Commit graph

3378 commits

Author SHA1 Message Date
Aikar
29e0cf8bf3 [CI-SKIP] Update importmcdev.sh instructions for 1.13+ 2018-08-22 22:17:21 -04:00
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CraftBukkit Changes:
3418f8d7 SPIGOT-4298: Block command sender returns wrong block
2018-08-21 18:59:30 -04:00
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9ba77eed6b [Auto] Updated Upstream (CraftBukkit)
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CraftBukkit Changes:
ec86574b README.md updates
903c0e30 SPIGOT-4296: Ensure recipe group set in craft translation
89492315 launchProjectile Fish -> FishHook
2018-08-21 04:29:35 -04:00
Aikar
4312faeee5 Merge branch 'master' into pre/1.13
* master:
  Fix some false positive warnings printing that shouldnt be
2018-08-20 20:23:06 -04:00
Aikar
bcb9bb64f0 Fix some false positive warnings printing that shouldnt be
reduces some log spam
2018-08-20 20:20:40 -04:00
Aikar
7156bc2260 Merge branch 'master' into pre/1.13
* master:
  Fix false positive on Chunk Entity slice messages #1302
2018-08-20 00:58:08 -04:00
Aikar
0f2aaa4364 Fix false positive on Chunk Entity slice messages #1302
Update links too
2018-08-20 00:54:03 -04:00
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CraftBukkit Changes:
82f4b3b1 SPIGOT-4292: Ignore itemstacks with invalid enchants
2018-08-19 22:54:42 -04:00
Aikar
236f91c82d Merge branch 'master' into pre/1.13
* master:
  add World#getLocationAtKey for Block Key API
2018-08-19 11:53:05 -04:00
Aikar
4cf5e15b50 add World#getLocationAtKey for Block Key API
For when you don't want to actually load the block
2018-08-19 11:50:40 -04:00
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Bukkit Changes:
fd6a980a Fix PlayerInventory.setItem docs
2018-08-19 00:29:35 -04:00
Aikar
d99223b6e6 Restore Optimized Hoppers patch
Mojang changed behavior of .cloneItemStack() so that if you clone while
count = 0, it clones as AIR instead of original Item type.

So we needed a flag to keep old behavior.
2018-08-18 18:15:17 -04:00
Aikar
9cfdc487e4 restore vanilla default mob-spawn-range 2018-08-18 12:43:44 -04:00
Aikar
7d5a5ed52f Fix some performance regression in last patch 2018-08-18 12:42:17 -04:00
Aikar
c0ea8846b6 Merge pull request #1315, Closes #1207
Cache Counts by Entity type to optimize mob spawning
2018-08-18 11:12:06 -04:00
Zach Brown
ce5d16d58d Merge branch 'master' into pre/1.13 2018-08-18 03:59:57 -05:00
Zach Brown
9920287a0f Don't iterate twice - Fixes GH-1346 2018-08-18 03:58:53 -05:00
Mystiflow
eb8312e4f9 Send nearby packets from world list instead of server list (#1196) 2018-08-17 23:05:00 +01:00
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72d0717d5d [CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2018-08-17 18:01:37 -04:00
BillyGalbreath
66d52954dc 1.13: Player launch projectile event (#1249)
Replaces PR #1193 for 1.13

I'm pretty sure I got all player launched projectiles (except arrows). Let me know if I missed any.

This fixes a use-case specific issue that was discovered [here](https://www.spigotmc.org/threads/projectilehitevent-doesnt-work-in-survival-mode.327097/page-2#post-3059433). I have a use-case example a few posts down, [here](https://www.spigotmc.org/threads/projectilehitevent-doesnt-work-in-survival-mode.327097/page-2#post-3060204).
2018-08-17 16:55:40 -05:00
searchndstroy
612bf465f2 Allow Blocks to be accessed via a long key (#1335)
The key can be retrieved via methods Location#toBlockKey() and
Block#getBlockKey()

World provides lookup for blocks by long key via method World#getBlockAtKey(long)

The formatting for the key is as follows:

10 bit y|27 bit z|27 bit x

The y value is considered unsigned while z and x are considered two's complement

Y range: [0, 1023]
X, Z range: [-67 108 864, 67 108 863]


Checked encoding and decoding via https://gist.github.com/Spottedleaf/74f4e241012ca2fa67d8f1c7e8e34722
2018-08-17 14:55:01 -07:00
searchndstroy
93e3a60a2f Optimize BlockPosition helper methods (#1339)
Resolves #1338
2018-08-17 14:51:56 -07:00
Aikar
dea0ab1e71 Merge remote-tracking branch 'origin/master' into pre/1.13
* origin/master:
  Fix watchdog restarting on short timeout (#1344)
2018-08-17 12:14:56 -04:00
searchndstroy
093dd0a9b9 Fix watchdog restarting on short timeout (#1344) 2018-08-17 09:09:08 -07:00
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5caf597397 [Auto] Updated Upstream (Bukkit/CraftBukkit)
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Bukkit Changes:
f7662d5c SPIGOT-4283: Allow setting recipe groups

