Commit graph

183 commits

Author SHA1 Message Date
Spottedleaf
7d10cdea03
Merge tuinity (#6413)
This PR contains all of Tuinity's patches. Very notable ones are:

- Highly optimised collisions
- Optimised entity lookups by bounding box (Mojang made regressions in 1.17, this brings it back to 1.16)
- Starlight https://github.com/PaperMC/Starlight
- Rewritten dataconverter system https://github.com/PaperMC/DataConverter
- Random block ticking optimisation (wrongly dropped from Paper 1.17)
- Chunk ticking optimisations
- Anything else I've forgotten in the 60 or so patches

If you are a previous Tuinity user, your config will not migrate. You must do it yourself. The config options have simply been moved into paper.yml, so it will be an easy migration. However, please note that the chunk loading options in tuinity.yml are NOT compatible with the options in paper.yml. 

* Port tuinity, initial patchset

* Update gradle to 7.2

jmp said it fixes rebuildpatches not working for me. it fucking better

* Completely clean apply

* Remove tuinity config, add per player api patch

* Remove paper reobf mappings patch

* Properly update gradlew

* Force clean rebuild

* Mark fixups

Comments and ATs still need to be done

* grep -r "Tuinity"

* Fixup

* Ensure gameprofile lastaccess is written only under the state lock

* update URL for dataconverter

* Only clean rebuild tuinity patches

might fix merge conflicts

* Use UTF-8 for gradlew

* Clean rb patches again

* Convert block ids used as item ids

Neither the converters of pre 1.13 nor DFU handled these cases,
as by the time they were written the game at the time didn't
consider these ids valid - they would be air. Because of this,
some worlds have logspam since only DataConverter (not DFU or
legacy converters) will warn when an invalid id has been
seen.

While quite a few do need to now be considered as air, quite a lot
do not. So it makes sense to add conversion for these items, instead
of simply suppressing or ignoring the logs. I've now added id -> string conversion
for all block ids that could be used as items that existed in the game
before 1.7.10 (I have no interest in tracking down the
exact version block ids stopped working) that were on
https://minecraft-ids.grahamedgecombe.com/

Items that did not directly convert to new items will
be instead converted to air: stems, wheat crops, piston head,
tripwire wire block

* Fix LightPopulated parsing in V1466

The DFU code was checking if the number existed, not if it
didn't exist. I misread the original code.

* Always parse protochunk light sources unless it is marked as non-lit

Chunks not marked as lit will always go through the light engine,
so they should always have their block sources parsed.

* Update custom names to JSON for players

Missed this fix from CB, as it was inside
the DataFixers class.

I decided to double check all of the CB changes again:

DataFixers.java was the only area I missed, as I had inspected all
datafixer diffs and implemented them all into DataConverter. I also
checked Bootstrap.java again, and re-evaluated their changes. I had
previously done this, but determined that they were all bad.

The changes to make standing_sign block map to oak_sign block in
V1450 is bad, because that's not the item id V1450 accepts. Only
in 1.14 did oak_sign even exist, and as expected there is a converter
to rename all existing sign items/blocks.

The fix to register the portal block under id 1440 is useless, as
the flattenning logic will default to the lowest registered id - which
is the exact blockstate that CB registers into 1440. So it just
doesn't do anything.

The extra item ids in the id -> string converter are already added,
but I found this from EMC originally.

The change for the spawn egg id 23 -> Arrow is just wrong,
that id DOES correspond to TippedArrow, NOT Arrow. As
expected, the spawn egg already has a dedicated mapping for
Arrow, which is id 10 - which was Arrow's entity id.

I also ported a fix for the cooked_fished id update. This doesn't
really matter since there is already a dataconverter to fix this,
but the game didn't accept cooked_fished at the time. So I see
no harm.

