Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
897a0a23 SPIGOT-5753: Back PotionType by a minecraft registry
255b2aa1 SPIGOT-7080: Add World#locateNearestBiome
ff984826 Remove javadoc.io doc links
CraftBukkit Changes:
71b0135cc SPIGOT-5753: Back PotionType by a minecraft registry
a6bcb8489 SPIGOT-7080: Add World#locateNearestBiome
ad0e57434 SPIGOT-7502: CraftMetaItem - cannot deserialize BlockStateTag
b3efca57a SPIGOT-6400: Use Mockito instead of InvocationHandler
38c599f9d PR-1272: Only allow one entity in CraftItem instead of two
f065271ac SPIGOT-7498: ChunkSnapshot.getBlockEmittedLight() gets 64 blocks upper in Overworld
Spigot Changes:
e0e223fe Remove javadoc.io doc links
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
09b1c123 PR-916: Add more lightning API
c085f3de PR-859: Add Entity#getTrackedBy
CraftBukkit Changes:
1bf30a4e9 SPIGOT-7495: Spawning bee entity in asynchronous BlockPopulator causes IllegalStateException - Accessing LegacyRandomSource from multiple threads
476c5bccd PR-1267: Add more lightning API
40d5e6c02 PR-1190: Add Entity#getTrackedBy
40d41acc1 SPIGOT-7491: Downgrade bundled SQLite to be updated next release
44b31da38 PR-1264: Load Bukkit class before creating Registry item
dc45a6738 SPIGOT-7496: Failure to load datapacks with multiple identical predicates
f508657d6 Fix decompile error affecting javac
ef7a4743d PR-1265: Ensure UTF-8 used in new test resource
Spigot Changes:
224dad51 Rebuild patches
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
69c7ce23 PR-990: Use Mockito instead of InvocationHandler for test mocking
997de31d PR-893: Add a stream method to Registry to make it easier to use and to avoid unnecessary wrapping
6a8ce581 Fix malformed javadoc in previous commit
26c74f6d PR-890: Add more Sculk API (bloom, shriek, bloom event)
aa067abf PR-895: Load GameEvent and MusicInstrument from registry
CraftBukkit Changes:
78796c9de Add support for Java 21
ddc9a2dad SPIGOT-7475: Don't fire SculkBloomEvent during world generation
caee2311a PR-1245: Add a stream method to Registry to make it easier to use and to avoid unnecessary wrapping
de421cf56 PR-1242: Add more Sculk API (bloom, shriek, bloom event)
00f5a80fb PR-1252: Fix error when generating a tree in water
10219df3a PR-1248: Load GameEvent and MusicInstrument from registry
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to
serialize components when logging them via the ComponentLogger, or when
sending messages to the console.
This replaces the old solution which uses legacy jank and custom color
conversions, with a new library that handles the conversion and config
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
4727d326 Don't let Sign extend SignSide, mark API as experimental
9b29bdcc PR-845: Add preliminary support for multi sided signs
CraftBukkit Changes:
b346a5f6d PR-1170: Add preliminary support for multi sided signs
86c816189 Update SQLite version
d9324b4bc Fix addition of custom smithing trim / transform recipes
Spigot Changes:
7d7b241e Rebuild patches
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
6b3c598b PR-814: Add a method to send multiple equipment changes
181a984b Update Maven shade version to align with CraftBukkit
a5a36e32 Revert "Update Maven shade version to align with CraftBukkit"
7a8f4a42 Update Maven shade version to align with CraftBukkit
58327201 Add support for Java 20
CraftBukkit Changes:
b56426c7a PR-1142: Calculate explosion damage separately for each affected EntityComplexPart
fbe3410af PR-1140: Add a method to send multiple equipment changes
8434e3633 Add support for Java 20
c998a1d23 Increase outdated build delay
4a929b5d6 SPIGOT-7267: Fix EntityType#getTranslationKey() and add unit test
086d8dc8a SPIGOT-7268: CraftMetaPotion reads ShowParticles and ShowIcon properties incorrectly
8ba5e399e SPIGOT-7262: Improve visibility API
Spigot Changes:
a2190e30 Rebuild patches
Patch documentation to come
Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.
The above list is not complete. The patch documentation will complete it.
New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.
Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.
The old legacy chunk system patches have been moved to the removed folder in case we need them again.
- Port player chunk loader patch
Makes the chunk system act as it did in 1.17, no additional tickets (and thus logic) to make a chunk ticking.
Adds simulation distance API, deprecates old no-tick method.
- More collision optimisations
Ancient patch from tuinity that never could be pushed to master.
- Fix Optimise ArraySetSorted#removeIf patch
- Execute chunk tasks fairly for worlds while waiting for next tick
- Port Replace ticket level propagator
* Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
8085edde SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls
04c7e13c PR-719: Add Player Profile API
71564210 SPIGOT-6910: Add BlockDamageAbortEvent
CraftBukkit Changes:
febaa1c6 SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls
9dafd109 Don't send updates over large distances
bdac46b0 SPIGOT-6782: EntityPortalEvent should not destroy entity when setTo() uses same world as getFrom()
8f361ece PR-1002: Add Player Profile API
911875d4 Increase outdated build delay
e5f8a767 SPIGOT-6917: Use main scoreboard for /trigger
a672a531 Clean up callBlockDamageEvent
8e1bdeef SPIGOT-6910: Add BlockDamageAbortEvent
Spigot Changes:
6edb62f3 Rebuild patches
7fbc6a1e Rebuild patches
* Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
de951355 SPIGOT-6927: Fix default value of spawn-limits in Worlds
Also adds per-world spawn limit config in paper.yml for `underground_water_creature`, and migrates existing spawn limit config options to their Mojang names.