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Add BellRingEvent
Add a new event, BellRingEvent, to trigger whenever a player rings a village bell. Passes along the bell block and the player who rang it.
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1 changed files with 2 additions and 1 deletions
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@ -377,10 +377,11 @@ public class CraftEventFactory {
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return tradeSelectEvent;
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return tradeSelectEvent;
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}
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}
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@SuppressWarnings("deprecation") // Paper use deprecated event to maintain compat (it extends modern event)
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public static boolean handleBellRingEvent(Level world, BlockPos position, Direction direction, Entity entity) {
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public static boolean handleBellRingEvent(Level world, BlockPos position, Direction direction, Entity entity) {
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Block block = CraftBlock.at(world, position);
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Block block = CraftBlock.at(world, position);
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BlockFace bukkitDirection = CraftBlock.notchToBlockFace(direction);
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BlockFace bukkitDirection = CraftBlock.notchToBlockFace(direction);
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BellRingEvent event = new BellRingEvent(block, bukkitDirection, (entity != null) ? entity.getBukkitEntity() : null);
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BellRingEvent event = new io.papermc.paper.event.block.BellRingEvent(block, bukkitDirection, (entity != null) ? entity.getBukkitEntity() : null); // Paper - deprecated BellRingEvent
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Bukkit.getPluginManager().callEvent(event);
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Bukkit.getPluginManager().callEvent(event);
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return !event.isCancelled();
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return !event.isCancelled();
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}
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}
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