* Review all converters and walkers

- Refactor V99 to have helper methods for defining entity/tile
  entity types
- Automatically namespace all ids that should be namespaced.
  While vanilla never saved non-namespaced data for things that
  are namespaced, plugins/users might have.
- Synchronised the identity ensure map in HelperBlockFlatteningV1450
- Code style consistency
- Add missing log warning in V102 for ITEM_NAME type conversion
- Use getBoolean instead of getByte
- Use ConverterAbstractEntityRename for V143 TippedArrow -> Arrow
  rename, as it will affect ENTITY_NAME type
- Always set isVillager to false in V502 for Zombie
- Register V808's converter under subversion 1 like DFU
- Register a breakpoint for V1.17.1. In the future, all final
  versions of major releases will have a breakpoint so that
  the work required to determine if a converter needs a breakpoint
  is minimal
- Validate that a dataconverter is only registered for a version
  that is registered
- ConverterFlattenTileEntity is actually ConverterFlattenEntity
  It even registered the converters under TILE_ENTITY, instead of
  ENTITY.
- Fix id comparison in V1492 STRUCTURE_FEATURE renamer
- Use ConverterAbstractStatsRename for V1510 stats renamer
  At the time I had written that class, the abstract renamer didn't
  exist.
- Ensure OwnerUUID is at least set to empty string in
  V1904 if the ocelot is converted to a cat (this is
  likely so that it retains a collar)
- Use generic read/write for Records in V1946
  Records is actually a list, not a map. So reading map was
  invalid.

* Always set light to zero when propagating decrease

This fixes an almost infinite loop where light values
would be spam queued on a very small subset on blocks.

This also likely fixes the memory issues people were
seeing.

* re-organize patches

* Apply and fix conflicts

* Revert some patches

getChunkAt retains chunks so that plugins don't spam loads
revert mc-4 fix will remain unless issues pop up

* Shuffle iterated chunks if per player is not enabled

Can help with some mob spawning stacking up at locations

* Make per player default, migrate all configs

* Adjust comments in fixups

* Rework config for player chunk loader

Old config is not compatible. Move all configs to be
under `settings` in paper.yml

The player chunk loader has been modified to
less aggressively load chunks, but to send
chunks at higher rates compared to tuinity. There are
new config entries to tune this behavior.

* Add back old constructor to CompressionEncoder/Decoder (fixes
 Tuinity #358)

* Raise chunk loading default limits

* Reduce worldgen thread workers for lower core count cpus

* Raise limits for chunk loading config

Also place it under `chunk-loading`

* Disable max chunk send rate by default

* Fix conflicts and rebuild patches

* Drop default send rate again

Appears to be still causing problems for no known reason

* Raise chunk send limits to 100 per player

While a low limit fixes ping issues for some people, most people
do not suffer from this issue and thus should not suffer from
an extremely slow load-in rate.

* Rebase part 1

Autosquash the fixups

* Move not implemented up

* Fixup mc-dev fixes

Missed this one

* Rebase per player viewdistance api into the original api patch

* Remove old light engine patch part 1

The prioritisation must be kept from it, so that part
has been rebased into the priority patch.
Part 2 will deal with rebasing all of the patches _after_

* Rebase remaining patches for old light patch removal

* Remove other mid tick patch

* Remove Optimize-PlayerChunkMap-memory-use-for-visibleChunks.patch

Replaced by `Do not copy visible chunks`

* Revert AT for Vec3i setX/Y/Z

The class is immutable. set should not be exposed

* Remove old IntegerUtil class

* Replace old CraftChunk#getEntities patch

* Remove import for SWMRNibbleArray in ChunkAccess

* Finished merge checklist

* Remove ensureTickThread impl in urgency patch

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-08-31 04:02:11 -07:00
HexedHero
f99119eb81
Add MaterialTags for raw ores and raw ore blocks (#6516) 2021-08-30 14:55:11 +00:00
Jason
4597516406
Undeprecate Enchantment#isCursed (#6524) 2021-08-30 16:49:28 +02:00
Maddy Miller
ba1773373c
Fix poor action helpers API name (#6518) 2021-08-29 17:20:14 +10:00
Maddy Miller
785bee00eb
Add helpers for left/right hand to Action (#6517)
* Add helpers for left/right hand to Action

* Diff starts here technically
2021-08-29 16:29:36 +10:00
Nassim Jahnke
be269d1cf0
Move ProtoWorld methods to LimitedRegion (#6486) 2021-08-28 13:43:26 +00:00
Nassim Jahnke
2d78bb5776
Updated Upstream (Bukkit/CraftBukkit) (#6513)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
ea7b3a0d #654: Clarify conditions where a bed can explode

CraftBukkit Changes:
e167f280 SPIGOT-6726: NPE when calling getBossBar() on plugin spawned EnderDragon
2021-08-28 14:45:14 +02:00
Owen1212055
159112ef41
Add Missing Entity API: Cat (#5744) 2021-08-27 18:16:41 +00:00
Jake Potrebic
08f746f5f0
Remove unneeded @ throws from team javadocs (#6491) 2021-08-26 12:56:31 -07:00
Nassim Jahnke
789bc79280
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6457)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c9a46ebf #653: Add World#spawn with randomizeData parameter
e49c2e3a Damageable should extend ItemMeta
01ff04f4 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
ca5b4b1a SPIGOT-6697: Deprecate generateTree with BlockChangeDelegate as it does not handle tiles

