Commit graph

9505 commits

Author SHA1 Message Date
Astralchroma
d8b8f61961
Configurable Region Compression Format (#8505) 2023-07-22 20:13:48 -04:00
Owen
383f0ed924
Remove sign ticking (#9478)
Minecraft now ticks signs in order to validate the playerWhoMayEdit field. This is a horrible idea, as this means that even waxed signs are ticked for essentially no reason. This moves the logic lazily onto the getter.
2023-07-22 17:00:50 -04:00
Jake Potrebic
24d690fe7e
Fix hopper not marking source inv as changed (#9070) 2023-07-22 13:48:23 -07:00
Golfing7
46a36d3b28
Make ExperienceOrb entities call EntitySpawnEvent (#9197) 2023-07-22 16:19:50 -04:00
Roman Alexander
2f8d9db58c
Pathfinder hasPath should check if path is done. (#9231) 2023-07-22 16:04:19 -04:00
Infynyty
b1334b5105
Mark Player.sendSignChange as deprecated (#9382) 2023-07-22 21:38:40 +02:00
Jake Potrebic
c016e039a5
Fix unbreakable flint and steel consumed when igniting creepers (#9509) 2023-07-19 09:16:39 -07:00
Bjarne Koll
40adc2345b
[ci skip] Fix incorrect javadoc in JarLibrary (#9513) 2023-07-19 12:51:58 +01:00
Moulberry
c793bd93be
Allow LEFT_CLICK_AIR in 3.0->4.5 range of entity (#9211) 2023-07-16 17:58:25 +02:00
Jake Potrebic
b533905cc3
fix 2 vanilla issues (#8940)
Fix sheeps eating grass outside ticking chunks
Fix itemframe drops dropping in correct location

Co-authored-by: BillyGalbreath <blake.galbreath@gmail.com>
2023-07-15 16:28:28 -04:00
Jason
fe780d041e
Add back accidentally dropped Wandering Trader patch (#9492) 2023-07-14 16:23:33 -07:00
Jake Potrebic
de3f149185
Fix possible NPE on painting creation (#9391) 2023-07-13 17:22:15 -07:00
Jake Potrebic
22ed60c101
Fix BanList API (#9450) 2023-07-13 14:43:45 -07:00
Jake Potrebic
aefb73c234
Add Owner UUID api for AreaEffectCloud (#9364) 2023-07-13 17:26:42 -04:00
Owen
ece4fd3597
Suppress Item Meta Validation Checks (#9331)
Stops item meta from aggressively throwing exceptions.
2023-07-13 16:59:49 -04:00
Jake Potrebic
836586d59b
Fix missing item types in SlotType for armor change event (#9379)
Also added 2 parameterized tests to make sure this doesn't happen
again.
2023-07-13 13:09:26 -07:00
Owen
92bc19b049
Fix missing item interaction cancelling case (#9427)
Properly cancels brushes now
2023-07-13 15:48:46 -04:00
Lulu13022002
1f8ca77bb6
Prevent desync for poi and pistons (#9270) 2023-07-13 15:22:05 -04:00
Jake Potrebic
a60eeb85f5
Fix mob breaking doors not spawning particles (#9443)
This is a vanilla issue reported as MC-263999
2023-07-13 12:11:27 -07:00
Pedro
a3c760e6af
Handle block state in EntityDamageByBlockEvent (#9396) 2023-07-12 12:12:12 -07:00
Nassim Jahnke
f9473d9928
[ci skip] Add gradle wrapper validation action 2023-07-11 23:25:02 +02:00
Jake Potrebic
b3dc7a3b4b
fix item meta for tadpole buckets (#9473) 2023-07-11 11:52:11 -07:00
chickeneer
805fdd83b3
Add deprecations to SignSide string methods (#9467) 2023-07-11 09:58:08 -07:00
Warrior
6b325cd6a9
Array backed synched entity data (#9460) 2023-07-10 15:27:50 +02:00
Jake Potrebic
5de0f8ac48
Add Sign#getInteractableSideFor (#9388) 2023-07-08 11:04:19 +02:00
Jake Potrebic
e105354330
Fix incorrect new blockdata in EntityChangeBlockEvent (#9445)
Also fixes EntityBreakDoorEvent not having the correct 'to' block data

Also standardizes how to handle EntityChangeBlockEvent before a removeBlock or destroyBlock
call. Always use 'state.getFluidState().createLegacyBlock()' to get the new state instead of
just using the 'air' state.
2023-07-07 10:25:36 -07:00
Jake Potrebic
d7d3f6371e
[ci skip] Use Nullable annotation for Entity source (#9435) 2023-07-06 20:38:46 -07:00
Spottedleaf
48ea66e97f Optimize player lookups for beacons
For larger ranges, it's better to iterate over the player list
than the entity slices.
2023-07-06 20:18:33 -07:00
Shane Freeder
dadd8b5a7c
Don't allow for supporting block checks to load chunks
I cannot test this due to lack of hardware (took 30 minutes getting paper
updated and loaded into IJ on this machine...), however, this is the easiest
patch for now. Ideally, some form of distance check would probably be added to
improve invalidation of this cache.
2023-07-06 02:55:19 +01:00
Lulu13022002
12c970097d
Fix ThrownEggHatchEvent#setHatching (#9448) 2023-07-05 09:46:12 +02:00
Nassim Jahnke
c0936a71bd
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9440)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
01aa02eb PR-858: Add LivingEntity#playHurtAnimation()
9421320f PR-884: Refinements to new ban API for improved compatibility and correctness
37a60b45 SPIGOT-6455, SPIGOT-7030, PR-750: Improve ban API
4eeb174b All smithing inventories are now the new smithing inventory
f2bb168e PR-880: Add methods to get/set FallingBlock CancelDrop
e7a807fa PR-879: Add Player#sendHealthUpdate()
692b8e96 SPIGOT-7370: Remove float value conversion in plugin.yml
2d033390 SPIGOT-7403: Add direct API for waxed signs
16a08373 PR-876: Add missing Raider API and 'no action ticks'

