Commit graph

95 commits

Author SHA1 Message Date
Daniel Ennis
6f4fbe1c89 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#4728)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
30885166 Update to Minecraft 1.16.4

CraftBukkit Changes:
3af81c71 Update to Minecraft 1.16.4

Spigot Changes:
f011ca24 Update to Minecraft 1.16.4

Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
2020-11-02 21:22:15 -05:00
Daniel Ennis
69ee95fa42 1.16.2 Release (#4123)
PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues.

Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong.

This is now resolved.

Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me.

Please as always, backup your worlds and test before updating to 1.16.2!

If you update to 1.16.2, there is no going back to an older build than this.

---------------------------------

Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com>
Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com>
Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com>
Co-authored-by: stonar96 <minecraft.stonar96@gmail.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Co-authored-by: Riley Park <rileysebastianpark@gmail.com>
Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com>
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: commandblockguy <commandblockguy1@gmail.com>
Co-authored-by: DigitalRegent <misterwener@gmail.com>
Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-24 22:22:08 -04:00
Aikar
305390ec83 Clean up a lot of obfuscation helpers and impls
This fixes a bug with obfuscation helpers for attack cooldown
But every other change should stay the same.

Cleaning up a lot of helpers that pointed to already unobfuscated items.
Also adds final to many of the obfhelpers to assist with inlining.

This is pretty much a patch maintenance
2020-08-02 01:39:36 -04:00
Aikar
73fe12740d Fix texture profile properties getting duplicated - Fixes #3667 2020-06-28 19:37:53 -04:00
Aikar
c09346c798 Revert recent changes around player skulls using user cache 2020-06-28 05:13:46 -04:00
Spottedleaf
4aa7955818 even even more work 2020-06-25 06:11:48 -07:00
Aikar
5287c1ba7c Current progress - Leaf, tag your it 2020-06-25 05:27:25 -04:00
Aikar
03240a3fdd Fix Player skulls for offline mode servers
Always use online mode for them in Profile API calls

Adds new API to profile API to let you control online mode yourself

Fixes #3594
2020-06-23 04:53:02 -04:00
PatoTheBest
7ae726ce8d Fix NPE on TileEntitySkull (#3598)
The setGameProfile method on TileEntitySkull is annotated with the @nullable annotation,
but the skull didn't check for null profiles before attempting to retrieve cached skin.
This bug was introduced by the commit making the skull use spigot's User Cache.

Additionally, CraftMetaSkull also had the same issue with a null GameProfile, so this also
ensures it doesn't break.

The whole CraftPlayerProfile class is not null-safe, it requires a GameProfile that isn't
null so we add a Validation on the constructor, that way it is easier to catch this kind
of issue in the future.
2020-06-21 21:59:34 -05:00
Mariell
1bb4fa735d Only complete from cache if ID is given (#3591)
As it stands, one can complete from the cache if no ID is given. If
there is no ID, it will throw an NPE, as ConcurrentHashMap (which is used
in UserCache) does not support null keys. This should fix any current
and future issues where exceptions are thrown just because a UUID is not
currently given on the profile due to a plugin or server bug/issue.

Fixes #3590.
2020-06-20 20:46:57 +02:00
Aikar
ac6d387124 Make Skull Texture Lookup use the User Cache
Spigots cache only cached by name which really was not correct...

Additionally, user cache exposes a cache of any player who has logged in
once this session too even if offline.

Also fixed some quirks with Profile API where we might of had textures
in the cache that we didn't even try to look up.

So this should overall help reduce API calls to Mojang.

Sadly, the User Cache doesn't cache textures, but if that ever
changes in future, we would gain benefit there too.
2020-06-19 21:32:42 -04:00
Aikar
5978d3cdd8 More Improvements to Chunks
Fixed issues where urgent and prioritized chunks didn't actually
always get their priority boosted correctly....

