PaperMC/paper-server/patches/sources/net/minecraft/server/level/ServerPlayerGameMode.java.patch
2024-12-21 13:45:04 +01:00

383 lines
22 KiB
Diff

--- a/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -41,28 +_,49 @@
private BlockPos delayedDestroyPos = BlockPos.ZERO;
private int delayedTickStart;
private int lastSentState = -1;
+ public boolean captureSentBlockEntities = false; // Paper - Send block entities after destroy prediction
+ public boolean capturedBlockEntity = false; // Paper - Send block entities after destroy prediction
public ServerPlayerGameMode(ServerPlayer player) {
this.player = player;
this.level = player.serverLevel();
}
+ @Deprecated @io.papermc.paper.annotation.DoNotUse // Paper
public boolean changeGameModeForPlayer(GameType gameModeForPlayer) {
+ // Paper start - Expand PlayerGameModeChangeEvent
+ org.bukkit.event.player.PlayerGameModeChangeEvent event = this.changeGameModeForPlayer(gameModeForPlayer, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.UNKNOWN, null);
+ return event != null && event.isCancelled();
+ }
+ @Nullable
+ public org.bukkit.event.player.PlayerGameModeChangeEvent changeGameModeForPlayer(GameType gameModeForPlayer, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause playerGameModeChangeCause, @Nullable net.kyori.adventure.text.Component cancelMessage) {
+ // Paper end - Expand PlayerGameModeChangeEvent
if (gameModeForPlayer == this.gameModeForPlayer) {
- return false;
+ return null; // Paper - Expand PlayerGameModeChangeEvent
} else {
- this.setGameModeForPlayer(gameModeForPlayer, this.previousGameModeForPlayer);
+ // CraftBukkit start
+ org.bukkit.event.player.PlayerGameModeChangeEvent event = new org.bukkit.event.player.PlayerGameModeChangeEvent(
+ this.player.getBukkitEntity(),
+ org.bukkit.GameMode.getByValue(gameModeForPlayer.getId()),
+ playerGameModeChangeCause, // Paper
+ cancelMessage
+ );
+ if (!event.callEvent()) {
+ return event; // Paper - Expand PlayerGameModeChangeEvent
+ }
+ // CraftBukkit end
+ this.setGameModeForPlayer(gameModeForPlayer, this.gameModeForPlayer); // Paper - Fix MC-259571
this.player.onUpdateAbilities();
this.player
.server
.getPlayerList()
- .broadcastAll(new ClientboundPlayerInfoUpdatePacket(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_GAME_MODE, this.player));
+ .broadcastAll(new ClientboundPlayerInfoUpdatePacket(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_GAME_MODE, this.player), this.player); // CraftBukkit
this.level.updateSleepingPlayerList();
if (gameModeForPlayer == GameType.CREATIVE) {
this.player.resetCurrentImpulseContext();
}
- return true;
+ return event; // Paper - Expand PlayerGameModeChangeEvent
}
}
@@ -90,10 +_,11 @@
}
public void tick() {
- this.gameTicks++;
+ // this.gameTicks = net.minecraft.server.MinecraftServer.currentTick; // CraftBukkit
+ this.gameTicks = (int) this.level.getLagCompensationTick(); // Paper - lag compensate eating
if (this.hasDelayedDestroy) {
- BlockState blockState = this.level.getBlockState(this.delayedDestroyPos);
- if (blockState.isAir()) {
+ BlockState blockState = this.level.getBlockStateIfLoaded(this.delayedDestroyPos); // Paper - Don't allow digging into unloaded chunks
+ if (blockState == null || blockState.isAir()) { // Paper - Don't allow digging into unloaded chunks
this.hasDelayedDestroy = false;
} else {
float f = this.incrementDestroyProgress(blockState, this.delayedDestroyPos, this.delayedTickStart);
@@ -103,7 +_,13 @@
}
}
} else if (this.isDestroyingBlock) {
- BlockState blockState = this.level.getBlockState(this.destroyPos);
+ // Paper start - Don't allow digging into unloaded chunks; don't want to do same logic as above, return instead
