PaperMC/build-data/paper.at
Jake Potrebic 9403115c81 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
810cb078 Add hideEntity / showEntity API

CraftBukkit Changes:
04f8e7e2 SPIGOT-6814: (Chunk) PersistentData is lost after restart
37fd1917 Add hideEntity / showEntity API
7e2214da Move checkstyle to slightly later compile phase
45c3f826 SPIGOT-6816: Fix ChunkSnapshot#getBiome

Spigot Changes:
b11f318f Rebuild patches
622b2310 SPIGOT-6811: Fix mob spawning mismatch
2b2a3d56 Rebuild patches
2021-11-28 15:46:53 -08:00

273 lines
12 KiB
Text

# You can use this file to change the access modifiers on a member
# This line would make the field rollAmount public in Bee
#public net.minecraft.world.entity.animal.Bee rollAmount
# This line would make the field public and remove the final modifier
#public-f net.minecraft.network.protocol.game.ClientboundChatPacket sender
# Leave out the member and it will apply to the class itself
# More info, see here https://mcforge.readthedocs.io/en/latest/advanced/accesstransformers/#access-modifiers
# Remap/Decompile fix (unclear why this is happening)
public net.minecraft.server.MinecraftServer doRunTask(Lnet/minecraft/server/TickTask;)V
# AT remap issue? todo 1.18
public net.minecraft.world.level.dimension.end.EndDragonFight findExitPortal()Lnet/minecraft/world/level/block/state/pattern/BlockPattern$BlockPatternMatch;
public net.minecraft.nbt.TagParser readArrayTag()Lnet/minecraft/nbt/Tag;
# Paper config files
public org.spigotmc.SpigotWorldConfig getBoolean(Ljava/lang/String;Z)Z
public org.spigotmc.SpigotWorldConfig getDouble(Ljava/lang/String;)D
public org.spigotmc.SpigotWorldConfig getDouble(Ljava/lang/String;D)D
public org.spigotmc.SpigotWorldConfig getInt(Ljava/lang/String;)I
public org.spigotmc.SpigotWorldConfig getInt(Ljava/lang/String;I)I
public org.spigotmc.SpigotWorldConfig getList(Ljava/lang/String;Ljava/lang/Object;)Ljava/util/List;
public org.spigotmc.SpigotWorldConfig getString(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;
# MC Utils
public net.minecraft.server.level.ServerChunkCache mainThread
public net.minecraft.server.level.ServerLevel chunkSource
public org.bukkit.craftbukkit.inventory.CraftItemStack handle
# Add PlayerInitialSpawnEvent
public net.minecraft.world.entity.Entity setRot(FF)V
# Add PlayerUseUnknownEntityEvent
public net.minecraft.network.protocol.game.ServerboundInteractPacket$ActionType
# Configurable RCON IP address
public net.minecraft.server.dedicated.Settings getStringRaw(Ljava/lang/String;)Ljava/lang/String;
# Mob Spawner API Enhancements
public net.minecraft.world.level.BaseSpawner isNearPlayer(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;)Z
public net.minecraft.world.level.BaseSpawner delay(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;)V
# LootTable API
public org.bukkit.craftbukkit.block.CraftBlockEntityState getTileEntity()Lnet/minecraft/world/level/block/entity/BlockEntity;
public org.bukkit.craftbukkit.block.CraftLootable setLootTable(Lorg/bukkit/loot/LootTable;J)V
public org.bukkit.craftbukkit.entity.CraftMinecartContainer setLootTable(Lorg/bukkit/loot/LootTable;J)V
# Firework API
public net.minecraft.world.entity.projectile.FireworkRocketEntity attachedToEntity
# Add option to make parrots stay
public net.minecraft.world.entity.player.Player removeEntitiesOnShoulder()V
# LivingEntity setkiller
public net.minecraft.world.entity.LivingEntity lastHurtByPlayerTime
# SkeletonHorse Additions
public net.minecraft.world.entity.animal.horse.SkeletonHorse trapTime
# Fix client rendering skulls
public net.minecraft.world.item.ItemStack tag
# Async chunk io
public net.minecraft.server.level.ChunkMap structureManager
public net.minecraft.server.level.ChunkMap overworldDataStorage
public net.minecraft.server.level.ChunkMap getUpdatingChunkIfPresent(J)Lnet/minecraft/server/level/ChunkHolder;
public net.minecraft.server.level.ChunkMap getVisibleChunkIfPresent(J)Lnet/minecraft/server/level/ChunkHolder;
public net.minecraft.server.level.ServerChunkCache mainThreadProcessor
public-f net.minecraft.world.level.chunk.storage.RegionFileStorage
public net.minecraft.world.level.chunk.storage.RegionFileStorage getFile(Lnet/minecraft/world/level/ChunkPos;Z)Lnet/minecraft/world/level/chunk/storage/RegionFile;
public net.minecraft.world.level.chunk.storage.SectionStorage dirty