Properly deprioritize non ticking chunks.
Limit recursion on watchdog prints to stop flooding as much
Remove neighbor priorities from watchdog to reduce information
reduce synchronization duration so that watch dog won't block main should main actually wake up
probably fixed a deadlock risk in watchdog printing also that was leading to crashes
fixed chunk holder enqueues not being processed correctly
added async catchers in some locations that should not be ran async

Fixed upstream bug where VITAL callbacks that must run on main actually could
sometimes run on the server thread pool causing alot of these nasty bugs we've seen lately!

This build will provide massive improvements to stability as well as even faster
sync chunk load/gens now that priority is correctly set.

Fixes #3435
2020-05-22 19:03:48 -04:00
Aikar
1127deb87d Rebuild all patches using the new rebuild pattern 2020-05-06 05:48:49 -04:00
Aikar
f42b510b51 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
220bc594 #486: Add method to get player's attack cooldown
21853d39 SPIGOT-5681: Increase max plugin channel size
5b972adc Improve build process
b55e58d9 Note which custom generator is missing required method

CraftBukkit Changes:
893ad93b #650: Add method to get player's attack cooldown
ef706b06 #655: Added support for the VM tag jansi.passthrough when processing messages sent to a ColouredConsoleSender.
e0cfb347 SPIGOT-5689: Fireball.setDirection increases velocity too much
94cb030f SPIGOT-5673: swingHand API does not show to self
b331a055 SPIGOT-5680: isChunkGenerated creates empty region files
e1335932 Improve build process
a8ec1d60 Add a couple of method null checks to CraftWorld
ce66f693 Misc checkstyle fixes
8bd0e9ab SPIGOT-5669: Fix Beehive.isSedated

Spigot Changes:
2040c4c4 SPIGOT-5677, MC-114796: Fix portals generating outside world border
ab8f6b5a Rebuild patches
e7dc2f53 Rebuild patches
2020-04-27 03:34:45 -04:00
Aikar
879269f221 Improve mid tick chunk loading, Fix Oversleep, other improvements
Process loads outside of any canSleep check. Original intent was to
only apply those restrictions to generations but realized I had some
checks higher up the call chain.

Reworked the back off strategy to just run every 1 millisecond per world,
and to apply the per tick limit to generations only.

This guarantees that your chunk will load with at most around 1ms delay.

Additionally, fire midTick processing in a few more places, notably the
oversleep section so we can keep processing loads here too which has
a large up to 50ms window...

Speaking of oversleep, we had a bug in our implementation changes for
Timings that caused oversleep to not sleep the correct amount.

Because we now moved it into the NEXT tick instead of THIS tick, the
value of nextTick had already been increased to +50ms, resulting in
the risk of sleeping more than it should, but, more importantly, this
caused every task that was trying to NOT run during oversleep to actually
run during oversleep.

This is now fixed.

Another small tweak is to the /tps command, to no longer show the star when
TPS is right at 20.

Due to ineffeciencies in the sleep precision, TPS is commonly 20.02.
This causes the star to show up almost constantly, so now only show it if
we actually hit a real "catchup".

This commit also improves the changes to the CallbackExecutor, in that
it now is also recursion safe.

It was possible that the executor could run tasks out of desired order
if the executor task scheduled more executor tasks.

We solve this by ensuring new additions do not enter the currently iterated queue.

Each depth level will have its own queue.

Fixes #3220
2020-04-25 23:47:29 -04:00
Ytnoos
f7e48582b5 Revert "Re-track players that dismount from other players" 2020-04-22 00:06:30 +02:00
Aikar
9fc8102ef5 Load Spawn Chunks Asynchronously and Spiral Out
Ensures absolute center is first in priority
Speeds up server startup
2020-04-19 06:01:07 -04:00
Spottedleaf
e7f799903e Fix incorect timing of mspt
Move oversleep and all task execution back into the timed area...
2020-04-15 18:48:07 -07:00
Spottedleaf
973a5271c3 Port 04-Util.patch from Tuinity (#3136) 2020-04-12 22:34:18 -07:00
Spottedleaf
00fb9ccbd3 Optimise ticklistserver (#2957) 2020-03-18 05:17:28 -07:00
Shane Freeder
564195d1bd Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6148fca7 SPIGOT-5484: Add more spawn tick settings

