PaperMC/paper-server/patches/sources/net/minecraft/server/level/ChunkHolder.java.patch
2024-12-20 09:22:42 -08:00

199 lines
11 KiB
Diff

--- a/net/minecraft/server/level/ChunkHolder.java
+++ b/net/minecraft/server/level/ChunkHolder.java
@@ -33,9 +_,9 @@
public static final ChunkResult<LevelChunk> UNLOADED_LEVEL_CHUNK = ChunkResult.error("Unloaded level chunk");
private static final CompletableFuture<ChunkResult<LevelChunk>> UNLOADED_LEVEL_CHUNK_FUTURE = CompletableFuture.completedFuture(UNLOADED_LEVEL_CHUNK);
private final LevelHeightAccessor levelHeightAccessor;
- private volatile CompletableFuture<ChunkResult<LevelChunk>> fullChunkFuture = UNLOADED_LEVEL_CHUNK_FUTURE;
- private volatile CompletableFuture<ChunkResult<LevelChunk>> tickingChunkFuture = UNLOADED_LEVEL_CHUNK_FUTURE;
- private volatile CompletableFuture<ChunkResult<LevelChunk>> entityTickingChunkFuture = UNLOADED_LEVEL_CHUNK_FUTURE;
+ private volatile CompletableFuture<ChunkResult<LevelChunk>> fullChunkFuture = UNLOADED_LEVEL_CHUNK_FUTURE; private int fullChunkCreateCount; private volatile boolean isFullChunkReady; // Paper - cache chunk ticking stage
+ private volatile CompletableFuture<ChunkResult<LevelChunk>> tickingChunkFuture = UNLOADED_LEVEL_CHUNK_FUTURE; private volatile boolean isTickingReady; // Paper - cache chunk ticking stage
+ private volatile CompletableFuture<ChunkResult<LevelChunk>> entityTickingChunkFuture = UNLOADED_LEVEL_CHUNK_FUTURE; private volatile boolean isEntityTickingReady; // Paper - cache chunk ticking stage
public int oldTicketLevel;
private int ticketLevel;
private int queueLevel;
@@ -71,6 +_,18 @@
this.changedBlocksPerSection = new ShortSet[levelHeightAccessor.getSectionsCount()];
}
+ // CraftBukkit start
+ public LevelChunk getFullChunkNow() {
+ // Note: We use the oldTicketLevel for isLoaded checks.
+ if (!ChunkLevel.fullStatus(this.oldTicketLevel).isOrAfter(FullChunkStatus.FULL)) return null;
+ return this.getFullChunkNowUnchecked();
+ }
+
+ public LevelChunk getFullChunkNowUnchecked() {
+ return (LevelChunk) this.getChunkIfPresentUnchecked(ChunkStatus.FULL);
+ }
+ // CraftBukkit end
+
public CompletableFuture<ChunkResult<LevelChunk>> getTickingChunkFuture() {
return this.tickingChunkFuture;
}
@@ -84,7 +_,7 @@
}
@Nullable
- public LevelChunk getTickingChunk() {
+ public final LevelChunk getTickingChunk() { // Paper - final for inline
return this.getTickingChunkFuture().getNow(UNLOADED_LEVEL_CHUNK).orElse(null);
}
@@ -129,6 +_,7 @@
} else {
boolean flag = this.hasChangedSections;
int sectionIndex = this.levelHeightAccessor.getSectionIndex(pos.getY());
+ if (sectionIndex < 0 || sectionIndex >= this.changedBlocksPerSection.length) return false; // CraftBukkit - SPIGOT-6086, SPIGOT-6296
if (this.changedBlocksPerSection[sectionIndex] == null) {
this.hasChangedSections = true;
this.changedBlocksPerSection[sectionIndex] = new ShortOpenHashSet();
@@ -274,6 +_,38 @@
chunkMap.onFullChunkStatusChange(this.pos, fullChunkStatus);
}
+ // CraftBukkit start
+ // ChunkUnloadEvent: Called before the chunk is unloaded: isChunkLoaded is still true and chunk can still be modified by plugins.
