This fixes a bug with obfuscation helpers for attack cooldown
But every other change should stay the same.
Cleaning up a lot of helpers that pointed to already unobfuscated items.
Also adds final to many of the obfhelpers to assist with inlining.
This is pretty much a patch maintenance
Fixed a few bugs, and made numerous improvements.
Fixed issue where a sync chunk load could have its ticket removed and the
priority ticket could expire...
Still not perfect there but better than before.
Also fixed few other misc issues such as watchdog cpu usage, chunk queue update
had risk of double enqueue due to it no longer being a set.
Added much more information about chunk state to watchdog prints.
I see some more room for improvement even, but this is much better than before.
Fixes#3407Fixes#3411Fixes#3395Fixes#3389
This also cleans up the implementation of Async Chunks to get rid of most
Consumer callbacks and instead return futures.
This lets us propogate errors correctly up the future chain
(barring one isn't lost even deeper in the chain...)
So exceptions can now bubble to plugins using getChunkAtAsync
This lets you run /paper fixlight <chunkRadius> (max 5) to automatically
fix all light data in the chunks.
Permission node is same "bukkit.command.paper"