mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-06 10:44:39 +01:00
383 lines
22 KiB
Diff
383 lines
22 KiB
Diff
--- a/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -41,28 +_,49 @@
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private BlockPos delayedDestroyPos = BlockPos.ZERO;
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private int delayedTickStart;
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private int lastSentState = -1;
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+ public boolean captureSentBlockEntities = false; // Paper - Send block entities after destroy prediction
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+ public boolean capturedBlockEntity = false; // Paper - Send block entities after destroy prediction
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public ServerPlayerGameMode(ServerPlayer player) {
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this.player = player;
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this.level = player.serverLevel();
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}
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+ @Deprecated @io.papermc.paper.annotation.DoNotUse // Paper
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public boolean changeGameModeForPlayer(GameType gameModeForPlayer) {
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+ // Paper start - Expand PlayerGameModeChangeEvent
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+ org.bukkit.event.player.PlayerGameModeChangeEvent event = this.changeGameModeForPlayer(gameModeForPlayer, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.UNKNOWN, null);
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+ return event != null && event.isCancelled();
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+ }
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+ @Nullable
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+ public org.bukkit.event.player.PlayerGameModeChangeEvent changeGameModeForPlayer(GameType gameModeForPlayer, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause playerGameModeChangeCause, @Nullable net.kyori.adventure.text.Component cancelMessage) {
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+ // Paper end - Expand PlayerGameModeChangeEvent
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if (gameModeForPlayer == this.gameModeForPlayer) {
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- return false;
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+ return null; // Paper - Expand PlayerGameModeChangeEvent
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} else {
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- this.setGameModeForPlayer(gameModeForPlayer, this.previousGameModeForPlayer);
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+ // CraftBukkit start
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+ org.bukkit.event.player.PlayerGameModeChangeEvent event = new org.bukkit.event.player.PlayerGameModeChangeEvent(
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+ this.player.getBukkitEntity(),
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+ org.bukkit.GameMode.getByValue(gameModeForPlayer.getId()),
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+ playerGameModeChangeCause, // Paper
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+ cancelMessage
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+ );
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+ if (!event.callEvent()) {
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+ return event; // Paper - Expand PlayerGameModeChangeEvent
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+ }
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+ // CraftBukkit end
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+ this.setGameModeForPlayer(gameModeForPlayer, this.gameModeForPlayer); // Paper - Fix MC-259571
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this.player.onUpdateAbilities();
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this.player
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.server
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.getPlayerList()
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- .broadcastAll(new ClientboundPlayerInfoUpdatePacket(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_GAME_MODE, this.player));
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+ .broadcastAll(new ClientboundPlayerInfoUpdatePacket(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_GAME_MODE, this.player), this.player); // CraftBukkit
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this.level.updateSleepingPlayerList();
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if (gameModeForPlayer == GameType.CREATIVE) {
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this.player.resetCurrentImpulseContext();
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}
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- return true;
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+ return event; // Paper - Expand PlayerGameModeChangeEvent
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}
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}
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@@ -90,10 +_,11 @@
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}
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public void tick() {
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- this.gameTicks++;
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+ // this.gameTicks = net.minecraft.server.MinecraftServer.currentTick; // CraftBukkit
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+ this.gameTicks = (int) this.level.getLagCompensationTick(); // Paper - lag compensate eating
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if (this.hasDelayedDestroy) {
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- BlockState blockState = this.level.getBlockState(this.delayedDestroyPos);
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- if (blockState.isAir()) {
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+ BlockState blockState = this.level.getBlockStateIfLoaded(this.delayedDestroyPos); // Paper - Don't allow digging into unloaded chunks
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+ if (blockState == null || blockState.isAir()) { // Paper - Don't allow digging into unloaded chunks
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this.hasDelayedDestroy = false;
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} else {
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float f = this.incrementDestroyProgress(blockState, this.delayedDestroyPos, this.delayedTickStart);
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@@ -103,7 +_,13 @@
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}
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}
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} else if (this.isDestroyingBlock) {
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- BlockState blockState = this.level.getBlockState(this.destroyPos);
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+ // Paper start - Don't allow digging into unloaded chunks; don't want to do same logic as above, return instead
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+ BlockState blockState = this.level.getBlockStateIfLoaded(this.destroyPos);
