Zach Brown
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7ff230fda1
|
Replace TNT fix with less buggy solution
... although the last one was pretty funny
|
2014-07-09 17:07:26 -05:00 |
|
Iceee
|
5ee5d02c7a
|
Don't tick chests v2
|
2014-07-08 22:51:47 -05:00 |
|
Zach Brown
|
115f43a4fc
|
Better EULA handling
|
2014-07-08 22:40:26 -05:00 |
|
Zach Brown
|
fedd4511f5
|
PaperSpigot 1.7.10
|
2014-07-08 22:05:35 -05:00 |
|
Zach Brown
|
99855abe10
|
Upstream - Fix slow 'loading libraries'
|
2014-07-08 19:33:20 -05:00 |
|
Aikar
|
5cb541b122
|
Revert Bukkit damage API changes
|
2014-07-08 19:31:32 -05:00 |
|
Zach Brown
|
2208ce722b
|
Revert updates to TNT bias patch
|
2014-07-08 19:28:16 -05:00 |
|
Evan A. Haskell
|
9bb4978a15
|
Fix null tile entity worlds crashing the server
|
2014-07-08 18:26:23 -05:00 |
|
Zach Brown
|
7ad4a59952
|
Merge pull request #2 from Dmck2b/paperChunks
Allow toggling of spawn chunk persistance
|
2014-07-08 18:05:13 -05:00 |
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Dmck2b
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ba942d6b46
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Allow toggling of chunk persistance
|
2014-07-09 00:00:00 +01:00 |
|
Zach Brown
|
6b468690bb
|
Update TNT directional bias patch
Includes work by SportBukkit - Thanks guys
|
2014-07-08 16:31:38 -05:00 |
|
Zach Brown
|
18df89d601
|
Upstream merge
|
2014-07-08 16:10:12 -05:00 |
|
Aikar
|
f50d1233d4
|
Fix damage bug - Fixes BUKKIT-5678
|
2014-07-07 23:14:51 -05:00 |
|
Zach Brown
|
a21b45bf17
|
Experimental: Don't tick chests
This isn't used anywhere and only adds to the load. This change should be considered experiemental however as it needs testing
|
2014-07-07 16:29:19 -05:00 |
|
Dmck2b
|
ece3cca682
|
Add configurable despawn ranges for living entities
|
2014-07-07 04:13:42 +01:00 |
|
gsand
|
0a6ac9ba90
|
Player Exhaustion Multipliers
|
2014-07-06 19:18:38 -05:00 |
|
Zach Brown
|
635957c8d9
|
Upstream merge - Revert player ticking in main loop
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2014-07-06 19:16:34 -05:00 |
|
Zach Brown
|
67576acc3b
|
Restore gsand's name to this patch :)
|
2014-07-06 02:50:09 -05:00 |
|
Zach Brown
|
1ee54478dd
|
Remove patch 0012 hunger mulitplier for sprint jump
Newer and better patch coming soon
cc @gsand
|
2014-07-06 02:47:46 -05:00 |
|
Zach Brown
|
35f2082d10
|
Let's not check the config value every time
Once is enough
|
2014-07-06 01:50:02 -05:00 |
|
Zach Brown
|
ff2628ed01
|
Make players tick in main loop "feature" configurable
Defaults to false, servers thant additional security and peace of mind can turn it back on but doing so may cause gameplay abnormalities
|
2014-07-05 22:55:30 -05:00 |
|
Dmck2b
|
12d1730924
|
Make JSON errors more user friendly and less crash prone
|
2014-06-13 14:48:36 +01:00 |
|
Dmck2b
|
e25c5272c2
|
Add more information and instructiions to some world crashes/issues
|
2014-07-05 17:16:55 +01:00 |
|
Zach Brown
|
e004a7e206
|
Upstream merge
|
2014-07-05 14:40:16 -05:00 |
|
Zach Brown
|
92d0c0a1b9
|
Update readme with travis and info
|
2014-07-04 15:34:50 -05:00 |
|
Zach Brown
|
c3b1c30f1c
|
Upstream merge - Move player tick into main loop
|
2014-07-04 14:52:05 -05:00 |
|
Zach Brown
|
15d8da6e60
|
Upstream merge - remove movement limit
|
2014-07-03 23:21:36 -05:00 |
|
Zach Brown
|
93dc8eefa2
|
Configurable movement limit restriction
|
2014-07-03 19:29:30 -05:00 |
|
Zach Brown
|
04a7ca4114
|
Update from upstream
|
2014-07-03 18:34:59 -05:00 |
|
Zach Brown
|
a608e1f08c
|
Configurable interaction limit restriction
|
2014-07-03 00:57:36 -05:00 |
|
Zach Brown
|
97b93b3197
|
Update from upstream
|
2014-07-02 22:58:32 -05:00 |
|
Zach Brown
|
2f16bd158b
|
Move our config options out of spigot.yml and into paper.yml
|
2014-07-02 20:47:25 -05:00 |
|
Zach Brown
|
aa6a324445
|
Upstream merge 2: Upstream merge harder
|
2014-07-01 21:22:52 -05:00 |
|
Zach Brown
|
00feb99ac2
|
More upstream
|
2014-06-30 10:24:34 -05:00 |
|
Zach Brown
|
5eba650df2
|
Upstream merge
|
2014-06-30 02:56:38 -05:00 |
|
Zach Brown
|
6fcd673b6c
|
Allow nerfed mobs to jump
Unbreaks quite a few spawner grinders
|
2014-06-29 13:34:16 -05:00 |
|
Zach Brown
|
a1c9ce2381
|
Configurable fishing time ranges
|
2014-06-29 13:33:49 -05:00 |
|
Zach Brown
|
64bded84af
|
Upstream merge
|
2014-06-29 13:16:47 -05:00 |
|
Zach Brown
|
252155da0a
|
Revert "Remove 0017 - potentially causing issues on respawn with plugins"
Turned out this wasn't the issue
|
2014-06-28 17:38:47 -05:00 |
|
Zach Brown
|
367c9e5735
|
Remove 0017 - potentially causing issues on respawn with plugins
|
2014-06-28 16:57:35 -05:00 |
|
Zach Brown
|
6c5ee2b190
|
More upstream merge
|
2014-06-27 12:29:32 -05:00 |
|
Zach Brown
|
395268c602
|
Upstream merge
|
2014-06-26 15:07:23 -05:00 |
|
Zach Brown
|
6e3ee2f859
|
Upstream merge
|
2014-06-25 15:49:03 -05:00 |
|
Zach Brown
|
06af0683b9
|
Fix zombie sieges and their spawn mechanics
|
2014-06-24 22:56:20 -05:00 |
|
Zach Brown
|
9061b94262
|
Fix fireball event ;D
|
2014-06-24 17:05:47 -05:00 |
|
Zach Brown
|
2a146175e0
|
Update with ItemFrame fix ;D
|
2014-06-24 10:13:29 -05:00 |
|
Zach Brown
|
8ae366785c
|
Apply our patches over Spigot-Server and Spigot-API directly
|
2014-06-24 07:21:58 -05:00 |
|
Iceee
|
8ee4e6118b
|
Actually fix TNT movement
|
2014-06-24 00:05:36 -05:00 |
|
T00thpick1
|
5f576484f8
|
Do not remove player in world change
Fixes BUKKIT-4561 and BUKKIT-4082 and BUKKIT-2094
|
2014-06-23 21:39:00 -05:00 |
|
Zach Brown
|
fd14a5cf0e
|
Update patch numbers
|
2014-06-22 15:55:54 -05:00 |
|