Commit graph

1284 commits

Author SHA1 Message Date
Zach Brown
7ff230fda1 Replace TNT fix with less buggy solution
... although the last one was pretty funny
2014-07-09 17:07:26 -05:00
Iceee
5ee5d02c7a Don't tick chests v2 2014-07-08 22:51:47 -05:00
Zach Brown
115f43a4fc Better EULA handling 2014-07-08 22:40:26 -05:00
Zach Brown
fedd4511f5 PaperSpigot 1.7.10 2014-07-08 22:05:35 -05:00
Zach Brown
99855abe10 Upstream - Fix slow 'loading libraries' 2014-07-08 19:33:20 -05:00
Aikar
5cb541b122 Revert Bukkit damage API changes 2014-07-08 19:31:32 -05:00
Zach Brown
2208ce722b Revert updates to TNT bias patch 2014-07-08 19:28:16 -05:00
Evan A. Haskell
9bb4978a15 Fix null tile entity worlds crashing the server 2014-07-08 18:26:23 -05:00
Zach Brown
7ad4a59952 Merge pull request #2 from Dmck2b/paperChunks
Allow toggling of spawn chunk persistance
2014-07-08 18:05:13 -05:00
Dmck2b
ba942d6b46 Allow toggling of chunk persistance 2014-07-09 00:00:00 +01:00
Zach Brown
6b468690bb Update TNT directional bias patch
Includes work by SportBukkit - Thanks guys
2014-07-08 16:31:38 -05:00
Zach Brown
18df89d601 Upstream merge 2014-07-08 16:10:12 -05:00
Aikar
f50d1233d4 Fix damage bug - Fixes BUKKIT-5678 2014-07-07 23:14:51 -05:00
Zach Brown
a21b45bf17 Experimental: Don't tick chests
This isn't used anywhere and only adds to the load. This change should be considered experiemental however as it needs testing
2014-07-07 16:29:19 -05:00
Dmck2b
ece3cca682 Add configurable despawn ranges for living entities 2014-07-07 04:13:42 +01:00
gsand
0a6ac9ba90 Player Exhaustion Multipliers 2014-07-06 19:18:38 -05:00
Zach Brown
635957c8d9 Upstream merge - Revert player ticking in main loop 2014-07-06 19:16:34 -05:00
Zach Brown
67576acc3b Restore gsand's name to this patch :) 2014-07-06 02:50:09 -05:00
Zach Brown
1ee54478dd Remove patch 0012 hunger mulitplier for sprint jump
Newer and better patch coming soon
cc @gsand
2014-07-06 02:47:46 -05:00
Zach Brown
35f2082d10 Let's not check the config value every time
Once is enough
2014-07-06 01:50:02 -05:00
Zach Brown
ff2628ed01 Make players tick in main loop "feature" configurable
Defaults to false, servers thant additional security and peace of mind can turn it back on but doing so may cause gameplay abnormalities
2014-07-05 22:55:30 -05:00
Dmck2b
12d1730924 Make JSON errors more user friendly and less crash prone 2014-06-13 14:48:36 +01:00
Dmck2b
e25c5272c2 Add more information and instructiions to some world crashes/issues 2014-07-05 17:16:55 +01:00
Zach Brown
e004a7e206 Upstream merge 2014-07-05 14:40:16 -05:00
Zach Brown
92d0c0a1b9 Update readme with travis and info 2014-07-04 15:34:50 -05:00
Zach Brown
c3b1c30f1c Upstream merge - Move player tick into main loop 2014-07-04 14:52:05 -05:00
Zach Brown
15d8da6e60 Upstream merge - remove movement limit 2014-07-03 23:21:36 -05:00
Zach Brown
93dc8eefa2 Configurable movement limit restriction 2014-07-03 19:29:30 -05:00
Zach Brown
04a7ca4114 Update from upstream 2014-07-03 18:34:59 -05:00
Zach Brown
a608e1f08c Configurable interaction limit restriction 2014-07-03 00:57:36 -05:00
Zach Brown
97b93b3197 Update from upstream 2014-07-02 22:58:32 -05:00
Zach Brown
2f16bd158b Move our config options out of spigot.yml and into paper.yml 2014-07-02 20:47:25 -05:00
Zach Brown
aa6a324445 Upstream merge 2: Upstream merge harder 2014-07-01 21:22:52 -05:00
Zach Brown
00feb99ac2 More upstream 2014-06-30 10:24:34 -05:00
Zach Brown
5eba650df2 Upstream merge 2014-06-30 02:56:38 -05:00
Zach Brown
6fcd673b6c Allow nerfed mobs to jump
Unbreaks quite a few spawner grinders
2014-06-29 13:34:16 -05:00
Zach Brown
a1c9ce2381 Configurable fishing time ranges 2014-06-29 13:33:49 -05:00
Zach Brown
64bded84af Upstream merge 2014-06-29 13:16:47 -05:00
Zach Brown
252155da0a Revert "Remove 0017 - potentially causing issues on respawn with plugins"
Turned out this wasn't the issue
2014-06-28 17:38:47 -05:00
Zach Brown
367c9e5735 Remove 0017 - potentially causing issues on respawn with plugins 2014-06-28 16:57:35 -05:00
Zach Brown
6c5ee2b190 More upstream merge 2014-06-27 12:29:32 -05:00
Zach Brown
395268c602 Upstream merge 2014-06-26 15:07:23 -05:00
Zach Brown
6e3ee2f859 Upstream merge 2014-06-25 15:49:03 -05:00
Zach Brown
06af0683b9 Fix zombie sieges and their spawn mechanics 2014-06-24 22:56:20 -05:00
Zach Brown
9061b94262 Fix fireball event ;D 2014-06-24 17:05:47 -05:00
Zach Brown
2a146175e0 Update with ItemFrame fix ;D 2014-06-24 10:13:29 -05:00
Zach Brown
8ae366785c Apply our patches over Spigot-Server and Spigot-API directly 2014-06-24 07:21:58 -05:00
Iceee
8ee4e6118b Actually fix TNT movement 2014-06-24 00:05:36 -05:00
T00thpick1
5f576484f8 Do not remove player in world change
Fixes BUKKIT-4561 and BUKKIT-4082 and BUKKIT-2094
2014-06-23 21:39:00 -05:00
Zach Brown
fd14a5cf0e Update patch numbers 2014-06-22 15:55:54 -05:00