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+ if (blockState == null) {
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+ this.isDestroyingBlock = false;
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+ return;
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+ }
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+ // Paper end - Don't allow digging into unloaded chunks
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if (blockState.isAir()) {
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this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
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this.lastSentState = -1;
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@@ -131,6 +_,7 @@
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public void handleBlockBreakAction(BlockPos pos, ServerboundPlayerActionPacket.Action action, Direction face, int maxBuildHeight, int sequence) {
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if (!this.player.canInteractWithBlock(pos, 1.0)) {
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+ if (true) return; // Paper - Don't allow digging into unloaded chunks; Don't notify if unreasonably far away
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this.debugLogging(pos, false, sequence, "too far");
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} else if (pos.getY() > maxBuildHeight) {
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this.player.connection.send(new ClientboundBlockUpdatePacket(pos, this.level.getBlockState(pos)));
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@@ -138,16 +_,39 @@
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} else {
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if (action == ServerboundPlayerActionPacket.Action.START_DESTROY_BLOCK) {
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if (!this.level.mayInteract(this.player, pos)) {
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+ // CraftBukkit start - fire PlayerInteractEvent
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+ org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(this.player, org.bukkit.event.block.Action.LEFT_CLICK_BLOCK, pos, face, this.player.getInventory().getSelected(), InteractionHand.MAIN_HAND);
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this.player.connection.send(new ClientboundBlockUpdatePacket(pos, this.level.getBlockState(pos)));
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this.debugLogging(pos, false, sequence, "may not interact");
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- return;
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- }
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+ // Update any tile entity data for this block
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+ this.capturedBlockEntity = true; // Paper - Send block entities after destroy prediction
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+ // CraftBukkit end
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+ return;
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+ }
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+
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+ // CraftBukkit start
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+ org.bukkit.event.player.PlayerInteractEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(this.player, org.bukkit.event.block.Action.LEFT_CLICK_BLOCK, pos, face, this.player.getInventory().getSelected(), InteractionHand.MAIN_HAND);
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+ if (event.isCancelled()) {
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+ // Let the client know the block still exists
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+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos)); // Paper - Don't resync blocks
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+ // Update any tile entity data for this block
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+ this.capturedBlockEntity = true; // Paper - Send block entities after destroy prediction
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+ return;
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+ }
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+ // CraftBukkit end
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if (this.isCreative()) {
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this.destroyAndAck(pos, sequence, "creative destroy");
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return;
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}
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+ // Spigot start - handle debug stick left click for non-creative
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+ if (this.player.getMainHandItem().is(net.minecraft.world.item.Items.DEBUG_STICK)
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+ && ((net.minecraft.world.item.DebugStickItem) net.minecraft.world.item.Items.DEBUG_STICK).handleInteraction(this.player, this.level.getBlockState(pos), this.level, pos, false, this.player.getMainHandItem())) {
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+ return;
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+ }
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+ // Spigot end
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+
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if (this.player.blockActionRestricted(this.level, pos, this.gameModeForPlayer)) {
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this.player.connection.send(new ClientboundBlockUpdatePacket(pos, this.level.getBlockState(pos)));
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this.debugLogging(pos, false, sequence, "block action restricted");
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@@ -157,7 +_,7 @@
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this.destroyProgressStart = this.gameTicks;
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float f = 1.0F;
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BlockState blockState = this.level.getBlockState(pos);
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- if (!blockState.isAir()) {
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+ if (event.useInteractedBlock() != org.bukkit.event.Event.Result.DENY && !blockState.isAir()) { // Paper
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EnchantmentHelper.onHitBlock(
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this.level,
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this.player.getMainHandItem(),
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@@ -172,6 +_,23 @@
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f = blockState.getDestroyProgress(this.player, this.player.level(), pos);
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}
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+ // CraftBukkit start
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+ // Note that we don't need to resync blocks, block acks will handle it properly for everything but block entities already
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+ if (event.useItemInHand() == org.bukkit.event.Event.Result.DENY) {
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+ return;
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+ }
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+
