Commit graph

1264 commits

Author SHA1 Message Date
Zach Brown
33c524c29b Update from upstream SpigotMC
No need to wait for the conversation to finish SpigotMC/Spigot@67b502b6f8
2014-07-23 10:56:36 -05:00
Iceee
5d8bbb9c08 Fix lag caused by water lighting updates
Before: http://aikar.co/timings.php?url=7842564
After: http://aikar.co/timings.php?url=7842536
2014-07-23 10:53:28 -05:00
Zach Brown
b178d09bd4 Fix random position generator's tendency to move north-west
Fixes the issue of mobs constantly going North-West in pens and other areas
backported from 1.8
2014-07-22 22:04:05 -05:00
Zach Brown
e35070d9b9 Fix incorrect API version on startup 2014-07-22 20:16:50 -05:00
Zach Brown
867d37a1cf Add travis back to README.md 2014-07-22 15:28:35 -05:00
Zach Brown
76c23c953b Update from upstream SpigotMC
Remove defensive copy in EAR SpigotMC/Spigot@f1ba1f6c07
Make "moved wrongly limit" configurable SpigotMC/Spigot@f7ab380e16
Fix null Tile Entity Worlds (we already had this) SpigotMC/Spigot@b271cdbfa0
Fix slow tab complete for some commands SpigotMC/Spigot@f3b7952c73
Only suggest ops to deop and remove whitelist add case entirely SpigotMC/Spigot@0e1fcfbe70
Allow tab complete for /whitelist add SpigotMC/Spigot@27f8aa22bd
2014-07-22 15:25:09 -05:00
Zach Brown
1479d411c1 Fix minecraft-server dependencies in poms 2014-07-22 14:50:06 -05:00
Zach Brown
b872c34a83 Update MinecraftServer and MinecraftRelocate for module change 2014-07-21 19:28:52 -05:00
Zach Brown
3081e4c401 Support all projectiles in the invisible players patch
also cleans up the code a bit
2014-07-21 18:52:19 -05:00
Zach Brown
5a1fd5b46c Update README.md after restructure 2014-07-21 15:57:32 -05:00
Zach Brown
e7f3ca4505 Restructure PaperSpigot as a new set of modules
Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00
Zach Brown
3a11072506 Upstream - Update from CraftBukkit 2014-07-19 19:31:35 -05:00
Zach Brown
93dd4d3cd7 Upstream - fix IP banning 2014-07-19 16:31:18 -05:00
Zach Brown
5af342537d Upstream - Prevent attribute and NBT client crashes, dont spawn bonus ocelots when spawned via plugin 2014-07-19 14:38:01 -05:00
Zach Brown
6d44f5dfcf Upstream - Ench Table fixes and bukkit method for EAR 2014-07-19 01:03:23 -05:00
Zach Brown
7925fef983 Upstream - cache heads because Mojang rate limited the session servers 2014-07-16 19:23:48 -05:00
Zach Brown
c23377d321 Upstream - Classloader changes and interact limiter changes 2014-07-16 14:11:44 -05:00
Zach Brown
2f607fbb69 Upstream - Fix issues with mountables 2014-07-14 19:14:11 -05:00
Zach Brown
f3243cbd02 Configurable delay for mob AI targetting
Allows for interesting gameplay elements and other interesting tweaks
2014-07-14 01:24:09 -05:00
Zach Brown
52f7f753f9 Upstream - Don't overwrite invalid config files 2014-07-12 19:38:57 -05:00
Zach Brown
209b9e7259 Upstream - Don't crash when a skele shoots an item frame 2014-07-11 08:17:54 -05:00
Zach Brown
c11efc9fa8 Restore our earlier and simpler TNT direction bias fix 2014-07-11 03:56:02 -05:00
Iceee
59e9c61437 Don't tick chests v3 - Now with more not-ticking
As always, thanks Ice
2014-07-11 01:33:46 -05:00
Zach Brown
59643f90bc Use CraftBukkit's damage API fix instead of our own
... here's hoping theirs works
2014-07-10 21:47:05 -05:00
Zach Brown
f507930396 Upstream - Use Spigot's better nibble arrays 2014-07-10 19:19:13 -05:00
Dmck2b
c69aca5d10 Actually fix the spawn chunks persistence patch 2014-07-10 13:46:25 -05:00
Zach Brown
060423df62 Revert "Update spawn chunk persistence patch"
This reverts commit bb2f77109f.
2014-07-09 23:46:54 -05:00
Dmck2b
bb2f77109f Update spawn chunk persistence patch 2014-07-09 22:05:48 -05:00
Zach Brown
394581d97b Use the standard 1.7.10 Netty version, not newer 2014-07-09 18:17:21 -05:00
Zach Brown
2d830e5a1c Configurable nerf for TNT cannons 2014-07-09 17:40:03 -05:00
Zach Brown
7ff230fda1 Replace TNT fix with less buggy solution
... although the last one was pretty funny
2014-07-09 17:07:26 -05:00
Iceee
5ee5d02c7a Don't tick chests v2 2014-07-08 22:51:47 -05:00
Zach Brown
115f43a4fc Better EULA handling 2014-07-08 22:40:26 -05:00
Zach Brown
fedd4511f5 PaperSpigot 1.7.10 2014-07-08 22:05:35 -05:00
Zach Brown
99855abe10 Upstream - Fix slow 'loading libraries' 2014-07-08 19:33:20 -05:00
Aikar
5cb541b122 Revert Bukkit damage API changes 2014-07-08 19:31:32 -05:00
Zach Brown
2208ce722b Revert updates to TNT bias patch 2014-07-08 19:28:16 -05:00
Evan A. Haskell
9bb4978a15 Fix null tile entity worlds crashing the server 2014-07-08 18:26:23 -05:00
Zach Brown
7ad4a59952 Merge pull request #2 from Dmck2b/paperChunks
Allow toggling of spawn chunk persistance
2014-07-08 18:05:13 -05:00
Dmck2b
ba942d6b46 Allow toggling of chunk persistance 2014-07-09 00:00:00 +01:00
Zach Brown
6b468690bb Update TNT directional bias patch
Includes work by SportBukkit - Thanks guys
2014-07-08 16:31:38 -05:00
Zach Brown
18df89d601 Upstream merge 2014-07-08 16:10:12 -05:00
Aikar
f50d1233d4 Fix damage bug - Fixes BUKKIT-5678 2014-07-07 23:14:51 -05:00
Zach Brown
a21b45bf17 Experimental: Don't tick chests
This isn't used anywhere and only adds to the load. This change should be considered experiemental however as it needs testing
2014-07-07 16:29:19 -05:00
Dmck2b
ece3cca682 Add configurable despawn ranges for living entities 2014-07-07 04:13:42 +01:00
gsand
0a6ac9ba90 Player Exhaustion Multipliers 2014-07-06 19:18:38 -05:00
Zach Brown
635957c8d9 Upstream merge - Revert player ticking in main loop 2014-07-06 19:16:34 -05:00
Zach Brown
67576acc3b Restore gsand's name to this patch :) 2014-07-06 02:50:09 -05:00
Zach Brown
1ee54478dd Remove patch 0012 hunger mulitplier for sprint jump
Newer and better patch coming soon
cc @gsand
2014-07-06 02:47:46 -05:00
Zach Brown
35f2082d10 Let's not check the config value every time
Once is enough
2014-07-06 01:50:02 -05:00