+ // SPIGOT-7780: Moved out of updateFutures to call all chunk unload events before calling updateHighestAllowedStatus for all chunks
+ protected void callEventIfUnloading(ChunkMap chunkMap) {
+ FullChunkStatus oldFullChunkStatus = ChunkLevel.fullStatus(this.oldTicketLevel);
+ FullChunkStatus newFullChunkStatus = ChunkLevel.fullStatus(this.ticketLevel);
+ boolean oldIsFull = oldFullChunkStatus.isOrAfter(FullChunkStatus.FULL);
+ boolean newIsFull = newFullChunkStatus.isOrAfter(FullChunkStatus.FULL);
+ if (oldIsFull && !newIsFull) {
+ this.getFullChunkFuture().thenAccept((either) -> {
+ LevelChunk chunk = either.orElse(null);
+ if (chunk != null) {
+ chunkMap.callbackExecutor.execute(() -> {
+ // Minecraft will apply the chunks tick lists to the world once the chunk got loaded, and then store the tick
+ // lists again inside the chunk once the chunk becomes inaccessible and set the chunk's needsSaving flag.
+ // These actions may however happen deferred, so we manually set the needsSaving flag already here.
+ chunk.markUnsaved();
+ chunk.unloadCallback();
+ });
+ }
+ }).exceptionally((throwable) -> {
+ // ensure exceptions are printed, by default this is not the case
+ net.minecraft.server.MinecraftServer.LOGGER.error("Failed to schedule unload callback for chunk " + ChunkHolder.this.pos, throwable);
+ return null;
+ });
+
+ // Run callback right away if the future was already done
+ chunkMap.callbackExecutor.run();
+ }
+ }
+ // CraftBukkit end
+
protected void updateFutures(ChunkMap chunkMap, Executor executor) {
FullChunkStatus fullChunkStatus = ChunkLevel.fullStatus(this.oldTicketLevel);
FullChunkStatus fullChunkStatus1 = ChunkLevel.fullStatus(this.ticketLevel);
@@ -281,12 +_,28 @@
boolean isOrAfter1 = fullChunkStatus1.isOrAfter(FullChunkStatus.FULL);
this.wasAccessibleSinceLastSave |= isOrAfter1;
if (!isOrAfter && isOrAfter1) {
+ int expectCreateCount = ++this.fullChunkCreateCount; // Paper
this.fullChunkFuture = chunkMap.prepareAccessibleChunk(this);
this.scheduleFullChunkPromotion(chunkMap, this.fullChunkFuture, executor, FullChunkStatus.FULL);
+ // Paper start - cache ticking ready status
+ this.fullChunkFuture.thenAccept(chunkResult -> {
+ chunkResult.ifSuccess(chunk -> {
+ if (ChunkHolder.this.fullChunkCreateCount == expectCreateCount) {
+ ChunkHolder.this.isFullChunkReady = true;
+ ca.spottedleaf.moonrise.common.PlatformHooks.get().onChunkBorder(chunk, this);
+ }
+ });
+ });
+ // Paper end - cache ticking ready status
this.addSaveDependency(this.fullChunkFuture);
}
if (isOrAfter && !isOrAfter1) {
+ // Paper start
+ if (this.isFullChunkReady) {
+ ca.spottedleaf.moonrise.common.PlatformHooks.get().onChunkNotBorder(this.fullChunkFuture.join().orElseThrow(IllegalStateException::new), this); // Paper
+ }
+ // Paper end
this.fullChunkFuture.complete(UNLOADED_LEVEL_CHUNK);
this.fullChunkFuture = UNLOADED_LEVEL_CHUNK_FUTURE;
}
@@ -296,11 +_,25 @@
if (!isOrAfter2 && isOrAfter3) {
this.tickingChunkFuture = chunkMap.prepareTickingChunk(this);
this.scheduleFullChunkPromotion(chunkMap, this.tickingChunkFuture, executor, FullChunkStatus.BLOCK_TICKING);
+ // Paper start - cache ticking ready status
+ this.tickingChunkFuture.thenAccept(chunkResult -> {
+ chunkResult.ifSuccess(chunk -> {
+ // note: Here is a very good place to add callbacks to logic waiting on this.
