Commit graph

354 commits

Author SHA1 Message Date
Aikar
14ccb8ebeb Add Critical missing Bukkit API - setTarget/getTarget moved down to SentientNPC
This fixes a CRITICAL missing part of the Bukkit API due to mistakes on upstream
refusing to implement the Sentient NPC baseclass of all NPC's.

Until now, the Bukkit API has not provided a way for accessing and setting
a non creature entities target.

Although Flying, Slime, Ambient, and Water mobs all supported targets internally,
you were unable to get/set it.

Now with the SentientNPC API and these API's moved down, every sentient NPC has
access to target data.
2018-07-01 22:07:35 -04:00
Aikar
2d646ba400 Subtraction goes down, not up. Silly me. 2018-06-30 04:45:17 -04:00
Aikar
d9c9b9a3d2 LivingEntity Hand Raised/Item Use API
How long an entity has raised hands to charge an attack or use an item

Also aliased isHandsRaised for isChargingAttack in RangedEntity
2018-06-29 00:55:29 -04:00
Aikar
278780623d RangedEntity API
Allows you to determine if an entity is capable of ranged attacks,
and to perform an attack.
2018-06-26 22:08:01 -04:00
Aikar
4342d72e74 EntityPathfindEvent should be an EntityEvent 2018-06-25 22:09:11 -04:00
Aikar
a0146a41f2 ItemStack API additions for quantity/flags/lore 2018-06-22 23:03:46 -04:00
Aikar
899149d68d Expand Explosions API
Add Entity as a Source capability, and add more API choices, and on Location.
2018-06-20 23:19:46 -04:00
Brokkonaut
fbe69b61a9 Add EntityKnockbackByEntityEvent (#1162)
This event is called when an entity receives knockback by another entity. The knockback can be modified in the event. If the event is cancelled the entity is not knocked back.
2018-06-21 03:59:11 +02:00
BillyGalbreath
63bf2ee267 Add "getNearbyXXX" methods to Location (#1160) 2018-06-20 20:30:09 -05:00
theminecoder
680e0ad864 Fix PluginCommand to not wrap exceptions before ServerExceptionEvent can get to it (#1130) 2018-06-19 07:03:09 +10:00
BillyGalbreath
283a4b7d60 [CI-SKIP] Clarify Event#callEvent() JavaDoc (#1158) 2018-06-18 15:42:39 -05:00
Aikar
be0d8a5f74 PlayerReadyArrowEvent
Called when a player is firing a bow and the server is choosing an arrow to use.
Plugins can skip selection of certain arrows and control which is used.
2018-06-18 01:13:16 -04:00
Aikar
9fc9d3f486 EntityShootBowEvent consumeArrow and getArrowItem API
Adds ability to get what arrow was shot, and control if it should be consumed.
2018-06-18 00:39:04 -04:00
BillyGalbreath
4a55e34625 Make shield blocking delay configurable (#1154)
Resolves #1153
2018-06-16 14:54:35 -05:00
Aikar
488c39f0f4 Make SentientNPC extend LivingEntity 2018-06-16 14:28:13 -04:00
Aikar
3368739906 Add SentientNPC Interface to Entities
Used to determine ACTUAL Living NPC's. Spigot mistakenly inversed the conditions for LivingEntity, and
used LivingEntity for Insentient Entities, and named the actual EntityLiving class EntityInsentient.

This should of all been inversed on the implementation side. To make matters worse, Spigot never
exposed the differentiator that there are entities with AI that are not sentient/alive such as
Armor stands and Players are the only things that do not implement the REAL EntityLiving class (named Insentient internally)

This interface lets you identify NPC entities capable of sentience, and able to move about and react to the world.
2018-06-16 14:01:01 -04:00
Shane Freeder
1470add5c4 Fix compat with PluginClassloader implementations 2018-06-12 16:10:01 +01:00
Shane Freeder
50eaba9503 Cleanup last commit (Remember, always git diff!)
Because the one time you don't...
2018-06-09 20:03:42 +01:00
Shane Freeder
6812a948db Only close classloaders unless implict, reload or error on enabling (Closes #1120)
We also expose the control of this behavior to the API, while retaining
the old behavior unless implictly requested.
2018-06-09 18:58:04 +01:00
Shane Freeder
056199bd92 Add EntityTeleportEndGatewayEvent for entities (closes #1124) 2018-06-09 14:21:40 +01:00
Aikar
d72d79efee Fix potential for NPE if receivers is null and the world was empty 2018-06-06 21:45:30 -04:00
Aikar
d4e763c30e ParticleBuilder.hasReceivers shouldnt return true if no players are in the world 2018-06-06 21:35:44 -04:00
Aikar
3f4bd3e8f7 Expand ParticleBuilder more with hasReceivers, fix empty receivers list 2018-06-06 21:27:50 -04:00
Aikar
052479037b Expand particle builder API with radius based radius methods 2018-06-06 20:59:04 -04:00
Aikar
4e86ff1c24 ItemStack#getMaxItemUseDuration
Allows you to determine how long it takes to use a usable/consumable item
2018-06-05 23:01:16 -04:00
Aikar
0cd3d13ae9 WitchReadyPotionEvent
Control what potion the witch readies to use
2018-06-05 22:48:27 -04:00
Aikar
de96024fe7 PotionEffect clone methods
Help with modifying potion effects
2018-06-04 01:55:52 -04:00
Aikar
cb9b5bfa82 add Escape Reason Drown for EndermanEscapeEvent
to detect rain specifically from every other armor ignoring hit
2018-05-31 18:16:26 -04:00
Aikar
b4d7828a4f rename method for center to toCenterLocation() 2018-05-24 21:06:06 -04:00
Aikar
b70c406245 Location.toBlockLocation
Convert location objects to their block coordinates, or the center of the block
2018-05-24 21:02:38 -04:00
Aikar
efe156b1f7 Fix Witch Throw Potion error - Resolves #1129 2018-05-23 23:08:04 -04:00
Foorack
bd9e73a2c6 Upgrade ASM to 6.1.1 to allow Java 9 and 10 plugins to load 2018-05-22 22:07:25 -05:00
Zach Brown
4b7080388e Update URLs
Redirects are in place (or will be shortly). This is mostly
housekeeping.

