Only call EntityDamageEvents before actuallyHurt

The recent upstream update moved around the event logic for
EntiyDamageEvent and its derivatives.
However, the event was called on every call to #hurt as it was moved out
of actuallyHurt.

This patch moves the invocation directly before the #actuallyHurt calls,
respective invulnerable timings.
This commit is contained in:
Bjarne Koll 2024-07-08 22:01:08 +02:00
parent 471be1b4da
commit 7b21e8c8d9

View file

@ -17,11 +17,10 @@
import net.minecraft.world.entity.projectile.AbstractArrow;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.item.AxeItem;
@@ -135,6 +136,30 @@
import net.minecraft.world.scores.PlayerTeam;
@@ -136,6 +137,30 @@
import net.minecraft.world.scores.Scoreboard;
import org.slf4j.Logger;
+
+// CraftBukkit start
+import java.util.ArrayList;
+import java.util.HashSet;
@ -45,9 +44,10 @@
+import org.bukkit.event.entity.EntityTeleportEvent;
+import org.bukkit.event.player.PlayerItemConsumeEvent;
+// CraftBukkit end
+
public abstract class LivingEntity extends Entity implements Attackable {
private static final Logger LOGGER = LogUtils.getLogger();
@@ -174,7 +199,7 @@
public static final float DEFAULT_BABY_SCALE = 0.5F;
public static final String ATTRIBUTES_FIELD = "attributes";
@ -172,23 +172,24 @@
}
public void onEquipItem(EquipmentSlot slot, ItemStack oldStack, ItemStack newStack) {
- if (!this.level().isClientSide() && !this.isSpectator()) {
- boolean flag = newStack.isEmpty() && oldStack.isEmpty();
+ // CraftBukkit start
+ this.onEquipItem(slot, oldStack, newStack, false);
+ }
+
+ public void onEquipItem(EquipmentSlot enumitemslot, ItemStack itemstack, ItemStack itemstack1, boolean silent) {
+ // CraftBukkit end
if (!this.level().isClientSide() && !this.isSpectator()) {
- boolean flag = newStack.isEmpty() && oldStack.isEmpty();
+ boolean flag = itemstack1.isEmpty() && itemstack.isEmpty();
- if (!flag && !ItemStack.isSameItemSameComponents(oldStack, newStack) && !this.firstTick) {
- Equippable equippable = (Equippable) newStack.get(DataComponents.EQUIPPABLE);
+ if (!flag && !ItemStack.isSameItemSameComponents(itemstack, itemstack1) && !this.firstTick) {
+ Equippable equippable = (Equippable) itemstack1.get(DataComponents.EQUIPPABLE);
+ public void onEquipItem(EquipmentSlot enumitemslot, ItemStack itemstack, ItemStack itemstack1, boolean silent) {
+ // CraftBukkit end
+ if (!this.level().isClientSide() && !this.isSpectator()) {
+ boolean flag = itemstack1.isEmpty() && itemstack.isEmpty();
- if (!this.isSilent() && equippable != null && slot == equippable.slot()) {
- this.level().playSeededSound((Player) null, this.getX(), this.getY(), this.getZ(), equippable.equipSound(), this.getSoundSource(), 1.0F, 1.0F, this.random.nextLong());
+ if (!flag && !ItemStack.isSameItemSameComponents(itemstack, itemstack1) && !this.firstTick) {
+ Equippable equippable = (Equippable) itemstack1.get(DataComponents.EQUIPPABLE);
+
