mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-27 15:00:13 +01:00
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 810cb078 Add hideEntity / showEntity API CraftBukkit Changes: 04f8e7e2 SPIGOT-6814: (Chunk) PersistentData is lost after restart 37fd1917 Add hideEntity / showEntity API 7e2214da Move checkstyle to slightly later compile phase 45c3f826 SPIGOT-6816: Fix ChunkSnapshot#getBiome Spigot Changes: b11f318f Rebuild patches 622b2310 SPIGOT-6811: Fix mob spawning mismatch 2b2a3d56 Rebuild patches
This commit is contained in:
parent
8ab4559517
commit
9403115c81
17 changed files with 72 additions and 102 deletions
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@ -268,3 +268,6 @@ public net.minecraft.world.level.NaturalSpawner SPAWNING_CATEGORIES
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# Optimize isValidLocation
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public net.minecraft.world.level.chunk.LevelChunkSection states
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# Player.setPlayerProfile API
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public-f net.minecraft.world.entity.player.Player gameProfile
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@ -113,13 +113,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/org/bukkit/craftbukkit/persistence/CraftPersistentDataContainer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/persistence/CraftPersistentDataContainer.java
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@@ -0,0 +0,0 @@ public final class CraftPersistentDataContainer implements PersistentDataContain
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public Map<String, Object> serialize() {
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return (Map<String, Object>) CraftNBTTagConfigSerializer.serialize(this.toTagCompound());
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}
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+
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+ // Paper start
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+ public void clear() {
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+ this.customDataTags.clear();
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+ }
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+ // Paper end
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}
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+
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@FunctionalInterface
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public interface Callback {
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void onValueChange();
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@ -40,7 +40,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
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@@ -0,0 +0,0 @@ public class ChunkHolder {
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// Paper end - optimise isOutsideOfRange
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// Paper end - optimise anyPlayerCloseEnoughForSpawning
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long lastAutoSaveTime; // Paper - incremental autosave
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long inactiveTimeStart; // Paper - incremental autosave
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+ // Paper start - optimize chunk status progression without jumping through thread pool
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@ -1,21 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 28 Nov 2021 12:34:51 -0800
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Subject: [PATCH] Load chunk PDC if present
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diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
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@@ -0,0 +0,0 @@ public class ChunkSerializer {
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private static LevelChunk.PostLoadProcessor postLoadChunk(ServerLevel world, CompoundTag nbt) {
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ListTag nbttaglist = ChunkSerializer.getListOfCompoundsOrNull(nbt, "entities");
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ListTag nbttaglist1 = ChunkSerializer.getListOfCompoundsOrNull(nbt, "block_entities");
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+ boolean hasPdc = nbt.contains("ChunkBukkitValues", Tag.TAG_COMPOUND); // Paper
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- return nbttaglist == null && nbttaglist1 == null ? null : (chunk) -> {
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+ return nbttaglist == null && nbttaglist1 == null && !hasPdc ? null : (chunk) -> { // Paper
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if (nbttaglist != null) {
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world.addLegacyChunkEntities(EntityType.loadEntitiesRecursive(nbttaglist, world));
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}
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@ -6531,7 +6531,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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/** @deprecated */
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@Nullable
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@@ -0,0 +0,0 @@ public abstract class ChunkAccess implements BlockGetter, BiomeManager.NoiseBiom
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protected final LevelChunkSection[] sections;
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// CraftBukkit end
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public ChunkAccess(ChunkPos pos, UpgradeData upgradeData, LevelHeightAccessor heightLimitView, Registry<Biome> biome, long inhabitedTime, @Nullable LevelChunkSection[] sectionArrayInitializer, @Nullable BlendingData blendingData) {
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- this.chunkPos = pos;
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@ -6553,7 +6553,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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import net.minecraft.util.profiling.ProfilerFiller;
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import net.minecraft.world.entity.Entity;
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@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