CraftBukkit Changes:
7c8bbcbe SPIGOT-6716: Preserve the order of stored enchantments of enchanted books.
18027d02 #914: Add World#spawn with randomizeData parameter
3cad0316 SPIGOT-6714: Don't fire PlayerBucketEvent when empty
8c6d60cf Fix server crash with BlockPopulator when entities are at a negative chunk border
4f6bcc84 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
78d5b35b SPIGOT-6697: Restore generateTree with BlockChangeDelegate behaviour
15792f0d Rebuild patch
c949675e SPIGOT-6713: Cancelling EntityTransformEvent Causes Deceased Slimes To Not Despawn
a955f15c Fix issues with new ChunkGenerator API
a0a37f41 SPIGOT-6630: Replacing an enchantment on an item creates a conflict error

Spigot Changes:
b166a49b Rebuild patches
3c1fc60a SPIGOT-6693: Composters only take in one item at custom hopper speeds
2021-08-25 09:59:26 +02:00
Jake Potrebic
61a09c5102
Add BlockBreakBlockEvent (#4989) 2021-08-25 01:42:23 +00:00
Jason
ba80255df9
Add GLOW_SQUID and AXOLOTL to WATER_BASED Tag (#6481) 2021-08-24 15:52:10 -07:00
Jake Potrebic
b37fbbca3d
Add API to change EnderEye target without other nonsense (#6460) 2021-08-22 15:19:42 +00:00
Jake Potrebic
cf037fbd3e
Better docs for PlayerGameModeChangeEvent (#6461) 2021-08-22 15:10:33 +00:00
Jake Potrebic
18d1602724
Add API to send game events (#6444) 2021-08-21 14:26:42 +00:00
HexedHero
aae9a2351b
Add note about EntityMoveEvent not firing for players (#6406) 2021-08-21 13:53:01 +00:00
Jake Potrebic
c2f47a76ae
Implement Translatable in appropriate places (#6248) 2021-08-13 21:11:12 -07:00
Jake Potrebic
ce43ce8265
Make EntityUnleashEvent cancellable (#4993) 2021-08-13 11:15:43 -07:00
Jake Potrebic
e942509e73
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6379)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-08-13 10:08:34 -07:00
Jake Potrebic
8c2adf8e9e
Add warning to getOfflinePlayers (#6365) 2021-08-12 22:38:25 +00:00
Shane Freeder
fdef125b19
Expose EntityType#getTranslationKey 2021-08-11 06:12:57 +00:00
Mariell Hoversholm
37df95b189 refactor: do not import List; use FQN
Signed-off-by: Mariell Hoversholm <proximyst@proximyst.com>
2021-08-11 07:01:11 +02:00
Mariell Hoversholm
415f7ca165 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e0598aa2 SPIGOT-6692: Add sendSignChange overload with a hasGlowingText parameter

CraftBukkit Changes:
2cdc6b1e4 SPIGOT-6692: Add sendSignChange overload with a hasGlowingText parameter
2021-08-11 07:01:11 +02:00
Jake Potrebic
80650e8936
Added EntityItemDamageEvent (#4928) 2021-08-10 05:04:44 +00:00
Kacper Płażewski
9b4a46f704
[ci skip] add vs code files to .gitignore (#5663) 2021-08-07 00:27:45 +00:00
Jake Potrebic
23e3a0ccb6
Add PlayerSetSpawnEvent (#5690) 2021-08-06 20:37:38 +00:00
thamid-gamer
9a125eecb8
Fix Incorrectly Typed Goals (#6200) 2021-08-06 17:05:53 +00:00
Mariell Hoversholm
020f18aaa6
fix: promote slf4j-api to api scope (#6343)
Signed-off-by: Mariell Hoversholm <proximyst@proximyst.com>
2021-08-06 18:01:18 +02:00
Shane Freeder
f521a18a17
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
75a0ee4f SPIGOT-6691: Material.LAVA_CAULDRON is not Levelled