CraftBukkit Changes:
fc249340 SPIGOT-5484: Add more spawn tick settings

Spigot Changes:
6de3d4be Rebuild patches
2020-03-10 11:01:15 +00:00
Shane Freeder
e349de0c78 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6a4242cb #468: Allow delegation of certain elements to Vanilla when using a custom ChunkGenerator
c6697f90 SPIGOT-5559: Add EntityPotionEffectEvent causes for PATROL_CAPTAIN and WITHER_ROSE
9c1fa040 #467: Add method to remove a recipe by its key
3961d1aa Add nb-configuration.xml to .gitignore

CraftBukkit Changes:
d70084e5 Remove unused seed in CustomChunkGenerator
8a66d4c7 #619: Allow delegation of certain elements to Vanilla when using a custom ChunkGenerator
c2dc19d3 Craftbukkit -> CraftBukkit
ae45e092 SPIGOT-5559: Add EntityPotionEffectEvent causes for bee, raiders and wither rose
00980376 #618: Add method to remove a recipe by its key

Spigot Changes:
c574e08b Rebuild patches
13c24cc4 Rebuild patches
2020-02-02 11:53:48 +00:00
Spottedleaf
6745971d4e Performance patches prerequisite (#2802)
Prereq changes for the coming storm of performance patches.
Includes optimising incremental saving
2020-01-27 16:16:53 -08:00
Spottedleaf
9774f1ff47 1.15.2 update (#2887)
Functional GUI fix added by billygalbreath
2020-01-21 18:02:07 -08:00
Shane Freeder
0f24e5eeeb Restore 0129-Optimize-World.isLoaded-BlockPosition-Z.patch 2019-12-16 02:58:10 +00:00
Zach Brown
f7b5ea39ea More compile fixes 2019-12-12 19:18:18 -06:00
MiniDigger | Martin
c9ef3d1cfc Patches 100-260 (#2729) 2019-12-12 00:43:22 +01:00
Spottedleaf
98854cdf4d Add server oversleep to timings (#2509)
Now everything except waiting for the next tick should be included
in timings
2019-09-29 13:49:38 -07:00
Spottedleaf
e6c3d60574 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#2415)
* fixup patch and rebuild

* Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
bde198c9 SPIGOT-5246: PlayerQuitEvent.get/setQuitMessage() is incorrectly marked as NotNull
24ad5a79 SPIGOT-5240: Vector.angle not valid for angles very close to each other
a143db9a SPIGOT-5231: ShotAtAngle API for Fireworks
10db5c3d SPIGOT-5226: Update Javadoc of PlayerDeathEvent

CraftBukkit Changes:
1ec1b05e SPIGOT-5245: Unneeded cast to WorldNBTStorage in CraftWorld#getWorldFolder
e5e8eec2 SPIGOT-5241: setAttributeModifiers does not work on untouched stack
803eaa31 SPIGOT-5231: ShotAtAngle API for Fireworks
7881d2ae SPIGOT-5237: Horses, pigs do not drop their inventory
06efc9ec Don't accept connections until all plugins have enabled
da62a66a SPIGOT-5225: World handle isn't closed if world is unloaded without saving
104b3831 SPIGOT-5222: Cannot get Long values from Entity memory
f0b3fe43 SPIGOT-5220: Server CPU usage reaches 100% when stdin is null

Spigot Changes:
e5b1b5db SPIGOT-5235: Destroy expired area effect clouds / fireworks that are inactive
cbcc8e87 Make region files more reliable to write to
8887c5f4 Remove redundant late-bind option
dac29063 Rebuild patches

