Commit graph

33 commits

Author SHA1 Message Date
Jason Penilla
062733b903 Updated Upstream (CraftBukkit/Spigot)
Doesn't compile yet.

CraftBukkit Changes:
90d6905b Repackage NMS
69cf961d Repackage patches

Spigot Changes:
79d53c28 Repackage NMS
2021-03-16 00:19:45 -07:00
Spottedleaf
fbbf45ec42 more progress 2020-06-25 04:00:35 -07:00
Aikar
1127deb87d Rebuild all patches using the new rebuild pattern 2020-05-06 05:48:49 -04:00
Aikar
a25f99d254 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches
a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType()

CraftBukkit Changes:
bbe3d58e SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException
3075579f Add FaceAttachable interface to handle Grindstone facing in common with Switches
95bd4238 SPIGOT-5647: ZombieVillager entity should have getVillagerType()
4d975ac3 SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
2020-04-02 17:07:06 -04:00
Spottedleaf
d6efbad797 Ensure portal search radius is used when teleporting players (#2877)
Also add the create search radius mojang recently introduced
to config
2020-01-18 09:28:32 -08:00
Zach Brown
2dc2fcce09 More progress 2019-12-10 20:43:21 -06:00
Zach Brown
1c87d2c4b4 Rename baby zombie movement config option
This option does not set the absolute speed of the entity as the name
implies. It sets a modifier. The default (vanilla) value of `0.5` sets
the baby zombie to move at 50% faster than the base speed.

A negative value like `-0.4` would set them to move at 40% slower.

There should be no functional changes as a result of this change, it's
just clarifying the config name.
2019-10-26 17:55:58 -05:00
Shane Freeder
61c0f2d99e Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance
989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events
f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving
2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block

Spigot Changes:
9a643a6a Remove DataWatcher Locking
2019-07-16 23:09:32 +01:00
Jonathan Frederick
0827bcd007 Remove unused fire-physics-event-for-redstone config option (#2277) 2019-07-03 13:44:07 -07:00
Spottedleaf
4d6f73449f Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
17543ecf SPIGOT-5035: Error Using Virtual Merchant GUI
0fc6922b SPIGOT-5028: Villager#setVillagerExperience() doesn't work
bdbdbe44 SPIGOT-5024: Fox error - Unknown target reason
2019-06-06 08:36:57 -07:00
Spottedleaf
f7dfbc078c More 1.14 updates (#1995) 2019-04-26 20:05:36 -07:00
Shane Freeder
a84170f6a0 Initial work on 1.14 pre-5 2019-04-23 05:47:07 +01:00
Zach Brown
b5e7b51be6 Default nether void damage to off and allow that 2019-04-05 01:27:37 -04:00
Zach Brown
2e6720ba2b Allow configurable nether void height damage
Fixes GH-1804
2019-04-05 00:52:02 -04:00
Shane Freeder
7e331bdc72 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Developers!: You will need to clean up your work/Minecraft/1.13.2 folder
for this

Also, restore a patch that was dropped in the last upstream

Bukkit Changes:
279eeab3 Fix command description not being set
96e2bb18 Remove debug print from SyntheticEventTest

CraftBukkit Changes:
d3ed1516 Fix dangerously threaded beacons
217a293d Don't relocate joptsimple to allow --help to work.
1be05a21 Prepare for imminent Java 12 release
a49270b2 Mappings Update
5259d80c SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports

Spigot Changes:
e6eb36f2 Rebuild patches
2019-03-20 01:46:00 +00:00
Shane Freeder
08b01ae4df Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Warning: this commit contains more mapping changes from upstream, As always, ensure that you
have working backups and test this build before deployment; Developers working on paper will,
yet again, need to delete their work/Minecraft/1.13.2 folder