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+ org.bukkit.event.block.BlockDamageEvent blockEvent = org.bukkit.craftbukkit.event.CraftEventFactory.callBlockDamageEvent(this.player, pos, face, this.player.getInventory().getSelected(), f >= 1.0f); // Paper - Add BlockFace to BlockDamageEvent
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+
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+ if (blockEvent.isCancelled()) {
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+ return;
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+ }
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+
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+ if (blockEvent.getInstaBreak()) {
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+ f = 2.0f;
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+ }
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+ // CraftBukkit end
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+
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if (!blockState.isAir() && f >= 1.0F) {
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this.destroyAndAck(pos, sequence, "insta mine");
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} else {
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@@ -212,14 +_,22 @@
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this.debugLogging(pos, true, sequence, "stopped destroying");
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} else if (action == ServerboundPlayerActionPacket.Action.ABORT_DESTROY_BLOCK) {
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this.isDestroyingBlock = false;
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- if (!Objects.equals(this.destroyPos, pos)) {
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- LOGGER.warn("Mismatch in destroy block pos: {} {}", this.destroyPos, pos);
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+ // Paper start - Don't allow digging into unloaded chunks
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+ if (!Objects.equals(this.destroyPos, pos) && !BlockPos.ZERO.equals(this.destroyPos)) { // Paper
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+ ServerPlayerGameMode.LOGGER.debug("Mismatch in destroy block pos: {} {}", this.destroyPos, pos); // CraftBukkit - SPIGOT-5457 sent by client when interact event cancelled
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+ BlockState type = this.level.getBlockStateIfLoaded(this.destroyPos); // Don't load unloaded chunks for stale records here
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+ if (type != null) {
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this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
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this.debugLogging(pos, true, sequence, "aborted mismatched destroying");
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+ }
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+ this.destroyPos = BlockPos.ZERO;
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+ // Paper end - Don't allow digging into unloaded chunks
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}
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this.level.destroyBlockProgress(this.player.getId(), pos, -1);
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this.debugLogging(pos, true, sequence, "aborted destroying");
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+
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+ org.bukkit.craftbukkit.event.CraftEventFactory.callBlockDamageAbortEvent(this.player, pos, this.player.getInventory().getSelected()); // CraftBukkit
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}
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}
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}
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@@ -235,36 +_,108 @@
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public boolean destroyBlock(BlockPos pos) {
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BlockState blockState = this.level.getBlockState(pos);
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- if (!this.player.getMainHandItem().getItem().canAttackBlock(blockState, this.level, pos, this.player)) {
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+ // CraftBukkit start - fire BlockBreakEvent
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+ org.bukkit.block.Block bblock = org.bukkit.craftbukkit.block.CraftBlock.at(this.level, pos);
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+ org.bukkit.event.block.BlockBreakEvent event = null;
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+ if (this.player instanceof ServerPlayer) {
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+ // Sword + Creative mode pre-cancel
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+ boolean canAttackBlock = !this.player.getMainHandItem().getItem().canAttackBlock(blockState, this.level, pos, this.player);
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+ event = new org.bukkit.event.block.BlockBreakEvent(bblock, this.player.getBukkitEntity());
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+
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+ // Sword + Creative mode pre-cancel
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+ event.setCancelled(canAttackBlock);
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+
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+ // Calculate default block experience
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+ BlockState updatedBlockState = this.level.getBlockState(pos);
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+ Block block = updatedBlockState.getBlock();
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+
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+ if (!event.isCancelled() && !this.isCreative() && this.player.hasCorrectToolForDrops(block.defaultBlockState())) {
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+ ItemStack itemInHand = this.player.getItemBySlot(EquipmentSlot.MAINHAND);
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+ event.setExpToDrop(block.getExpDrop(updatedBlockState, this.level, pos, itemInHand, true));
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+ }
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+
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+ this.level.getCraftServer().getPluginManager().callEvent(event);
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+
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+ if (event.isCancelled()) {
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+ if (canAttackBlock) {
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+ return false;
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+ }
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+
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+ // Block entity data is not reset by the block acks, send after destroy prediction
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+ if (!this.captureSentBlockEntities) {
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+ BlockEntity blockEntity = this.level.getBlockEntity(pos);
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+ if (blockEntity != null) {
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+ this.player.connection.send(blockEntity.getUpdatePacket());
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+ }
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+ } else {
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+ this.capturedBlockEntity = true;
