PaperMC/paper-server/patches/sources/net/minecraft/server/level/ServerLevel.java.patch
CraftBukkit/Spigot 28c8009a16 Entity Activation Range
This feature gives 3 new configurable ranges that if an entity of the matching type is outside of this radius of any player, will tick at 5% of its normal rate.

This will drastically cut down on tick timings for entities that are not in range of a user to actually be "used".
This change can have dramatic impact on gameplay if configured too low. Balance according to your servers desired gameplay.

By: Aikar <aikar@aikar.co>
2024-11-02 18:16:11 +11:00

817 lines
41 KiB
Diff

--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -58,7 +58,6 @@
import net.minecraft.network.protocol.game.ClientboundDamageEventPacket;
import net.minecraft.network.protocol.game.ClientboundEntityEventPacket;
import net.minecraft.network.protocol.game.ClientboundExplodePacket;
-import net.minecraft.network.protocol.game.ClientboundGameEventPacket;
import net.minecraft.network.protocol.game.ClientboundLevelEventPacket;
import net.minecraft.network.protocol.game.ClientboundLevelParticlesPacket;
import net.minecraft.network.protocol.game.ClientboundSetDefaultSpawnPositionPacket;
@@ -124,6 +123,7 @@
import net.minecraft.world.level.StructureManager;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.biome.Biome;
+import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.SnowLayerBlock;
@@ -149,7 +149,9 @@
import net.minecraft.world.level.gameevent.DynamicGameEventListener;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.gameevent.GameEventDispatcher;
+import net.minecraft.world.level.levelgen.FlatLevelSource;
import net.minecraft.world.level.levelgen.Heightmap;
+import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.world.level.levelgen.structure.BoundingBox;
import net.minecraft.world.level.levelgen.structure.Structure;
import net.minecraft.world.level.levelgen.structure.StructureCheck;
@@ -165,7 +167,7 @@
import net.minecraft.world.level.saveddata.maps.MapItemSavedData;
import net.minecraft.world.level.storage.DimensionDataStorage;
import net.minecraft.world.level.storage.LevelStorageSource;
-import net.minecraft.world.level.storage.ServerLevelData;
+import net.minecraft.world.level.storage.PrimaryLevelData;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.BooleanOp;
@@ -173,6 +175,17 @@
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.world.ticks.LevelTicks;
import org.slf4j.Logger;
+import org.bukkit.Bukkit;
+import org.bukkit.WeatherType;
+import org.bukkit.craftbukkit.SpigotTimings; // Spigot
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.craftbukkit.generator.CustomWorldChunkManager;
+import org.bukkit.craftbukkit.util.WorldUUID;
+import org.bukkit.event.entity.CreatureSpawnEvent;
+import org.bukkit.event.server.MapInitializeEvent;
+import org.bukkit.event.weather.LightningStrikeEvent;
+import org.bukkit.event.world.TimeSkipEvent;
+// CraftBukkit end
public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLevel {
@@ -187,7 +200,7 @@
final List<ServerPlayer> players = Lists.newArrayList();
public final ServerChunkCache chunkSource;
private final MinecraftServer server;
- public final ServerLevelData serverLevelData;
+ public final PrimaryLevelData serverLevelData; // CraftBukkit - type
private int lastSpawnChunkRadius;
final EntityTickList entityTickList = new EntityTickList();
public final PersistentEntitySectionManager<Entity> entityManager;
@@ -214,52 +227,87 @@
private final boolean tickTime;
private final RandomSequences randomSequences;
- public ServerLevel(MinecraftServer server, Executor workerExecutor, LevelStorageSource.LevelStorageAccess session, ServerLevelData properties, ResourceKey<Level> worldKey, LevelStem dimensionOptions, ChunkProgressListener worldGenerationProgressListener, boolean debugWorld, long seed, List<CustomSpawner> spawners, boolean shouldTickTime, @Nullable RandomSequences randomSequencesState) {
- super(properties, worldKey, server.registryAccess(), dimensionOptions.type(), false, debugWorld, seed, server.getMaxChainedNeighborUpdates());
- this.tickTime = shouldTickTime;
- this.server = server;
- this.customSpawners = spawners;
- this.serverLevelData = properties;
- ChunkGenerator chunkgenerator = dimensionOptions.generator();
- boolean flag2 = server.forceSynchronousWrites();
