Nassim Jahnke
02eec3bcd0
Patches
2024-04-25 11:42:10 +02:00
Jake Potrebic
47ee5579ff
Begin update to 1.20.5
2024-04-23 10:02:08 -07:00
Nassim Jahnke
cd30cd6d41
Move diffs around to compile without later ones applied
2024-01-23 18:01:39 +01:00
Nassim Jahnke
2a2cdc2d1a
[ci skip] Add more patch identifying comments
2024-01-22 18:04:55 +01:00
Nassim Jahnke
0571a6438e
[ci skip] Add more identifying patch comments
2024-01-21 12:53:04 +01:00
Nassim Jahnke
44f3ecd436
[ci skip] Add more patch identifying comments, merge related patches
2024-01-14 16:31:39 +01:00
Owen1212055
6f010858de
Patches!!! MORE MORE MORE MOOOOORE
2023-12-06 11:34:54 -05:00
Nassim Jahnke
46f4547805
Prepare for 1.20.3 dev
2023-12-05 18:20:55 +01:00
Spottedleaf
a20286c5a8
Optimise chunk tick iteration
...
When per-player mob spawning is enabled we do not need to randomly
shuffle the chunk list. Additionally, we can use the NearbyPlayers
class to quickly retrieve nearby players instead of possible
searching all players on the server.
2023-09-23 21:43:10 -07:00
Lulu13022002
fdf4e8726b
more work
...
all server patches done (almost)
2023-09-22 18:59:52 +02:00
Noah van der Aa
524eeedaa8
So it begins...
2023-09-21 19:18:04 +02:00
Jake Potrebic
1b4291893f
Improve cancelling PreCreatureSpawnEvent with per player mob spawns ( #9400 )
2023-08-21 00:44:47 -07:00