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public final org.bukkit.craftbukkit.persistence.CraftPersistentDataContainer persistentDataContainer = new org.bukkit.craftbukkit.persistence.CraftPersistentDataContainer(LevelChunk.DATA_TYPE_REGISTRY);
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// CraftBukkit end
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+ // Paper start
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@ -23,7 +23,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+ // Paper end - optimise checkDespawn
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}
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// Paper end - optimise isOutsideOfRange
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// Paper end - optimise anyPlayerCloseEnoughForSpawning
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long lastAutoSaveTime; // Paper - incremental autosave
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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@ -46,7 +46,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE);
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this.playerChunkTickRangeMap.add(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE);
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// Paper end - optimise PlayerChunkMap#isOutsideRange
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// Paper end - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
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+ this.playerGeneralAreaMap.add(player, chunkX, chunkZ, GENERAL_AREA_MAP_SQUARE_RADIUS); // Paper - optimise checkDespawn
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}
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@ -54,7 +54,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.playerMobSpawnMap.remove(player);
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this.playerChunkTickRangeMap.remove(player);
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// Paper end - optimise PlayerChunkMap#isOutsideRange
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// Paper end - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
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+ this.playerGeneralAreaMap.remove(player); // Paper - optimise checkDespawns
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}
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@ -62,7 +62,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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// Paper end - use distance map to optimise entity tracker
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this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE); // Paper - optimise PlayerChunkMap#isOutsideRange
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this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE); // Paper - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
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+ this.playerGeneralAreaMap.update(player, chunkX, chunkZ, GENERAL_AREA_MAP_SQUARE_RADIUS); // Paper - optimise checkDespawn
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}
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// Paper end
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@ -70,7 +70,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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});
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// Paper end - optimise PlayerChunkMap#isOutsideRange
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// Paper end - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
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+ // Paper start - optimise checkDespawn
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+ this.playerGeneralAreaMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
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+ (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
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@ -13,7 +13,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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boolean isUpdateQueued = false; // Paper
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private final ChunkMap chunkMap; // Paper
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+ // Paper start - optimise isOutsideOfRange
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+ // Paper start - optimise anyPlayerCloseEnoughForSpawning
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+ // cached here to avoid a map lookup
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> playersInMobSpawnRange;
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> playersInChunkTickRange;
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@ -23,7 +23,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ this.playersInMobSpawnRange = this.chunkMap.playerMobSpawnMap.getObjectsInRange(key);
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+ this.playersInChunkTickRange = this.chunkMap.playerChunkTickRangeMap.getObjectsInRange(key);
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+ }
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+ // Paper end - optimise isOutsideOfRange
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+ // Paper end - optimise anyPlayerCloseEnoughForSpawning
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+
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public ChunkHolder(ChunkPos pos, int level, LevelHeightAccessor world, LevelLightEngine lightingProvider, ChunkHolder.LevelChangeListener levelUpdateListener, ChunkHolder.PlayerProvider playersWatchingChunkProvider) {
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this.futures = new AtomicReferenceArray(ChunkHolder.CHUNK_STATUSES.size());
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@ -32,7 +32,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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this.setTicketLevel(level);
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this.changedBlocksPerSection = new ShortSet[world.getSectionsCount()];
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this.chunkMap = (ChunkMap)playersWatchingChunkProvider; // Paper