+ if (!this.isSilent() && equippable != null && enumitemslot == equippable.slot() && !silent) { // CraftBukkit
+ this.level().playSeededSound((net.minecraft.world.entity.player.Player) null, this.getX(), this.getY(), this.getZ(), equippable.equipSound(), this.getSoundSource(), 1.0F, 1.0F, this.random.nextLong());
}
@ -295,7 +296,7 @@
boolean flag = scoreboardteam != null && scoreboard.addPlayerToTeam(this.getStringUUID(), scoreboardteam);
if (!flag) {
@@ -806,11 +909,13 @@
@@ -806,22 +909,47 @@
if (nbt.contains("SleepingX", 99) && nbt.contains("SleepingY", 99) && nbt.contains("SleepingZ", 99)) {
BlockPos blockposition = new BlockPos(nbt.getInt("SleepingX"), nbt.getInt("SleepingY"), nbt.getInt("SleepingZ"));
@ -309,10 +310,11 @@
}
if (nbt.contains("Brain", 10)) {
@@ -819,9 +924,32 @@
}
this.brain = this.makeBrain(new Dynamic(NbtOps.INSTANCE, nbt.get("Brain")));
+ }
+
+ }
+
+ // CraftBukkit start
+ private boolean isTickingEffects = false;
+ private List<ProcessableEffect> effectsToProcess = Lists.newArrayList();
@ -326,15 +328,15 @@
+ private ProcessableEffect(MobEffectInstance effect, EntityPotionEffectEvent.Cause cause) {
+ this.effect = effect;
+ this.cause = cause;
+ }
+
}
+ private ProcessableEffect(Holder<MobEffect> type, EntityPotionEffectEvent.Cause cause) {
+ this.type = type;
+ this.cause = cause;
+ }
+ }
}
+ // CraftBukkit end
+
protected void tickEffects() {
Iterator<Holder<MobEffect>> iterator = this.activeEffects.keySet().iterator();
@ -630,7 +632,7 @@
this.hurtCurrentlyUsedShield(amount);
f2 = amount;
amount = 0.0F;
@@ -1202,15 +1477,26 @@
@@ -1202,15 +1477,21 @@
flag = true;
}
@ -648,18 +650,13 @@
}
+ // CraftBukkit start
+ EntityDamageEvent event = this.handleEntityDamage(source, amount);
+ amount = 0;
+ amount += (float) event.getDamage(DamageModifier.BASE);
+ amount += (float) event.getDamage(DamageModifier.BLOCKING);
+ amount += (float) event.getDamage(DamageModifier.FREEZING);
+ amount += (float) event.getDamage(DamageModifier.HARD_HAT);
+ EntityDamageEvent event; // Paper - move this into the actual invuln check....
+ // CraftBukkit end
+
this.walkAnimation.setSpeed(1.5F);
if (Float.isNaN(amount) || Float.isInfinite(amount)) {
amount = Float.MAX_VALUE;
@@ -1218,18 +1504,29 @@
@@ -1218,18 +1499,38 @@
boolean flag1 = true;
@ -670,6 +667,11 @@
}
- this.actuallyHurt(world, source, amount - this.lastHurt);
+ // Paper start - only call damage event when actuallyHurt will be called - move call logic down
+ event = this.handleEntityDamage(source, amount);
+ amount = computeAmountFromEntityDamageEvent(event);
+ // Paper end - only call damage event when actuallyHurt will be called - move call logic down
+
+ // CraftBukkit start
+ if (!this.actuallyHurt(world, source, (float) event.getFinalDamage() - this.lastHurt, event)) {
+ return false;
@ -679,6 +681,10 @@
this.lastHurt = amount;
flag1 = false;
} else {
+ // Paper start - only call damage event when actuallyHurt will be called - move call logic down
+ event = this.handleEntityDamage(source, amount);