- DataFixer datafixer = server.getFixerUpper();
- EntityPersistentStorage<Entity> entitypersistentstorage = new EntityStorage(new SimpleRegionStorage(new RegionStorageInfo(session.getLevelId(), worldKey, "entities"), session.getDimensionPath(worldKey).resolve("entities"), datafixer, flag2, DataFixTypes.ENTITY_CHUNK), this, server);
+ // CraftBukkit start
+ public final LevelStorageSource.LevelStorageAccess convertable;
+ public final UUID uuid;
+ public LevelChunk getChunkIfLoaded(int x, int z) {
+ return this.chunkSource.getChunk(x, z, false);
+ }
+
+ @Override
+ public ResourceKey<LevelStem> getTypeKey() {
+ return this.convertable.dimensionType;
+ }
+
+ // Add env and gen to constructor, IWorldDataServer -> WorldDataServer
+ public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, @Nullable RandomSequences randomsequences, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
+ super(iworlddataserver, resourcekey, minecraftserver.registryAccess(), worlddimension.type(), false, flag, i, minecraftserver.getMaxChainedNeighborUpdates(), gen, biomeProvider, env);
+ this.pvpMode = minecraftserver.isPvpAllowed();
+ this.convertable = convertable_conversionsession;
+ this.uuid = WorldUUID.getUUID(convertable_conversionsession.levelDirectory.path().toFile());
+ // CraftBukkit end
+ this.tickTime = flag1;
+ this.server = minecraftserver;
+ this.customSpawners = list;
+ this.serverLevelData = iworlddataserver;
+ ChunkGenerator chunkgenerator = worlddimension.generator();
+ // CraftBukkit start
+ this.serverLevelData.setWorld(this);
+
+ if (biomeProvider != null) {
+ BiomeSource worldChunkManager = new CustomWorldChunkManager(this.getWorld(), biomeProvider, this.server.registryAccess().lookupOrThrow(Registries.BIOME));
+ if (chunkgenerator instanceof NoiseBasedChunkGenerator cga) {
+ chunkgenerator = new NoiseBasedChunkGenerator(worldChunkManager, cga.settings);
+ } else if (chunkgenerator instanceof FlatLevelSource cpf) {
+ chunkgenerator = new FlatLevelSource(cpf.settings(), worldChunkManager);
+ }
+ }
+
+ if (gen != null) {
+ chunkgenerator = new org.bukkit.craftbukkit.generator.CustomChunkGenerator(this, chunkgenerator, gen);
+ }
+ // CraftBukkit end
+ boolean flag2 = minecraftserver.forceSynchronousWrites();
+ DataFixer datafixer = minecraftserver.getFixerUpper();
+ EntityPersistentStorage<Entity> entitypersistentstorage = new EntityStorage(new SimpleRegionStorage(new RegionStorageInfo(convertable_conversionsession.getLevelId(), resourcekey, "entities"), convertable_conversionsession.getDimensionPath(resourcekey).resolve("entities"), datafixer, flag2, DataFixTypes.ENTITY_CHUNK), this, minecraftserver);
+
this.entityManager = new PersistentEntitySectionManager<>(Entity.class, new ServerLevel.EntityCallbacks(), entitypersistentstorage);
- StructureTemplateManager structuretemplatemanager = server.getStructureManager();
- int j = server.getPlayerList().getViewDistance();
- int k = server.getPlayerList().getSimulationDistance();
+ StructureTemplateManager structuretemplatemanager = minecraftserver.getStructureManager();
+ int j = this.spigotConfig.viewDistance; // Spigot
+ int k = this.spigotConfig.simulationDistance; // Spigot
PersistentEntitySectionManager persistententitysectionmanager = this.entityManager;
Objects.requireNonNull(this.entityManager);
- this.chunkSource = new ServerChunkCache(this, session, datafixer, structuretemplatemanager, workerExecutor, chunkgenerator, j, k, flag2, worldGenerationProgressListener, persistententitysectionmanager::updateChunkStatus, () -> {
- return server.overworld().getDataStorage();
+ this.chunkSource = new ServerChunkCache(this, convertable_conversionsession, datafixer, structuretemplatemanager, executor, chunkgenerator, j, k, flag2, worldloadlistener, persistententitysectionmanager::updateChunkStatus, () -> {
+ return minecraftserver.overworld().getDataStorage();
});
this.chunkSource.getGeneratorState().ensureStructuresGenerated();
this.portalForcer = new PortalForcer(this);
this.updateSkyBrightness();
this.prepareWeather();
- this.getWorldBorder().setAbsoluteMaxSize(server.getAbsoluteMaxWorldSize());
+ this.getWorldBorder().setAbsoluteMaxSize(minecraftserver.getAbsoluteMaxWorldSize());
this.raids = (Raids) this.getDataStorage().computeIfAbsent(Raids.factory(this), Raids.getFileId(this.dimensionTypeRegistration()));
- if (!server.isSingleplayer()) {