CraftBukkit Changes:
b60a95c8c PR-1189: Add LivingEntity#playHurtAnimation()
95c335c63 PR-1226: Fix VehicleEnterEvent not being called for certain entities
0a0fc3bee PR-1227: Refinements to new ban API for improved compatibility and correctness
0d0b1e5dc Revert bad change to PathfinderGoalSit causing all cats to sit
648196070 SPIGOT-6455, SPIGOT-7030, PR-1054: Improve ban API
31fe848d6 All smithing inventories are now the new smithing inventory
9a919a143 SPIGOT-7416: SmithItemEvent not firing in Smithing Table
9f64f0d22 PR-1221: Add methods to get/set FallingBlock CancelDrop
3be9ac171 PR-1220: Add Player#sendHealthUpdate()
c1279f775 PR-1209: Clean up various patches
c432e4397 Fix Raider#setCelebrating() implementation
504d96665 SPIGOT-7403: Add direct API for waxed signs
c68c1f1b3 PR-1216: Add missing Raider API and 'no action ticks'
85b89c3dd Increase outdated build delay

Spigot Changes:
9ebce8af Rebuild patches
64b565e6 Rebuild patches
2023-07-04 10:22:56 +02:00
Lulu13022002
4356758b64
Call missing BlockDispenseEvents (#8518)
* Call missing BlockDispenseEvent

* Avoid duplicate event

* Show a single item for event

* Move glowstone refill event

* rebased

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2023-07-02 16:12:07 -07:00
Jason
171ba7ccf3
Move Log4j plugins to own source set (#9428) 2023-07-01 22:00:46 -07:00
Jake Potrebic
e16fefb443
[ci skip] add 'accepted' to Done project category (#9429) 2023-07-01 10:24:58 +02:00
Jake Potrebic
f2c1e1366a
Fix default permission for xp command (#9419) 2023-06-30 15:02:25 -07:00
Boy0000
fead63e2ea
Add option to disable NoteBlock and Tripwire updates (#9368) 2023-06-30 16:11:52 +02:00
Nassim Jahnke
225c95025b
Hotfix double entity removal making entity scheduler retire call
The assumption that the setRemoved method will never be called more than once is flawed, considering even vanilla code seems to indicate it might happen. Especially with plugins, throwing an exception is not something reasonably maintainable across all the places it *could* happen.
If it is called a second time after already having been removed due to changing dimensions, that's definitely bad, so no extra check for that
Fixes #9420
2023-06-29 17:41:32 +02:00
Jake Potrebic
437e8da700
Improve command function perm level checks (#9411) 2023-06-28 23:18:28 -07:00
Jake Potrebic
2c9c5e4662
Fix replenishable container entities save/load existing contents (#9417) 2023-06-28 11:06:47 -07:00
Pedro
82cd69fcf4
[ci skip] Update Repo style and change project url in README (#9407) 2023-06-28 10:23:05 +02:00
Jake Potrebic
e4b40ddc22
Fix entity selectors while spectating (#9402) 2023-06-27 14:46:27 -07:00
Jake Potrebic
8582999344
Deprecate duplicate chat completion methods (#9401) 2023-06-27 10:18:59 +02:00
Lulu13022002
cf0f013f53
Avoid duplicate death event call for armorstands (#9223)
* Avoid duplicate death event call for armorstands

* restore vanilla behavior (emit the game event etc...)
2023-06-26 21:22:49 -07:00
Redned
7103f813bc
Only tick item frames if players can see it (#9377)
In the event that an item frame cannot be seen by any players, ticking the item frame every tick is unnecessary. This can be a very hot section of the entity tracker when lots of item frames are present on a server, so this reduces the logic which speeds it up.
2023-06-27 00:26:29 +01:00
Bit
3f6c4b07ac
Add event for player editing sign (#9300)
Addresses https://github.com/PaperMC/Paper/issues/9293
2023-06-26 23:35:32 +01:00
Nassim Jahnke
990be1691b
Iterate over entity array copy for entity scheduler 2023-06-26 18:41:08 +02:00
powercas_gamer
e8bec64217
Fix ugly java logger format for paper plugin dependency loader (#9395) 2023-06-25 09:57:45 +02:00
Owen
b34d4ecd2e
Fix cycle on paper plugin toString (#9392) 2023-06-24 22:37:38 +01:00
Owen
aea9cdd37d
Fix interact event call override (#9387) 2023-06-23 11:03:43 -05:00
Molean
206dd3af05
Fix incorrect phantom spawning entity (#9385) 2023-06-23 12:50:29 +02:00