Commit graph

8345 commits

Author SHA1 Message Date
Jake Potrebic
6c5ad653e5 Fix untrack event not being called for all 'untracks' (#10110) 2024-01-03 20:57:49 -08:00
Jake Potrebic
9f932e42bd include relative flags in PlayerTeleportEvent (#8190) 2024-01-02 11:42:26 -08:00
Owen1212055
524451e16c Keep fully frozen entities fully activated (#10103)
* Keep fully frozen entities fully activated

* Rebase and switch to isFreezing

---------

Co-authored-by: Bjarne Koll <git@lynxplay.dev>
2024-01-02 14:08:34 -05:00
Jake Potrebic
324d220679 fix CustomModelData being removed (#10113) 2024-01-02 10:51:09 -08:00
Jake Potrebic
8f3f70d786 Call EntityChangeBlockEvent for cake eating (#10105) 2024-01-02 10:45:36 -08:00
Jake Potrebic
60beb05297 [ci skip] Remove extraneous diff added in 1.20.3 update (#10101) 2024-01-02 10:29:53 -08:00
Jake Potrebic
e9e8abc91d Correctly check if bucket dispenses will succeed for event (#10109) 2024-01-02 09:14:42 -08:00
Spottedleaf
7db3355205 Make region/lock shift accessors per world
This has been done to ensure that the shifts are not used
until the world object is being constructed, which is before
the global configuration is initialised. There also isn't any
reason for these shifts to be global anyways.
2023-12-30 15:45:24 -08:00
Jake Potrebic
ee6a9c50d8 cleanup player death event adventure logic (#10095)
There was a TODO left there regarding the translated death
message being used by plugins to identify the cause of death. This
should be mitigated now because the LegacyComponentSerializer default
implemenation uses our custom flattener which renders vanilla
translatable components to their English representation.
2023-12-29 12:28:58 -08:00
Jake Potrebic
e1faa8e814 Call entity_die game event after event cancel check (#10096) 2023-12-29 11:57:32 -08:00
caramel
c4e0d81696 Fix some component bugs in login disconnect packet (#10090) 2023-12-30 04:51:52 +09:00
caramel
09ae4f6257 Fix Folia scheduler tasks not canceling when plugin disable (#10091) 2023-12-29 09:59:19 +09:00
Jake Potrebic
0c4e87fd28 Properly disallow async Player#chat (#8123)
Clarify asynchronous status of AsyncChatEvent
2023-12-28 16:50:06 -08:00
Tamion
359ddffcf1 Add HiddenPotionEffect API (#9910) 2023-12-29 01:38:44 +01:00
Cryptite
9e56826f66 Add PlayerShieldDisableEvent (#9177) 2023-12-28 18:27:34 -06:00
Jake Potrebic
e7beaa38ba Add drops to shear events (#5678) 2023-12-28 14:41:07 -08:00
Jake Potrebic
cca94c1a21 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#10085)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
0c7aedbc SPIGOT-7554, PR-954: Add DecoratedPotInventory

CraftBukkit Changes:
53ebb05e3 SPIGOT-7554, PR-1323: Add DecoratedPotInventory
33a2d8773 Ensure that PlayerMoveEvent is always fired where applicable
7df18510f SPIGOT-7555: Don't cast ItemFlags to byte
19aec59ea Use provided case for non-existent OfflinePlayers

