Commit graph

687 commits

Author SHA1 Message Date
Aikar
e82cdab244 Fix worldborder bug
typo in variable name
2016-12-19 01:23:59 -05:00
Zach Brown
b3dd2f9212 Add obfhelper to vanish patch 2016-12-16 23:02:33 -06:00
Zach Brown
8076a6a231 Add ProjectileCollideEvent
Base our vanish changes on top of that event.
2016-12-16 22:13:45 -06:00
Techcable
e0ada11f1e Change base variables in BlockPos to force diff 2016-12-16 19:53:35 -06:00
Zach Brown
b17aa5f5ba Don't let FishingHooks use portals
Closes GH-531
2016-12-16 16:03:56 -06:00
Zach Brown
67a9e0cbf6 Update upstream CB 2016-12-10 17:50:31 -06:00
Zach Brown
b21c31c91d Update upstream B/CB 2016-12-09 18:07:35 -06:00
Zach Brown
cead4e0a74 Update upstream B/CB 2016-12-06 17:12:19 -06:00
Zach Brown
4acf56eb8b Update upstream, fix accidental removal from last 2016-12-02 21:11:39 -06:00
Zach Brown
9e40eaf85d Don't remove random diffs in update 2016-12-02 21:04:24 -06:00
Zach Brown
f0e32d948f Update upstream CB 2016-12-02 18:07:07 -06:00
Aikar
61526b1029 Optimize World.isLoaded(BlockPosition)Z
Reduce method invocations for World.isLoaded(BlockPosition)Z
2016-12-02 00:20:34 -05:00
Aikar
e5b4e80232 Ignore "Unable to resolve BlockEntity" debug messages - Fixes #489 2016-12-02 00:02:18 -05:00
Techcable
d0cfdc4c62 Speedup BlockPos by fixing inlining 2016-11-30 20:57:02 -06:00
AlphaBlend
37d3c5cd55 Add source to PlayerExpChangeEvent 2016-11-30 17:31:46 -06:00
Zach Brown
b3d302b6db Update upstream CB 2016-11-29 18:02:20 -06:00
willies952002
63870333cb Allow Reloading of Command Aliases
Use "/reload commands" to reload the aliases stored in commands.yml
2016-11-28 10:24:22 -05:00
Zach Brown
4241b49b85 Update upstream B/CB - hitEntity added upstream 2016-11-28 17:16:07 -06:00
Jamie Mansfield
0eb17ae4fe Update inventory. Fixes #505 2016-11-28 21:32:05 +00:00
Zach Brown
d5240abbbd Update patch number 2016-11-27 16:54:10 -06:00
Zach Brown
ede6f9994d Merge pull request #517
Don't process packets from offline players
2016-11-27 16:23:17 -06:00
Alfie Cleveland
ac3077af34 Don't process packets from offline players 2016-11-27 22:17:55 +00:00
Alfie Cleveland
e579fe5518 Optimise removeQueue 2016-11-26 22:35:42 -06:00
Alfie Cleveland
048e964b41 Fix double lock in ServerConnection 2016-11-26 22:06:23 -06:00
Zach Brown
1881616f15 Alter last to force conflicts but keep contents 2016-11-26 22:02:19 -06:00
Alfie Cleveland
a36e2a4378 Optimise NetworkManager 2016-11-25 20:35:15 +00:00
Zach Brown
5cc2d45a03 Update upstream B/CB/S 2016-11-24 21:12:18 -06:00
vemacs
53bdc0450b Optimize network queue by making size() constant-time
Idea from @AlfieC
2016-11-23 13:02:47 -05:00
Aikar
b1aa7e2ca9 Merge branch 'vemacs-cachedthreadpool-login'
* vemacs-cachedthreadpool-login:
  Cache user authenticator threads Idea from @AlfieC
2016-11-23 11:53:35 -05:00
vemacs
ec2ae627fb Cache user authenticator threads
Idea from @AlfieC
2016-11-23 08:36:45 -05:00
Zach Brown
b44bb52488 Update upstream B/CB/S 2016-11-22 18:06:14 -06:00
AlphaBlend
b36fbd6687 Relocate bad call to ProjectileHitEvent 2016-11-21 22:24:19 -08:00
Aikar
09a8e2f02f Update upstream 2016-11-21 18:00:40 -05:00
Zach Brown
464b0455bd Add ShulkerBoxes to the LootTable API 2016-11-19 11:31:01 -06:00
Aikar
7d73fa7ae0 Update Upstream 2016-11-18 23:58:56 -05:00
Aikar
8f3325047c Re-add dependency reduced pom
Learned the correct way to handle that file
2016-11-18 21:09:03 -05:00
Zach Brown
2b8aa1a8f2 Simplify the affects spawning API implementation
Get the hell away from EntitySelectors, not that that one right anyway
Fixes GH-482
2016-11-18 18:55:14 -06:00
Zach Brown
4832b1a385 Update Paper to MC 1.11 2016-11-16 20:23:38 -06:00
Black Hole
502ade5e74 @Z750 There are other command block types
Blocks.dc and .dd (don't know why they ain't renamed yet).
cc GH-478
2016-11-13 20:20:14 -06:00
Zach Brown
6b146ebec2 Expand NBT filtering from last commit
cc GH-478
2016-11-13 19:36:23 -06:00
Zach Brown
513118af55 Filter bad data from ArmorStand and SpawnEgg items
Fixes GH-478
2016-11-12 23:29:32 -06:00
Zach Brown
f3fd0471f2 Always cleanup collideRule teams at startup
Fixes GH-463
2016-11-05 13:34:18 -05:00
Zach Brown
4916cf72cb Raise packet tolerance in spam threshold patch
Fixes GH-462
2016-11-04 22:31:37 -05:00
Aikar
1d9fc7dfc2 Chunk Save Stats Debug Option
Adds a command line flag to enable stats on how chunk saves are processing.

Stats on current queue, how many was processed and how many were queued.
2016-11-04 02:21:33 -04:00
Aikar
3732877c5c Rework that save cap patch and make it configurable 2016-11-04 01:55:36 -04:00
Aikar
e9542e33fd Don't process auto save if the save queue is filled
This avoids ever growing pending NBT objects which eat up memory.
2016-11-04 01:33:08 -04:00
Aikar
5fe1de30c9 Prevent Hoppers from loading chunks by double chest 2016-11-04 01:32:53 -04:00
Aikar
c15001e24d Fix faulty logic in Auto Save check - Fixes #443 2016-11-04 01:31:49 -04:00
AlphaBlend
e0f49c8788 Add EntityZapEvent 2016-10-16 23:27:02 -07:00
Zach Brown
5b6d46e4c8 Update upstream CB 2016-10-23 01:32:04 -05:00