Aikar
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e82cdab244
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Fix worldborder bug
typo in variable name
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2016-12-19 01:23:59 -05:00 |
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Zach Brown
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b3dd2f9212
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Add obfhelper to vanish patch
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2016-12-16 23:02:33 -06:00 |
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Zach Brown
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8076a6a231
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Add ProjectileCollideEvent
Base our vanish changes on top of that event.
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2016-12-16 22:13:45 -06:00 |
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Techcable
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e0ada11f1e
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Change base variables in BlockPos to force diff
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2016-12-16 19:53:35 -06:00 |
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Zach Brown
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b17aa5f5ba
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Don't let FishingHooks use portals
Closes GH-531
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2016-12-16 16:03:56 -06:00 |
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Zach Brown
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67a9e0cbf6
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Update upstream CB
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2016-12-10 17:50:31 -06:00 |
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Zach Brown
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b21c31c91d
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Update upstream B/CB
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2016-12-09 18:07:35 -06:00 |
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Zach Brown
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cead4e0a74
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Update upstream B/CB
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2016-12-06 17:12:19 -06:00 |
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Zach Brown
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4acf56eb8b
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Update upstream, fix accidental removal from last
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2016-12-02 21:11:39 -06:00 |
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Zach Brown
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9e40eaf85d
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Don't remove random diffs in update
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2016-12-02 21:04:24 -06:00 |
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Zach Brown
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f0e32d948f
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Update upstream CB
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2016-12-02 18:07:07 -06:00 |
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Aikar
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61526b1029
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Optimize World.isLoaded(BlockPosition)Z
Reduce method invocations for World.isLoaded(BlockPosition)Z
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2016-12-02 00:20:34 -05:00 |
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Aikar
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e5b4e80232
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Ignore "Unable to resolve BlockEntity" debug messages - Fixes #489
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2016-12-02 00:02:18 -05:00 |
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Techcable
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d0cfdc4c62
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Speedup BlockPos by fixing inlining
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2016-11-30 20:57:02 -06:00 |
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AlphaBlend
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37d3c5cd55
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Add source to PlayerExpChangeEvent
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2016-11-30 17:31:46 -06:00 |
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Zach Brown
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b3d302b6db
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Update upstream CB
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2016-11-29 18:02:20 -06:00 |
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willies952002
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63870333cb
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Allow Reloading of Command Aliases
Use "/reload commands" to reload the aliases stored in commands.yml
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2016-11-28 10:24:22 -05:00 |
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Zach Brown
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4241b49b85
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Update upstream B/CB - hitEntity added upstream
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2016-11-28 17:16:07 -06:00 |
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Jamie Mansfield
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0eb17ae4fe
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Update inventory. Fixes #505
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2016-11-28 21:32:05 +00:00 |
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Zach Brown
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d5240abbbd
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Update patch number
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2016-11-27 16:54:10 -06:00 |
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Zach Brown
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ede6f9994d
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Merge pull request #517
Don't process packets from offline players
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2016-11-27 16:23:17 -06:00 |
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Alfie Cleveland
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ac3077af34
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Don't process packets from offline players
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2016-11-27 22:17:55 +00:00 |
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Alfie Cleveland
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e579fe5518
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Optimise removeQueue
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2016-11-26 22:35:42 -06:00 |
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Alfie Cleveland
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048e964b41
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Fix double lock in ServerConnection
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2016-11-26 22:06:23 -06:00 |
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Zach Brown
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1881616f15
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Alter last to force conflicts but keep contents
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2016-11-26 22:02:19 -06:00 |
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Alfie Cleveland
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a36e2a4378
|
Optimise NetworkManager
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2016-11-25 20:35:15 +00:00 |
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Zach Brown
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5cc2d45a03
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Update upstream B/CB/S
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2016-11-24 21:12:18 -06:00 |
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vemacs
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53bdc0450b
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Optimize network queue by making size() constant-time
Idea from @AlfieC
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2016-11-23 13:02:47 -05:00 |
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Aikar
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b1aa7e2ca9
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Merge branch 'vemacs-cachedthreadpool-login'
* vemacs-cachedthreadpool-login:
Cache user authenticator threads Idea from @AlfieC
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2016-11-23 11:53:35 -05:00 |
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vemacs
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ec2ae627fb
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Cache user authenticator threads
Idea from @AlfieC
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2016-11-23 08:36:45 -05:00 |
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Zach Brown
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b44bb52488
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Update upstream B/CB/S
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2016-11-22 18:06:14 -06:00 |
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AlphaBlend
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b36fbd6687
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Relocate bad call to ProjectileHitEvent
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2016-11-21 22:24:19 -08:00 |
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Aikar
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09a8e2f02f
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Update upstream
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2016-11-21 18:00:40 -05:00 |
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Zach Brown
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464b0455bd
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Add ShulkerBoxes to the LootTable API
|
2016-11-19 11:31:01 -06:00 |
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Aikar
|
7d73fa7ae0
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Update Upstream
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2016-11-18 23:58:56 -05:00 |
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Aikar
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8f3325047c
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Re-add dependency reduced pom
Learned the correct way to handle that file
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2016-11-18 21:09:03 -05:00 |
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Zach Brown
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2b8aa1a8f2
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Simplify the affects spawning API implementation
Get the hell away from EntitySelectors, not that that one right anyway
Fixes GH-482
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2016-11-18 18:55:14 -06:00 |
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Zach Brown
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4832b1a385
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Update Paper to MC 1.11
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2016-11-16 20:23:38 -06:00 |
|
Black Hole
|
502ade5e74
|
@Z750 There are other command block types
Blocks.dc and .dd (don't know why they ain't renamed yet).
cc GH-478
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2016-11-13 20:20:14 -06:00 |
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Zach Brown
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6b146ebec2
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Expand NBT filtering from last commit
cc GH-478
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2016-11-13 19:36:23 -06:00 |
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Zach Brown
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513118af55
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Filter bad data from ArmorStand and SpawnEgg items
Fixes GH-478
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2016-11-12 23:29:32 -06:00 |
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Zach Brown
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f3fd0471f2
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Always cleanup collideRule teams at startup
Fixes GH-463
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2016-11-05 13:34:18 -05:00 |
|
Zach Brown
|
4916cf72cb
|
Raise packet tolerance in spam threshold patch
Fixes GH-462
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2016-11-04 22:31:37 -05:00 |
|
Aikar
|
1d9fc7dfc2
|
Chunk Save Stats Debug Option
Adds a command line flag to enable stats on how chunk saves are processing.
Stats on current queue, how many was processed and how many were queued.
|
2016-11-04 02:21:33 -04:00 |
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Aikar
|
3732877c5c
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Rework that save cap patch and make it configurable
|
2016-11-04 01:55:36 -04:00 |
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Aikar
|
e9542e33fd
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Don't process auto save if the save queue is filled
This avoids ever growing pending NBT objects which eat up memory.
|
2016-11-04 01:33:08 -04:00 |
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Aikar
|
5fe1de30c9
|
Prevent Hoppers from loading chunks by double chest
|
2016-11-04 01:32:53 -04:00 |
|
Aikar
|
c15001e24d
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Fix faulty logic in Auto Save check - Fixes #443
|
2016-11-04 01:31:49 -04:00 |
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AlphaBlend
|
e0f49c8788
|
Add EntityZapEvent
|
2016-10-16 23:27:02 -07:00 |
|
Zach Brown
|
5b6d46e4c8
|
Update upstream CB
|
2016-10-23 01:32:04 -05:00 |
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