Spigot Changes:
e7ce55a3 Remove obsolete PlayerMoveEvent improvements
3e5e22c0 Remove obsolete lowercasing of non existent OfflinePlayer names
2023-12-28 12:47:57 -08:00
Jake Potrebic
4d050226c3 Fix global sound event gamerule not being respected (#8727) 2023-12-27 16:33:05 -08:00
Md5Lukas
396b05ada6 Add experience points api (#9688) 2023-12-28 00:49:45 +01:00
Alex
db6b5b45ff Fix long loading screen when refreshing skins (#10026)
Send `ClientboundGameEventPacket.LEVEL_CHUNKS_LOAD_START` when refreshing players after
player profile changes.
2023-12-28 00:22:44 +01:00
Jake Potrebic
5e518056e2 Fix campfire recipes not always outputting full result (#8754) 2023-12-27 15:02:49 -08:00
Jake Potrebic
addfcd57a1 Don't fire 2 game events for certain cauldron interactions (#8904) 2023-12-27 14:32:39 -08:00
Jake Potrebic
2461bcfe65 Fix command block async message (again) (#10082) 2023-12-27 01:30:15 -08:00
Owen1212055
fab261ae0b Catch async usage of playsound (#10021) 2023-12-26 15:00:21 -05:00
Jake Potrebic
7ecbd18f48 fix NPE on EntityTeleportEvent getTo (#10016) 2023-12-26 11:22:41 -08:00
Warrior
dce06a986f Keep newlines in outdated client/server message (#10042) 2023-12-26 20:02:22 +01:00
Jake Potrebic
3786f007a3 [ci skip] cleanup patch diff from last commit 2023-12-25 16:47:06 -08:00
Nassim Jahnke
a8c7bd8740 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
cc9aa21a SPIGOT-6399, SPIGOT-7344: Clarify collidable behavior for player entities
f23325b6 Add API for per-world simulation distances
26e1774e Add API for per-world view distances
0b541e60 Add PlayerLoginEvent#getRealAddress
5f027d2d PR-949: Add Vector#fromJOML() overloads for read-only vector types

CraftBukkit Changes:
bcf56171a PR-1321: Clean up some stuff which got missed during previous PRs
7f833a2d1 SPIGOT-7462: Players no longer drop XP after dying near a Sculk Catalyst
752aac669 Implement APIs for per world view and simulation distances
57d7ef433 Preserve empty enchantment tags for glow effect
465ec3fb4 Remove connected check on setScoreboard
f90ce621e Use one PermissibleBase for all command blocks
5876cca44 SPIGOT-7550: Fix creation of Arrow instances
f03fc3aa3 SPIGOT-7549: ServerTickManager#setTickRate incorrect Precondition
9d7f49b01 SPIGOT-7548: Fix wrong spawn location for experience orb and dropped item

Spigot Changes:
ed9ba9a4 Drop no longer required patch ignoring -o option
86b5dd6a SPIGOT-7546: Fix hardcoded check for outdated client message
aa7cde7a Remove obsolete APIs for per world view and simulation distances
6dff577e Remove obsolete patch preserving empty `ench` tags
a3bf95b8 Remove obsolete PlayerLoginEvent#getRealAddress
1b02f5d6 Remove obsolete connected check on setScoreboard patch
acf717eb Remove obsolete command block PermissibleBase patch
053fa2a9 Remove redundant patch dealing with null tile entities
2023-12-25 23:51:56 +01:00
Nassim Jahnke
f0fe665bb9 [ci skip] Remove no longer needed mappings change 2023-12-25 19:15:48 +01:00
Nassim Jahnke
d77e5a5780 Hotfix Entity isInRain reobf issue
Caused by upstream making the method public, which then causes an accidental override from an unrelated method
Fixes #10078
2023-12-25 18:37:20 +01:00
EpicPlayerA10
87c2eac1d8 Increase default custom payload channel size limit (#10006) 2023-12-25 12:01:18 +01:00
Jake Potrebic
cdcf832673 Update to adventure 4.15 (#10045) 2023-12-25 02:51:44 -08:00
Jake Potrebic
50364f320c Add Registry#getKey (#10066)
Some types that have registries support existing without
being in a registry and therefore have no key. This is part
one of supporting that, adding a Registry#getKey(Object) method
to be able to get the key for an object so we can remove Keyed
from such objects.

