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96b32aa6bc
Remove chunk neighbour system until we can figure out the chunk system
34 lines
No EOL
1.9 KiB
Diff
34 lines
No EOL
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 14 Jan 2018 17:36:02 -0500
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Subject: [PATCH] PlayerNaturallySpawnCreaturesEvent
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This event can be used for when you want to exclude a certain player
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from triggering monster spawns on a server.
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Also a highly more effecient way to blanket block spawns in a world
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 8e40027acf..eee03e39b1 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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int chunkRange = world.spigotConfig.mobSpawnRange;
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chunkRange = (chunkRange > world.spigotConfig.viewDistance) ? (byte) world.spigotConfig.viewDistance : chunkRange;
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chunkRange = (chunkRange > 8) ? 8 : chunkRange;
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-
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- double blockRange = Math.pow(chunkRange << 4, 2);
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+ final int finalChunkRange = chunkRange; // Paper for lambda below
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+ //double blockRange = Math.pow(chunkRange << 4, 2); // Paper - use the range from the event
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// Spigot end
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return this.y.a(chunkcoordintpair.pair()).noneMatch((entityplayer) -> {
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+ // Paper start -
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+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event // TODO deal with int->byte on review (as well as the mess that this code is)
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+ = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityplayer.getBukkitEntity(), (byte)finalChunkRange);
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+ final double blockRange = (double)((event.getSpawnRadius() << 4) * (event.getSpawnRadius() << 4));
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+ // Paper end
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return !entityplayer.isSpectator() && a(chunkcoordintpair, (Entity) entityplayer) < blockRange; // Spigot
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});
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}
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--
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