Commit graph

15 commits

Author SHA1 Message Date
Aikar
e9eef0114e [CI-SKIP] Re-add getBukkitEntity methods to child classes
Helps with development to not need to cast as much...

No clue why upstream makes some of the decisions they do....
2018-08-04 17:03:53 -04:00
Shane Freeder
0c14fc6ee6 Update B/CB/S 2018-07-23 09:39:55 +01:00
Aikar
97d99711ff Update Upstream 2018-07-21 16:03:10 -04:00
Shane Freeder
7dd591d1a6 update B/CB/S 2018-07-20 20:57:43 +01:00
Shane Freeder
3cb169aa7c NOT FINISHED! 1.13-pre7 - even more patches!
Patches, patches everywhere!
2018-07-18 01:08:13 +01:00
Aikar
0a953a924a Fix issues with getBlockState(false) not loading Tile Entity data
This only impacted people who used our useSnapshots new API in a plugin,
which obviously was no one as the data result was completely broken.

Merged the NPE check patch into mine since it has to handle it too.
2018-06-30 01:40:52 -04:00
Zach Brown
9bafd0634e Stop explicitly blocking Vanilla Method Profiler
At the time this was re-added, there was concern around how the JIT
would handle the system property that enabled it.

This shouldn't be a problem, and as such we no longer need to block
access to it.

The Vanilla Method Profiler will not provide much to most users however
there is no harm in providing it as an option. For most users, the
recommended and supported method for determining performance issues with
Paper will continue to be Timings.
2018-03-31 14:51:21 -04:00
Aikar
36f69d38bc Update upstream 2018-03-25 20:06:44 -04:00
Aikar
3d9d0a7227 Optimize Hoppers
- Lots of itemstack cloning removed. Only clone if the item is actually moved
- Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
  However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
- Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
- Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
2018-01-18 01:00:51 -05:00
Aikar
a7da447b88 Add PlayerProfile API to replace GameProfile
This simply provides the base API to create the objects. Further commits will come that adds
adds usage of this API to existing GameProfile based API's, as well as new API's.
2018-01-15 22:13:17 -05:00
Zach Brown
c93e1ee068 Update upstream B/CB/S 2018-01-10 23:31:19 -06:00
Aikar
db3cc65511 ExperienceOrbs API for Reason/Source/Triggering player
Adds lots of information about why this orb exists.

Replaces isFromBottle() with logic that persists entity reloads too.
2017-12-19 16:46:27 -05:00
Shane Freeder
11635988ce Restore broken lighting logic from spigot 2017-12-18 07:35:42 +00:00
Zach Brown
9650c9dddc Add Obfuscation helper for armor change impl
Also alphabetize the importmcdev script... heathens, all of you
2017-11-11 00:07:45 -05:00
pkt77
c849f4f132 Add PlayerArmorChangeEvent
Closes GH-928
2017-11-10 23:46:55 -05:00