This also deprecates Keyed#getKey on TrimMaterial and TrimPattern
as these are the 2 offending types currently in the api.
2023-12-23 13:16:27 -08:00
Jake Potrebic
0c9b5e23ab Fix and add new scoreboard API (#10037) 2023-12-23 11:53:07 -08:00
Jake Potrebic
e93ec8f95d Remove 'fix Vanilla Minecart speed' patch (#10068)
The game uses 0.95d now
2023-12-22 17:44:36 -08:00
Jake Potrebic
0ff8861f60 add missing Experimental annotations (#10012) 2023-12-21 13:13:05 -08:00
Jake Potrebic
5ba15732d7 Remove duplicate code in chunk tick iteration (#10056) 2023-12-21 09:15:00 -08:00
Jake Potrebic
9ac075e78e Use correct max stack size in crafter (#10057) 2023-12-21 09:10:28 -08:00
Lulu13022002
bdae546a5e Fix world border edge collision (#10053)
The collision shape of the border is determined by flooring the min values and ceiling the max values, so the isCollidingWithBorder() function should mirror such behavior.
2023-12-20 06:31:07 +01:00
Jason Penilla
5b0b65027f [ci skip] Make test results viewable in-browser and downloadable (#10055)
* Post test results

* empty commit

* Make a test fail

* Add missing check

* Disable commenting

* Revert "Make a test fail"

This reverts commit d919653c2b.

* remove commenting permission
2023-12-19 19:33:46 -08:00
Jake Potrebic
0f74988507 properly read and store sus effect duration (#10050) 2023-12-19 13:31:49 -08:00
Jake Potrebic
516942a4d5 Don't fire the drop event on player deaths (#10046) 2023-12-18 20:57:49 -08:00
Spottedleaf
abff96ed8d Make worldborder collisions consistent with Vanilla
Vanilla now requires the use of WorldBorder#isInsideCloseToBorder
to consider a border collision
2023-12-18 17:12:55 -08:00
Jake Potrebic
b66d200b4b hotfix spawning item/xp in wrong spot 2023-12-17 20:23:39 -08:00
Jake Potrebic
5497c308d9 send sound and particle packets immediately even if off main (#10033) 2023-12-17 11:39:40 -08:00
Jake Potrebic
6f7ee18a4c Updated Upstream (Bukkit/CraftBukkit) (#10034)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f29cb801 Separate checkstyle-suppressions file is not required
86f99bbe SPIGOT-7540, PR-946: Add ServerTickManager API
d4119585 SPIGOT-6903, PR-945: Add BlockData#getMapColor
b7a2ed41 SPIGOT-7530, PR-947: Add Player#removeResourcePack
9dd56255 SPIGOT-7527, PR-944: Add WindCharge#explode()
994a6163 Attempt upgrade of resolver libraries

CraftBukkit Changes:
b3b43a6ad Add Checkstyle check for unused imports
13fb3358e SPIGOT-7544: Scoreboard#getEntries() doesn't get entries but class names
3dda99c06 SPIGOT-7540, PR-1312: Add ServerTickManager API
2ab4508c0 SPIGOT-6903, PR-1311: Add BlockData#getMapColor
1dbdbbed4 PR-1238: Remove unnecessary sign ticking
659728d2a MC-264285, SPIGOT-7439, PR-1237: Fix unbreakable flint and steel is completely consumed while igniting creeper
e37e29ce0 Increase outdated build delay
c00438b39 SPIGOT-7530, PR-1313: Add Player#removeResourcePack
492dd80ce SPIGOT-7527, PR-1310: Add WindCharge#explode()
e11fbb9d7 Upgrade MySQL driver
9f3a0bd2a Attempt upgrade of resolver libraries
60d16d7ca PR-1306: Centralize Bukkit and Minecraft entity conversion

Spigot Changes:
06d602e7 Rebuild patches
2023-12-16 18:09:28 -08:00
Spottedleaf
d597c4927a Fix incorrect border collision detection
The epsilon used was in the opposite direction, which would cause
the getCollisions method to incorrectly return it for when players
were exactly on the border but not colliding. To bring it in-line
with the rest of the collision code, the collision must be into
the border by +EPSILON.

Fixes https://github.com/PaperMC/Paper/issues/9859
2023-12-14 18:57:17 -08:00
Jason Penilla
342ba71d4c Remove no longer needed diff from adventure patch 2023-12-12 13:44:09 -08:00
booky10
480f2aab54 Fix vanilla components not being translated (#9893)
* Fix vanilla components not being translated

* Add nullability check, simplify adventure component encoding

Changes suggested by @jpenilla
2023-12-12 22:40:33 +01:00
Jason Penilla
ebf7955996 [ci skip] move decomp fixes to correct patch 2023-12-11 22:08:51 -08:00