResourceKey<Level> dimension, @Nullable BlockPos pos, float angle, boolean spawnPointSet, boolean sendMessage, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause cause) {
+ Location spawnLoc = null;
+ boolean willNotify = false;
if (pos != null) {
boolean flag2 = pos.equals(this.respawnPosition) && dimension.equals(this.respawnDimension);
+ spawnLoc = net.minecraft.server.MCUtil.toLocation(this.getServer().getLevel(dimension), pos);
+ spawnLoc.setYaw(angle);
+ willNotify = sendMessage && !flag2;
+ }
+ com.destroystokyo.paper.event.player.PlayerSetSpawnEvent event = new com.destroystokyo.paper.event.player.PlayerSetSpawnEvent(this.getBukkitEntity(), cause, spawnLoc, spawnPointSet, willNotify, willNotify ? net.kyori.adventure.text.Component.translatable("block.minecraft.set_spawn") : null);
+ if (!event.callEvent()) {
+ return;
+ }
+ if (event.getLocation() != null) {
+ dimension = event.getLocation().getWorld() != null ? ((CraftWorld) event.getLocation().getWorld()).getHandle().dimension() : dimension;
+ pos = net.minecraft.server.MCUtil.toBlockPosition(event.getLocation());
+ angle = (float) event.getLocation().getY();
+ spawnPointSet = event.isForced();
+ // Paper end
- if (sendMessage && !flag2) {
- this.sendMessage(new TranslatableComponent("block.minecraft.set_spawn"), Util.NIL_UUID);
+ if (event.willNotifyPlayer() && event.getNotification() != null) { // Paper
+ this.sendMessage(PaperAdventure.asVanilla(event.getNotification()), Util.NIL_UUID); // Paper
}
this.respawnPosition = pos;
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
f1 = (float) Mth.wrapDegrees(Mth.atan2(vec3d1.z, vec3d1.x) * 57.2957763671875D - 90.0D);
}
- entityplayer1.setRespawnPosition(worldserver1.dimension(), blockposition, f, flag1, false);
+ entityplayer1.setRespawnPosition(worldserver1.dimension(), blockposition, f, flag1, false, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.PLAYER_RESPAWN); // Paper - PlayerSetSpawnEvent
flag2 = !flag && flag3;
isBedSpawn = true;
location = new Location(worldserver1.getWorld(), vec3d.x, vec3d.y, vec3d.z, f1, 0.0F);
diff --git a/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java b/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java
@@ -0,0 +0,0 @@ public class RespawnAnchorBlock extends Block {
if (!world.isClientSide) {
ServerPlayer serverPlayer = (ServerPlayer)player;
if (serverPlayer.getRespawnDimension() != world.dimension() || !pos.equals(serverPlayer.getRespawnPosition())) {
- serverPlayer.setRespawnPosition(world.dimension(), pos, 0.0F, false, true);
+ serverPlayer.setRespawnPosition(world.dimension(), pos, 0.0F, false, true, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.RESPAWN_ANCHOR); // Paper - PlayerSetSpawnEvent
world.playSound((Player)null, (double)pos.getX() + 0.5D, (double)pos.getY() + 0.5D, (double)pos.getZ() + 0.5D, SoundEvents.RESPAWN_ANCHOR_SET_SPAWN, SoundSource.BLOCKS, 1.0F, 1.0F);
return InteractionResult.SUCCESS;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public void setBedSpawnLocation(Location location, boolean override) {
if (location == null) {
- this.getHandle().setRespawnPosition(null, null, 0.0F, override, false);
+ this.getHandle().setRespawnPosition(null, null, 0.0F, override, false, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.PLUGIN); // Paper - PlayerSetSpawnEvent
} else {
- this.getHandle().setRespawnPosition(((CraftWorld) location.getWorld()).getHandle().dimension(), new BlockPos(location.getBlockX(), location.getBlockY(), location.getBlockZ()), location.getYaw(), override, false);
+ this.getHandle().setRespawnPosition(((CraftWorld) location.getWorld()).getHandle().dimension(), new BlockPos(location.getBlockX(), location.getBlockY(), location.getBlockZ()), location.getYaw(), override, false); // Paper - PlayerSetSpawnEvent
}
}