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+ this.updateRanges(); // Paper - optimise isOutsideOfRange
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+ this.updateRanges(); // Paper - optimise anyPlayerCloseEnoughForSpawning
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}
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// CraftBukkit start
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@ -44,7 +44,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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final CallbackExecutor chunkLoadConversionCallbackExecutor = new CallbackExecutor(); // Paper
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// Paper start - distance maps
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private final com.destroystokyo.paper.util.misc.PooledLinkedHashSets<ServerPlayer> pooledLinkedPlayerHashSets = new com.destroystokyo.paper.util.misc.PooledLinkedHashSets<>();
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+ // Paper start - optimise PlayerChunkMap#isOutsideRange
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+ // Paper start - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
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+ // A note about the naming used here:
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+ // Previously, mojang used a "spawn range" of 8 for controlling both ticking and
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+ // mob spawn range. However, spigot makes the spawn range configurable by
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@ -54,31 +54,31 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ // these maps are named after spigot's uses
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+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobSpawnMap; // this map is absent from updateMaps since it's controlled at the start of the chunkproviderserver tick
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+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerChunkTickRangeMap;
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+ // Paper end - optimise PlayerChunkMap#isOutsideRange
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+ // Paper end - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
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void addPlayerToDistanceMaps(ServerPlayer player) {
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int chunkX = MCUtil.getChunkCoordinate(player.getX());
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int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
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// Note: players need to be explicitly added to distance maps before they can be updated
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+ // Paper start - optimise PlayerChunkMap#isOutsideRange
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+ // Paper start - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
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+ this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE);
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+ this.playerChunkTickRangeMap.add(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE);
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+ // Paper end - optimise PlayerChunkMap#isOutsideRange
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+ // Paper end - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
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}
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void removePlayerFromDistanceMaps(ServerPlayer player) {
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-
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+ // Paper start - optimise PlayerChunkMap#isOutsideRange
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+ // Paper start - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
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+ this.playerMobSpawnMap.remove(player);
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+ this.playerChunkTickRangeMap.remove(player);
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+ // Paper end - optimise PlayerChunkMap#isOutsideRange
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+ // Paper end - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
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}
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void updateMaps(ServerPlayer player) {
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int chunkX = MCUtil.getChunkCoordinate(player.getX());
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int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
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// Note: players need to be explicitly added to distance maps before they can be updated
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+ this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE); // Paper - optimise PlayerChunkMap#isOutsideRange
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+ this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE); // Paper - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
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}
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// Paper end
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// Paper start
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@ -86,7 +86,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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this.regionManagers.add(this.dataRegionManager);
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// Paper end
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this.playerMobDistanceMap = this.level.paperConfig.perPlayerMobSpawns ? new com.destroystokyo.paper.util.PlayerMobDistanceMap() : null; // Paper
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+ // Paper start - optimise PlayerChunkMap#isOutsideRange
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+ // Paper start - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
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+ this.playerChunkTickRangeMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