+ amount = computeAmountFromEntityDamageEvent(event);
+ // Paper end - only call damage event when actuallyHurt will be called - move call logic down
+ // CraftBukkit start
+ if (!this.actuallyHurt(world, source, (float) event.getFinalDamage(), event)) {
+ return false;
@ -693,7 +699,7 @@
this.hurtDuration = 10;
this.hurtTime = this.hurtDuration;
}
@@ -1243,7 +1540,7 @@
@@ -1243,7 +1544,7 @@
world.broadcastDamageEvent(this, source);
}
@ -702,7 +708,7 @@
this.markHurt();
}
@@ -1263,7 +1560,7 @@
@@ -1263,7 +1564,7 @@
d1 = source.getSourcePosition().z() - this.getZ();
}
@ -711,7 +717,7 @@
if (!flag) {
this.indicateDamage(d0, d1);
}
@@ -1272,17 +1569,18 @@
@@ -1272,17 +1573,18 @@
if (this.isDeadOrDying()) {
if (!this.checkTotemDeathProtection(source)) {
@ -734,7 +740,7 @@
if (flag2) {
this.lastDamageSource = source;
@@ -1329,10 +1627,10 @@
@@ -1329,10 +1631,10 @@
}
@Nullable
@ -747,7 +753,7 @@
this.lastHurtByPlayerTime = 100;
this.lastHurtByPlayer = entityhuman;
return entityhuman;
@@ -1342,8 +1640,8 @@
@@ -1342,8 +1644,8 @@
this.lastHurtByPlayerTime = 100;
LivingEntity entityliving = entitywolf.getOwner();
@ -758,7 +764,24 @@
this.lastHurtByPlayer = entityhuman1;
} else {
@@ -1363,7 +1661,7 @@
@@ -1358,12 +1660,24 @@
}
}
+ // Paper start - only call damage event when actuallyHurt will be called - move out amount computation logic
+ private float computeAmountFromEntityDamageEvent(final EntityDamageEvent event) {
+ // Taken from hurt()'s craftbukkit diff.
+ float amount = 0;
+ amount += (float) event.getDamage(DamageModifier.BASE);
+ amount += (float) event.getDamage(DamageModifier.BLOCKING);
+ amount += (float) event.getDamage(DamageModifier.FREEZING);
+ amount += (float) event.getDamage(DamageModifier.HARD_HAT);
+ return amount;
+ }
+ // Paper end - only call damage event when actuallyHurt will be called - move out amount computation logic
+
protected void blockUsingShield(LivingEntity attacker) {
attacker.blockedByShield(this);
}
protected void blockedByShield(LivingEntity target) {
@ -767,7 +790,7 @@
}
private boolean checkTotemDeathProtection(DamageSource source) {
@@ -1375,20 +1673,33 @@
@@ -1375,20 +1689,33 @@
InteractionHand[] aenumhand = InteractionHand.values();
int i = aenumhand.length;
@ -805,7 +828,7 @@
ServerPlayer entityplayer = (ServerPlayer) this;
entityplayer.awardStat(Stats.ITEM_USED.get(itemstack.getItem()));
@@ -1468,6 +1779,7 @@
@@ -1468,6 +1795,7 @@
Entity entity = damageSource.getEntity();
LivingEntity entityliving = this.getKillCredit();
@ -813,7 +836,7 @@
if (entityliving != null) {
entityliving.awardKillScore(this, damageSource);
}
@@ -1477,26 +1789,61 @@
@@ -1477,26 +1805,61 @@
}
if (!this.level().isClientSide && this.hasCustomName()) {
@ -880,7 +903,7 @@
}
}
@@ -1506,20 +1853,28 @@
@@ -1506,20 +1869,28 @@
if (world instanceof ServerLevel worldserver) {
boolean flag = false;
@ -912,7 +935,7 @@
this.level().addFreshEntity(entityitem);
}
}
@@ -1527,27 +1882,60 @@
@@ -1527,27 +1898,60 @@
}
}
@ -935,8 +958,6 @@