Bukkit Changes:
7fca5fd4 SPIGOT-4558: Preserve user order in the face of copied defaults in configurations
15c9b1eb Ignore spurious slot IDs sent by client, e.g. in enchanting tables
5d2a10c5 SPIGOT-3747: Add API for force loaded chunks
d6dd2bb3 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent
771db4aa SPIGOT-794: Call EntityPlaceEvent for Minecart placement
55462509 Add InventoryView#getSlotType
2f3ce5b6 Remove EntityTransformEvent and CustomItemTagContainer from draft API
f04ad7b6 Make ProjectileLaunchEvent extend EntitySpawnEvent
ccb85808 Define EntitySpawnEvent
b8cc3ebe Add PlayerItemDamageEvent
184a495d Ease ClassLoader Deadlocks Where Possible
11ac4728 Expand Boolean Prompt Values in Conversation API
aae62d51 Added getAllSessionData() to the Conversation API.
9290ff91 Add InventoryView#getInventory API
995e530f Add API to get / set base arrow damage

CraftBukkit Changes:
c4a67eed SPIGOT-4556: Fix plugins closing inventory during drop events
5be2ddcb Replace version constants with methods to prevent compiler inlining
a5b9c7b3 Use API method to create offset command completions
2bc7d1df SPIGOT-3747: Add API for force loaded chunks
a408f375 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent
b54b9409 SPIGOT-2864: Make Arrow / Item setTicksLived behave like FallingBlock
79ded7a8 SPIGOT-1811: Death message not shown on respawn screen
b4a4f15d SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory
0afed592 SPIGOT-794: Call EntityPlaceEvent for Minecart placement
2b2d084a Add InventoryView#getSlotType
01a9959a Do not use deprecated ItemSpawnEvent constructor
9642498d SPIGOT-4547: Call EntitySpawnEvent as general spawn fallback event
963f4a5f Add PlayerItemDamageEvent
63db0445 Add API to get / set base arrow damage
531c25d7 Add CraftMagicNumbers.MAPPINGS_VERSION for use by NMS plugins
d05c8b14 Mappings Update
bd36e200 SPIGOT-4551: Ignore invalid attribute modifier slots

Spigot Changes:
518206a1 Remove redundant trove depend
1959ad21 MC-11211,SPIGOT-4552: Fix placing double slabs at y = 255
29ab5e43 SPIGOT-3661: Allow arguments in restart-script
7cc46316 SPIGOT-852: Growth modifiers for beetroots, potatoes, carrots
82e117e1 Squelch "fatal: Resolve operation not in progress" message
0a1a68e7 Mappings Update & Patch Rebuild
2019-01-01 03:15:55 +00:00
Shane Freeder
21ae8ff67e Updated Upstream (Bukkit/CraftBukkit/Spigot)
Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b850a822 SPIGOT-4526: Add conversion time API for Zombie & subclasses

CraftBukkit Changes:
38cf676e SPIGOT-4534: CreatureSpawnEvent not being called for CHUNK_GEN
b446cb5d SPIGOT-4527: Fix sponges with waterlogged blocks
6ec8ea5c SPIGOT-4526: Add conversion time API for Zombie & subclasses
c64fe508 Mappings Update
a3c2ec03 Fix missing ServerListPingEvent call for legacy pings

Spigot Changes:
1dc156ce Rebuild patches
140f654d Mappings Update
2018-12-17 05:18:06 +00:00
Majo
c1f4c7d73d Modified Configurable Chunk Inhabited Timer Patch
Replaces the "use-chunk-inhabited-timer" config option with the options
"use-fixed-chunk-inhabited-time" and "fixed-chunk-inhabited-time".

When using "use-fixed-chunk-inhabited-time=false" everything will be the
same like it was with "use-chunk-inhabited-timer=true".

When using "use-fixed-chunk-inhabited-time=true" and
"fixed-chunk-inhabited-time=0" everything will be the same like it was
with "use-chunk-inhabited-timer=false".

Instead of just using 0 when all chunks should be treated equally this
allows to fine-tune vanilla gameplay.
2018-12-12 19:40:29 -05:00
Aikar
265ac2bbb1 Re-enable light queue toggle, optimize neighbor checks, add max queue time
light queue is actually buggy, so re-enabling the config.

however, if anyone is ok with the buggy behavior, made the max time lost due to
light queue configurable.

We want to get to making the ligth queue default if we can make it work perfectly.

also applying neighbor optimizations to use the faster method for light checks.
2018-09-26 00:57:59 -04:00
BillyGalbreath
35d16a01a9 Add creative-arrow-despawn-rate (#1411)
* Add creative-arrow-despawn-rate
2018-09-22 21:48:30 -05:00
Aikar
e82ef9ec05 Switch to using ForgeFlower for Paper Only mc-dev imports
ForgeFlower is better than Spigots FernFlower at decompiling the source.

