md_5
1fe19a83f9
SPIGOT-1129: Fix spawning leash hitch without adjacent block
2016-06-30 13:21:22 +10:00
md_5
4c43856621
SPIGOT-1599: Allow teleporting disconnected players
2016-06-30 13:01:37 +10:00
md_5
287ef78890
SPIGOT-2461: Call player tick specifically
2016-06-28 11:44:48 +10:00
md_5
00359a18fa
SPIGOT-2456: Don't wipe tiles if type is still the same
2016-06-27 11:25:49 +10:00
md_5
0ebb9c7afa
BUILDTOOLS-251: Make much of Bukkit locale independent
2016-06-26 19:32:05 +10:00
md_5
568e27fbd0
Fix air setting block updates
2016-06-26 12:31:24 +10:00
md_5
4c1e9342cb
SPIGOT-1039: Improve DoubleChest semantics
2016-06-25 21:21:55 +10:00
Pokechu22
f068c5e843
MC-100524: Fix log files getting overwritten
...
https://bugs.mojang.com/browse/MC-100524
Log files were previously overwritten when more than 7 were created on the same day. This is caused by Log4J's default behavior with DefaultRolloverStrategy, which defaults to a max of 7.
While a max of 1000 doesn't fully stop this problem from happening, for 1000 log files in a single day to be reached the server would have to restart faster than once every 1.5 minutes, which is unlikely to happen. So 1000 seems like a good limit. A higher max isn't used because when it gets higher, there are performance hits due to the way Log4J checks for the next file.
2016-06-25 20:44:50 +10:00
md_5
df75eebc2b
MC-80966 / SPIGOT-957: Send additional lighting data
2016-06-25 20:44:12 +10:00
md_5
ecf4b4238a
SPIGOT-924: Compute attributes one last time after quitting
2016-06-25 20:38:13 +10:00
md_5
341da0730b
SPIGOT-611: Improve setBlock for tile->tile transitions
2016-06-25 20:16:48 +10:00
md_5
5047354766
Bump MC version
2016-06-25 14:50:20 +10:00
md_5
75f99ec7c5
Update to Minecraft 1.10.2
2016-06-25 11:54:17 +10:00
Aikar
1953f52da1
SPIGOT-2439: Consistently fire Chunk(Load|Unload)Event
...
Clean up implementation and firing of both of these events by routing
both unload and load behaviors to consistent method calls.
This fixes issues where a few places would not call Load or Unload events
when it should have.
Additionally, reduces diff by moving the neighbor marking code into these
consistent points.
Additional benefits of the change include improving the neighbor marking
methods to use getChunkIfLoaded instead of getLoadedChunkAt in some places,
as the latter will cause chunks to be marked active and not unload.
Finally, this also updates CraftWorld.loadChunk to use the new methods, as the
previous logic did not properly handle the new unload queue.
2016-06-23 10:34:08 +10:00
Ryan Michela
9af379fc47
SPIGOT-1319: Add EntityBreedEvent
2016-06-19 20:14:09 +10:00
Jadon Fowler
63839165bc
Fix infinite loop when saving chunks
...
Running `/save-all flush` would start an infinite loop that prints:
ThreadedAnvilChunkStorage (world): All chunks are saved
2016-06-18 04:31:44 -07:00
Roy Curtis
9856d8a183
Improvements to BookMeta API
...
* Added hasGeneration()
* Fixed `applyHash()` (used by `CraftMetaItem.hashCode()`) not taking generation into account
* Fixed `equalsCommon()` (used by `CraftMetaItem.equals()`) not taking generation into account
2016-06-16 10:50:15 +10:00
md_5
02f4218da5
SPIGOT-2414: Repeated disconnects
2016-06-15 13:45:11 +10:00
md_5
71cd505d45
SPIGOT-2405: Better event for combust due to fire
2016-06-15 13:31:35 +10:00
md_5
fb568fdc70
SPIGOT-2408: setTicksLived does not properly affect FallingSand
2016-06-13 18:16:15 +10:00
md_5
7f1a32252b
SPIGOT-2385: RegionFileCache synchronization issues
2016-06-12 19:28:27 +10:00
md_5
7964365c84
SPIGOT-2398: Armor stands still need to be treated special for gravity
2016-06-12 16:32:51 +10:00
md_5
ac58f3840e
SPIGOT-2348: EntityTeleportEvent cancellation
2016-06-12 12:51:53 +10:00
md_5
1f507256e7
SPIGOT-2322: Chunks generating with missing / corrupted data.