this.dropCustomDeathLoot(world, damageSource, flag);
+ this.clearEquipmentSlots = prev; // Paper
}
-
- this.dropEquipment(world);
+ // CraftBukkit start - Call death event // Paper start - call advancement triggers with correct entity equipment
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, damageSource, this.drops, () -> {
+ final LivingEntity entityliving = this.getKillCredit();
@ -947,7 +968,8 @@
+ this.postDeathDropItems(deathEvent); // Paper
+ this.drops = new ArrayList<>();
+ // CraftBukkit end
+
- this.dropEquipment(world);
+ // this.dropEquipment(worldserver);// CraftBukkit - moved up
this.dropExperience(world, damageSource.getEntity());
+ return deathEvent; // Paper
@ -979,7 +1001,7 @@
protected void dropCustomDeathLoot(ServerLevel world, DamageSource source, boolean causedByPlayer) {}
public long getLootTableSeed() {
@@ -1612,19 +2000,35 @@
@@ -1612,19 +2016,35 @@
}
public void knockback(double strength, double x, double z) {
@ -1022,7 +1044,7 @@
}
}
@@ -1683,6 +2087,20 @@
@@ -1683,6 +2103,20 @@
return new LivingEntity.Fallsounds(SoundEvents.GENERIC_SMALL_FALL, SoundEvents.GENERIC_BIG_FALL);
}
@ -1043,7 +1065,7 @@
public Optional<BlockPos> getLastClimbablePos() {
return this.lastClimbablePos;
}
@@ -1757,9 +2175,14 @@
@@ -1757,9 +2191,14 @@
int i = this.calculateFallDamage(fallDistance, damageMultiplier);
if (i > 0) {
@ -1059,7 +1081,7 @@
return true;
} else {
return flag;
@@ -1830,7 +2253,7 @@
@@ -1830,7 +2269,7 @@
protected float getDamageAfterArmorAbsorb(DamageSource source, float amount) {
if (!source.is(DamageTypeTags.BYPASSES_ARMOR)) {
@ -1068,7 +1090,7 @@
amount = CombatRules.getDamageAfterAbsorb(this, amount, source, (float) this.getArmorValue(), (float) this.getAttributeValue(Attributes.ARMOR_TOUGHNESS));
}
@@ -1841,7 +2264,8 @@
@@ -1841,7 +2280,8 @@
if (source.is(DamageTypeTags.BYPASSES_EFFECTS)) {
return amount;
} else {
@ -1078,7 +1100,7 @@
int i = (this.getEffect(MobEffects.DAMAGE_RESISTANCE).getAmplifier() + 1) * 5;
int j = 25 - i;
float f1 = amount * (float) j;
@@ -1884,18 +2308,154 @@
@@ -1884,18 +2324,154 @@
}
}
@ -1105,7 +1127,7 @@
+ };
+ float freezingModifier = freezing.apply((double) f).floatValue();
+ f += freezingModifier;
+
+ com.google.common.base.Function<Double, Double> hardHat = new com.google.common.base.Function<Double, Double>() {
+ @Override
+ public Double apply(Double f) {
@ -1143,7 +1165,7 @@
+ int i = (LivingEntity.this.getEffect(MobEffects.DAMAGE_RESISTANCE).getAmplifier() + 1) * 5;
+ int j = 25 - i;
+ float f1 = f.floatValue() * (float) j;
+
+ return -(f - Math.max(f1 / 25.0F, 0.0F));
+ }
+ return -0.0;
@ -1242,7 +1264,7 @@
if (entity instanceof ServerPlayer) {
ServerPlayer entityplayer = (ServerPlayer) entity;
@@ -1904,13 +2464,48 @@
@@ -1904,13 +2480,48 @@
}
}
@ -1295,7 +1317,7 @@
}
public CombatTracker getCombatTracker() {
@@ -1935,8 +2530,18 @@
@@ -1935,8 +2546,18 @@
}
public final void setArrowCount(int stuckArrowCount) {
@ -1315,7 +1337,7 @@
public final int getStingerCount() {