+ BlockState blockState = this.level.getBlockStateIfLoaded(this.destroyPos);
+ if (blockState == null) {
+ this.isDestroyingBlock = false;
+ return;
+ }
+ // Paper end - Don't allow digging into unloaded chunks
if (blockState.isAir()) {
this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
this.lastSentState = -1;
@@ -131,6 +_,7 @@
public void handleBlockBreakAction(BlockPos pos, ServerboundPlayerActionPacket.Action action, Direction face, int maxBuildHeight, int sequence) {
if (!this.player.canInteractWithBlock(pos, 1.0)) {
+ if (true) return; // Paper - Don't allow digging into unloaded chunks; Don't notify if unreasonably far away
this.debugLogging(pos, false, sequence, "too far");
} else if (pos.getY() > maxBuildHeight) {
this.player.connection.send(new ClientboundBlockUpdatePacket(pos, this.level.getBlockState(pos)));
@@ -138,16 +_,39 @@
} else {
if (action == ServerboundPlayerActionPacket.Action.START_DESTROY_BLOCK) {
if (!this.level.mayInteract(this.player, pos)) {
+ // CraftBukkit start - fire PlayerInteractEvent
+ org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(this.player, org.bukkit.event.block.Action.LEFT_CLICK_BLOCK, pos, face, this.player.getInventory().getSelected(), InteractionHand.MAIN_HAND);
this.player.connection.send(new ClientboundBlockUpdatePacket(pos, this.level.getBlockState(pos)));
this.debugLogging(pos, false, sequence, "may not interact");
- return;
- }
+ // Update any tile entity data for this block
+ this.capturedBlockEntity = true; // Paper - Send block entities after destroy prediction
+ // CraftBukkit end
+ return;
+ }
+
+ // CraftBukkit start
+ org.bukkit.event.player.PlayerInteractEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(this.player, org.bukkit.event.block.Action.LEFT_CLICK_BLOCK, pos, face, this.player.getInventory().getSelected(), InteractionHand.MAIN_HAND);
+ if (event.isCancelled()) {
+ // Let the client know the block still exists
+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos)); // Paper - Don't resync blocks
+ // Update any tile entity data for this block
+ this.capturedBlockEntity = true; // Paper - Send block entities after destroy prediction
+ return;
+ }
+ // CraftBukkit end
if (this.isCreative()) {
this.destroyAndAck(pos, sequence, "creative destroy");
return;
}
+ // Spigot start - handle debug stick left click for non-creative
+ if (this.player.getMainHandItem().is(net.minecraft.world.item.Items.DEBUG_STICK)
+ && ((net.minecraft.world.item.DebugStickItem) net.minecraft.world.item.Items.DEBUG_STICK).handleInteraction(this.player, this.level.getBlockState(pos), this.level, pos, false, this.player.getMainHandItem())) {
+ return;
+ }
+ // Spigot end
+
if (this.player.blockActionRestricted(this.level, pos, this.gameModeForPlayer)) {
this.player.connection.send(new ClientboundBlockUpdatePacket(pos, this.level.getBlockState(pos)));
this.debugLogging(pos, false, sequence, "block action restricted");
@@ -157,7 +_,7 @@
this.destroyProgressStart = this.gameTicks;
float f = 1.0F;
BlockState blockState = this.level.getBlockState(pos);
- if (!blockState.isAir()) {
+ if (event.useInteractedBlock() != org.bukkit.event.Event.Result.DENY && !blockState.isAir()) { // Paper
EnchantmentHelper.onHitBlock(
this.level,
this.player.getMainHandItem(),
@@ -172,6 +_,23 @@
f = blockState.getDestroyProgress(this.player, this.player.level(), pos);
}
+ // CraftBukkit start
+ // Note that we don't need to resync blocks, block acks will handle it properly for everything but block entities already
+ if (event.useItemInHand() == org.bukkit.event.Event.Result.DENY) {
+ return;
+ }
+
