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https://github.com/PaperMC/Paper.git
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9403115c81
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 810cb078 Add hideEntity / showEntity API CraftBukkit Changes: 04f8e7e2 SPIGOT-6814: (Chunk) PersistentData is lost after restart 37fd1917 Add hideEntity / showEntity API 7e2214da Move checkstyle to slightly later compile phase 45c3f826 SPIGOT-6816: Fix ChunkSnapshot#getBiome Spigot Changes: b11f318f Rebuild patches 622b2310 SPIGOT-6811: Fix mob spawning mismatch 2b2a3d56 Rebuild patches
273 lines
12 KiB
Text
273 lines
12 KiB
Text
# You can use this file to change the access modifiers on a member
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# This line would make the field rollAmount public in Bee
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#public net.minecraft.world.entity.animal.Bee rollAmount
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# This line would make the field public and remove the final modifier
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#public-f net.minecraft.network.protocol.game.ClientboundChatPacket sender
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# Leave out the member and it will apply to the class itself
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# More info, see here https://mcforge.readthedocs.io/en/latest/advanced/accesstransformers/#access-modifiers
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# Remap/Decompile fix (unclear why this is happening)
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public net.minecraft.server.MinecraftServer doRunTask(Lnet/minecraft/server/TickTask;)V
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# AT remap issue? todo 1.18
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public net.minecraft.world.level.dimension.end.EndDragonFight findExitPortal()Lnet/minecraft/world/level/block/state/pattern/BlockPattern$BlockPatternMatch;
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public net.minecraft.nbt.TagParser readArrayTag()Lnet/minecraft/nbt/Tag;
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# Paper config files
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public org.spigotmc.SpigotWorldConfig getBoolean(Ljava/lang/String;Z)Z
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public org.spigotmc.SpigotWorldConfig getDouble(Ljava/lang/String;)D
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public org.spigotmc.SpigotWorldConfig getDouble(Ljava/lang/String;D)D
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public org.spigotmc.SpigotWorldConfig getInt(Ljava/lang/String;)I
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public org.spigotmc.SpigotWorldConfig getInt(Ljava/lang/String;I)I
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public org.spigotmc.SpigotWorldConfig getList(Ljava/lang/String;Ljava/lang/Object;)Ljava/util/List;
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public org.spigotmc.SpigotWorldConfig getString(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;
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# MC Utils
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public net.minecraft.server.level.ServerChunkCache mainThread
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public net.minecraft.server.level.ServerLevel chunkSource
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public org.bukkit.craftbukkit.inventory.CraftItemStack handle
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# Add PlayerInitialSpawnEvent
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public net.minecraft.world.entity.Entity setRot(FF)V
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# Add PlayerUseUnknownEntityEvent
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public net.minecraft.network.protocol.game.ServerboundInteractPacket$ActionType
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# Configurable RCON IP address
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public net.minecraft.server.dedicated.Settings getStringRaw(Ljava/lang/String;)Ljava/lang/String;
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# Mob Spawner API Enhancements
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public net.minecraft.world.level.BaseSpawner isNearPlayer(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;)Z
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public net.minecraft.world.level.BaseSpawner delay(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;)V
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# LootTable API
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public org.bukkit.craftbukkit.block.CraftBlockEntityState getTileEntity()Lnet/minecraft/world/level/block/entity/BlockEntity;
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public org.bukkit.craftbukkit.block.CraftLootable setLootTable(Lorg/bukkit/loot/LootTable;J)V
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public org.bukkit.craftbukkit.entity.CraftMinecartContainer setLootTable(Lorg/bukkit/loot/LootTable;J)V
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# Firework API
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public net.minecraft.world.entity.projectile.FireworkRocketEntity attachedToEntity
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# Add option to make parrots stay
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public net.minecraft.world.entity.player.Player removeEntitiesOnShoulder()V
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# LivingEntity setkiller
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public net.minecraft.world.entity.LivingEntity lastHurtByPlayerTime
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# SkeletonHorse Additions
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public net.minecraft.world.entity.animal.horse.SkeletonHorse trapTime
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# Fix client rendering skulls
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public net.minecraft.world.item.ItemStack tag
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# Async chunk io
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public net.minecraft.server.level.ChunkMap structureManager
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public net.minecraft.server.level.ChunkMap overworldDataStorage
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public net.minecraft.server.level.ChunkMap getUpdatingChunkIfPresent(J)Lnet/minecraft/server/level/ChunkHolder;
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public net.minecraft.server.level.ChunkMap getVisibleChunkIfPresent(J)Lnet/minecraft/server/level/ChunkHolder;
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public net.minecraft.server.level.ServerChunkCache mainThreadProcessor
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public-f net.minecraft.world.level.chunk.storage.RegionFileStorage
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public net.minecraft.world.level.chunk.storage.RegionFileStorage getFile(Lnet/minecraft/world/level/ChunkPos;Z)Lnet/minecraft/world/level/chunk/storage/RegionFile;
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public net.minecraft.world.level.chunk.storage.SectionStorage dirty
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public net.minecraft.util.thread.BlockableEventLoop runAllTasks()V
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public net.minecraft.server.level.ChunkMap getPoiManager()Lnet/minecraft/world/entity/ai/village/poi/PoiManager;
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# Improve death events
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public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent;
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public net.minecraft.world.entity.LivingEntity getSoundVolume()F