return (Integer) this.entityData.get(LivingEntity.DATA_STINGER_COUNT_ID);
@@ -1999,7 +2604,7 @@
@@ -1999,7 +2620,7 @@
this.playSound(soundeffect, this.getSoundVolume(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
}
@ -1324,7 +1346,7 @@
this.setHealth(0.0F);
this.die(this.damageSources().generic());
}
@@ -2181,6 +2786,12 @@
@@ -2181,6 +2802,12 @@
public abstract Iterable<ItemStack> getArmorSlots();
public abstract ItemStack getItemBySlot(EquipmentSlot slot);
@ -1337,7 +1359,7 @@
public abstract void setItemSlot(EquipmentSlot slot, ItemStack stack);
@@ -2292,17 +2903,29 @@
@@ -2292,17 +2919,29 @@
return this.hasEffect(MobEffects.JUMP) ? 0.1F * ((float) this.getEffect(MobEffects.JUMP).getAmplifier() + 1.0F) : 0.0F;
}
@ -1368,7 +1390,7 @@
this.addDeltaMovement(new Vec3((double) (-Mth.sin(f1)) * 0.2D, 0.0D, (double) Mth.cos(f1) * 0.2D));
}
@@ -2494,7 +3117,7 @@
@@ -2494,7 +3133,7 @@
}
@ -1377,7 +1399,7 @@
Vec3 vec3d1 = this.getRiddenInput(controllingPlayer, movementInput);
this.tickRidden(controllingPlayer, vec3d1);
@@ -2507,13 +3130,13 @@
@@ -2507,13 +3146,13 @@
}
@ -1394,7 +1416,7 @@
return this.getSpeed();
}
@@ -2571,7 +3194,7 @@
@@ -2571,7 +3210,7 @@
double d1 = Mth.clamp(motion.z, -0.15000000596046448D, 0.15000000596046448D);
double d2 = Math.max(motion.y, -0.15000000596046448D);
@ -1403,7 +1425,7 @@
d2 = 0.0D;
}
@@ -2586,7 +3209,7 @@
@@ -2586,7 +3225,7 @@
}
protected float getFlyingSpeed() {
@ -1412,7 +1434,7 @@
}
public float getSpeed() {
@@ -2634,7 +3257,7 @@
@@ -2634,7 +3273,7 @@
}
}
@ -1421,7 +1443,7 @@
if (this.tickCount % 20 == 0) {
this.getCombatTracker().recheckStatus();
}
@@ -2687,37 +3310,15 @@
@@ -2687,38 +3326,16 @@
gameprofilerfiller.pop();
gameprofilerfiller.push("rangeChecks");
@ -1456,16 +1478,17 @@
- while (this.yHeadRot - this.yHeadRotO < -180.0F) {
- this.yHeadRotO -= 360.0F;
- }
-
- while (this.yHeadRot - this.yHeadRotO >= 180.0F) {
- this.yHeadRotO += 360.0F;
- }
+ this.yHeadRotO += Math.round((this.yHeadRot - this.yHeadRotO) / 360.0F) * 360.0F;
+ // Paper end
- while (this.yHeadRot - this.yHeadRotO >= 180.0F) {
- this.yHeadRotO += 360.0F;
- }
-
gameprofilerfiller.pop();
this.animStep += f2;
@@ -2741,7 +3342,7 @@
if (this.isFallFlying()) {
@@ -2741,7 +3358,7 @@
this.elytraAnimationState.tick();
}
@ -1474,7 +1497,7 @@
Map<EquipmentSlot, ItemStack> map = this.collectEquipmentChanges();
if (map != null) {
@@ -2778,10 +3379,17 @@
@@ -2778,10 +3395,17 @@
throw new MatchException((String) null, (Throwable) null);
}
@ -1494,7 +1517,7 @@
if (map == null) {
map = Maps.newEnumMap(EquipmentSlot.class);
}
@@ -2864,7 +3472,7 @@
@@ -2864,7 +3488,7 @@
}
});
@ -1503,7 +1526,7 @@
}
private ItemStack getLastArmorItem(EquipmentSlot slot) {
@@ -2974,8 +3582,10 @@
@@ -2974,8 +3598,10 @@
} else if (this.isInLava() && (!this.onGround() || d3 > d4)) {
this.jumpInLiquid(FluidTags.LAVA);
} else if ((this.onGround() || flag && d3 <= d4) && this.noJumpDelay == 0) {
@ -1514,7 +1537,7 @@
}
} else {
this.noJumpDelay = 0;