+ ChunkHolder.this.isTickingReady = true;
+ ca.spottedleaf.moonrise.common.PlatformHooks.get().onChunkTicking(chunk, this);
+ });
+ });
+ // Paper end
this.addSaveDependency(this.tickingChunkFuture);
}
if (isOrAfter2 && !isOrAfter3) {
- this.tickingChunkFuture.complete(UNLOADED_LEVEL_CHUNK);
+ // Paper start
+ if (this.isTickingReady) {
+ ca.spottedleaf.moonrise.common.PlatformHooks.get().onChunkNotTicking(this.tickingChunkFuture.join().orElseThrow(IllegalStateException::new), this); // Paper
+ }
+ // Paper end
+ this.tickingChunkFuture.complete(ChunkHolder.UNLOADED_LEVEL_CHUNK); this.isTickingReady = false; // Paper - cache chunk ticking stage
this.tickingChunkFuture = UNLOADED_LEVEL_CHUNK_FUTURE;
}
@@ -313,11 +_,24 @@
this.entityTickingChunkFuture = chunkMap.prepareEntityTickingChunk(this);
this.scheduleFullChunkPromotion(chunkMap, this.entityTickingChunkFuture, executor, FullChunkStatus.ENTITY_TICKING);
+ // Paper start - cache ticking ready status
+ this.entityTickingChunkFuture.thenAccept(chunkResult -> {
+ chunkResult.ifSuccess(chunk -> {
+ ChunkHolder.this.isEntityTickingReady = true;
+ ca.spottedleaf.moonrise.common.PlatformHooks.get().onChunkEntityTicking(chunk, this);
+ });
+ });
+ // Paper end
this.addSaveDependency(this.entityTickingChunkFuture);
}
if (isOrAfter4 && !isOrAfter5) {
- this.entityTickingChunkFuture.complete(UNLOADED_LEVEL_CHUNK);
+ // Paper start
+ if (this.isEntityTickingReady) {
+ ca.spottedleaf.moonrise.common.PlatformHooks.get().onChunkNotEntityTicking(this.entityTickingChunkFuture.join().orElseThrow(IllegalStateException::new), this);
+ }
+ // Paper end
+ this.entityTickingChunkFuture.complete(ChunkHolder.UNLOADED_LEVEL_CHUNK); this.isEntityTickingReady = false; // Paper - cache chunk ticking stage
this.entityTickingChunkFuture = UNLOADED_LEVEL_CHUNK_FUTURE;
}
@@ -327,6 +_,26 @@
this.onLevelChange.onLevelChange(this.pos, this::getQueueLevel, this.ticketLevel, this::setQueueLevel);
this.oldTicketLevel = this.ticketLevel;
+ // CraftBukkit start
+ // ChunkLoadEvent: Called after the chunk is loaded: isChunkLoaded returns true and chunk is ready to be modified by plugins.
+ if (!fullChunkStatus.isOrAfter(FullChunkStatus.FULL) && fullChunkStatus1.isOrAfter(FullChunkStatus.FULL)) {
+ this.getFullChunkFuture().thenAccept((either) -> {
+ LevelChunk chunk = (LevelChunk) either.orElse(null);
+ if (chunk != null) {
+ chunkMap.callbackExecutor.execute(() -> {
+ chunk.loadCallback();
+ });
+ }
+ }).exceptionally((throwable) -> {
+ // ensure exceptions are printed, by default this is not the case
+ net.minecraft.server.MinecraftServer.LOGGER.error("Failed to schedule load callback for chunk " + ChunkHolder.this.pos, throwable);
+ return null;
+ });
+
+ // Run callback right away if the future was already done
+ chunkMap.callbackExecutor.run();
+ }
+ // CraftBukkit end
}
public boolean wasAccessibleSinceLastSave() {