+ org.bukkit.event.block.BlockDamageEvent blockEvent = org.bukkit.craftbukkit.event.CraftEventFactory.callBlockDamageEvent(this.player, pos, face, this.player.getInventory().getSelected(), f >= 1.0f); // Paper - Add BlockFace to BlockDamageEvent
+
+ if (blockEvent.isCancelled()) {
+ return;
+ }
+
+ if (blockEvent.getInstaBreak()) {
+ f = 2.0f;
+ }
+ // CraftBukkit end
+
if (!blockState.isAir() && f >= 1.0F) {
this.destroyAndAck(pos, sequence, "insta mine");
} else {
@@ -212,14 +_,22 @@
this.debugLogging(pos, true, sequence, "stopped destroying");
} else if (action == ServerboundPlayerActionPacket.Action.ABORT_DESTROY_BLOCK) {
this.isDestroyingBlock = false;
- if (!Objects.equals(this.destroyPos, pos)) {
- LOGGER.warn("Mismatch in destroy block pos: {} {}", this.destroyPos, pos);
+ // Paper start - Don't allow digging into unloaded chunks
+ if (!Objects.equals(this.destroyPos, pos) && !BlockPos.ZERO.equals(this.destroyPos)) { // Paper
+ ServerPlayerGameMode.LOGGER.debug("Mismatch in destroy block pos: {} {}", this.destroyPos, pos); // CraftBukkit - SPIGOT-5457 sent by client when interact event cancelled
+ BlockState type = this.level.getBlockStateIfLoaded(this.destroyPos); // Don't load unloaded chunks for stale records here
+ if (type != null) {
this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
this.debugLogging(pos, true, sequence, "aborted mismatched destroying");
+ }
+ this.destroyPos = BlockPos.ZERO;
+ // Paper end - Don't allow digging into unloaded chunks
}
this.level.destroyBlockProgress(this.player.getId(), pos, -1);
this.debugLogging(pos, true, sequence, "aborted destroying");
+
+ org.bukkit.craftbukkit.event.CraftEventFactory.callBlockDamageAbortEvent(this.player, pos, this.player.getInventory().getSelected()); // CraftBukkit
}
}
}
@@ -235,36 +_,108 @@
public boolean destroyBlock(BlockPos pos) {
BlockState blockState = this.level.getBlockState(pos);
- if (!this.player.getMainHandItem().getItem().canAttackBlock(blockState, this.level, pos, this.player)) {
+ // CraftBukkit start - fire BlockBreakEvent
+ org.bukkit.block.Block bblock = org.bukkit.craftbukkit.block.CraftBlock.at(this.level, pos);
+ org.bukkit.event.block.BlockBreakEvent event = null;
+ if (this.player instanceof ServerPlayer) {
+ // Sword + Creative mode pre-cancel
+ boolean canAttackBlock = !this.player.getMainHandItem().getItem().canAttackBlock(blockState, this.level, pos, this.player);
+ event = new org.bukkit.event.block.BlockBreakEvent(bblock, this.player.getBukkitEntity());
+
+ // Sword + Creative mode pre-cancel
+ event.setCancelled(canAttackBlock);
+
+ // Calculate default block experience
+ BlockState updatedBlockState = this.level.getBlockState(pos);
+ Block block = updatedBlockState.getBlock();
+
+ if (!event.isCancelled() && !this.isCreative() && this.player.hasCorrectToolForDrops(block.defaultBlockState())) {
+ ItemStack itemInHand = this.player.getItemBySlot(EquipmentSlot.MAINHAND);
+ event.setExpToDrop(block.getExpDrop(updatedBlockState, this.level, pos, itemInHand, true));
+ }
+
+ this.level.getCraftServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled()) {
+ if (canAttackBlock) {
+ return false;
+ }
+
+ // Block entity data is not reset by the block acks, send after destroy prediction
+ if (!this.captureSentBlockEntities) {
+ BlockEntity blockEntity = this.level.getBlockEntity(pos);
+ if (blockEntity != null) {
+ this.player.connection.send(blockEntity.getUpdatePacket());
+ }
+ } else {
+ this.capturedBlockEntity = true;
+ }
+ return false;
+ }
+ }
+ // CraftBukkit end
+
+ if (false && !this.player.getMainHandItem().getItem().canAttackBlock(blockState, this.level, pos, this.player)) { // CraftBukkit - false
return false;
} else {