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+ }
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+ return false;
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+ }
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+ }
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+ // CraftBukkit end
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+
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+ if (false && !this.player.getMainHandItem().getItem().canAttackBlock(blockState, this.level, pos, this.player)) { // CraftBukkit - false
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return false;
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} else {
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+ blockState = this.level.getBlockState(pos); // CraftBukkit - update state from plugins
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+ if (blockState.isAir()) return false; // CraftBukkit - A plugin set block to air without cancelling
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BlockEntity blockEntity = this.level.getBlockEntity(pos);
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Block block = blockState.getBlock();
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- if (block instanceof GameMasterBlock && !this.player.canUseGameMasterBlocks()) {
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+ if (block instanceof GameMasterBlock && !this.player.canUseGameMasterBlocks() && !(block instanceof net.minecraft.world.level.block.CommandBlock && (this.player.isCreative() && this.player.getBukkitEntity().hasPermission("minecraft.commandblock")))) { // Paper - command block permission
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this.level.sendBlockUpdated(pos, blockState, blockState, 3);
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return false;
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} else if (this.player.blockActionRestricted(this.level, pos, this.gameModeForPlayer)) {
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return false;
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} else {
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+ // CraftBukkit start
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+ org.bukkit.block.BlockState state = bblock.getState();
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+ this.level.captureDrops = new java.util.ArrayList<>();
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+ // CraftBukkit end
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BlockState blockState1 = block.playerWillDestroy(this.level, pos, blockState, this.player);
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boolean flag = this.level.removeBlock(pos, false);
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if (flag) {
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block.destroy(this.level, pos, blockState1);
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}
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+ ItemStack mainHandStack = null; // Paper - Trigger bee_nest_destroyed trigger in the correct place
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+ boolean isCorrectTool = false; // Paper - Trigger bee_nest_destroyed trigger in the correct place
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if (this.isCreative()) {
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- return true;
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+ // return true; // CraftBukkit
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} else {
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ItemStack mainHandItem = this.player.getMainHandItem();
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ItemStack itemStack = mainHandItem.copy();
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boolean hasCorrectToolForDrops = this.player.hasCorrectToolForDrops(blockState1);
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+ mainHandStack = itemStack; // Paper - Trigger bee_nest_destroyed trigger in the correct place
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+ isCorrectTool = hasCorrectToolForDrops; // Paper - Trigger bee_nest_destroyed trigger in the correct place
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mainHandItem.mineBlock(this.level, blockState1, pos, this.player);
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- if (flag && hasCorrectToolForDrops) {
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- block.playerDestroy(this.level, this.player, pos, blockState1, blockEntity, itemStack);
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- }
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-
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- return true;
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- }
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+ if (flag && hasCorrectToolForDrops) { // CraftBukkit - Check if block should drop items // Paper - fix drops not preventing stats/food exhaustion
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+ block.playerDestroy(this.level, this.player, pos, blockState1, blockEntity, itemStack, event.isDropItems(), false); // Paper - fix drops not preventing stats/food exhaustion
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+ }
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+
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+ // return true; // CraftBukkit
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+ }
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+ // CraftBukkit start
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+ java.util.List<net.minecraft.world.entity.item.ItemEntity> itemsToDrop = this.level.captureDrops; // Paper - capture all item additions to the world
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+ this.level.captureDrops = null; // Paper - capture all item additions to the world; Remove this earlier so that we can actually drop stuff
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+ if (event.isDropItems()) {
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+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, itemsToDrop); // Paper - capture all item additions to the world
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+ }
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+
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+ // Drop event experience
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+ if (flag) {
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+ blockState.getBlock().popExperience(this.level, pos, event.getExpToDrop(), this.player); // Paper
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+ }
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+ // Paper start - Trigger bee_nest_destroyed trigger in the correct place (check impls of block#playerDestroy)
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+ if (mainHandStack != null) {
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+ if (flag && isCorrectTool && event.isDropItems() && block instanceof net.minecraft.world.level.block.BeehiveBlock && blockEntity instanceof net.minecraft.world.level.block.entity.BeehiveBlockEntity beehiveBlockEntity) { // simulates the guard on block#playerDestroy above
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+ CriteriaTriggers.BEE_NEST_DESTROYED.trigger(player, blockState, mainHandStack, beehiveBlockEntity.getOccupantCount());
