Lulu13022002
8f1cb77f10
Resend entity using the bundle packet ( #9853 )
2023-10-27 15:48:13 +02:00
Jason Penilla
cd2ebaa455
Update paperweight to 1.5.9 ( #9872 )
2023-10-26 16:34:58 -07:00
TrollyLoki
62d89ef9e4
Make setVelocity method of Fireballs change the travel direction to an arbitrary vector ( #9815 )
2023-10-10 17:09:45 -04:00
Xander de Keijzer
ec584ef1c3
Fix painting loosing art on face change ( #9798 )
2023-10-10 22:24:35 +02:00
Noah van der Aa
411f78293c
more more more more more more more more more more more work: passing the torch
2023-09-22 17:51:48 +02:00
Noah van der Aa
524eeedaa8
So it begins...
2023-09-21 19:18:04 +02:00
Owen1212055
6a733d70c1
Properly Cancel Usable Items ( #9225 )
...
This fixes the bug causing canceling PlayerInteractEvent to cause items to continue to be used despite being canceled on the server.
For example, items being consumed but never finishing, shields being put up, etc.
The underlying issue of this is that the client modifies their synced data values, and so we have to (forcibly) resend
them in order for the client to reset their using item state.
2023-06-18 18:33:15 -04:00
Jake Potrebic
957d248aff
more compile fixes
2023-06-08 13:56:13 -07:00
Owen1212055
f328e1ae26
vine boom sound
2023-06-08 04:47:19 -04:00
Nassim Jahnke
1bda3d4d2a
Start working on 1.20
2023-06-07 18:24:39 +02:00
Nassim Jahnke
c07518e0c6
Applied all patches
2023-03-14 22:29:14 +01:00
Nassim Jahnke
08ab8edb76
Start working on 1.19.4
2023-03-14 18:11:24 +01:00
Nassim Jahnke
a95d2378e7
Fix bad AT
2022-12-08 12:00:10 +01:00
Owen1212055
3a5be0bbe7
Properly resend entities ( #8617 )
2022-12-07 18:11:44 -05:00
Nassim Jahnke
b7dd55ce72
API patches
2022-12-07 17:46:46 +01:00
Owen1212055
0ea0d39edf
Properly resend entities ( #7041 )
2022-11-05 14:50:16 -04:00