Commit graph

1951 commits

Author SHA1 Message Date
Zach Brown
3685425eaa Merge pull request #158 from Minefabser/fix-minecart 2016-03-28 22:41:54 -05:00
Aikar
6e496985f5 Update upstream 2016-03-28 23:19:49 -04:00
Aikar
88ef71592b Remove, not invalidate, Metadata on reload
Objects loaded over different class loaders are not the same. Nasty dragons lie here.

Also clean up the previous patch to no longer butcher imports.
2016-03-28 22:43:05 -04:00
Aikar
7d7810721e Remove last patch, doesn't exactly do what I thought it was doing 2016-03-28 22:28:52 -04:00
Aikar
a3d5c47c8a Remove Invalidated Metadata
Bukkit was using an unimplemented method to invalidate plugin meta.
2016-03-28 22:15:23 -04:00
crast
97c1f9402f Reduce thread synchronization in MetadataStoreBase
Use ConcurrentHashMap to allow thread-safe access methods and very
limited synchronized portions to allow much higher concurrency in
MetadataStore as well as far less locking, especially on reads
2016-03-28 22:10:01 -04:00
Aikar
553319f958 Prevent Waterflow BlockFromToEvent from loading chunks
Many protection plugins would unintentionally trigger chunk loads
by calling .getToBlock() on an unloaded chunk, killing performance.

Simply skip the event call. as CraftBukkit blocks changing the block
of unloaded chunks anyways.

This keeps behavior consistent, vs inconsistent flowing based on plugin triggered loads.
2016-03-28 22:04:43 -04:00
Aikar
7c38e54a9d Remove some code from Timings v2 that was only for EMC. 2016-03-28 21:41:17 -04:00
Aikar
2b55c92307 EntityPathfindEvent
Fires when an Entity decides to start moving to a location.

This is not the same as a move event. This only fires when an entity chooses
to start moving to a location, and allows cancelling that pathfind.

Additionally, only get is supported for now. Unsure if changing target location
is safe to do.
2016-03-28 21:24:45 -04:00
Aikar
0623a754d8 Add MCUtils helper
This will be used by my next commit. But trying to get the build going
since CI blew up
2016-03-28 21:01:42 -04:00
Aikar
1180a5dd87 And AddTo is a different event than RemoveFrom 2016-03-28 20:58:42 -04:00
Aikar
dab09d46bc Actually fire those events 2016-03-28 20:57:15 -04:00
Aikar
9148dbbf4a Configurable Chunk Inhabited Timer
Vanilla stores how long a chunk has been active on a server, and dynamically scales some
aspects of vanilla gameplay to this factor.

For people who want all chunks to be treated equally, you can disable the timer.
2016-03-28 20:47:46 -04:00
Aikar
b442921643 Update module urls 2016-03-28 20:38:51 -04:00
Aikar
a661a1737f Entity AddTo/RemoveFrom World Events
These events will give plugins a reliable way to track every entity that is added
or removed from a world, so that one may always ensure they are in a desired state.
2016-03-28 20:33:10 -04:00
Aikar
56d7782945 Update upstream 2016-03-28 20:26:11 -04:00
Aikar
2e4f0cb627 Option to disable BlockPhysicsEvent for Redstone
Not sure of any reason a plugin would need to act on a Physics event
for redstone. There is a BlockRedstoneEvent that plugins can also use
for accessing redstone activity.

