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Add EntityFallingBlock from mc-dev
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178
src/main/java/net/minecraft/server/EntityFallingBlock.java
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178
src/main/java/net/minecraft/server/EntityFallingBlock.java
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package net.minecraft.server;
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import java.util.ArrayList;
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import java.util.Iterator;
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public class EntityFallingBlock extends Entity {
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public int id;
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public int data;
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public int c;
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public boolean dropItem;
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private boolean e;
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private boolean hurtEntities;
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private int fallHurtMax;
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private float fallHurtAmount;
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public EntityFallingBlock(World world) {
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super(world);
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this.c = 0;
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this.dropItem = true;
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this.e = false;
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this.hurtEntities = false;
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this.fallHurtMax = 20;
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this.fallHurtAmount = 2.0F;
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}
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public EntityFallingBlock(World world, double d0, double d1, double d2, int i) {
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this(world, d0, d1, d2, i, 0);
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}
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public EntityFallingBlock(World world, double d0, double d1, double d2, int i, int j) {
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super(world);
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this.c = 0;
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this.dropItem = true;
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this.e = false;
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this.hurtEntities = false;
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this.fallHurtMax = 20;
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this.fallHurtAmount = 2.0F;
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this.id = i;
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this.data = j;
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this.m = true;
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this.a(0.98F, 0.98F);
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this.height = this.length / 2.0F;
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this.setPosition(d0, d1, d2);
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this.motX = 0.0D;
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this.motY = 0.0D;
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this.motZ = 0.0D;
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this.lastX = d0;
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this.lastY = d1;
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this.lastZ = d2;
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}
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protected boolean f_() {
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return false;
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}
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protected void a() {}
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public boolean L() {
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return !this.dead;
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}
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public void j_() {
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if (this.id == 0) {
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this.die();
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} else {
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this.lastX = this.locX;
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this.lastY = this.locY;
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this.lastZ = this.locZ;
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++this.c;
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this.motY -= 0.03999999910593033D;
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this.move(this.motX, this.motY, this.motZ);
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this.motX *= 0.9800000190734863D;
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this.motY *= 0.9800000190734863D;
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this.motZ *= 0.9800000190734863D;
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if (!this.world.isStatic) {
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int i = MathHelper.floor(this.locX);
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int j = MathHelper.floor(this.locY);
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int k = MathHelper.floor(this.locZ);
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if (this.c == 1) {
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if (this.c == 1 && this.world.getTypeId(i, j, k) == this.id) {
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this.world.setTypeId(i, j, k, 0);
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} else {
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this.die();
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}
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}
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if (this.onGround) {
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this.motX *= 0.699999988079071D;
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this.motZ *= 0.699999988079071D;
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this.motY *= -0.5D;
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if (this.world.getTypeId(i, j, k) != Block.PISTON_MOVING.id) {
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this.die();
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if (!this.e && this.world.mayPlace(this.id, i, j, k, true, 1, (Entity) null) && !BlockSand.canFall(this.world, i, j - 1, k) && this.world.setTypeIdAndData(i, j, k, this.id, this.data)) {
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if (Block.byId[this.id] instanceof BlockSand) {
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((BlockSand) Block.byId[this.id]).a_(this.world, i, j, k, this.data);
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}
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} else if (this.dropItem && !this.e) {
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this.a(new ItemStack(this.id, 1, Block.byId[this.id].getDropData(this.data)), 0.0F);
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}
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}
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} else if (this.c > 100 && !this.world.isStatic && (j < 1 || j > 256) || this.c > 600) {
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if (this.dropItem) {
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this.a(new ItemStack(this.id, 1, Block.byId[this.id].getDropData(this.data)), 0.0F);
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}
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this.die();
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}
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}
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}
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}
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protected void a(float f) {
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if (this.hurtEntities) {
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int i = MathHelper.f(f - 1.0F);
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if (i > 0) {
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ArrayList arraylist = new ArrayList(this.world.getEntities(this, this.boundingBox));
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DamageSource damagesource = this.id == Block.ANVIL.id ? DamageSource.ANVIL : DamageSource.FALLING_BLOCK;
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Iterator iterator = arraylist.iterator();
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while (iterator.hasNext()) {
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Entity entity = (Entity) iterator.next();
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entity.damageEntity(damagesource, Math.min(MathHelper.d((float) i * this.fallHurtAmount), this.fallHurtMax));
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}
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if (this.id == Block.ANVIL.id && (double) this.random.nextFloat() < 0.05000000074505806D + (double) i * 0.05D) {
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int j = this.data >> 2;
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int k = this.data & 3;
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++j;
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if (j > 2) {
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this.e = true;
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} else {
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this.data = k | j << 2;
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}
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}
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}
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}
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}
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protected void b(NBTTagCompound nbttagcompound) {
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nbttagcompound.setByte("Tile", (byte) this.id);
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nbttagcompound.setByte("Data", (byte) this.data);
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nbttagcompound.setByte("Time", (byte) this.c);
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nbttagcompound.setBoolean("DropItem", this.dropItem);
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nbttagcompound.setBoolean("HurtEntities", this.hurtEntities);
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nbttagcompound.setFloat("FallHurtAmount", this.fallHurtAmount);
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nbttagcompound.setInt("FallHurtMax", this.fallHurtMax);
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}
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protected void a(NBTTagCompound nbttagcompound) {
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this.id = nbttagcompound.getByte("Tile") & 255;
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this.data = nbttagcompound.getByte("Data") & 255;
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this.c = nbttagcompound.getByte("Time") & 255;
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if (nbttagcompound.hasKey("HurtEntities")) {
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this.hurtEntities = nbttagcompound.getBoolean("HurtEntities");
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this.fallHurtAmount = nbttagcompound.getFloat("FallHurtAmount");
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this.fallHurtMax = nbttagcompound.getInt("FallHurtMax");
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} else if (this.id == Block.ANVIL.id) {
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this.hurtEntities = true;
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}
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if (nbttagcompound.hasKey("DropItem")) {
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this.dropItem = nbttagcompound.getBoolean("DropItem");
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}
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if (this.id == 0) {
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this.id = Block.SAND.id;
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}
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}
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public void e(boolean flag) {
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this.hurtEntities = flag;
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}
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}
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