Commit graph

28 commits

Author SHA1 Message Date
Jake Potrebic
e07671b7df 279 2024-06-13 12:04:27 -07:00
Jake Potrebic
0ef31547a1 Finish API patches 2024-06-13 08:45:43 -07:00
Jake Potrebic
840f63b25a 253 2024-04-23 19:46:06 -07:00
Jake Potrebic
47ee5579ff Begin update to 1.20.5 2024-04-23 10:02:08 -07:00
Nassim Jahnke
fae4fc60c9 [ci skip] Move chunk system patch back a bit 2024-01-24 13:07:40 +01:00
Nassim Jahnke
bc99c40604 [ci skip] Add more patch identifying comments, cleanup 2024-01-21 17:39:05 +01:00
Jason Penilla
f6bef3efe8 some patches 2023-12-05 15:12:48 -07:00
Nassim Jahnke
46f4547805 Prepare for 1.20.3 dev 2023-12-05 18:20:55 +01:00
Jason Penilla
cd2ebaa455 Update paperweight to 1.5.9 (#9872) 2023-10-26 16:34:58 -07:00
Spottedleaf
9bf842c13e Chunk system patch 2023-09-22 13:13:57 -07:00
Jake Potrebic
4af8929055 some work 2023-09-21 15:01:00 -07:00
Noah van der Aa
524eeedaa8 So it begins... 2023-09-21 19:18:04 +02:00
Noah van der Aa
a0632a8f06 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9648)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6b34da8f SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender

CraftBukkit Changes:
db4ba2897 SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender
4f7ff4dec PR-1246: Add missing AbstractTestingBase to tests which need them
f70a7b68d SPIGOT-7465, MC-264979: Fresh installations print NoSuchFileException for server.properties
8ef7afef6 PR-1240: Call BlockGrowEvent for vines that are growing on additional sides of an existing vine block

Spigot Changes:
d2eba2c8 Rebuild patches
2023-08-28 13:05:48 +02:00
Spottedleaf
288a08c1af rewrite chunk system checkpoint 2023-06-07 22:21:04 -07:00
Nassim Jahnke
f51c531b94 More more more more more more work 2023-06-07 22:19:14 +02:00
Nassim Jahnke
1bda3d4d2a Start working on 1.20 2023-06-07 18:24:39 +02:00
Nassim Jahnke
8f5ec00c38 More more more patches 2023-03-14 19:59:51 +01:00
Nassim Jahnke
08ab8edb76 Start working on 1.19.4 2023-03-14 18:11:24 +01:00
Nassim Jahnke
eac356d807 Patching patched patches 2022-12-07 20:22:28 +01:00
Nassim Jahnke
b7dd55ce72 API patches 2022-12-07 17:46:46 +01:00
Spottedleaf
0f1a8717e8 Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00
Nassim Jahnke
24201b38ce More work 2022-07-27 21:49:24 +02:00
Nassim Jahnke
858aabab7c Move patches over, start with first few 2022-07-27 20:52:03 +02:00
Nassim Jahnke
67e715ab1e More more more more more patches 2022-06-07 23:45:11 +02:00
Nassim Jahnke
1148687a8d Prepare for 1.19 dev 2022-06-07 18:52:56 +02:00
Nassim Jahnke
82f6e6bb0e More more more more more more work 2021-11-23 16:04:41 +01:00
Jason Penilla
ed6d43ddb0 Prepare for updating server patches 2021-11-23 00:57:41 -08:00
Jake Potrebic
10882402df more patches (#5811) 2021-06-12 16:45:00 -07:00
Renamed from patches/server-remapped/Use-a-Queue-for-Queueing-Commands.patch (Browse further)