* Preserve old flush on save flag for reliable regionfiles

Originally this patch was in paper

* Fix some issues with the death event

- Entities potentially entering a glitched state to the client where
they appear to be falling over
- Donkeys losing their chest if the event was cancelled (only an
issue since the upstream merge)
- Some wither death logic running for an entity killed by a wither
2019-08-05 09:35:40 -07:00
Spottedleaf
6d4ae38bae Bring task execution into server tick timings (#2357) 2019-07-23 20:20:14 -07:00
Shane Freeder
bed0039737 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c987938a SPIGOT-5180: Add Villager#sleep() and #wakeup() methods

CraftBukkit Changes:
7f33c6a2 SPIGOT-5196: Restore previous version behaviour regarding cancelled BlockBreakEvent
6a5fc902 Improve diff in EntityHanging
c98d61bf SPIGOT-4712: Allow spawning of upwards or downwards facing item frames
db971477 SPIGOT-5199: Fix NPE if setting the book of the ItemMeta of a lectern
b0ef3996 SPIGOT-4679 Fix black lines after book paragraphs
1215188f SPIGOT-5180: Add Villager#sleep() and #wakeup() methods
c03b2bef SPIGOT-4975: NPE on WorldGenStronghold When Using Multiple Worlds
65ea162c Ensure Bukkit data pack is always up to date
0b107b8d MC-157395, SPIGOT-5193: Small armor stands do not drop loot
6da0abca SPIGOT-5195: Player loot table does not drop when keepInventory is on
8b09d983 SPIGOT-5190: Superfluous EntityCombustEvent called when using fire aspect sword

Spigot Changes:
1981d553 SPIGOT-5198: Catch more bad async operations
6a14ca46 Rebuild patches
2019-07-23 20:17:32 +01:00
Spottedleaf
f01c2b2b7c Update to 1.14.4 (#2333) 2019-07-19 21:01:24 -07:00
Shane Freeder
61c0f2d99e Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance
989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events
f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving
2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block

Spigot Changes:
9a643a6a Remove DataWatcher Locking
2019-07-16 23:09:32 +01:00
Shane Freeder
443dad0d3c Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c2d72c82 SPIGOT-3102: Add EXPLOSION SpawnReason

CraftBukkit Changes:
fca41573 SPIGOT-5136: EntityPortalEvent getting called on interdimensional entity teleports
604c8bf0 SPIGOT-3102: Add EXPLOSION SpawnReason
375969a6 Re-add chunk GC for plugin chunk loads
58151368 SPIGOT-5123: Snapshot tile entities can end up with a non-null world
491c8482 SPIGOT-5130: PersistentDataContainer not removing values on TileEntities

Spigot Changes:
d05d3c1f Rebuild patches
2019-07-05 03:13:38 +01:00
Zach Brown
63edda8ed6 Update upstream B/CB/S
--- work/Bukkit
Submodule work/Bukkit aba2aaaf..949124e0:
  > SPIGOT-5121: Method to set PierceLevel of arrows

--- work/CraftBukkit
Submodule work/CraftBukkit c6997924..bf329334:
  > SPIGOT-5133: Throwing items into secondary end world portal causes crash
  > SPIGOT-5121: Method to set PierceLevel of arrows
  > SPIGOT-5122: Skip world#notify if sign has no world.
  > SPIGOT-5105: The EntityTag nbt tag disappears from preset armor_stand items.
  > SPIGOT-5106: Config option to prevent plugins with incompatible API's from loading

--- work/Spigot
Submodule work/Spigot 595711b0..935adb34:
  > SPIGOT-5088: Additional growth modifiers
2019-07-01 23:51:06 -05:00
Shane Freeder
2fd8cba9f4 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
aba2aaaf Correct pom.xml version

CraftBukkit Changes:
e8b39d43 SPIGOT-5103: World.save does not save gamerules
3164e531 Correct pom.xml version

Spigot Changes:
595711b0 Correct pom.xml version
2019-06-25 14:55:44 +01:00
Shane Freeder
40748b3c8d Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
3dc4cdcd Update to Minecraft 1.14.3-pre4
88b25a8c SPIGOT-5098: Add a method to allow colored sign changes
6d913552 Update to Minecraft 1.14.3-pre4

CraftBukkit Changes:
f1f33559 Update to Minecraft 1.14.3
8a3d3f49 SPIGOT-5098: Add a method to allow colored sign changes
533290e2 SPIGOT-5100: Console warning from pig zombie targeting
6dde4b9f SPIGOT-5094: Allow opening merchant for wandering traders and hide the xp bar for custom merchants
9af90077 SPIGOT-5097: Bukkit.clearRecipes() no longer working
38fa220f Fix setting game rules via the API
fe3930ce Update to Minecraft 1.14.3-pre4
da071ec5 Remove outdated build delay.