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+ (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
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@ -117,7 +117,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ playerChunk.playersInMobSpawnRange = newState;
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+ }
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+ });
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+ // Paper end - optimise PlayerChunkMap#isOutsideRange
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+ // Paper end - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
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}
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protected ChunkGenerator generator() {
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@ -125,7 +125,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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} else {
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if (holder != null) {
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holder.setTicketLevel(level);
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+ holder.updateRanges(); // Paper - optimise isOutsideOfRange
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+ holder.updateRanges(); // Paper - optimise anyPlayerCloseEnoughForSpawning
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}
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if (holder != null) {
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@ -143,7 +143,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- double blockRange = 16384.0D; // Paper
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- // Spigot end
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- long i = chunkcoordintpair.toLong();
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+ // Paper start - optimise isOutsideOfRange
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+ // Paper start - optimise anyPlayerCloseEnoughForSpawning
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+ final boolean anyPlayerCloseEnoughForSpawning(ChunkPos chunkcoordintpair, boolean reducedRange) {
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+ return this.anyPlayerCloseEnoughForSpawning(this.getUpdatingChunkIfPresent(chunkcoordintpair.toLong()), chunkcoordintpair, reducedRange);
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+ }
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@ -205,7 +205,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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+ // no players in range
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+ return false;
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+ // Paper end - optimise isOutsideOfRange
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+ // Paper end - optimise anyPlayerCloseEnoughForSpawning
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}
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public List<ServerPlayer> getPlayersCloseForSpawning(ChunkPos pos) {
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@ -306,7 +306,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ int chunkZ = net.minecraft.server.MCUtil.getChunkCoordinate(player.getZ());
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+
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+ playerChunkMap.playerMobSpawnMap.addOrUpdate(player, chunkX, chunkZ, range);
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+ player.lastEntitySpawnRadiusSquared = (double)((range << 4) * (range << 4)); // used in isOutsideRange
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+ player.lastEntitySpawnRadiusSquared = (double)((range << 4) * (range << 4)); // used in anyPlayerCloseEnoughForSpawning
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+ player.playerNaturallySpawnedEvent = event;
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+ }
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+ // Paper end - optimize isOutisdeRange
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@ -335,10 +335,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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ChunkPos chunkcoordintpair = chunk1.getPos();
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- if (this.level.isPositionEntityTicking(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkcoordintpair)) {
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+ if (this.level.isPositionEntityTicking(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkproviderserver_a.holder, chunkcoordintpair, false)) { // Paper - optimise isOutsideOfRange
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+ if (this.level.isPositionEntityTicking(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkproviderserver_a.holder, chunkcoordintpair, false)) { // Paper - optimise anyPlayerCloseEnoughForSpawning
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chunk1.incrementInhabitedTime(j);
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- if (flag2 && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair) && !this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkcoordintpair, true)) { // Spigot
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+ if (flag2 && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkproviderserver_a.holder, chunkcoordintpair, true)) { // Spigot // Paper - optimise isOutsideOfRange
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- if (flag2 && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkcoordintpair, true)) { // Spigot
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+ if (flag2 && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkproviderserver_a.holder, chunkcoordintpair, true)) { // Spigot // Paper - optimise anyPlayerCloseEnoughForSpawning
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NaturalSpawner.spawnForChunk(this.level, chunk1, spawnercreature_d, this.spawnFriendlies, this.spawnEnemies, flag1);
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}
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@ -29,8 +29,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- this.unsaved = true;
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+ this.setUnsaved(true);
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this.needsDecoration = true; // CraftBukkit