public net.minecraft.util.thread.BlockableEventLoop runAllTasks()V
public net.minecraft.server.level.ChunkMap getPoiManager()Lnet/minecraft/world/entity/ai/village/poi/PoiManager;
# Improve death events
public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent;
public net.minecraft.world.entity.LivingEntity getSoundVolume()F
# Add sun related api
public net.minecraft.world.entity.Mob isSunBurnTick()Z
# Turtle API
public net.minecraft.world.entity.animal.Turtle getHomePos()Lnet/minecraft/core/BlockPos;
public net.minecraft.world.entity.animal.Turtle setHasEgg(Z)V
public net.minecraft.world.entity.animal.Turtle isGoingHome()Z
public net.minecraft.world.entity.animal.Turtle setGoingHome(Z)V
public net.minecraft.world.entity.animal.Turtle isTravelling()Z
public net.minecraft.world.entity.animal.Turtle setTravelling(Z)V
# Call player spectator target event
public net.minecraft.server.network.ServerGamePacketListenerImpl updateBookPages(Ljava/util/List;Ljava/util/function/UnaryOperator;Lnet/minecraft/world/item/ItemStack;ILnet/minecraft/world/item/ItemStack;)V
# Improve Server THread Pool
public net.minecraft.Util onThreadException(Ljava/lang/Thread;Ljava/lang/Throwable;)V
# Add more zombie API
public net.minecraft.world.entity.monster.Zombie isSunSensitive()Z
# Add PlayerConnectionCloseEvent
public net.minecraft.server.network.ServerLoginPacketListenerImpl$State
public net.minecraft.server.network.ServerLoginPacketListenerImpl state
public net.minecraft.server.network.ServerLoginPacketListenerImpl gameProfile
# Entity Activation Range 2.0
public net.minecraft.world.entity.Entity isInsidePortal
public net.minecraft.world.entity.Mob leashHolder
public net.minecraft.world.entity.LivingEntity jumping
# No-Tick view distance
public net.minecraft.server.level.ChunkHolder broadcast(Lnet/minecraft/network/protocol/Packet;Z)V
public net.minecraft.server.level.ChunkMap setViewDistance(I)V
public net.minecraft.server.level.ChunkMap readChunk(Lnet/minecraft/world/level/ChunkPos;)Lnet/minecraft/nbt/CompoundTag;
public net.minecraft.server.level.ChunkMap playerLoadedChunk(Lnet/minecraft/server/level/ServerPlayer;[Lnet/minecraft/network/protocol/Packet;Lnet/minecraft/world/level/chunk/LevelChunk;)V
public net.minecraft.server.level.ChunkMap mainThreadMailbox # todo one of these doesn't belong here
# Optimise TickListServer
public net.minecraft.world.level.ServerTickList saveTickList(Ljava/util/function/Function;Ljava/lang/Iterable;J)Lnet/minecraft/nbt/ListTag;
public net.minecraft.world.level.chunk.storage.EntityStorage level
# Don't move existing players to world spawn
public net.minecraft.server.level.ServerPlayer fudgeSpawnLocation(Lnet/minecraft/server/level/ServerLevel;)V
# Implement Player Client Options API
public net.minecraft.world.entity.player.Player DATA_PLAYER_MODE_CUSTOMISATION
# Fix Longstanding Broken behavior
public net.minecraft.server.level.ChunkMap addEntity(Lnet/minecraft/world/entity/Entity;)V
# Load Chunks for Login Async
public net.minecraft.server.level.ServerChunkCache runDistanceManagerUpdates()Z
public net.minecraft.server.level.ServerChunkCache$MainThreadExecutor # todo doesn't belong here but oh well
# Implement MobGoalApi
public net.minecraft.world.entity.ai.goal.GoalSelector availableGoals
# Add villager reputation API
public net.minecraft.world.entity.ai.gossip.GossipContainer$EntityGossips
public net.minecraft.world.entity.ai.gossip.GossipContainer$EntityGossips <init>()V
# Add entity liquid API
public net.minecraft.world.entity.Entity isInRain()Z
public net.minecraft.world.entity.Entity isInBubbleColumn()Z
# Allow delegation to vanilla chunk gen
public org.bukkit.craftbukkit.generator.CustomChunkGenerator delegate
private-f org.bukkit.craftbukkit.generator.CraftChunkData sections
# Optimize redstone algorithm
public net.minecraft.world.level.block.RedStoneWireBlock shouldSignal
# Add more Evoker API
public net.minecraft.world.entity.monster.Evoker setWololoTarget(Lnet/minecraft/world/entity/animal/Sheep;)V
public net.minecraft.world.entity.monster.Evoker getWololoTarget()Lnet/minecraft/world/entity/animal/Sheep;
# More lightning API
public net.minecraft.world.entity.LightningBolt life
public net.minecraft.world.entity.LightningBolt flashes
# Configurable door breaking difficulty
public net.minecraft.world.entity.monster.Vindicator DOOR_BREAKING_PREDICATE
