Commit graph

1119 commits

Author SHA1 Message Date
Tamion
ab1b312064
Call PlayerItemDamageEvent for tridents (#11899) 2025-01-12 15:29:52 -08:00
Emily
50c2c59c4e
Fix unstable Suggestion comparison by sorting int suggestions before text ones (#11941) 2025-01-12 23:49:29 +01:00
Pedro
ad74b673fa
Fix client visual desync if cooldown events are cancelled (#11892) 2025-01-12 22:56:11 +01:00
Lulu13022002
2ea6aee343
Deprecate Turtle#isDigging (#11959) 2025-01-12 12:49:25 -08:00
Creeam
86c6308faf
Fix locate command dist overflow/underflow (#11956) 2025-01-12 17:55:45 +01:00
caramel
76617ddf43
Add EntityEffectTickEvent (#11838) 2025-01-12 17:50:22 +01:00
Tamion
eb4db794eb
Make CommandSourceStack respect hidden players (#11898) 2025-01-12 17:50:08 +01:00
Bjarne Koll
e5542cfdc3
Hide unnecessary decorated pot data (#11957)
Prevent decorated pots from sending their contents to clients as
contents are not needed for rendering.
2025-01-12 17:49:49 +01:00
Nassim Jahnke
9746d73ade
Add back known movement check 2025-01-12 15:29:07 +01:00
Strokkur24
c2f24e1567
Feat: Add 'with' methods to CommandSourceStack (#11868) 2025-01-11 13:29:16 -08:00
Miles
c94922514a
MenuType API addition InventoryView Builders (#11816) 2025-01-11 20:21:24 +01:00
David
775002a357
[ci skip] Remove nullable from SyncedEntityData#packAll (#11949) 2025-01-11 20:03:13 +01:00
Tamion
19ddbeff9e
Fix InventoryAction wrong for Bundles (#11902) 2025-01-11 19:50:24 +01:00
Miles
79ffcd1536
Fix vanilla parity on enchantable items with no targets (#11896) 2025-01-11 18:44:20 +01:00
Shane Bee
3e42518b34
Fix snow accumulating in custom biomes without precipitation (#11854) 2025-01-11 11:10:32 +01:00
SoSeDiK
b242f1eb15
Prevent day cycle on the client when using fixed time (#11924) 2025-01-11 10:59:50 +01:00
Owen
ea7b961926
Fix MapItem incorectly fetching water biomes on treasure maps (#11936) 2025-01-11 10:49:31 +01:00
Bjarne Koll
1b38f2810e
Fix reading recipes used on furnace (#11947) 2025-01-10 19:49:58 +01:00
Owen
55f3f280cb
Reimplement ItemStack Obfuscation (#11817)
Reimplementation of the itemstack obfuscation config that
leverages the component patch map codec to drop
unwanted components on items or replaces them with
sanitized versions.

Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2025-01-09 18:58:18 +01:00
Isaac - The456
efdcaa25ee
Fix removing the "LootTable" nbt tag from Block entities (#11929)
This bug affects vanilla, and was reported as MC-279196
2025-01-09 18:44:50 +01:00
Warrior
b34ae4fb3c
Fix wolves ignoring result of damage event (#11932) 2025-01-08 21:46:58 +01:00
Jake Potrebic
486e521105
Re-add droped MapLike spam fix (#11917) 2025-01-05 19:07:35 +01:00
Tamion
9f90b4c324
Fix ItemDamageEvents called for 0 damage (#11900) 2025-01-04 21:54:40 +01:00
Pedro
33a590bca6
Fix TargetHitEvent#getSignalStrength() post-hard-fork (#11897) 2025-01-04 21:30:41 +01:00
ChromMob
6ab13521b7
Improve performance of PoiCompetitorScan by unrolling stream (#11871) 2025-01-04 21:23:21 +01:00
Pedro
edde7264c6
[ci skip] Add missing Nullable annotations for NMS DamageSource (#11875) 2025-01-03 11:22:20 -08:00
Noah van der Aa
83995d7e80
Fix settings changes not being saved (#11881)
Closes #11878
2025-01-01 21:56:23 +01:00
Nassim Jahnke
1dd52bed49
Use playerlist whitelist status instead of properties
The actual property value is final, only the serialized output is changed. This uses the correct value from PlayerList instead
Fixes #11878
2025-01-01 18:53:23 +01:00
Strokkur24
93a3df085c
Extend HumanEntity#dropItem API (#11810) 2024-12-28 23:47:21 +01:00
Jake Potrebic
feb8756567
Add datapack registration lifecycle event (#11804) 2024-12-28 13:30:43 -08:00
Bjarne Koll
e0abc5f85d
Do not spawn fire for visual lightning (#11845) 2024-12-28 14:58:22 +01:00
Jake Potrebic
b4051dbff7
Handle disabled vanilla registry values correctly (#11781) 2024-12-27 23:11:26 +01:00
Nassim Jahnke
326c687047
Fix whack diff from last commit 2024-12-27 13:47:25 +01:00
Nassim Jahnke
2b73d1957c
More var name fixes 2024-12-27 13:45:04 +01:00
Nassim Jahnke
c530c39f4e
More var name fixes 2024-12-27 12:31:54 +01:00
SoSeDiK
aac246ae29
Expand on entity serialization API (#11807) 2024-12-27 00:08:00 +01:00
Jake Potrebic
af2812fb0f
For new registry values, allow copying from existing (#11796)
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
2024-12-26 13:41:15 -08:00
Lulu13022002
f51aa3e3e1
Fix BlockRedstoneEvent for tripwire hooks (#11791) 2024-12-26 19:42:03 +01:00
Shane Freeder
c9a904ed17
Fix keepalive logic resetting counter
This would of actually arised in the client being kicked due to sending
bad keepalive packets due to the erronious extra sending of keepalives too
2024-12-26 15:19:56 +00:00
Warrior
763b32d825
Fix framed maps looping through all players in world (#11819) 2024-12-25 12:31:03 +01:00
Lulu13022002
9e2d39cd26
Fix double chest identification (#11812) 2024-12-24 22:57:24 +01:00
Nassim Jahnke
aa2c52baac
Fix dropper inventory var 2024-12-23 20:21:31 +01:00
Bjarne Koll
17d76ae42b
Correctly die when cancelling EntityResurrectEvent (#11785)
The existing logic in LivingEntity#checkTotemDeathProtection completes
by checking whether the death protection component is null or not.
In cases where the event was cancelled, the component needs to be nulled
out to prevent the method from returning true, causing the player to
properly die.
2024-12-23 19:38:10 +01:00
Lulu13022002
c76809973b
Fix tripwires (#11790) 2024-12-23 19:14:35 +01:00
Kobe ⑧
793d36106d
Fix recipe book items order (#11787) 2024-12-23 18:09:12 +01:00
Kobe ⑧
17f649de1e
Fix PlayerTradeEvent visual issue when being cancelled (#11773) 2024-12-23 10:40:04 +01:00
Shane Freeder
cbf630d5b5
Move missing import into feature patches to fix pre-features compile
Came across this in my complete utter failure to use the commands to
apply patches properly
2024-12-23 09:28:58 +00:00
Owen
188124bcc3
Fix totems negating incorrect item (#11776) 2024-12-22 23:58:01 -05:00
Bjarne Koll
f8bf600375
Fix potion effect type removal (#11778)
An incorrectly updated hunk attempted to remove the MobEffectInstance
from the active effect map instead of the Holder<MobEffect> as the
parameter name was changed from holder to effect during hardfork.
2024-12-23 04:51:58 +01:00
Jake Potrebic
eb793c3131
[ci skip] more cleanup from repo reorg 2024-12-22 19:07:17 -08:00