Fix more runtime stuff

Remove chunk neighbour system until we can figure out the chunk system
This commit is contained in:
Spottedleaf 2019-05-06 17:05:41 -07:00
parent b372f891aa
commit 96b32aa6bc
17 changed files with 30 additions and 120 deletions

View file

@ -709,7 +709,7 @@ index 00000000..cc0390c0
+}
diff --git a/src/main/java/co/aikar/timings/TimingHistory.java b/src/main/java/co/aikar/timings/TimingHistory.java
new file mode 100644
index 00000000..04369523
index 00000000..ddaed812
--- /dev/null
+++ b/src/main/java/co/aikar/timings/TimingHistory.java
@@ -0,0 +0,0 @@
@ -859,7 +859,7 @@ index 00000000..04369523
+ public JSONPair apply(Map.Entry<EntityType, Counter> entry) {
+ entityTypeSet.add(entry.getKey());
+ return pair(
+ String.valueOf(entry.getKey().getTypeId()),
+ String.valueOf(entry.getKey().ordinal()),
+ entry.getValue().count()
+ );
+ }
@ -872,7 +872,7 @@ index 00000000..04369523
+ public JSONPair apply(Map.Entry<Material, Counter> entry) {
+ tileEntityTypeSet.add(entry.getKey());
+ return pair(
+ String.valueOf(entry.getKey().getId()),
+ String.valueOf(entry.getKey().ordinal()),
+ entry.getValue().count()
+ );
+ }

View file

@ -6,7 +6,7 @@ Subject: [PATCH] Add World Util Methods
Methods that can be used for other patches to help improve logic.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index c4103680d4..9433d04f43 100644
index d578679920..2928f7d218 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
@ -45,7 +45,7 @@ index bac6c9d65b..0930552b1f 100644
@Nullable
IChunkAccess getChunkAt(int i, int j, ChunkStatus chunkstatus, boolean flag);
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 01f5105884..556d7af07a 100644
index 24ea0dbe03..e1cebacb83 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -0,0 +0,0 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose

View file

@ -49,7 +49,7 @@ index 0000000000..f699ce18ca
+ }
+}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 1cf5e388e4..c4103680d4 100644
index 8e71c8af11..d578679920 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@
@ -121,7 +121,7 @@ index 1dd793d2fb..61ea2818b1 100644
}
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 4bbf9244f2..5dc8e62021 100644
index efdfab10da..1370565b36 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {

View file

@ -9,7 +9,7 @@ This should hopefully avoid duplicate entities ever being created
if the entity was to end up in 2 different chunk slices
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 8b6a52d722..0c8a2ac902 100644
index c23891f73a..d787a4ab30 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {

View file

@ -11,7 +11,7 @@ For people who want all chunks to be treated equally, you can chose a fixed valu
This allows to fine-tune vanilla gameplay.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 2a71381da..e43866991 100644
index 2a71381dae..e43866991c 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
@ -35,7 +35,7 @@ index 2a71381da..e43866991 100644
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 98ec98e02..a413dc73b 100644
index 7a0ab24a91..ed7899abb2 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {

View file

@ -16,7 +16,7 @@ be having data corruption issues anyways.
This provides a small boost to all setType calls.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 21fae98c10..98ca253bda 100644
index d313b9b3ca..2dcfb60f4d 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {

View file

@ -8,7 +8,7 @@ the loadChunk method refuses to acknoledge they exists, and will restart
a new chunk generation process to begin with, so saving them serves no benefit.
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 34f97ce222..804824bfe2 100644
index eee03e39b1..239bac9839 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {

View file

@ -12,7 +12,7 @@ Previous implementation did not calculate TPS correctly.
Switch to a realistic rolling average and factor in std deviation as an extra reporting variable
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 13a0918cea..320af3f503 100644
index 13a0918cea..c53224b11d 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
@ -152,7 +152,7 @@ index 13a0918cea..320af3f503 100644
- MinecraftServer.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
+ //MinecraftServer.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit // Paper - don't overwrite current tick time
+ this.a(this::canSleepForTick);
+ lastTick = curTime;
this.nextTick += 50L;
if (this.T) {
this.T = false;

View file

@ -23,7 +23,7 @@ index 3354fdd60d..ab09104542 100644
MutablePair<Integer, Map<ChunkCoordIntPair, Integer>> info = list.computeIfAbsent(key, k -> MutablePair.of(0, Maps.newHashMap()));
ChunkCoordIntPair chunk = new ChunkCoordIntPair(e.getChunkX(), e.getChunkZ());
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 0c8a2ac902..21fae98c10 100644
index d787a4ab30..d313b9b3ca 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {

View file

@ -5,7 +5,7 @@ Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 5dc8e62021..4be53f89bb 100644
index 1370565b36..8e40027acf 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {

View file

@ -6,7 +6,7 @@ Subject: [PATCH] Mark chunk dirty anytime entities change to guarantee it
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 54bb7f5515..8b6a52d722 100644
index 5f0329d0b1..c23891f73a 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {

View file

@ -12,7 +12,7 @@ Replace all calls to the new place to the unnecessary forward.
Optimize getType and getBlockData to manually inline and optimize the calls
diff --git a/src/main/java/net/minecraft/server/BaseBlockPosition.java b/src/main/java/net/minecraft/server/BaseBlockPosition.java
index 2852a17f2..7cb46d7a9 100644
index 2852a17f23..7cb46d7a9c 100644
--- a/src/main/java/net/minecraft/server/BaseBlockPosition.java
+++ b/src/main/java/net/minecraft/server/BaseBlockPosition.java
@@ -0,0 +0,0 @@ public class BaseBlockPosition implements Comparable<BaseBlockPosition> {
@ -31,7 +31,7 @@ index 2852a17f2..7cb46d7a9 100644
public BaseBlockPosition(int i, int j, int k) {
this.a = i;
diff --git a/src/main/java/net/minecraft/server/BlockPosition.java b/src/main/java/net/minecraft/server/BlockPosition.java
index c927d524a..64700b97c 100644
index c927d524a8..64700b97c0 100644
--- a/src/main/java/net/minecraft/server/BlockPosition.java
+++ b/src/main/java/net/minecraft/server/BlockPosition.java
@@ -0,0 +0,0 @@ public class BlockPosition extends BaseBlockPosition implements MinecraftSeriali
@ -52,7 +52,7 @@ index c927d524a..64700b97c 100644
public MutableBlockPosition() {
this(0, 0, 0);
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 9433d04f4..98ec98e02 100644
index 2928f7d218..7a0ab24a91 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
@ -86,7 +86,7 @@ index 9433d04f4..98ec98e02 100644
IBlockData iblockdata = null;
diff --git a/src/main/java/net/minecraft/server/ChunkSection.java b/src/main/java/net/minecraft/server/ChunkSection.java
index c973ab607..0d7eab0e0 100644
index 30701fd7f3..43f75fc837 100644
--- a/src/main/java/net/minecraft/server/ChunkSection.java
+++ b/src/main/java/net/minecraft/server/ChunkSection.java
@@ -0,0 +0,0 @@ public class ChunkSection {
@ -99,7 +99,7 @@ index c973ab607..0d7eab0e0 100644
public ChunkSection(int i) {
this(i, (short) 0, (short) 0, (short) 0);
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index cdc5d7009..78d1a5c71 100644
index e1cebacb83..31c38e1051 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -0,0 +0,0 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose

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@ -5,7 +5,7 @@ Subject: [PATCH] Option to remove corrupt tile entities
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 92ab55182..eed454bf4 100644
index 92ab55182f..eed454bf40 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
@ -19,7 +19,7 @@ index 92ab55182..eed454bf4 100644
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index a413dc73b..54bb7f551 100644
index ed7899abb2..5f0329d0b1 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {

View file

@ -9,7 +9,7 @@ from triggering monster spawns on a server.
Also a highly more effecient way to blanket block spawns in a world
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 4be53f89bb..34f97ce222 100644
index 8e40027acf..eee03e39b1 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {

View file

@ -5,7 +5,7 @@ Subject: [PATCH] Remove invalid mob spawner tile entities
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 89bce93c61..3be7f7d297 100644
index 5c34fe52a4..8e71c8af11 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {

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@ -77,7 +77,7 @@ index 315c3d9165..aaf3a54b08 100644
this.c();
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 5816c7bcc7..4bbf9244f2 100644
index 036577dd0e..efdfab10da 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {

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@ -322,39 +322,9 @@ index 8b91e27c66..fd23d45346 100644
private final float frictionFactor;
protected final BlockStateList<Block, IBlockData> blockStateList;
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 9cce929c3e..1a2cc0258a 100644
index 9cce929c3e..5c34fe52a4 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
return removed;
}
}
+ public boolean areNeighborsLoaded(final int radius) {
+ switch (radius) {
+ case 2:
+ return this.neighbors == Integer.MAX_VALUE >> 6;
+ case 1:
+ final int mask =
+ // x z offset x z offset x z offset
+ (0x1 << (1 * 5 + 1 + 12)) | (0x1 << (0 * 5 + 1 + 12)) | (0x1 << (-1 * 5 + 1 + 12)) |
+ (0x1 << (1 * 5 + 0 + 12)) | (0x1 << (0 * 5 + 0 + 12)) | (0x1 << (-1 * 5 + 0 + 12)) |
+ (0x1 << (1 * 5 + -1 + 12)) | (0x1 << (0 * 5 + -1 + 12)) | (0x1 << (-1 * 5 + -1 + 12));
+ return (this.neighbors & mask) == mask;
+ default:
+ throw new UnsupportedOperationException(String.valueOf(radius));
+ }
+ }
+
+ public void setNeighborLoaded(final int x, final int z) {
+ this.neighbors |= 0x1 << (x * 5 + 12 + z);
+ }
+
+ public void setNeighborUnloaded(final int x, final int z) {
+ this.neighbors &= ~(0x1 << (x * 5 + 12 + z));
+ }
// Paper end
public Chunk(World world, ChunkCoordIntPair chunkcoordintpair, BiomeBase[] abiomebase, ChunkConverter chunkconverter, TickList<Block> ticklist, TickList<FluidType> ticklist1, long i, @Nullable ChunkSection[] achunksection, @Nullable Consumer<Chunk> consumer) {
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkLoadEvent(this.bukkitChunk, this.needsDecoration));
@ -792,7 +762,7 @@ index 4de927416b..4c1c914132 100644
this.methodProfiler.exit();
}
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 755c0406e1..5816c7bcc7 100644
index 755c0406e1..036577dd0e 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@
@ -804,58 +774,6 @@ index 755c0406e1..5816c7bcc7 100644
import com.google.common.collect.Lists;
import com.google.common.collect.Sets;
import com.mojang.datafixers.DataFixer;
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
playerchunk = new PlayerChunk(new ChunkCoordIntPair(i), j, this.lightEngine, this.q, this);
}
+ // TODO: VERIFY THIS
+ ChunkCoordIntPair currentChunkPair = new ChunkCoordIntPair(i);
+ for (int x = -2; x < 3; x++) {
+ for (int z = -2; z < 3; z++) {
+ if (x == 0 && z == 0) {
+ continue;
+ }
+
+
+ PlayerChunk neighborPlayer = getUpdatingChunk(ChunkCoordIntPair.pair(currentChunkPair.x + x, currentChunkPair.z + z));
+ if (neighborPlayer != null) {
+ Chunk neighbor = neighborPlayer.getChunk();
+ Chunk player = playerchunk.getChunk();
+ if (neighbor != null && player != null) {
+ neighbor.setNeighborLoaded(-x, -z);
+ player.setNeighborLoaded(x, z);
+ }
+ }
+ }
+ }
+
this.updatingChunks.put(i, playerchunk);
this.updatingChunksModified = true;
}
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
ChunkUnloadEvent event = new ChunkUnloadEvent(chunk.bukkitChunk, chunk.isNeedsSaving());
this.world.getServer().getPluginManager().callEvent(event);
this.saveChunk(ichunkaccess, event.isSaveChunk());
+ // TODO: VERIFY THIS
+ // Paper - Update neighbor counts
+ for (int x = -2; x < 3; x++) {
+ for (int z = -2; z < 3; z++) {
+ if (x == 0 && z == 0) {
+ continue;
+ }
+
+
+ Chunk neighbor = ((Chunk) ichunkaccess).world.getChunkProvider().getChunkAt(event.getChunk().getX(), event.getChunk().getZ(), false);
+ if (neighbor != null) {
+ neighbor.setNeighborUnloaded(-x, -z);
+ ((Chunk) ichunkaccess).setNeighborUnloaded(x, z);
+ }
+ }
+ }
+ // Paper
// CraftBukkit end
chunk.c(false);
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
});
@ -1632,7 +1550,7 @@ index 06728e53d5..783676b747 100644
* This helper class represents the different NBT Tags.
* <p>
diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
index 76b060a126..bf35950867 100644
index 76b060a126..2daecf5049 100644
--- a/src/main/java/org/spigotmc/ActivationRange.java
+++ b/src/main/java/org/spigotmc/ActivationRange.java
@@ -0,0 +0,0 @@ import net.minecraft.server.EntityWither;
@ -1689,14 +1607,6 @@ index 76b060a126..bf35950867 100644
isActive = false;
}
- SpigotTimings.checkIfActiveTimer.stopTiming();
+ int x = MathHelper.floor( entity.locX );
+ int z = MathHelper.floor( entity.locZ );
+ // Make sure not on edge of unloaded chunk
+ Chunk chunk = entity.world.getChunkIfLoaded( x >> 4, z >> 4 );
+ if ( isActive && !( chunk != null && chunk.areNeighborsLoaded( 1 ) ) )
+ {
+ isActive = false;
+ }
return isActive;
}
}