CraftBukkit Changes:
e1c96e50 SPIGOT-6682: Blocking with shield not reset after die
97f629b6 SPIGOT-6220: Structures in the world with custom generator not work
85379258 Increase outdated build delay
f7f8dce4 SPIGOT-6552: Some inventory types reset cursor on switch
2021-08-04 16:26:56 +01:00
Hannes Greule
0e978ea45e
Rewrite LogEvents to contain information about the source jar of stacktrace elements (#6142) 2021-08-02 10:32:53 +02:00
Underscore11
a44f486694
Allow plugins to use Log4J to log (#6288) 2021-08-02 09:57:31 +02:00
ChristopheG
112b6a508a
Add force getter to ParticleBuilder (#6300) 2021-08-02 09:51:55 +02:00
Finn Künstner
e4ecf6ce87
[ci skip] Fix various compile warnings (#6264) 2021-07-29 23:04:26 +00:00
Owen1212055
a67959e131
Add bee stinger API (#5962) 2021-07-29 00:36:53 +00:00
Gergely Sarkozi
7480b94720
fix empty array elements in command args (#5778) 2021-07-28 18:37:32 +00:00
Max Lee
2f1f1b7f0c
Add config option to specify timings url (#6256) 2021-07-25 07:10:30 +00:00
Jake Potrebic
170382fe35
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6245)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e7b0f8d6 #642: Add Crafting methods to API
9e58831e SPIGOT-6641: Use varargs in sendMessage
e409fe49 SPIGOT-6545: Unable to set Guardian target via API while awareness is disabled
6997c726 SPIGOT-6661: Fix missing radius from GenericGameEvent
02d03f35 SPIGOT-6369: Add ItemStack to HangingPlaceEvent

CraftBukkit Changes:
0abf420c SPIGOT-6665: Shearing a Snowman does not drop a carved pumpkin
e8e3cbcc #893: Add Crafting methods to API
879acfee Fix missing varargs from previous commit
6572b9c3 SPIGOT-6641: Use varargs in sendMessage
9e06bb2a SPIGOT-6663: Chicken Jockeys chickens don't despawn
699f2d36 SPIGOT-6545: Unable to set Guardian target via API while awareness is disabled
8ffa54ba SPIGOT-6369: Add ItemStack to HangingPlaceEvent
c851639c SPIGOT-6645: Call EntityChangeBlockEvent before PlayerHarvestBlockEvent
8d244b0b SPIGOT-3725, SPIGOT-6638, MC-136917: Properly clear tile entities before replacing

Spigot Changes:
18c71bf4 Rebuild patches
2021-07-22 18:11:56 +00:00
Kyle Wood
f25facb302
Update email & name (DenWav)
Also I think I prefer my few tiny patches to be GPL.
2021-07-19 21:07:53 -05:00
Nassim Jahnke
c75a8378a2
Don't expose ASM in API (#6229)
ASM was not meant to exposed to API consumers in the first place, and for the duration of time it has been exposed, it has also been relocated.

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-07-19 22:58:48 +00:00
Jason
bc127ea819
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6222)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
eec4aab0 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent
205213c6 SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron

CraftBukkit Changes:
b8c522d5 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent
f04a77dc SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron
d1dbcebc SPIGOT-6653: Canceling snow bucket placement removes snow from bucket
4f34a67b #891: Fix scheduler task ID overflow and duplication issues

Spigot Changes:
d03d7f12 BUILDTOOLS-604: Rebuild patches
2021-07-18 09:41:53 +02:00
Shane Freeder
b015abb952
Fix missing annotation 2021-07-13 19:15:18 +01:00
Shane Freeder
664eee6e13
Expand resource pack API 2021-07-12 20:42:17 +01:00
Jake Potrebic
70ea1b2e2b
Fix command signs (#6139) 2021-07-11 18:06:49 +00:00
Jake Potrebic
d770f71f41
Add PlayerArmSwingEvent (#5353) 2021-07-09 13:56:30 +00:00
Nassim Jahnke
351a2c38b5
Drop no longer needed patch (#6115) 2021-07-07 19:18:05 +02:00
dfsek
b5be382d00
Add methods to ProtoWorld for working with BlockStates (#5929) 2021-07-07 10:23:16 +00:00
Nassim Jahnke
56fd1a2f84
Update to Minecraft 1.17.1 (#6097) 2021-07-07 06:52:40 +00:00
chickeneer
6ea4da4a68
AbstractSkeleton should extend RangedEntity (#6087)
This includes Strays and matches the mojang RangedAttackMob
2021-07-06 03:48:08 +00:00
Jason
8827886501
Add back linking to Adventure Javadoc (#6088) 2021-07-05 20:25:23 -07:00
Jake Potrebic
8fe561162e
Fix Player#playerListName nullability annotation (#6089) 2021-07-06 03:22:11 +00:00
Shane Freeder
3aae7ef01a
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
214b9f14 SPIGOT-6605: Add method to access value of enforce-whitelist