- properties.setGameType(server.getDefaultGameType());
+ if (!minecraftserver.isSingleplayer()) {
+ iworlddataserver.setGameType(minecraftserver.getDefaultGameType());
}
- long l = server.getWorldData().worldGenOptions().seed();
+ long l = minecraftserver.getWorldData().worldGenOptions().seed();
- this.structureCheck = new StructureCheck(this.chunkSource.chunkScanner(), this.registryAccess(), server.getStructureManager(), worldKey, chunkgenerator, this.chunkSource.randomState(), this, chunkgenerator.getBiomeSource(), l, datafixer);
- this.structureManager = new StructureManager(this, server.getWorldData().worldGenOptions(), this.structureCheck);
- if (this.dimension() == Level.END && this.dimensionTypeRegistration().is(BuiltinDimensionTypes.END)) {
- this.dragonFight = new EndDragonFight(this, l, server.getWorldData().endDragonFightData());
+ this.structureCheck = new StructureCheck(this.chunkSource.chunkScanner(), this.registryAccess(), minecraftserver.getStructureManager(), resourcekey, chunkgenerator, this.chunkSource.randomState(), this, chunkgenerator.getBiomeSource(), l, datafixer);
+ this.structureManager = new StructureManager(this, this.serverLevelData.worldGenOptions(), this.structureCheck); // CraftBukkit
+ if ((this.dimension() == Level.END && this.dimensionTypeRegistration().is(BuiltinDimensionTypes.END)) || env == org.bukkit.World.Environment.THE_END) { // CraftBukkit - Allow to create EnderDragonBattle in default and custom END
+ this.dragonFight = new EndDragonFight(this, this.serverLevelData.worldGenOptions().seed(), this.serverLevelData.endDragonFightData()); // CraftBukkit
} else {
this.dragonFight = null;
}
this.sleepStatus = new SleepStatus();
this.gameEventDispatcher = new GameEventDispatcher(this);
- this.randomSequences = (RandomSequences) Objects.requireNonNullElseGet(randomSequencesState, () -> {
+ this.randomSequences = (RandomSequences) Objects.requireNonNullElseGet(randomsequences, () -> {
return (RandomSequences) this.getDataStorage().computeIfAbsent(RandomSequences.factory(l), "random_sequences");
});
+ this.getCraftServer().addWorld(this.getWorld()); // CraftBukkit
}
/** @deprecated */
@@ -305,12 +353,20 @@
long j;
if (this.sleepStatus.areEnoughSleeping(i) && this.sleepStatus.areEnoughDeepSleeping(i, this.players)) {
+ // CraftBukkit start
+ j = this.levelData.getDayTime() + 24000L;
+ TimeSkipEvent event = new TimeSkipEvent(this.getWorld(), TimeSkipEvent.SkipReason.NIGHT_SKIP, (j - j % 24000L) - this.getDayTime());
if (this.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)) {
- j = this.levelData.getDayTime() + 24000L;
- this.setDayTime(j - j % 24000L);
+ this.getCraftServer().getPluginManager().callEvent(event);
+ if (!event.isCancelled()) {
+ this.setDayTime(this.getDayTime() + event.getSkipAmount());
+ }
}
- this.wakeUpAllPlayers();
+ if (!event.isCancelled()) {
+ this.wakeUpAllPlayers();
+ }
+ // CraftBukkit end
if (this.getGameRules().getBoolean(GameRules.RULE_WEATHER_CYCLE) && this.isRaining()) {
this.resetWeatherCycle();
}
@@ -322,6 +378,7 @@
}
gameprofilerfiller.push("tickPending");
+ this.timings.doTickPending.startTiming(); // Spigot
if (!this.isDebug() && flag) {
j = this.getGameTime();
gameprofilerfiller.push("blockTicks");
@@ -330,6 +387,7 @@
this.fluidTicks.tick(j, 65536, this::tickFluid);
gameprofilerfiller.pop();
}
+ this.timings.doTickPending.stopTiming(); // Spigot
gameprofilerfiller.popPush("raid");
if (flag) {
@@ -340,12 +398,14 @@
this.getChunkSource().tick(shouldKeepTicking, true);
gameprofilerfiller.popPush("blockEvents");
if (flag) {
+ this.timings.doSounds.startTiming(); // Spigot
this.runBlockEvents();
+ this.timings.doSounds.stopTiming(); // Spigot
}
this.handlingTick = false;
gameprofilerfiller.pop();
- boolean flag1 = !this.players.isEmpty() || !this.getForcedChunks().isEmpty();
+ boolean flag1 = true || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players
if (flag1) {
this.resetEmptyTime();
@@ -353,12 +413,15 @@
if (flag1 || this.emptyTime++ < 300) {
gameprofilerfiller.push("entities");
+ this.timings.tickEntities.startTiming(); // Spigot
if (this.dragonFight != null && flag) {
gameprofilerfiller.push("dragonFight");
this.dragonFight.tick();
gameprofilerfiller.pop();
}
+ org.spigotmc.ActivationRange.activateEntities(this); // Spigot
+ this.timings.entityTick.startTiming(); // Spigot