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# Add sun related api
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public net.minecraft.world.entity.Mob isSunBurnTick()Z
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# Turtle API
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public net.minecraft.world.entity.animal.Turtle getHomePos()Lnet/minecraft/core/BlockPos;
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public net.minecraft.world.entity.animal.Turtle setHasEgg(Z)V
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public net.minecraft.world.entity.animal.Turtle isGoingHome()Z
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public net.minecraft.world.entity.animal.Turtle setGoingHome(Z)V
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public net.minecraft.world.entity.animal.Turtle isTravelling()Z
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public net.minecraft.world.entity.animal.Turtle setTravelling(Z)V
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# Call player spectator target event
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public net.minecraft.server.network.ServerGamePacketListenerImpl updateBookPages(Ljava/util/List;Ljava/util/function/UnaryOperator;Lnet/minecraft/world/item/ItemStack;ILnet/minecraft/world/item/ItemStack;)V
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# Improve Server THread Pool
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public net.minecraft.Util onThreadException(Ljava/lang/Thread;Ljava/lang/Throwable;)V
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# Add more zombie API
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public net.minecraft.world.entity.monster.Zombie isSunSensitive()Z
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# Add PlayerConnectionCloseEvent
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public net.minecraft.server.network.ServerLoginPacketListenerImpl$State
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public net.minecraft.server.network.ServerLoginPacketListenerImpl state
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public net.minecraft.server.network.ServerLoginPacketListenerImpl gameProfile
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# Entity Activation Range 2.0
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public net.minecraft.world.entity.Entity isInsidePortal
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public net.minecraft.world.entity.Mob leashHolder
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public net.minecraft.world.entity.LivingEntity jumping
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# No-Tick view distance
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public net.minecraft.server.level.ChunkHolder broadcast(Lnet/minecraft/network/protocol/Packet;Z)V
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public net.minecraft.server.level.ChunkMap setViewDistance(I)V
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public net.minecraft.server.level.ChunkMap readChunk(Lnet/minecraft/world/level/ChunkPos;)Lnet/minecraft/nbt/CompoundTag;
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public net.minecraft.server.level.ChunkMap playerLoadedChunk(Lnet/minecraft/server/level/ServerPlayer;[Lnet/minecraft/network/protocol/Packet;Lnet/minecraft/world/level/chunk/LevelChunk;)V
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public net.minecraft.server.level.ChunkMap mainThreadMailbox # todo one of these doesn't belong here
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# Optimise TickListServer
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public net.minecraft.world.level.ServerTickList saveTickList(Ljava/util/function/Function;Ljava/lang/Iterable;J)Lnet/minecraft/nbt/ListTag;
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public net.minecraft.world.level.chunk.storage.EntityStorage level
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# Don't move existing players to world spawn
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public net.minecraft.server.level.ServerPlayer fudgeSpawnLocation(Lnet/minecraft/server/level/ServerLevel;)V
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# Implement Player Client Options API
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public net.minecraft.world.entity.player.Player DATA_PLAYER_MODE_CUSTOMISATION
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# Fix Longstanding Broken behavior
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public net.minecraft.server.level.ChunkMap addEntity(Lnet/minecraft/world/entity/Entity;)V
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# Load Chunks for Login Async
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public net.minecraft.server.level.ServerChunkCache runDistanceManagerUpdates()Z
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public net.minecraft.server.level.ServerChunkCache$MainThreadExecutor # todo doesn't belong here but oh well
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# Implement MobGoalApi
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public net.minecraft.world.entity.ai.goal.GoalSelector availableGoals
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# Add villager reputation API
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public net.minecraft.world.entity.ai.gossip.GossipContainer$EntityGossips
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public net.minecraft.world.entity.ai.gossip.GossipContainer$EntityGossips <init>()V
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# Add entity liquid API
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public net.minecraft.world.entity.Entity isInRain()Z
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public net.minecraft.world.entity.Entity isInBubbleColumn()Z
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# Allow delegation to vanilla chunk gen
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public org.bukkit.craftbukkit.generator.CustomChunkGenerator delegate
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private-f org.bukkit.craftbukkit.generator.CraftChunkData sections
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# Optimize redstone algorithm
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public net.minecraft.world.level.block.RedStoneWireBlock shouldSignal
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# Add more Evoker API
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public net.minecraft.world.entity.monster.Evoker setWololoTarget(Lnet/minecraft/world/entity/animal/Sheep;)V
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public net.minecraft.world.entity.monster.Evoker getWololoTarget()Lnet/minecraft/world/entity/animal/Sheep;
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# More lightning API
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public net.minecraft.world.entity.LightningBolt life
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public net.minecraft.world.entity.LightningBolt flashes
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# Configurable door breaking difficulty
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public net.minecraft.world.entity.monster.Vindicator DOOR_BREAKING_PREDICATE
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public net.minecraft.world.entity.monster.Zombie DOOR_BREAKING_PREDICATE
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# Optimize sending packets to nearby locations (sounds/effects)
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public net.minecraft.server.level.ServerLevel players
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# Item Rarity API
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public net.minecraft.world.item.Item rarity
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# More Enchantment API
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public net.minecraft.world.item.enchantment.Enchantment slots