CraftBukkit Changes:
b121d3b9 SPIGOT-6605: Add method to access value of enforce-whitelist
2021-06-29 01:31:35 +01:00
Kezz
ba7ffd06e9
Implement Sound.Source.Provider (#5935) 2021-06-28 15:07:19 +02:00
Prof-Bloodstone
d50cc01b08
Make gradle take build number from env vars and add git build info (#5890)
* Make gradle take build number from env vars

* Add git information to manifest and version command/log

* trim

* Fix tests by adding NotNull annotations

* rebase

* Apply suggestions from kashike

Co-authored-by: Riley Park <riley.park@meino.net>

* Not always show branch

* Why can't everything be NotNull by default?

* Rebase

Co-authored-by: Riley Park <riley.park@meino.net>
2021-06-23 17:19:44 +00:00
Owen1212055
aed4433aca
Add more fox API (#5743) 2021-06-22 07:44:02 +00:00
Riley Park
22280c5f55
Better checking for method return TYPE_USE annotations 2021-06-21 10:08:30 -07:00
Riley Park
15e4b30e9e
Allow use of TYPE_USE annotations 2021-06-21 09:57:15 -07:00
BillyGalbreath
1cc41d01ba
Permission message upgrades (#5932)
* Permission message upgrades

* Allow for blank lines after split

* the future is now :o
2021-06-21 07:07:21 -07:00
Pedro Arenas
1830de58bf
Fix EntityEquipment::setDropChance Javadoc (#5925) 2021-06-20 22:42:42 -07:00
Underscore11
321ddfea3c
fix: Blank ('') no-permission messages shouldn't send blank lines (#5892) 2021-06-21 01:50:36 +00:00
Nassim Jahnke
17f71ac87b
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#5904)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
70d24eb8 SPIGOT-6587: Update documentation/error of drop chance API

CraftBukkit Changes:
470050ad SPIGOT-6587: Update documentation/error of drop chance API
1c39efa3 Fix Inventory#getViewers on the player inventory not returning the player first time their inventory is opened
d161627d Fix PrepareItemCraftEvent#isRepair
aa1fae73 SPIGOT-6586: EntityChangeBlockEvent for falling block does not cancel properly
8a04072e SPIGOT-6583: Throwing eggs doesn't make sounds

Spigot Changes:
f773da84 Remove redundant patch
cd367234 Rebuild patches
2021-06-20 21:25:59 +02:00
Jason
4bf6a631e7
Rename package from io.papermc.paper.world.gen to io.papermc.paper.world.generation (#5894) 2021-06-20 05:02:27 +00:00
dfsek
c4c6e26c00
Worldgen Feature API (#5727) 2021-06-19 21:48:30 -07:00
Jake Potrebic
1882ec3c07
fix patch mis-order 2021-06-19 10:45:52 -07:00
Jason Penilla
3c5bfaddbe
Remove chat event APIs marked as deprecated for removal with 1.17 2021-06-18 15:47:40 -07:00
MiniDigger
ad7644ce82 downgrade snakeyaml to fix issues with comments
this was done by upstream, but got missed. Thanks @mrfloris for pointing this out.
2021-06-18 16:34:30 +02:00
Jake Potrebic
86abcdafe1
remove remaining POMs 2021-06-17 10:11:00 -07:00
KennyTV
c943a108a9
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2dbec584 SPIGOT-6570: Missing InventoryType: COMPOSTER
e9ce88b9 SPIGOT-6562: Add more specific sculk sensor event

CraftBukkit Changes:
9122f5a6 #869: Fix BossBar setColor and setStyle updates
96a15d7a Incrase outdated build delay
ded19075 SPIGOT-6570: Missing InventoryType: COMPOSTER
d7ef1e91 SPIGOT-6558: Attempt to improve SkullMeta
e7a63287 SPIGOT-6562: Add more specific sculk sensor event