Defaulting this to false will provide substantial performance improvement
by saving millions of event calls on redstone heavy servers.
2016-03-28 19:57:13 -04:00
Zach Brown
35fa26813f Update upstream B/CB
Notably to limit byte array length
2016-03-28 15:21:26 -05:00
Zach Brown
51c738e817 Don't set spawn world in PlayerInitialSpawnEvent
Fixes GH-85 and GH-157
2016-03-28 13:00:44 -05:00
Zach Brown
010e7652b3 Fix player tab list API 2016-03-28 10:41:04 -05:00
Zach Brown
587aaefcc4 Update upstream B/CB/Spigot and rebuild 2016-03-27 20:48:50 -05:00
Zach Brown
4634458d72 Check async spawn chunk check, remove unused variables, GH-159 2016-03-27 20:31:23 -05:00
Fabse
2a3cfd15eb Add a workaround for bugged Minecart drop names 2016-03-28 00:52:36 +02:00
Riley Park
bba407aa46 Merge pull request #155 from DemonWav/otherBlockPosFix
Add same infi-loop fix to other identical block of code I missed earlier
2016-03-27 03:45:56 -07:00
DemonWav
4e5569e6cd Add same infi-loop fix to other identical block of code I missed earlier 2016-03-27 05:42:02 -05:00
Zach Brown
8ec0ce4b89 Merge pull request #153 from kashike/feature/slot
Access items by EquipmentSlot
2016-03-27 02:24:12 -05:00
Zach Brown
1109dc8d70 Update upstream and rebuild 2016-03-27 01:38:58 -05:00
Riley Park
d880c248bf Access items by EquipmentSlot 2016-03-26 22:23:42 -07:00
Zach Brown
8c448684ad Merge pull request #152 from DemonWav/blockPosInfLoop
Prevent possible infinite loop in BlockPosition iterator
2016-03-26 22:30:04 -05:00
DemonWav
92aa154184 Prevent possible infinite loop in BlockPosition iterator 2016-03-26 21:38:36 -05:00
Zach Brown
4e19bc5653 Merge pull request #149 from Gabscap/fix-teleport
Load chunks before player teleport - Fixes #147
2016-03-26 16:17:38 -05:00
Zach Brown
c29fb9c5e2 Merge pull request #148 from meytro/patch-1
Update ISSUE_TEMPLATE.md
2016-03-26 16:17:25 -05:00
Gabscap
3ed9c2917e Load chunk before player teleport - Fixes #147 2016-03-26 18:45:15 +01:00
meytro
5028a48c6c Update ISSUE_TEMPLATE.md
Additional spacing to make it easier to read.
2016-03-26 14:00:59 +01:00
Zach Brown
32ac0a9a4b Pull in ArrowPickupItemEvent and legacy dataconverter fix from SportBukkit 2016-03-26 03:38:02 -05:00
Zach Brown
986af4b11d Update upstream CB/Spigot
cc GH-146
2016-03-26 01:38:02 -05:00
Zach Brown
95adcf7863 Merge upstream changes and rebuild patches 2016-03-25 18:21:38 -05:00
Zach Brown
3769b651be Merge pull request #140 from Ichbinjoe/issue
Add issue template
2016-03-25 16:16:33 -05:00
Byteflux
5532826f02 Entity#getOrigin() should return a cloned Location 2016-03-25 09:39:37 -07:00
Byteflux
fc3f55ddc8 Always try to load entity origin location from new NBT tag 2016-03-25 09:32:09 -07:00
Byteflux
bcc957e753 Add Entity Origin API
This replaces the TNT and Falling Block Source Location API with a more
general purpose API that works with all entities.
2016-03-25 02:02:35 -07:00
Zach Brown
eb5c119269 Re-add TileEntity removal list, fix build 2016-03-25 02:50:56 -05:00
Zach Brown
482147a830 Update upstream CB 2016-03-25 02:30:39 -05:00
Byteflux
cadf65501b Fix timings config being removed by another patch 2016-03-24 23:46:53 -07:00
Byteflux
dd60ba4869 Add Lighting Queue
The lighting queue spreads out the processing of light updates across
multiple ticks based on how much free time the server has left at the end
of the tick.
2016-03-24 23:38:38 -07:00
Byteflux
fc2341a996 Relocate Timings v2 patch 2016-03-24 21:59:37 -07:00
Joseph Hirschfeld
f278ea4a0b Add issue template 2016-03-25 00:41:53 -04:00
Aikar
5dc69ba6e1 ensure upstream is set correctly on apply patches 2016-03-25 00:11:38 -04:00
Byteflux
d242dca587 Fix decompile errors in mc-dev imports patch 2016-03-24 19:57:01 -07:00
Gabscap
8fa4818d1b rebuild 2016-03-25 02:23:23 +01:00