- add BedBlock - implement BLOCK_INTERACT for beds

This commit is contained in:
Tanel Suurhans 2011-02-26 02:01:13 +02:00 committed by Dinnerbone
parent 016e50e6fc
commit d1e3d01036

View file

@ -0,0 +1,155 @@
package net.minecraft.server;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.block.CraftBlock;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.Event;
import org.bukkit.event.block.BlockInteractEvent;
import java.util.Random;
public class BlockBed extends Block {
public static final int[][] a = new int[][] { { 0, 1}, { -1, 0}, { 0, -1}, { 1, 0}};
public BlockBed(int i) {
super(i, 134, Material.CLOTH);
this.f();
}
public boolean a(World world, int i, int j, int k, EntityHuman entityhuman) {
int l = world.getData(i, j, k);
if (!d(l)) {
int i1 = c(l);
i += a[i1][0];
k += a[i1][1];
if (world.getTypeId(i, j, k) != this.id) {
return true;
}
l = world.getData(i, j, k);
}
// CraftBukkit start - Interact Bed
CraftWorld craftWorld = ((WorldServer) world).getWorld();
CraftServer server = ((WorldServer) world).getServer();
Event.Type eventType = Event.Type.BLOCK_INTERACT;
CraftBlock block = (CraftBlock) craftWorld.getBlockAt(i, j, k);
LivingEntity who = (entityhuman == null) ? null : (LivingEntity) entityhuman.getBukkitEntity();
BlockInteractEvent event = new BlockInteractEvent(eventType, block, who);
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
return true;
}
// CraftBukkit end
if (f(l)) {
entityhuman.a("tile.bed.occupied");
return true;
} else if (entityhuman.a(i, j, k)) {
a(world, i, j, k, true);
return true;
} else {
entityhuman.a("tile.bed.noSleep");
return true;
}
}
public int a(int i, int j) {
if (i == 0) {
return Block.WOOD.textureId;
} else {
int k = c(j);
int l = BedBlockTextures.c[k][i];
return d(j) ? (l == 2 ? this.textureId + 2 + 16 : (l != 5 && l != 4 ? this.textureId + 1 : this.textureId + 1 + 16)) : (l == 3 ? this.textureId - 1 + 16 : (l != 5 && l != 4 ? this.textureId : this.textureId + 16));
}
}
public boolean a() {
return false;
}
public void a(IBlockAccess iblockaccess, int i, int j, int k) {
this.f();
}
public void a(World world, int i, int j, int k, int l) {
int i1 = world.getData(i, j, k);
int j1 = c(i1);
if (d(i1)) {
if (world.getTypeId(i - a[j1][0], j, k - a[j1][1]) != this.id) {
world.e(i, j, k, 0);
}
} else if (world.getTypeId(i + a[j1][0], j, k + a[j1][1]) != this.id) {
world.e(i, j, k, 0);
if (!world.isStatic) {
this.b_(world, i, j, k, i1);
}
}
}
public int a(int i, Random random) {
return d(i) ? 0 : Item.BED.id;
}
private void f() {
this.a(0.0F, 0.0F, 0.0F, 1.0F, 0.5625F, 1.0F);
}
public static int c(int i) {
return i & 3;
}
public static boolean d(int i) {
return (i & 8) != 0;
}
public static boolean f(int i) {
return (i & 4) != 0;
}
public static void a(World world, int i, int j, int k, boolean flag) {
int l = world.getData(i, j, k);
if (flag) {
l |= 4;
} else {
l &= -5;
}
world.c(i, j, k, l);
}
public static ChunkCoordinates g(World world, int i, int j, int k, int l) {
int i1 = world.getData(i, j, k);
int j1 = c(i1);
for (int k1 = 0; k1 <= 1; ++k1) {
int l1 = i - a[j1][0] * k1 - 1;
int i2 = k - a[j1][1] * k1 - 1;
int j2 = l1 + 2;
int k2 = i2 + 2;
for (int l2 = l1; l2 <= j2; ++l2) {
for (int i3 = i2; i3 <= k2; ++i3) {
if (world.d(l2, j - 1, i3) && world.isEmpty(l2, j, i3) && world.isEmpty(l2, j + 1, i3)) {
if (l <= 0) {
return new ChunkCoordinates(l2, j, i3);
}
--l;
}
}
}
}
return new ChunkCoordinates(i, j + 1, k);
}
}