Spigot Changes:
101ebb63 SPIGOT-6573: Berry Bushes deal damage when not moving
2021-06-17 14:50:16 +02:00
Jason Penilla
8236add8cb
Update author on my patches 2021-06-17 02:37:24 -07:00
Kyle Wood
52287ea614
Simplify Multi-Release plugin jar patch
We don't have to worry about running on Java <9 anymore.
2021-06-16 23:18:55 -05:00
Jason Penilla
a26d1aa427
Fix artifact ids 2021-06-16 17:27:10 -07:00
Jake Potrebic
7be3024c75
update to Adventure 4.8.1 2021-06-16 15:57:49 -07:00
Jake Potrebic
8e187cb187
remove optimise random tick patch for now 2021-06-16 13:12:05 -07:00
MiniDigger
ba2b40c603 mojang mapped vanilla goals 2021-06-16 01:24:22 +02:00
Jason Penilla
f267238e0e
reorder patches after merge 2021-06-14 22:49:09 -07:00
Omer Uddin
b26ba5bc8a
port some patches (#5837) 2021-06-14 22:44:37 -07:00
Jason Penilla
5a86fba668
final patches from remapped and unmapped
keep in mind many patches in the removed folder still need to be updated
2021-06-14 21:56:30 -07:00
Jason Penilla
f6636fca9e
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
ebb0e28d #631: Add Villager#shakeHead
751469c6 #629: Add LivingEntity#isClimbing

CraftBukkit Changes:
622cf611 SPIGOT-6555: Cannot access shield BlockStateMeta
8b2e78ec SPIGOT-6542: Fix counting players with fauxSleeping = true
f66c437a SPIGOT-6561: Add events for dripleaf tilting
6ed40004 SPIGOT-6560: Crash when falling stalactite hits player
72a2901b SPIGOT-6557: PlayerEditBookEvent#setNewBookMeta does not update meta
a07e783a #865: Implement Villager#shakeHead
3252ff18 #863: Add LivingEntity#isClimbing
77058c79 SPIGOT-6554: Worlds created with the bukkit ChunkGenerator cannot save
2021-06-14 21:02:21 -07:00
Jason Penilla
7271649af2
patches 2021-06-14 21:02:20 -07:00
Jake Potrebic
d3424f4a8a
tons of patches (#5835) 2021-06-14 22:59:31 -04:00
Jason Penilla
0c732e2ef5
Put pom in correct location for Paperclip install to maven local feature 2021-06-14 18:56:02 -07:00
Jake Potrebic
09ead8b043 more patches 2021-06-14 23:42:23 +02:00
Jake Potrebic
f777faa8c1 more patches & fixes to existing patches 2021-06-14 21:18:49 +02:00
Jake Potrebic
5dce4d9178 more patches 2021-06-14 21:18:49 +02:00
Jake Potrebic
8cf470d6b1 more patches 2021-06-14 19:02:40 +02:00
Aurora
21effd6c48
even moar workkkkk 2021-06-14 17:02:03 +02:00
Josh Roy
3721b1466f need to look at this later, fails rn 2021-06-14 06:47:04 -07:00
Josh Roy
cfb17666ff even MOAR progress 2021-06-14 06:45:16 -07:00
Aurora
8ca5a642ef
more work work work 2021-06-14 14:04:35 +02:00
Aurora
ba3ce754a9
more work uwu 2021-06-14 12:13:08 +02:00
Jake Potrebic
7fe98bd520
more patches (#5827)
* more patches

* even moar patches
2021-06-14 10:37:14 +02:00
Jason Penilla
3c02c90f3e
progress 2021-06-13 22:32:56 -07:00
Jason Penilla
f67dc7a35b
patches 2021-06-13 19:42:02 -07:00
Jason Penilla
6c30949610
Use correct jetbrains annotations 2021-06-13 18:48:31 -07:00
Jake Potrebic
2a46c72164
EVEN MOOOOOAAAAAAARRRRRRR patches :) (#5820) 2021-06-13 18:06:38 -07:00
MiniDigger
b75a22c4b1 not even checkstyle can help us now 2021-06-14 01:48:04 +02:00
Jake Potrebic
f55b6e04b1 MOAR PATCHES 2021-06-14 00:06:46 +02:00
Jake Potrebic
27a8d6da9a more patches 2021-06-13 21:31:39 +02:00
MiniDigger
123a41d132 adjust material set tag sizes
MC added a buuuunch of stuff
2021-06-13 20:34:25 +02:00
KennyTV
5d9882a976
More more work 2021-06-13 14:43:56 +02:00
KennyTV
19da14ee00
More work 2021-06-13 14:14:18 +02:00