Merge branch 'master' of github.com:Bukkit/Bukkit

By: stevenh <steven.hartland@multiplay.co.uk>
This commit is contained in:
Bukkit/Spigot 2011-03-11 20:12:53 +00:00
commit 2f7446f382
3 changed files with 50 additions and 1 deletions

View file

@ -2,6 +2,8 @@
package org.bukkit;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Entity;
/**
* Represents a chunk of blocks
@ -38,4 +40,8 @@ public interface Chunk {
* @return the Block
*/
Block getBlock(int x, int y, int z);
Entity[] getEntities();
BlockState[] getTileEntities();
}

View file

@ -4,7 +4,6 @@ import org.bukkit.Chunk;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.Location;
import org.bukkit.block.BlockState;
/**
* Represents a block. This is a live object, and only one Block may exist for
@ -136,6 +135,8 @@ public interface Block {
* @param data New block specific metadata
*/
void setData(byte data);
void setData(byte data, boolean applyPhyiscs);
/**
* Sets the type of this block
@ -151,6 +152,10 @@ public interface Block {
* @return whether the block was changed
*/
boolean setTypeId(int type);
boolean setTypeId(int type, boolean applyPhysics);
boolean setTypeIdAndData(int type, byte data, boolean applyPhyiscs);
/**
* Gets the face relation of this block compared to the given block<br />
@ -201,4 +206,33 @@ public interface Block {
* @return
*/
boolean isBlockIndirectlyPowered();
/**
* Returns true if the block face is being powered by Redstone.
*
* @return
*/
boolean isBlockFacePowered(BlockFace face);
/**
* Returns true if the block face is being indirectly powered by Redstone.
*
* @return
*/
boolean isBlockFaceIndirectlyPowered(BlockFace face);
/**
* Returns the redstone power being provided to this block face
*
* @param face the face of the block to query or BlockFace.SELF for the block itself
* @return
*/
int getBlockPower(BlockFace face);
/**
* Returns the redstone power being provided to this block
*
* @return
*/
int getBlockPower();
}

View file

@ -3,6 +3,8 @@ package org.bukkit.entity;
import java.util.HashSet;
import java.util.List;
import org.bukkit.Location;
import org.bukkit.block.Block;
/**
@ -38,6 +40,13 @@ public interface LivingEntity extends Entity {
*/
public double getEyeHeight(boolean ignoreSneaking);
/**
* Get a Location detailing the current eye position of the LivingEntity.
*
* @return a Location at the eyes of the LivingEntity.
*/
public Location getEyeLocation();
/**
* Gets all blocks along the player's line of sight
* List iterates from player's position to target inclusive