CraftBukkit Changes:
bfb91314 SPIGOT-4283: Allow setting recipe groups
2018-08-17 06:49:39 -04:00
Shane Freeder
26b15531e0 Cleanup javadoc warnings for 1.13 2018-08-17 05:29:16 +01:00
Shane Freeder
1186b23a8d Merge branch 'master' into pre/1.13 2018-08-17 05:10:45 +01:00
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Bukkit Changes:
5d659aa0 Fix Material.createBlockData methods
2018-08-16 18:44:32 -04:00
Aikar
0f8bab7109 Merge branch 'master' into pre/1.13
* master:
  Fix bug in last patch
  Ensure chunks are always loaded on hard position sets
  Improve Watchdog Early Warning Feature - Closes #1319
  Allow disabling armour stand ticking
2018-08-16 18:11:35 -04:00
Aikar
609d6bba6a Fix bug in last patch 2018-08-16 17:52:24 -04:00
Aikar
0661cf198e Ensure chunks are always loaded on hard position sets
Player Movement, Entity Creation and Teleportation move
entities with a very "You are here, no debate" change, making
the server register them as there, regardless if that chunk was
loaded or not.

It appears possible that with hack clients and lag, a player
may be able to move fast enough to move into an unloaded
chunk and get into a buggy state.

To prevent this, we will ensure a chunk is always loaded,
guaranteeing that the entity will be properly registered
into its new home comfortably.

Closes #1316
2018-08-16 17:46:38 -04:00
Shane Freeder
69928187c9 Cleanup javadoc warnings 2018-08-16 12:20:58 +01:00
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CraftBukkit Changes:
06112946 Fix whitespace issue in previous commit
375bc637 SPIGOT-4276: Fix untyped statistics causing client errors
2018-08-16 06:49:29 -04:00
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CraftBukkit Changes:
5bf0abb3 SPIGOT-4281: Fix looting enchantment
2018-08-16 06:44:30 -04:00
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CraftBukkit Changes:
b865db3b SPIGOT-4278: EntityChangeBlockEvent for turtles laying eggs
1728eb29 SPIGOT-4279: Move turtle egg interact event
2018-08-16 06:29:40 -04:00
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Bukkit Changes:
b7af60cc Remove draft status from PigZombieAngerEvent and PlayerRiptideEvent
2018-08-15 19:29:36 -04:00
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93c3488ad0 [Auto] Updated Upstream (Spigot)
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Spigot Changes:
fe3ab0d8 Update BungeeCord chat API
2018-08-15 17:54:39 -04:00
Colin Godsey
67fb7e9f66 pr changes, flat array 2018-08-15 15:07:30 -06:00
Aikar
48bc16aa4e Fix NPE Potential in CraftBanner - Fixes #1337, #1336 2018-08-15 08:47:34 -04:00
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CraftBukkit Changes:
7c341e9b Fix StructureGrowEvent originating from dispensers
2018-08-15 04:14:35 -04:00
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71a0605e32 [Auto] Updated Upstream (Bukkit)
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Bukkit Changes:
7ba8d633 SPIGOT-4265: Declare org.bukkit module
2018-08-15 02:15:28 -04:00
Aikar
061a290937 Fix NPE in CraftBanner due to null world, potentially other things fixed
Banners only load color if the world is set. I don't know why...

For some reason, the world was not set on these, so it was changing behavior.

So if we want an accurate clone, world needs to be set.
2018-08-15 01:21:10 -04:00
Aikar
c235889d4a Ability to get Tile Entities from chunks without snapshots
Also make Timings use said new feature and not create snapshots on it reading data
2018-08-15 01:20:40 -04:00
Aikar
45df85fc40 fix makemcdevsrc auto rebuild 2018-08-14 19:59:53 -04:00
Aikar
03a91ff33e Merge branch 'master' into pre/1.13
* master:
  Provide Chunk Coordinates as a Long API
2018-08-14 19:58:57 -04:00
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Bukkit Changes:
dde07e23 Update docs for Enderman carrying methods

CraftBukkit Changes:
452a1738 SPIGOT-4271: Fix API error when enderman are not carrying a block
2018-08-14 18:59:40 -04:00
Shane Freeder
b1f15b91ad Merge branch 'master' into pre/1.13 2018-08-14 16:26:01 +01:00
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3d96b8b061 [Auto] Updated Upstream (Bukkit)
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Bukkit Changes:
290eb729 SPIGOT-4264: Fix channeling EnchantmentWrapper
2018-08-14 06:44:42 -04:00
chickeneer
f439f7f20e Add a force option to the ParticleBuilder API (#1322)
Particle packets contain a boolean which marks the particle to either force or show normal to the receiver.
Spigot has been sending all particles with the force boolean which overrides client particle settings.

Related changes in this commit;
- Add a force option to the ParticleBuilder API, which defaults to true to keep spigot consistent with existing api.
- Add a new spawnParticle method to support this mode as a parameter. Of course kept existing api methods the same so as to not break them.

Let me know if changes are needed.
2018-08-14 00:42:31 -05:00
Aikar
9173d9008f Fix NPE in AnvilDamageEvent - Closes #1331 2018-08-13 22:39:50 -04:00