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}
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// CraftBukkit start
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this.persistentDataContainer = protoChunk.persistentDataContainer; // SPIGOT-6814: copy PDC to account for 1.17 to 1.18 chunk upgrading.
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@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
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"Chunk coordinates: " + (this.chunkPos.x * 16) + "," + (this.chunkPos.z * 16));
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e.printStackTrace();
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@ -25,19 +25,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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playerName = gameProfile.getName();
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uniqueId = gameProfile.getId();
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// Paper end
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -0,0 +0,0 @@ public abstract class Player extends LivingEntity {
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protected int enchantmentSeed;
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protected final float defaultFlySpeed = 0.02F;
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private int lastLevelUpTime;
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- private final GameProfile gameProfile;
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+ public GameProfile gameProfile; // Paper - private->public
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private boolean reducedDebugInfo;
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private ItemStack lastItemInMainHand;
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private final ItemCooldowns cooldowns;
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@ -51,44 +38,44 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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import net.minecraft.world.level.saveddata.maps.MapDecoration;
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import net.minecraft.world.level.saveddata.maps.MapItemSavedData;
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@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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this.hiddenPlayers.put(player.getUniqueId(), hidingPlugins);
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this.hiddenEntities.put(entity.getUniqueId(), hidingPlugins);
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// Remove this player from the hidden player's EntityTrackerEntry
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- ChunkMap tracker = ((ServerLevel) entity.level).getChunkSource().chunkMap;
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// Remove this entity from the hidden player's EntityTrackerEntry
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- ChunkMap tracker = ((ServerLevel) this.getHandle().level).getChunkSource().chunkMap;
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+ // Paper start
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ServerPlayer other = ((CraftPlayer) player).getHandle();
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+ unregisterPlayer(other);
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Entity other = ((CraftEntity) entity).getHandle();
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+ unregisterEntity(other);
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+ }
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+ private void unregisterPlayer(ServerPlayer other) {
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+ ChunkMap tracker = ((ServerLevel) entity.level).getChunkSource().chunkMap;
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||||
+ private void unregisterEntity(Entity other) {
|
||||
+ // Paper end
|
||||
+ ChunkMap tracker = ((ServerLevel) this.getHandle().level).getChunkSource().chunkMap;
|
||||
ChunkMap.TrackedEntity entry = tracker.entityMap.get(other.getId());
|
||||
if (entry != null) {
|
||||
entry.removePlayer(this.getHandle());
|
||||
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
||||
}
|
||||
this.hiddenPlayers.remove(player.getUniqueId());
|
||||
this.hiddenEntities.remove(entity.getUniqueId());
|
||||
|
||||
- ChunkMap tracker = ((ServerLevel) entity.level).getChunkSource().chunkMap;
|
||||
- ChunkMap tracker = ((ServerLevel) this.getHandle().level).getChunkSource().chunkMap;
|
||||
+ // Paper start
|
||||
ServerPlayer other = ((CraftPlayer) player).getHandle();
|
||||
+ registerPlayer(other);
|
||||
Entity other = ((CraftEntity) entity).getHandle();
|
||||
+ registerEntity(other);
|
||||
+ }
|
||||
+ private void registerPlayer(ServerPlayer other) {
|
||||
+ ChunkMap tracker = ((ServerLevel) entity.level).getChunkSource().chunkMap;
|
||||
+ private void registerEntity(Entity other) {
|
||||
+ ChunkMap tracker = ((ServerLevel) this.getHandle().level).getChunkSource().chunkMap;
|
||||
+ // Paper end
|
||||
|
||||
this.getHandle().connection.send(new ClientboundPlayerInfoPacket(ClientboundPlayerInfoPacket.Action.ADD_PLAYER, other));
|
||||
|
||||
if (other instanceof ServerPlayer) {
|
||||
ServerPlayer otherPlayer = (ServerPlayer) other;
|
||||
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
||||
entry.updatePlayer(this.getHandle());
|
||||
}
|
||||
}
|
||||
+ // Paper start
|
||||
+ private void reregisterPlayer(ServerPlayer player) {
|
||||
+ if (!hiddenPlayers.containsKey(player.getUUID())) {
|
||||
+ unregisterPlayer(player);
|
||||
+ registerPlayer(player);
|
||||
+ if (!hiddenEntities.containsKey(player.getUUID())) {
|
||||
+ unregisterEntity(player);
|
||||
+ registerEntity(player);
|
||||
+ }
|
||||
+ }
|
||||
+ public void setPlayerProfile(com.destroystokyo.paper.profile.PlayerProfile profile) {
|
||||
|
@ -130,4 +117,4 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
|||
+ // Paper end
|
||||
|
||||
public void removeDisconnectingPlayer(Player player) {
|
||||
this.hiddenPlayers.remove(player.getUniqueId());
|
||||
this.hiddenEntities.remove(player.getUniqueId());
|
||||
|
|
|
@ -4801,9 +4801,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
|||