However, in order to maintain the CraftBukkit patches, we must keep
using spigots for the primary.

However, for any file that we import on top of Spigots imported files
there is nothing stopping us from using better decompiled files.

So these changes will use ForgeFlower to maintain a better set of
decomped files, so anything we add on top of Paper can start off
in a better spot.
2018-08-31 18:56:57 -04:00
Aikar
05dfa62d32 Paper 1.13.1 Update
Updated Upstream (Bukkit/CraftBukkit/Spigot)

Bukkit Changes:
2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields
e0fc6572 SPIGOT-4309: Add "forced" display of particles
efeeab2f Add index to README.md for easier navigation
f502bc6f Update to Minecraft 1.13.1

CraftBukkit Changes:
d0bb0a1d Fix some tests randomly failing
997d378d Fix client stall in specific teleportation scenarios
b3dc2366 SPIGOT-4307: Fix hacky API for banners on shields
2a271162 SPIGOT-4301: Fix more invalid enchants
5d0d83bb SPIGOT-4309: Add "forced" display of particles
a6772578 Add additional tests for CraftBlockData
ce1af0c3 Update to Minecraft 1.13.1

Spigot Changes:
2440e189 Rebuild patches
4ecffced Update to Minecraft 1.13.1
2018-08-26 14:11:49 -04:00
Automated
6249addbaa [Auto] Update Upstream
Upstream has released updates that appear to apply compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing.

Bukkit Changes:
d2834556 SPIGOT-4219: Event for PigZombies angering.

CraftBukkit Changes:
a9c796f1 SPIGOT-4184: Fix furnaces not matching Vanilla smelt or animations
195f071e SPIGOT-4219: Event for PigZombies angering.
5e3082c7 SPIGOT-4230: Improve legacy block types
2018-08-05 19:46:43 -04:00
Aikar
af3bd62f9e Merge pull request #1248
1cff9820 PlayerElytraBoostEvent (BillyGalbreath)

* pull/1248/head:
  PlayerElytraBoostEvent

Also merged paper config into parent
2018-07-23 20:24:44 -04:00
Shane Freeder
93a7205ba8 NOT FINISHED!!! More progress on 1.13-pre7
This work is unfinished, keep your paws off this branch!
2018-07-16 16:34:55 +01:00
Nikita Rudy
9105e06867 Added options to disable additional ore generation in Mesa and Extreme Hills (#1006) 2018-02-13 03:44:50 +03:00
Zach Brown
c93e1ee068 Update upstream B/CB/S 2018-01-10 23:31:19 -06:00
Zach Brown
1c208bf05b Update upstream CB/S 2017-06-18 20:36:55 -05:00
Zach Brown
de6a101264 Update upstream B/CB/S
Adds /paper command for reloading the paper config.
Closes GH-639

Per-world config logging has been removed in favor of all or nothing
logging for all paper settings. I don't believe it was used enough to
warrant maintaining. If this is not the case it should be possible to
re-add it.
2017-03-24 22:18:58 -05:00
Aikar
a9ec7b3a75 Fix skeleton horse spawn chance ignoring difficulty modifier if custom set
Also reduce diff
2016-05-30 12:50:57 -04:00
Aikar
cac7bbc139 Remove unneeded mob spawn cap patch - Fixes #235
I misread the code and thought the code kept looping until the mob spawn cap was hit.

Upon furthur review, this is not true, so this patch doesn't do anything sane.
2016-05-27 21:35:28 -04:00
Aikar
4bead5b898 bump the default maxMobSpawns default to 250, and add support for unlimited
Use -1 to represent vanilla/unlimited.
Updated PaperWorldConfig to also update the individual worlds limit if it was set
to the new default value.

Should hopefully help #235
2016-05-16 22:07:12 -04:00
Riley Park
f7f0155c11 Add ability to disable, and to set min/max next tick delay, of frosted_ice. Resolves #172 2016-04-21 23:54:34 -07:00