Spigot Changes:
4d2f30f1 Update to Minecraft 1.14.3
f16400e3 Update to Minecraft 1.14.3-pre4
2019-06-25 02:47:58 +01:00
Zach Brown
a29a43a4ab Rebuild patches 2019-06-22 14:04:26 -05:00
Spottedleaf
4d6f73449f Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
17543ecf SPIGOT-5035: Error Using Virtual Merchant GUI
0fc6922b SPIGOT-5028: Villager#setVillagerExperience() doesn't work
bdbdbe44 SPIGOT-5024: Fox error - Unknown target reason
2019-06-06 08:36:57 -07:00
Zach Brown
7a5a4fd400 Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
2019-05-27 04:13:41 -05:00
Spottedleaf
66554efabb Improve MT-Safety of UserCache (#2080)
We were missing a synchronize on a get if cached method, however
it appears that using a ConcurrentHashMap is a better solution
so readers can avoid locking if they just want a cached value.

Existing synchronization for writers remains untouched, the
ConcurrentHashMap is just so readers can safely read without
synchronization
2019-05-26 23:17:50 -07:00
Shane Freeder
504a4d9c6e Remove TPS catchup improvements
These changes are incompatbile as-is with 1.14 due to the Thread.sleep
call, this should ideally be brought back in the future
2019-05-22 04:58:00 +01:00
Spottedleaf
5a6ef6ed50 Update upstream 2019-05-06 17:33:26 -07:00
Spottedleaf
6281fc8f11 Fix some more compile errors 2019-05-05 20:53:47 -07:00
Spottedleaf
f9f71eb14e Update Upstream 2019-05-05 19:58:04 -07:00
Spottedleaf
9c7e369607 More 1.14 work 2019-04-26 23:26:04 -07:00
Shane Freeder
85e05732b2 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da08d022 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN
0cef14e4 Remove draft API from selectEntities

CraftBukkit Changes:
a46fdbc6 Remove outdated build delay.
3697519b SPIGOT-4708: Fix ExactChoice recipes neglecting material
9ead7009 SPIGOT-4677: Add minecraft.admin.command_feedback permission
c3749a23 Remove the Damage tag from items when it is 0.
f74c7b95 SPIGOT-4706: Can't interact with active item
494eef45 Mention requirement of JIRA ticket for bug fixes
51d62dec SPIGOT-4702: Exception when middle clicking certain slots
be557e69 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN
2019-04-22 22:36:14 +01:00
Automated
bd3ec61e68 [Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
7c395d42 SPIGOT-4681: Note about additional world creation on STARTUP
2019-04-08 06:51:36 -04:00
Shane Freeder
7e331bdc72 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Developers!: You will need to clean up your work/Minecraft/1.13.2 folder
for this

Also, restore a patch that was dropped in the last upstream

Bukkit Changes:
279eeab3 Fix command description not being set
96e2bb18 Remove debug print from SyntheticEventTest

CraftBukkit Changes:
d3ed1516 Fix dangerously threaded beacons
217a293d Don't relocate joptsimple to allow --help to work.
1be05a21 Prepare for imminent Java 12 release
a49270b2 Mappings Update
5259d80c SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports

Spigot Changes:
e6eb36f2 Rebuild patches
2019-03-20 01:46:00 +00:00
Aikar
299936d568 Remove redstone checks for BlockPhysicsEvent as it wasnt working, general optimize
Just make it ignore the event fires when no plugin is listening to it.
2019-02-25 20:38:55 -05:00