--- a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
|
||||
@@ -0,0 +0,0 @@ public abstract class ChunkAccess implements BlockGetter, BiomeManager.NoiseBiom
|
||||
protected final LevelHeightAccessor levelHeightAccessor;
|
||||
protected final LevelChunkSection[] sections;
|
||||
|
||||
private static final org.bukkit.craftbukkit.persistence.CraftPersistentDataTypeRegistry DATA_TYPE_REGISTRY = new org.bukkit.craftbukkit.persistence.CraftPersistentDataTypeRegistry();
|
||||
public org.bukkit.craftbukkit.persistence.CraftPersistentDataContainer persistentDataContainer = new org.bukkit.craftbukkit.persistence.CraftPersistentDataContainer(ChunkAccess.DATA_TYPE_REGISTRY);
|
||||
// CraftBukkit end
|
||||
+ // Paper start - rewrite light engine
|
||||
+ private volatile ca.spottedleaf.starlight.common.light.SWMRNibbleArray[] blockNibbles;
|
||||
+
|
||||
|
@ -4845,10 +4845,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
|||
+ this.blockEmptinessMap = emptinessMap;
|
||||
+ }
|
||||
+ // Paper end - rewrite light engine
|
||||
+
|
||||
|
||||
public ChunkAccess(ChunkPos pos, UpgradeData upgradeData, LevelHeightAccessor heightLimitView, Registry<Biome> biome, long inhabitedTime, @Nullable LevelChunkSection[] sectionArrayInitializer, @Nullable BlendingData blendingData) {
|
||||
this.locX = pos.x; this.locZ = pos.z; // Paper - reduce need for field lookups
|
||||
this.chunkPos = pos; this.coordinateKey = ChunkPos.asLong(locX, locZ); // Paper - cache long key
|
||||
diff --git a/src/main/java/net/minecraft/world/level/chunk/EmptyLevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/EmptyLevelChunk.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/chunk/EmptyLevelChunk.java
|
||||
|
|
|
@ -640,7 +640,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
|||
- <version>3.1.2</version>
|
||||
- <executions>
|
||||
- <execution>
|
||||
- <phase>process-classes</phase>
|
||||
- <phase>test-compile</phase>
|
||||
- <goals>
|
||||
- <goal>check</goal>
|
||||
- </goals>
|
||||
|
|
|
@ -1710,8 +1710,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
|||
}
|
||||
- world.timings.syncChunkLoadTileEntitiesTimer.stopTiming(); // Spigot
|
||||
|
||||
// CraftBukkit start - load chunk persistent data from nbt
|
||||
net.minecraft.nbt.Tag persistentBase = nbt.get("ChunkBukkitValues");
|
||||
};
|
||||
}
|
||||
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
||||
|
|
|
@ -20,7 +20,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
|||
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||||
public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobSpawnMap; // this map is absent from updateMaps since it's controlled at the start of the chunkproviderserver tick
|
||||
public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerChunkTickRangeMap;
|
||||
// Paper end - optimise PlayerChunkMap#isOutsideRange
|
||||
// Paper end - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
|
||||
+ // Paper start - use distance map to optimise tracker
|
||||
+ public static boolean isLegacyTrackingEntity(Entity entity) {
|
||||
+ return entity.isLegacyTrackingEntity;
|
||||
|
@ -51,7 +51,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
|||
+ }
|
||||
+ // Paper end - use distance map to optimise entity tracker
|
||||
// Note: players need to be explicitly added to distance maps before they can be updated
|
||||
// Paper start - optimise PlayerChunkMap#isOutsideRange
|
||||
// Paper start - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
|
||||
this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE);
|
||||
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||||
}
|
||||
|
@ -62,7 +62,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
|||
+ this.playerEntityTrackerTrackMaps[i].remove(player);
|
||||
+ }
|
||||
+ // Paper end - use distance map to optimise tracker
|
||||
// Paper start - optimise PlayerChunkMap#isOutsideRange
|
||||
// Paper start - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
|
||||
this.playerMobSpawnMap.remove(player);
|
||||
this.playerChunkTickRangeMap.remove(player);
|
||||
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||||
|
@ -77,7 +77,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
|||
+ trackMap.update(player, chunkX, chunkZ, Math.min(trackRange, this.getEffectiveViewDistance()));
|
||||
+ }
|
||||
+ // Paper end - use distance map to optimise entity tracker
|
||||
this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE); // Paper - optimise PlayerChunkMap#isOutsideRange
|
||||
this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE); // Paper - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
|
||||
}
|
||||
// Paper end
|
||||
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||||
|
@ -123,7 +123,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
|||
+ this.playerEntityTrackerTrackMaps[ordinal] = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
|
||||
+ }
|
||||
+ // Paper end - use distance map to optimise entity tracker
|
||||
// Paper start - optimise PlayerChunkMap#isOutsideRange
|
||||
// Paper start - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
|
||||
this.playerChunkTickRangeMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
|
||||
(ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
|
||||
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||||
|
|
|
@ -104,7 +104,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
|||
@@ -0,0 +0,0 @@ public class ChunkHolder {
|
||||
this.playersInChunkTickRange = this.chunkMap.playerChunkTickRangeMap.getObjectsInRange(key);
|
||||
}
|
||||
// Paper end - optimise isOutsideOfRange
|
||||
// Paper end - optimise anyPlayerCloseEnoughForSpawning
|
||||
+ long lastAutoSaveTime; // Paper - incremental autosave
|
||||
+ long inactiveTimeStart; // Paper - incremental autosave
|
||||
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit c9b35cdb66761dfbda6f0b860bdb3c2edfda8679
|
||||
Subproject commit 810cb078fd22fde8bf94b5a23ed3329f0b1f68db
|
|
@ -1 +1 @@
|
|||
Subproject commit c86a3f7a5877acb5406147923ac48d91c2f6e7d4
|
||||
Subproject commit 04f8e7e21f574311f67a6b0dd3bff1597630fef1
|
|
@ -1 +1 @@
|
|||
Subproject commit 7514aa374a331a548a45673de71e557a96125eda
|
||||
Subproject commit b11f318fd202a058333afbe406ebcce83037b562
|
Loading…
Reference in a new issue