+ blockState = this.level.getBlockState(pos); // CraftBukkit - update state from plugins
+ if (blockState.isAir()) return false; // CraftBukkit - A plugin set block to air without cancelling
BlockEntity blockEntity = this.level.getBlockEntity(pos);
Block block = blockState.getBlock();
- if (block instanceof GameMasterBlock && !this.player.canUseGameMasterBlocks()) {
+ if (block instanceof GameMasterBlock && !this.player.canUseGameMasterBlocks() && !(block instanceof net.minecraft.world.level.block.CommandBlock && (this.player.isCreative() && this.player.getBukkitEntity().hasPermission("minecraft.commandblock")))) { // Paper - command block permission
this.level.sendBlockUpdated(pos, blockState, blockState, 3);
return false;
} else if (this.player.blockActionRestricted(this.level, pos, this.gameModeForPlayer)) {
return false;
} else {
+ // CraftBukkit start
+ org.bukkit.block.BlockState state = bblock.getState();
+ this.level.captureDrops = new java.util.ArrayList<>();
+ // CraftBukkit end
BlockState blockState1 = block.playerWillDestroy(this.level, pos, blockState, this.player);
boolean flag = this.level.removeBlock(pos, false);
if (flag) {
block.destroy(this.level, pos, blockState1);
}
+ ItemStack mainHandStack = null; // Paper - Trigger bee_nest_destroyed trigger in the correct place
+ boolean isCorrectTool = false; // Paper - Trigger bee_nest_destroyed trigger in the correct place
if (this.isCreative()) {
- return true;
+ // return true; // CraftBukkit
} else {
ItemStack mainHandItem = this.player.getMainHandItem();
ItemStack itemStack = mainHandItem.copy();
boolean hasCorrectToolForDrops = this.player.hasCorrectToolForDrops(blockState1);
+ mainHandStack = itemStack; // Paper - Trigger bee_nest_destroyed trigger in the correct place
+ isCorrectTool = hasCorrectToolForDrops; // Paper - Trigger bee_nest_destroyed trigger in the correct place
mainHandItem.mineBlock(this.level, blockState1, pos, this.player);
- if (flag && hasCorrectToolForDrops) {
- block.playerDestroy(this.level, this.player, pos, blockState1, blockEntity, itemStack);
- }
-
- return true;
- }
+ if (flag && hasCorrectToolForDrops) { // CraftBukkit - Check if block should drop items // Paper - fix drops not preventing stats/food exhaustion
+ block.playerDestroy(this.level, this.player, pos, blockState1, blockEntity, itemStack, event.isDropItems(), false); // Paper - fix drops not preventing stats/food exhaustion
+ }
+
+ // return true; // CraftBukkit
+ }
+ // CraftBukkit start
+ java.util.List<net.minecraft.world.entity.item.ItemEntity> itemsToDrop = this.level.captureDrops; // Paper - capture all item additions to the world
+ this.level.captureDrops = null; // Paper - capture all item additions to the world; Remove this earlier so that we can actually drop stuff
+ if (event.isDropItems()) {
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, itemsToDrop); // Paper - capture all item additions to the world
+ }
+
+ // Drop event experience
+ if (flag) {
+ blockState.getBlock().popExperience(this.level, pos, event.getExpToDrop(), this.player); // Paper
+ }
+ // Paper start - Trigger bee_nest_destroyed trigger in the correct place (check impls of block#playerDestroy)
+ if (mainHandStack != null) {
+ if (flag && isCorrectTool && event.isDropItems() && block instanceof net.minecraft.world.level.block.BeehiveBlock && blockEntity instanceof net.minecraft.world.level.block.entity.BeehiveBlockEntity beehiveBlockEntity) { // simulates the guard on block#playerDestroy above
+ CriteriaTriggers.BEE_NEST_DESTROYED.trigger(player, blockState, mainHandStack, beehiveBlockEntity.getOccupantCount());
+ }
+ }
+ // Paper end - Trigger bee_nest_destroyed trigger in the correct place