Maven repo URLs already redirect however we can't deploy through them.
Jenkins URLs do not currently redirect but will within 24 hours.

Also adds a Discord link to the README, because apparently that's what
people want.

Documentation will be updated and announcements made once all redirects
are in place, until then, consider this advanced notice.
2018-05-19 01:29:05 -05:00
Aikar
375b54fcd1 WitchThrowPotionEvent
Fired when a witch throws a potion at a player
2018-05-16 20:49:47 -04:00
Aikar
9b4be61ac6 WitchConsumePotionEvent
Fires when a witch consumes the potion in their hand
2018-05-16 20:35:33 -04:00
Shane Freeder
f6f8ff278f Update B/CB 2018-05-08 23:09:45 +01:00
Aikar
1a80507406 Close Plugin Class Loaders on Disable
This should close more memory leaks from /reload and disabling plugins,
by closing the class loader and the jar file.
2018-05-01 21:36:55 -04:00
Aikar
6f281bc19f EndermanAttackPlayerEvent
Allow control over whether or not an enderman aggros a player.

This allows you to override/extend the pumpkin/stare logic.
2018-05-01 20:19:47 -04:00
Aikar
c84c87f8b2 Expand World.spawnParticle API and add Builder
Adds ability to control who receives it and who is the source/sender (vanish API)
the standard API is to send the packet to everyone in the world, which is ineffecient.

This adds a new Builder API which is much friendlier to use.
2018-04-30 20:32:15 -04:00
Aikar
30e08681c8 Location.isChunkLoaded() API 2018-04-30 19:27:59 -04:00
Aikar
f4d5ad301c Additional world.getNearbyEntities API's
Provides more methods to get nearby entities, and filter by types and predicates
2018-04-30 18:27:42 -04:00
Aikar
c25c800a3c Enderman.teleportRandomly()
Ability to trigger the vanilla "teleport randomly" mechanic of an enderman.
2018-04-30 13:30:00 -04:00
Aikar
2c7a08b1df EndermanEscapeEvent
Fires an event anytime an enderman intends to teleport away from the player

You may cancel this, enabling ranged attacks to damage the enderman for example.

Resolves #1101
2018-04-30 13:16:42 -04:00
Aikar
582999642c Add Ban Methods to Player Objects
Allows a more logical API for banning players.

player.banPlayer("Breaking the rules");
2018-04-28 11:31:26 -04:00
Kyle Wood
f1924ad247 Track previous version and report in command
It is often difficult to diagnose new issues server admins get when
upgrading to a new server version because the only information they are
able to tell us regarding the server version they are running is
"latest". This commit attempts to mitigate this by keeping track of the
previous version of Paper they were running, which is then reported by
the `/version` or `/paper version` command. This gives us a better idea
of the commits included in the upgrade, which may help diagnose new
issues easier.
2018-03-01 19:57:22 -06:00
Zach Brown
40edc359b7 Make version command use the direct link
It was using a redirect, but apparently a small portion of systems,
networks, some mess, are having problems with that redirect.

Just use the direct link and skip the hassle.
2018-04-09 16:13:08 -04:00
Shane Freeder
72bd990d87 Allow logger instances to be used across reloads 2018-04-08 02:02:48 +01:00
Mark Vainomaa
50f348988d Add method to open already placed sign 2018-04-01 02:30:41 +03:00
Minecrell
99efa104db Call PaperServerListPingEvent for legacy pings (#1057)
* Make the legacy ping handler more reliable

The Minecraft server often fails to respond to old ("legacy") pings
from old Minecraft versions using the protocol used before the switch
to Netty in Minecraft 1.7.

Due to packet fragmentation[1], we might not have all needed bytes
available when the LegacyPingHandler is called. In this case, it will
run into an error, remove the handler and continue using the modern
protocol.

This is unlikely to happen for the first two revisions of the legacy
ping protocol (used in Minecraft 1.5.x and older) since the request
consists of only one or two bytes, but happens frequently for the
last/third revision introduced in Minecraft 1.6.

It has much larger, variable packet sizes due to the inclusion of
the virtual host (the hostname/port used to connect to the server).

The solution[2] is simple: If we find more than two matching bytes,
we buffer the remaining bytes until we have enough to fully read and
respond to the request.

[1]: https://netty.io/wiki/user-guide-for-4.x.html#wiki-h3-11
[2]: https://netty.io/wiki/user-guide-for-4.x.html#wiki-h4-13

* Add legacy ping support to PaperServerListPingEvent

Add a new method to StatusClient check if the client is a legacy
client that does not support all of the features provided in the
event.
2018-03-30 19:00:01 +02:00
Minecrell
f556e7652a Improve backward compatibility of deprecated player sample API (#1065)
Some plugins (e.g. older builds of EssentialsX) assume that
ServerListPingEvent.getSampleText() returns a mutable copy of
the player sample list. This was the case until it was refactored
on top of the new API introduced in #980.

As a result, they may run into an error when trying to modify the
returned list directly. Modify getSampleText() to return a mutable
copy (a plain ArrayList) to mimic the old behavior.
2018-03-26 23:45:18 +02:00