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+ }
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+ }
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+ // Paper end - Trigger bee_nest_destroyed trigger in the correct place
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+
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+ return true;
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+ // CraftBukkit end
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}
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}
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}
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@@ -307,15 +_,47 @@
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}
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}
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+ // CraftBukkit start - whole method
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+ public boolean interactResult = false;
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+ public boolean firedInteract = false;
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+ public BlockPos interactPosition;
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+ public InteractionHand interactHand;
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+ public ItemStack interactItemStack;
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public InteractionResult useItemOn(ServerPlayer player, Level level, ItemStack stack, InteractionHand hand, BlockHitResult hitResult) {
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BlockPos blockPos = hitResult.getBlockPos();
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BlockState blockState = level.getBlockState(blockPos);
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+ boolean cancelledBlock = false;
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+ boolean cancelledItem = false; // Paper - correctly handle items on cooldown
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if (!blockState.getBlock().isEnabled(level.enabledFeatures())) {
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return InteractionResult.FAIL;
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} else if (this.gameModeForPlayer == GameType.SPECTATOR) {
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MenuProvider menuProvider = blockState.getMenuProvider(level, blockPos);
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- if (menuProvider != null) {
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- player.openMenu(menuProvider);
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+ cancelledBlock = !(menuProvider instanceof MenuProvider);
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+ }
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+
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+ if (player.getCooldowns().isOnCooldown(stack)) {
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+ cancelledItem = true; // Paper - correctly handle items on cooldown
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+ }
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+ org.bukkit.event.player.PlayerInteractEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(player, org.bukkit.event.block.Action.RIGHT_CLICK_BLOCK, blockPos, hitResult.getDirection(), stack, cancelledBlock, cancelledItem, hand, hitResult.getLocation()); // Paper - correctly handle items on cooldown
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+ this.firedInteract = true;
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+ this.interactResult = event.useItemInHand() == org.bukkit.event.Event.Result.DENY;
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+ this.interactPosition = blockPos.immutable();
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+ this.interactHand = hand;
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+ this.interactItemStack = stack.copy();
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+
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+ if (event.useInteractedBlock() == org.bukkit.event.Event.Result.DENY) {
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+ // Block acks will take care of most of it, just handle some special cases here
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+ if (blockState.getBlock() instanceof net.minecraft.world.level.block.CakeBlock) {
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+ player.getBukkitEntity().sendHealthUpdate(); // SPIGOT-1341 - reset health for cake
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+ } else if (blockState.is(net.minecraft.world.level.block.Blocks.JIGSAW) || blockState.is(net.minecraft.world.level.block.Blocks.STRUCTURE_BLOCK) || blockState.getBlock() instanceof net.minecraft.world.level.block.CommandBlock) {
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+ player.connection.send(new net.minecraft.network.protocol.game.ClientboundContainerClosePacket(this.player.containerMenu.containerId));
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+ }
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+ player.getBukkitEntity().updateInventory(); // SPIGOT-2867
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+ this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items
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+ return (event.useItemInHand() != org.bukkit.event.Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS;
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+ } else if (this.gameModeForPlayer == GameType.SPECTATOR) {
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+ MenuProvider menuProvider = blockState.getMenuProvider(level, blockPos);
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+ if (menuProvider != null && player.openMenu(menuProvider).isPresent()) { // Paper - Fix InventoryOpenEvent cancellation
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return InteractionResult.CONSUME;
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} else {
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return InteractionResult.PASS;
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@@ -340,7 +_,7 @@
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}
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}
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- if (!stack.isEmpty() && !player.getCooldowns().isOnCooldown(stack)) {
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+ if (!stack.isEmpty() && !this.interactResult) { // add !interactResult SPIGOT-764
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UseOnContext useOnContext = new UseOnContext(player, hand, hitResult);
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InteractionResult interactionResult1;
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if (this.isCreative()) {
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@@ -357,6 +_,11 @@
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return interactionResult1;
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} else {
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|
+ // Paper start - Properly cancel usable items; Cancel only if cancelled + if the interact result is different from default response
|
|
+ if (this.interactResult && this.interactResult != cancelledItem) {
|
|
+ this.player.resyncUsingItem(this.player);
|
|
+ }
|
|
+ // Paper end - Properly cancel usable items
|
|
return InteractionResult.PASS;
|
|
}
|
|
}
|