EvilSeph
a7f2798862
Made PlayerPortal event fire regardless of allow-nether setting.
2011-08-05 15:52:39 -04:00
Rigby
4117d6b65e
Implemented per world setting to keep the spawn in memory or not.
2011-08-05 15:52:38 -04:00
Rigby
6ae23e3f03
Chunk Compression on seperate thread. Thanks to Zeerix.
2011-08-03 20:55:44 -04:00
EvilSeph
85805e53a3
Added ServerCommandEvent. Thanks celticminstrel!
2011-08-03 12:10:09 -04:00
EvilSeph
817cd83f0b
Made PlayerAnimation cancellable. Thanks desmin88!
2011-08-03 12:10:08 -04:00
sunkid
7d4ec8b183
Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent.
2011-07-28 01:51:09 -04:00
EvilSeph
e2e4d7f4ca
Added PlayerVelocityEvent. Thanks Evenprime!
2011-07-28 01:17:31 -04:00
EvilSeph
57e0a106fe
Fixed BlockPlace event for doublesteps. Thanks DiddiZ!
2011-07-28 01:05:07 -04:00
EvilSeph
a8df829a8b
Made /kill trigger a damage event. Thanks hollic!
2011-07-28 00:58:50 -04:00
EvilSeph
6b9c7fa678
Added Version startup argument to Main. Thanks cyberdudedk!
2011-07-28 00:58:37 -04:00
EvilSeph
5b7b46593c
Added various utility methods to make chunk handling easier. Thanks Meaglin!
2011-07-28 00:32:58 -04:00
EvilSeph
226318d8af
Removed deprecated methods.
...
getNote() that returns a byte has been replaced by getRawNote().
teleportTo(Location) has been replaced by teleport(location).
teleportTo(Entity) has been replaced by teleport(Entity).
SnowForm event has been replaced by BlockForm event.
2011-07-27 23:25:21 -04:00
EvilSeph
4fdc225528
Fixed crash caused by Jukeboxes under certain circumstances.
2011-07-27 13:04:34 -04:00
EvilSeph
f4a789b48a
Fixed NPE in BlockFurnace.
2011-07-22 23:04:57 -04:00
EvilSeph
a5f85b6f1a
Fixed map render distance when view-distance < 7.
2011-07-22 01:25:07 -04:00
EvilSeph
97a6534ee6
Fixed maps crashing/disconnecting the client under certain circumstances.
2011-07-21 22:35:58 -04:00
Dinnerbone
7ad853a51b
Implemented maxheight
2011-07-20 00:03:47 +01:00
Dinnerbone
5d2a195835
Implemented new permission system
2011-07-17 17:19:41 +01:00
Erik Broes
cc9ccc8976
Removed some old deprecated code and clean up javadocs + warnings
2011-07-17 18:14:45 +02:00
Erik Broes
fd260b0f4d
Allow colorchar to be uppercase
2011-07-17 18:14:45 +02:00
Erik Broes
f7712eb20c
Deprecated Block.getFace(Face) and Block.getFace(Face,int); use getRelative()
2011-07-17 18:14:45 +02:00
Erik Broes
f3a86eaaca
Implemented BLOCK_PISTON_CONTRACT/EXPAND
2011-07-17 18:14:45 +02:00
Dinnerbone
e4edbf288d
Don't use weak/soft references for keys, attempt to lessen memory impact further
2011-07-16 02:55:54 +01:00
Dinnerbone
c101c3553b
Readded ConcurrentSoftMap because apparently some plugins need this. (They really, really shouldn't be using it. At all.)
2011-07-15 21:49:53 +01:00
Dinnerbone
a507add4ea
Fixed huge memory leak (gigabytes/hour!) by placing a bukkit under the ceiling.
2011-07-15 20:52:54 +01:00
EvilSeph
0bd535e054
Made fire spread trigger BlockSpreadEvent. Thanks N3X15!
2011-07-14 23:26:01 -04:00
sunkid
30a382a6dc
Made ProjectileHitEvent fire instantly when projectiles don't hit entities.
2011-07-14 22:37:31 -04:00
Dinnerbone
43492ab6af
Revert "Do not immediately re-queue repeating tasks, or they may simply keep repeating on this tick, until the 35ms time limit runs out." See 3632d99122 (commitcomment-478252)
...
This reverts commit 3632d99122e8795cadb8f94e14e42eb4aa6d7c4c.
2011-07-14 23:21:28 +01:00
Afforess
4a932c11de
Do not immediately re-queue repeating tasks, or they may simply keep repeating on this tick, until the 35ms time limit runs out.
2011-07-14 15:49:23 -04:00
EvilSeph
958acee5af
Use ColouredConsoleSender to send chat to console. Thanks TheDgtl!
2011-07-14 15:45:24 -04:00
EvilSeph
3c5ecd0854
Fixed missing BiomeBase.SKY to Biome.SKY mapping. Thanks mikeprimm!
2011-07-14 15:05:43 -04:00
Celtic Minstrel
cc94325b28
Implemented pig zombie get/set anger functions.
2011-07-14 14:58:12 -04:00
EvilSeph
c9979169b9
Possibly fixed crashes caused by tile entities under certain circumstances again.
2011-07-13 21:27:42 -04:00
EvilSeph
185d590146
Fixed the accounting for world UID conflicts.
2011-07-13 15:40:31 -04:00
Dinnerbone
3d28c67c08
Implemented helper methods + new biome methods
2011-07-13 10:44:03 +01:00
EvilSeph
7f6e7060d7
Account for world UID conflicts.
2011-07-13 03:29:43 -04:00
Warren Loo
eb19e4e8dc
Fixed uuid code that was prematurely pushed.
2011-07-13 02:19:56 -04:00
Rigby
9e49127c7d
Made the order of aliases matter. We may or may not re-do this in a later build.
2011-07-13 00:31:05 -04:00
Warren Loo
a9cdc36f2c
Possibly fixed crashes caused by tile entities under certain circumstances.
2011-07-13 00:31:05 -04:00
Tahg
d0f904fc50
uuid changes
2011-07-13 00:06:07 -04:00
stevenh
83fd8fad69
Added command line logging configuration which enables log file:
...
* Size limiting (--log-limit <size in bytes>)
* Rotation (--log-count <count of files>)
* Custom naming (--log-pattern <filename pattern>)
* Append (--log-append <true|false>)
Note: This is done via command line and not bukkit-settings as that would require lots of refactoring of both core server and CraftBukkit due to the current initialisation ordering and depenencies.
All settings default to that of the standard server
2011-07-10 18:28:57 +01:00
Dinnerbone
c56d0c0842
Use generators from bukkit.yml if none was specified at createWorld
2011-07-08 19:01:03 +01:00
Dinnerbone
2f218ba6b1
Update for 1.7.3
2011-07-08 13:25:53 +01:00
Dinnerbone
cc635ed51c
Try find conflicting UIDs
2011-07-07 20:49:13 +01:00
Dinnerbone
0993e6cbd1
Okay, back to arbitrary offsets!
2011-07-07 20:29:57 +01:00
Dinnerbone
2564043882
No longer use an arbitrary offset to locate the correct map
2011-07-07 20:22:03 +01:00
Dinnerbone
83abbfe4d6
Cleaned up this worlduid stuff a little.
2011-07-07 19:47:42 +01:00
Rigby
4cab8635db
Made maps support MultiWorld worlds.
2011-07-07 14:40:27 -04:00
Rigby
9ced39421f
Implements a World UID.
2011-07-07 14:20:05 -04:00
EvilSeph
3789f61c7e
Added PlayerFish event.
2011-07-03 03:01:38 -04:00