Commit graph

1583 commits

Author SHA1 Message Date
Adam Thomas
33b5ebba7f Add an as bungee method to the Bukkit ChatColor enum 2015-07-22 19:00:06 +10:00
Techcable
f89d680e05 Add PlayerMicroMoveEvent 2015-07-23 04:30:13 -07:00
Iceee
b35f1a3c3e Optimize Spigot's Anti X-Ray 2015-07-23 04:24:24 -07:00
Jedediah Smith
57eedbe1b4 Send absolute position the first time an entity is seen 2015-07-23 04:13:26 -07:00
Zach Brown
c1e63e5d4b Rebuild patches 2015-07-20 20:14:39 -05:00
Byteflux
9491916ffa Unload client chunks + only cache whole chunk maps 2015-07-16 14:06:33 -07:00
Byteflux
d0249a6935 Configurable chunk map caching 2015-07-15 16:16:27 -07:00
Byteflux
82ad0725c6 Improvements to ChunkMap caching 2015-07-15 13:31:34 -07:00
Iceee
86c171f56d ChunkMap caching 2015-07-15 02:42:49 -07:00
Byteflux
963925b8ea Lookup neighbor chunks more efficiently in async lighting 2015-07-15 02:01:49 -07:00
Byteflux
c17ecdd93f Nerfed spawner mobs should use PathfinderGoalFloat to swim if available 2015-07-14 10:51:38 -07:00
Byteflux
ee2b2ec193 Optimize item movement 2015-07-14 10:17:39 -07:00
Byteflux
cfd19b9792 Configurable mob spawner tick rate 2015-07-14 10:01:28 -07:00
Byteflux
9874c9caa8 Various configurable toggles
- Disable explosion knockback for players
- Disable thunder logic
- Disable ice and snow formation
- Disable mood sounds
2015-07-14 09:34:10 -07:00
Byteflux
3388d414cf Rebuild patches 2015-07-14 08:59:57 -07:00
md_5
68e3c1e364 Add note about BungeeCord when in offline mode.
See PR #10 for motivation.
2015-07-13 19:22:08 +10:00
md_5
fc3e568b8d SPIGOT-997: Add restart API for server. 2015-07-13 19:12:24 +10:00
md_5
a5da72e7fa Use Map for getPlayer(String) lookup. 2015-07-13 19:05:30 +10:00
md_5
048aee04d3 Rebuild patches for updates. 2015-07-12 19:59:20 +10:00
md_5
84c55fb710 Fix conflicts. 2015-07-10 22:33:16 +10:00
Byteflux
950d51d5e3 Remove obsolete patch 2015-07-10 03:45:20 -07:00
Byteflux
bf8eb1aba6 Remove bad condition in async lighting check 2015-07-10 03:20:10 -07:00
Byteflux
9da2e5eff7 Load chunks in getCubes() 2015-07-07 13:44:35 -07:00
Byteflux
fc9503b08d Fix off-by-one in async lighting neighbor loop 2015-07-04 17:42:28 -07:00
Byteflux
bc9a97a7a3 Fix liquids stuck in fast drain loop 2015-07-03 12:38:43 -07:00
Byteflux
811b3406a3 Add player view distance API 2015-07-01 01:01:42 -07:00
Byteflux
498811bfc5 Configurable lava flow speed 2015-07-01 00:39:31 -07:00
Byteflux
16d34d5de1 Clean up async lighting patch 2015-07-01 00:27:58 -07:00
Byteflux
5030643f4e Clean up forced chunk loading patch 2015-06-30 22:58:11 -07:00
Byteflux
d37d0f83c4 Fast draining 2015-06-30 20:22:24 -07:00
Byteflux
f1b5decd73 Stop updating flowing block if material has changed 2015-06-30 19:46:05 -07:00
Byteflux
cbe33d538c Always use optimized draining fix 2015-06-30 19:23:17 -07:00
Zach Brown
147438cc2f Rebuild patches 2015-06-20 22:05:36 -05:00
md_5
4f889d12fd Rebuild patches. 2015-06-21 09:24:26 +10:00
Thinkofdeath
169f71cf52 Add a missing Spigot comment 2015-06-16 10:24:54 +01:00
Thinkofdeath
5338c3c023 Remove a special case in vanilla's chunk saving as it interferes with our autosave changes 2015-06-16 10:19:25 +01:00
Byteflux
5b9a0a0122 Optimize explosions 2015-06-16 05:55:15 -07:00
Byteflux
820b9ac5e9 Do not filter out large getEntities call 2015-06-16 05:34:03 -07:00
Zach Brown
b2aaf31f9e Rebuild patches for upstream API addition
Removes ArmorStand Marker API as that was added to Bukkit
2015-06-10 22:35:26 -05:00
md_5
49a8cf4716 Fix patches from camera API 2015-06-09 09:16:01 +10:00
md_5
8203d6f696 Remove UserCache import as it is used now. 2015-06-07 20:03:31 +10:00
Zach Brown
a29fda12b6 Rebuild patches 2015-06-06 12:15:22 -05:00
md_5
7e51dc4e18 Fix merge conflicts from access transform update. 2015-06-06 19:47:02 +10:00
Byteflux
0f48b03bbc Update to 1.8.7 2015-06-05 05:45:30 -07:00
md_5
ef79a102b7 Update to Minecraft 1.8.7 2015-06-05 20:56:58 +10:00
Antony Riley
0712a5c5ff Fix map decorations to store UUIDs internally. 2015-06-05 09:43:14 +03:00
md_5
0730a13e5c Remove custom links patch. 2015-06-01 19:22:52 +10:00
md_5
f2e9b61f57 SPIGOT-945 - random light ticking not called whenoptimal chunks is zero. 2015-06-01 17:06:20 +10:00
Byteflux
38aa4c080b FallingBlock and TNT entities collide with specific blocks 2015-06-05 01:24:22 -07:00
Byteflux
55b9d1c093 Add configurable fix for TNT cannnons.
This attempts to revert cannoning mechanics to pre-1.8 behavior. A huge
thanks to TheIceAP who championed almost every fix in this patch.

Another shoutout to Jebediah Smith from SportBukkit for the velocity
update patch which mostly fixes the client issue of TNT moving in water.
2015-06-04 14:25:07 -07:00