public net.minecraft.world.entity.monster.Zombie DOOR_BREAKING_PREDICATE
# Optimize sending packets to nearby locations (sounds/effects)
public net.minecraft.server.level.ServerLevel players
# Item Rarity API
public net.minecraft.world.item.Item rarity
# More Enchantment API
public net.minecraft.world.item.enchantment.Enchantment slots
# Fix and optimise world force upgrading
public net.minecraft.util.worldupdate.WorldUpgrader REGEX
# More Lidded Block API
public net.minecraft.world.level.block.entity.EnderChestBlockEntity openersCounter
# Improve EntityShootBowEvent
public net.minecraft.world.entity.projectile.AbstractArrow getPickupItem()Lnet.minecraft.world.item.ItemStack;
# Implement Expanded ArmorStand API
public net.minecraft.world.entity.decoration.ArmorStand isDisabled(Lnet/minecraft/world/entity/EquipmentSlot;)Z
# Chunk debug command
public net.minecraft.server.level.ChunkMap entitiesInLevel
public net.minecraft.server.level.ServerLevel players
# Chunk priority urgency system
public net.minecraft.server.level.ChunkMap$ChunkDistanceManager
# Here's Johnny
public net.minecraft.world.entity.monster.Vindicator isJohnny
# Chunk debug command
public net.minecraft.server.level.Ticket createdTick
public net.minecraft.server.level.ServerChunkCache CHUNK_STATUSES
public net.minecraft.server.level.ChunkHolder pos
# Incremental chunk saving
public net.minecraft.world.level.entity.PersistentEntitySectionManager storeChunkSections(JLjava/util/function/Consumer;)Z
# Mending XP API
public net.minecraft.world.entity.ExperienceOrb durabilityToXp(I)I
public net.minecraft.world.entity.ExperienceOrb xpToDurability(I)I
# Implement an API for CanPlaceOn and CanDestroy NBT values
public net.minecraft.commands.arguments.blocks.BlockStateParser id
# Villager Restock API
public net.minecraft.world.entity.npc.Villager numberOfRestocksToday
# Mob Pathfinding API
public net.minecraft.world.entity.ai.navigation.PathNavigation pathFinder
public net.minecraft.world.level.pathfinder.PathFinder nodeEvaluator
public net.minecraft.world.level.pathfinder.Path nodes
# Add more Witch API
public net.minecraft.world.entity.monster.Witch usingTime
# PlayerDeathEvent#getItemsToKeep
public net.minecraft.world.entity.player.Inventory compartments
# Missing Entity Behavior API
public net.minecraft.world.entity.animal.Fox isDefending()Z
public net.minecraft.world.entity.animal.Fox setDefending(Z)V
public net.minecraft.world.entity.animal.Fox isFaceplanted()Z
public net.minecraft.world.entity.animal.Fox setFaceplanted(Z)V
# Cook speed multipler API
public net.minecraft.world.level.block.entity.AbstractFurnaceBlockEntity recipeType
# Add methods to get translation keys
public org.bukkit.craftbukkit.inventory.CraftMetaFirework
public org.bukkit.craftbukkit.inventory.CraftMetaFirework getNBT(Lorg/bukkit/FireworkEffect$Type;)I
# Vanilla command permission fixes
public-f com.mojang.brigadier.tree.CommandNode requirement
# Block Enderpearl Travel Exploit
public net.minecraft.world.entity.projectile.Projectile cachedOwner
public net.minecraft.world.entity.projectile.Projectile ownerUUID
# Add missing display slots
public org.bukkit.craftbukkit.scoreboard.CraftScoreboardTranslations
public org.bukkit.craftbukkit.scoreboard.CraftScoreboardTranslations toBukkitSlot(I)Lorg/bukkit/scoreboard/DisplaySlot;
public org.bukkit.craftbukkit.scoreboard.CraftScoreboardTranslations fromBukkitSlot(Lorg/bukkit/scoreboard/DisplaySlot;)I
# Add methods to find targets for lightning strikes
public net.minecraft.server.level.ServerLevel findLightningRod(Lnet/minecraft/core/BlockPos;)Ljava/util/Optional;
# Improve CraftBlockStates
public net.minecraft.world.level.block.entity.BlockEntityType validBlocks
# Default entity attributes
public net.minecraft.world.entity.ai.attributes.AttributeSupplier instances
# Add ItemFactory#getSpawnEgg API
public net.minecraft.world.item.SpawnEggItem BY_ID
# Zombie API - breaking doors
public net.minecraft.world.entity.monster.Zombie supportsBreakDoorGoal()Z
# Add Material#hasCollision
public net.minecraft.world.level.block.state.BlockBehaviour hasCollision
# add per world spawn limits
public net.minecraft.world.level.NaturalSpawner SPAWNING_CATEGORIES
# Optimize isValidLocation
public net.minecraft.world.level.chunk.LevelChunkSection states
# Player.setPlayerProfile API
public-f net.minecraft.world.entity.player.Player gameProfile