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# Fix and optimise world force upgrading
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public net.minecraft.util.worldupdate.WorldUpgrader REGEX
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# More Lidded Block API
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public net.minecraft.world.level.block.entity.EnderChestBlockEntity openersCounter
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# Improve EntityShootBowEvent
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public net.minecraft.world.entity.projectile.AbstractArrow getPickupItem()Lnet.minecraft.world.item.ItemStack;
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# Implement Expanded ArmorStand API
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public net.minecraft.world.entity.decoration.ArmorStand isDisabled(Lnet/minecraft/world/entity/EquipmentSlot;)Z
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# Chunk debug command
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public net.minecraft.server.level.ChunkMap entitiesInLevel
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public net.minecraft.server.level.ServerLevel players
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# Chunk priority urgency system
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public net.minecraft.server.level.ChunkMap$ChunkDistanceManager
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# Here's Johnny
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public net.minecraft.world.entity.monster.Vindicator isJohnny
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# Chunk debug command
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public net.minecraft.server.level.Ticket createdTick
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public net.minecraft.server.level.ServerChunkCache CHUNK_STATUSES
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public net.minecraft.server.level.ChunkHolder pos
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# Incremental chunk saving
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public net.minecraft.world.level.entity.PersistentEntitySectionManager storeChunkSections(JLjava/util/function/Consumer;)Z
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# Mending XP API
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public net.minecraft.world.entity.ExperienceOrb durabilityToXp(I)I
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public net.minecraft.world.entity.ExperienceOrb xpToDurability(I)I
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# Implement an API for CanPlaceOn and CanDestroy NBT values
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public net.minecraft.commands.arguments.blocks.BlockStateParser id
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# Villager Restock API
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public net.minecraft.world.entity.npc.Villager numberOfRestocksToday
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# Mob Pathfinding API
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public net.minecraft.world.entity.ai.navigation.PathNavigation pathFinder
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public net.minecraft.world.level.pathfinder.PathFinder nodeEvaluator
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public net.minecraft.world.level.pathfinder.Path nodes
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# Add more Witch API
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public net.minecraft.world.entity.monster.Witch usingTime
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# PlayerDeathEvent#getItemsToKeep
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public net.minecraft.world.entity.player.Inventory compartments
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# Missing Entity Behavior API
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public net.minecraft.world.entity.animal.Fox isDefending()Z
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public net.minecraft.world.entity.animal.Fox setDefending(Z)V
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public net.minecraft.world.entity.animal.Fox isFaceplanted()Z
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public net.minecraft.world.entity.animal.Fox setFaceplanted(Z)V
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# Cook speed multipler API
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public net.minecraft.world.level.block.entity.AbstractFurnaceBlockEntity recipeType
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# Add methods to get translation keys
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public org.bukkit.craftbukkit.inventory.CraftMetaFirework
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public org.bukkit.craftbukkit.inventory.CraftMetaFirework getNBT(Lorg/bukkit/FireworkEffect$Type;)I
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# Vanilla command permission fixes
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public-f com.mojang.brigadier.tree.CommandNode requirement
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# Block Enderpearl Travel Exploit
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public net.minecraft.world.entity.projectile.Projectile cachedOwner
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public net.minecraft.world.entity.projectile.Projectile ownerUUID
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# Add missing display slots
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public org.bukkit.craftbukkit.scoreboard.CraftScoreboardTranslations
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public org.bukkit.craftbukkit.scoreboard.CraftScoreboardTranslations toBukkitSlot(I)Lorg/bukkit/scoreboard/DisplaySlot;
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public org.bukkit.craftbukkit.scoreboard.CraftScoreboardTranslations fromBukkitSlot(Lorg/bukkit/scoreboard/DisplaySlot;)I
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# Add methods to find targets for lightning strikes
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public net.minecraft.server.level.ServerLevel findLightningRod(Lnet/minecraft/core/BlockPos;)Ljava/util/Optional;
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# Improve CraftBlockStates
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public net.minecraft.world.level.block.entity.BlockEntityType validBlocks
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# Default entity attributes
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public net.minecraft.world.entity.ai.attributes.AttributeSupplier instances
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# Add ItemFactory#getSpawnEgg API
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public net.minecraft.world.item.SpawnEggItem BY_ID
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# Zombie API - breaking doors
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public net.minecraft.world.entity.monster.Zombie supportsBreakDoorGoal()Z
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# Add Material#hasCollision
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public net.minecraft.world.level.block.state.BlockBehaviour hasCollision
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# add per world spawn limits
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public net.minecraft.world.level.NaturalSpawner SPAWNING_CATEGORIES
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# Optimize isValidLocation
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public net.minecraft.world.level.chunk.LevelChunkSection states
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# Player.setPlayerProfile API
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public-f net.minecraft.world.entity.player.Player gameProfile
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