@@ -3000,7 +3610,7 @@
@@ -3000,7 +3626,7 @@
{
LivingEntity entityliving = this.getControllingPassenger();
@ -1523,7 +1546,7 @@
if (this.isAlive()) {
this.travelRidden(entityhuman, vec3d1);
break label112;
@@ -3017,7 +3627,7 @@
@@ -3017,7 +3643,7 @@
this.calculateEntityAnimation(this instanceof FlyingAnimal);
gameprofilerfiller.pop();
gameprofilerfiller.push("freezing");
@ -1532,7 +1555,7 @@
int i = this.getTicksFrozen();
if (this.isInPowderSnow && this.canFreeze()) {
@@ -3046,6 +3656,20 @@
@@ -3046,6 +3672,20 @@
this.pushEntities();
gameprofilerfiller.pop();
@ -1553,7 +1576,7 @@
world = this.level();
if (world instanceof ServerLevel worldserver) {
if (this.isSensitiveToWater() && this.isInWaterRainOrBubble()) {
@@ -3063,6 +3687,7 @@
@@ -3063,6 +3703,7 @@
this.checkSlowFallDistance();
if (!this.level().isClientSide) {
if (!this.canGlide()) {
@ -1561,7 +1584,7 @@
this.setSharedFlag(7, false);
return;
}
@@ -3113,12 +3738,26 @@
@@ -3113,12 +3754,26 @@
Level world = this.level();
if (!(world instanceof ServerLevel worldserver)) {
@ -1591,7 +1614,7 @@
if (i > 0 && list.size() > i - 1 && this.random.nextInt(4) == 0) {
int j = 0;
@@ -3138,10 +3777,12 @@
@@ -3138,10 +3793,12 @@
}
Iterator iterator1 = list.iterator();
@ -1606,7 +1629,7 @@
this.doPush(entity1);
}
}
@@ -3190,10 +3831,16 @@
@@ -3190,10 +3847,16 @@
@Override
public void stopRiding() {
@ -1625,7 +1648,7 @@
this.dismountVehicle(entity);
}
@@ -3258,7 +3905,7 @@
@@ -3258,7 +3921,7 @@
}
public void onItemPickup(ItemEntity item) {
@ -1634,7 +1657,7 @@
if (entity instanceof ServerPlayer) {
CriteriaTriggers.THROWN_ITEM_PICKED_UP_BY_ENTITY.trigger((ServerPlayer) entity, item.getItem(), this);
@@ -3268,7 +3915,7 @@
@@ -3268,7 +3931,7 @@
public void take(Entity item, int count) {
if (!item.isRemoved() && !this.level().isClientSide && (item instanceof ItemEntity || item instanceof AbstractArrow || item instanceof ExperienceOrb)) {
@ -1643,7 +1666,7 @@
}
}
@@ -3284,7 +3931,8 @@
@@ -3284,7 +3947,8 @@
Vec3 vec3d = new Vec3(this.getX(), this.getEyeY(), this.getZ());
Vec3 vec3d1 = new Vec3(entity.getX(), entityY, entity.getZ());
@ -1653,7 +1676,7 @@
}
}
@@ -3305,15 +3953,29 @@
@@ -3305,13 +3969,27 @@
@Override
public boolean isPickable() {
@ -1666,9 +1689,9 @@
public boolean isPushable() {
- return this.isAlive() && !this.isSpectator() && !this.onClimbable();
+ return this.isCollidable(this.level().paperConfig().collisions.fixClimbingBypassingCrammingRule);
}
@Override
+ }
+
+ @Override
+ public boolean isCollidable(boolean ignoreClimbing) {
+ return this.isAlive() && !this.isSpectator() && (ignoreClimbing || !this.onClimbable()) && this.collides; // CraftBukkit
+ // Paper end - Climbing should not bypass cramming gamerule
@ -1678,14 +1701,12 @@
+ @Override
+ public boolean canCollideWithBukkit(Entity entity) {
+ return this.isPushable() && this.collides != this.collidableExemptions.contains(entity.getUUID());
+ }
+ // CraftBukkit end
+
+ @Override
public float getYHeadRot() {
return this.yHeadRot;