+
+ return true;
+ // CraftBukkit end
}
}
}
@@ -307,15 +_,47 @@
}
}
+ // CraftBukkit start - whole method
+ public boolean interactResult = false;
+ public boolean firedInteract = false;
+ public BlockPos interactPosition;
+ public InteractionHand interactHand;
+ public ItemStack interactItemStack;
public InteractionResult useItemOn(ServerPlayer player, Level level, ItemStack stack, InteractionHand hand, BlockHitResult hitResult) {
BlockPos blockPos = hitResult.getBlockPos();
BlockState blockState = level.getBlockState(blockPos);
+ boolean cancelledBlock = false;
+ boolean cancelledItem = false; // Paper - correctly handle items on cooldown
if (!blockState.getBlock().isEnabled(level.enabledFeatures())) {
return InteractionResult.FAIL;
} else if (this.gameModeForPlayer == GameType.SPECTATOR) {
MenuProvider menuProvider = blockState.getMenuProvider(level, blockPos);
- if (menuProvider != null) {
- player.openMenu(menuProvider);
+ cancelledBlock = !(menuProvider instanceof MenuProvider);
+ }
+
+ if (player.getCooldowns().isOnCooldown(stack)) {
+ cancelledItem = true; // Paper - correctly handle items on cooldown
+ }
+ org.bukkit.event.player.PlayerInteractEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(player, org.bukkit.event.block.Action.RIGHT_CLICK_BLOCK, blockPos, hitResult.getDirection(), stack, cancelledBlock, cancelledItem, hand, hitResult.getLocation()); // Paper - correctly handle items on cooldown
+ this.firedInteract = true;
+ this.interactResult = event.useItemInHand() == org.bukkit.event.Event.Result.DENY;
+ this.interactPosition = blockPos.immutable();
+ this.interactHand = hand;
+ this.interactItemStack = stack.copy();
+
+ if (event.useInteractedBlock() == org.bukkit.event.Event.Result.DENY) {
+ // Block acks will take care of most of it, just handle some special cases here
+ if (blockState.getBlock() instanceof net.minecraft.world.level.block.CakeBlock) {
+ player.getBukkitEntity().sendHealthUpdate(); // SPIGOT-1341 - reset health for cake
+ } else if (blockState.is(net.minecraft.world.level.block.Blocks.JIGSAW) || blockState.is(net.minecraft.world.level.block.Blocks.STRUCTURE_BLOCK) || blockState.getBlock() instanceof net.minecraft.world.level.block.CommandBlock) {
+ player.connection.send(new net.minecraft.network.protocol.game.ClientboundContainerClosePacket(this.player.containerMenu.containerId));
+ }
+ player.getBukkitEntity().updateInventory(); // SPIGOT-2867
+ this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items
+ return (event.useItemInHand() != org.bukkit.event.Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS;
+ } else if (this.gameModeForPlayer == GameType.SPECTATOR) {
+ MenuProvider menuProvider = blockState.getMenuProvider(level, blockPos);
+ if (menuProvider != null && player.openMenu(menuProvider).isPresent()) { // Paper - Fix InventoryOpenEvent cancellation
return InteractionResult.CONSUME;
} else {
return InteractionResult.PASS;
@@ -340,7 +_,7 @@
}
}
- if (!stack.isEmpty() && !player.getCooldowns().isOnCooldown(stack)) {
+ if (!stack.isEmpty() && !this.interactResult) { // add !interactResult SPIGOT-764
UseOnContext useOnContext = new UseOnContext(player, hand, hitResult);
InteractionResult interactionResult1;
if (this.isCreative()) {
@@ -357,6 +_,11 @@
return interactionResult1;
} else {
+ // Paper start - Properly cancel usable items; Cancel only if cancelled + if the interact result is different from default response
+ if (this.interactResult && this.interactResult != cancelledItem) {
+ this.player.resyncUsingItem(this.player);
+ }
+ // Paper end - Properly cancel usable items
return InteractionResult.PASS;
}
}