2016-06-12 12:28:08 +10:00
md_5
f642d4bcc3
SPIGOT-2397: More calls to VehicleEntityCollisionEvent
2016-06-12 10:45:03 +10:00
minoneer
e2ff10bdcd
SPIGOT-1124: Changed To-Location on Teleport event ignored
2016-06-12 10:33:08 +10:00
md_5
0bc2724e51
SPIGOT-2376: Way to distinguish Zombie professions.
2016-06-12 10:28:09 +10:00
md_5
46233ffa8f
Add Player.stopSound
2016-06-12 10:28:09 +10:00
md_5
6cbdec1f15
SPIGOT-2381: Use custom spawnreason for dropItem
2016-06-12 10:26:48 +10:00
md_5
1c2593826c
SPIGOT-2389: Zombie.setVillager inverted
2016-06-12 10:14:25 +10:00
md_5
fa83b1b80c
SPIGOT-2388: Damage must be nulled out in some circumstances
2016-06-12 10:13:51 +10:00
md_5
d5ecbd0e93
SPIGOT-2387: Magma does not provide a block for EntityDamageEvent.
2016-06-11 16:11:51 +10:00
md_5
3ae3ea08f2
SPIGOT-1550, SPIGOT-2306: Custom payload / book + event fixes
2016-06-11 12:21:04 +10:00
md_5
6d3efa0634
SPIGOT-2380: Hitting in the air will always load the chunk at 0,0
2016-06-11 09:25:31 +10:00
Tom E
10c10b3124
SPIGOT-2366: Fix a missed diff PortalTravelAgent.patch
2016-06-09 21:25:21 +10:00
md_5
5fc80916f5
SPIGOT-2369: Tab completing non existant command
2016-06-09 20:47:39 +10:00
md_5
5a55e13868
SPIGOT-2365: Missed hanging diff
2016-06-09 20:42:49 +10:00
md_5
b2f31b74d0
SPIGOT-2364: Fix hanging placing.
2016-06-09 14:27:59 +10:00
md_5
885f4dce9e
Restore some Vanilla behaviour to fix magma blocks
2016-06-09 12:50:21 +10:00
md_5
9b4ad2a45f
Add DamageCause.HOT_FLOOR
2016-06-09 12:45:07 +10:00
md_5
8b94601269
Better map Zombie/Villager professions.
2016-06-09 12:20:30 +10:00
md_5
a8a4bedd2a
Update to Minecraft 1.10
2016-06-09 11:43:49 +10:00
md_5
0cd0397a82
SPIGOT-249: Set skull owner by UUID
2016-06-03 20:41:49 +10:00
md_5
a28041daa7
SPIGOT-1292: BlockState based FlowerPot API.
2016-06-03 20:41:43 +10:00
Roy Curtis
cee5bbf00c
SPIGOT-783: API for book generation data.
2016-06-03 20:41:28 +10:00
Sansko1337
dd0e968c6a
SPIGOT-713: APIs to manipulate Entity's silent status.
2016-06-03 20:30:48 +10:00
md_5
5ff377a9b2
SPIGOT-2336: Zombie.setVillager(Z)V
2016-05-31 20:55:17 +10:00
md_5
5ae53e0d5c
SPIGOT-2335: EntityCreeper.setPowered
2016-05-31 20:53:37 +10:00
md_5
71e5248c8b
SPIGOT-636: Decouple EntityCombustByEntity from damageEntity
2016-05-28 22:10:59 +10:00
md_5
106ced01e0
Implement PlayerChangedMainHandEvent
2016-05-27 18:53:36 +10:00