}
@@ -3342,7 +4004,7 @@
+ // CraftBukkit end
@Override
public float getYHeadRot() {
@@ -3342,7 +4020,7 @@
}
public final void setAbsorptionAmount(float absorptionAmount) {
@ -1694,7 +1715,7 @@
}
protected void internalSetAbsorptionAmount(float absorptionAmount) {
@@ -3410,9 +4072,14 @@
@@ -3410,9 +4088,14 @@
}
public void startUsingItem(InteractionHand hand) {
@ -1710,7 +1731,7 @@
this.useItem = itemstack;
this.useItemRemaining = itemstack.getUseDuration(this);
if (!this.level().isClientSide) {
@@ -3483,13 +4150,50 @@
@@ -3483,13 +4166,50 @@
this.releaseUsingItem();
} else {
if (!this.useItem.isEmpty() && this.isUsingItem()) {
@ -1762,7 +1783,7 @@
}
}
@@ -3512,6 +4216,7 @@
@@ -3512,6 +4232,7 @@
public void releaseUsingItem() {
if (!this.useItem.isEmpty()) {
@ -1770,7 +1791,7 @@
this.useItem.releaseUsing(this.level(), this, this.getUseItemRemainingTicks());
if (this.useItem.useOnRelease()) {
this.updatingUsingItem();
@@ -3544,12 +4249,69 @@
@@ -3544,12 +4265,69 @@
if (this.isUsingItem() && !this.useItem.isEmpty()) {
Item item = this.useItem.getItem();
@ -1841,7 +1862,7 @@
public boolean isSuppressingSlidingDownLadder() {
return this.isShiftKeyDown();
}
@@ -3568,12 +4330,18 @@
@@ -3568,12 +4346,18 @@
}
public boolean randomTeleport(double x, double y, double z, boolean particleEffects) {
@ -1862,7 +1883,7 @@
Level world = this.level();
if (world.hasChunkAt(blockposition)) {
@@ -3592,18 +4360,43 @@
@@ -3592,18 +4376,43 @@
}
if (flag2) {
@ -1874,7 +1895,7 @@
+ this.setPos(d0, d6, d2);
if (world.noCollision((Entity) this) && !world.containsAnyLiquid(this.getBoundingBox())) {
flag1 = true;
}
+ }
+ // now revert and call event if the teleport place is valid
+ this.setPos(d3, d4, d5);
+
@ -1894,7 +1915,7 @@
+ return Optional.empty();
+ }
+ }
+ }
}
+ // CraftBukkit end
}
}
@ -1910,7 +1931,7 @@
world.broadcastEntityEvent(this, (byte) 46);
}
@@ -3613,7 +4406,7 @@
@@ -3613,7 +4422,7 @@
entitycreature.getNavigation().stop();
}
@ -1919,7 +1940,7 @@
}
}
@@ -3706,7 +4499,7 @@
@@ -3706,7 +4515,7 @@
}
public void stopSleeping() {
@ -1928,7 +1949,7 @@
Level world = this.level();
java.util.Objects.requireNonNull(world);
@@ -3718,9 +4511,9 @@
@@ -3718,9 +4527,9 @@
this.level().setBlock(blockposition, (BlockState) iblockdata.setValue(BedBlock.OCCUPIED, false), 3);
Vec3 vec3d = (Vec3) BedBlock.findStandUpPosition(this.getType(), this.level(), blockposition, enumdirection, this.getYRot()).orElseGet(() -> {
@ -1940,7 +1961,7 @@
});
Vec3 vec3d1 = Vec3.atBottomCenterOf(blockposition).subtract(vec3d).normalize();
float f = (float) Mth.wrapDegrees(Mth.atan2(vec3d1.z, vec3d1.x) * 57.2957763671875D - 90.0D);
@@ -3740,7 +4533,7 @@
@@ -3740,7 +4549,7 @@
@Nullable
public Direction getBedOrientation() {
@ -1949,7 +1970,7 @@
return blockposition != null ? BedBlock.getBedOrientation(this.level(), blockposition) : null;
}
@@ -3905,7 +4698,7 @@
@@ -3905,7 +4714,7 @@
public float maxUpStep() {
float f = (float) this.getAttributeValue(Attributes.STEP_HEIGHT);