this.entityTickList.forEach((entity) -> {
if (!entity.isRemoved()) {
if (!tickratemanager.isEntityFrozen(entity)) {
@@ -383,6 +446,8 @@
}
}
});
+ this.timings.entityTick.stopTiming(); // Spigot
+ this.timings.tickEntities.stopTiming(); // Spigot
gameprofilerfiller.pop();
this.tickBlockEntities();
}
@@ -429,7 +494,7 @@
private void wakeUpAllPlayers() {
this.sleepStatus.removeAllSleepers();
- ((List) this.players.stream().filter(LivingEntity::isSleeping).collect(Collectors.toList())).forEach((entityplayer) -> {
+ (this.players.stream().filter(LivingEntity::isSleeping).collect(Collectors.toList())).forEach((entityplayer) -> { // CraftBukkit - decompile error
entityplayer.stopSleepInBed(false, false);
});
}
@@ -456,7 +521,7 @@
entityhorseskeleton.setTrap(true);
entityhorseskeleton.setAge(0);
entityhorseskeleton.setPos((double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ());
- this.addFreshEntity(entityhorseskeleton);
+ this.addFreshEntity(entityhorseskeleton, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.LIGHTNING); // CraftBukkit
}
}
@@ -465,7 +530,7 @@
if (entitylightning != null) {
entitylightning.moveTo(Vec3.atBottomCenterOf(blockposition));
entitylightning.setVisualOnly(flag1);
- this.addFreshEntity(entitylightning);
+ this.strikeLightning(entitylightning, org.bukkit.event.weather.LightningStrikeEvent.Cause.WEATHER); // CraftBukkit
}
}
}
@@ -521,7 +586,7 @@
Biome biomebase = (Biome) this.getBiome(blockposition1).value();
if (biomebase.shouldFreeze(this, blockposition2)) {
- this.setBlockAndUpdate(blockposition2, Blocks.ICE.defaultBlockState());
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition2, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
}
if (this.isRaining()) {
@@ -537,10 +602,10 @@
BlockState iblockdata1 = (BlockState) iblockdata.setValue(SnowLayerBlock.LAYERS, j + 1);
Block.pushEntitiesUp(iblockdata, iblockdata1, this, blockposition1);
- this.setBlockAndUpdate(blockposition1, iblockdata1);
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, iblockdata1, null); // CraftBukkit
}
} else {
- this.setBlockAndUpdate(blockposition1, Blocks.SNOW.defaultBlockState());
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.SNOW.defaultBlockState(), null); // CraftBukkit
}
}
@@ -701,33 +766,67 @@
this.rainLevel = Mth.clamp(this.rainLevel, 0.0F, 1.0F);
}
+ /* CraftBukkit start
if (this.oRainLevel != this.rainLevel) {
- this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.RAIN_LEVEL_CHANGE, this.rainLevel), this.dimension());
+ this.server.getPlayerList().broadcastAll(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.RAIN_LEVEL_CHANGE, this.rainLevel), this.dimension());
}
if (this.oThunderLevel != this.thunderLevel) {
- this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.THUNDER_LEVEL_CHANGE, this.thunderLevel), this.dimension());
+ this.server.getPlayerList().broadcastAll(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.THUNDER_LEVEL_CHANGE, this.thunderLevel), this.dimension());
}
if (flag != this.isRaining()) {
if (flag) {
- this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.STOP_RAINING, 0.0F));
+ this.server.getPlayerList().broadcastAll(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.STOP_RAINING, 0.0F));
} else {
- this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.START_RAINING, 0.0F));
+ this.server.getPlayerList().broadcastAll(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.START_RAINING, 0.0F));
}
- this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.RAIN_LEVEL_CHANGE, this.rainLevel));
- this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.THUNDER_LEVEL_CHANGE, this.thunderLevel));
+ this.server.getPlayerList().broadcastAll(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.RAIN_LEVEL_CHANGE, this.rainLevel));
+ this.server.getPlayerList().broadcastAll(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.THUNDER_LEVEL_CHANGE, this.thunderLevel));
+ }
+ // */
+ for (int idx = 0; idx < this.players.size(); ++idx) {
+ if (((ServerPlayer) this.players.get(idx)).level() == this) {
+ ((ServerPlayer) this.players.get(idx)).tickWeather();
+ }
}
+ if (flag != this.isRaining()) {
+ // Only send weather packets to those affected
+ for (int idx = 0; idx < this.players.size(); ++idx) {
+ if (((ServerPlayer) this.players.get(idx)).level() == this) {
+ ((ServerPlayer) this.players.get(idx)).setPlayerWeather((!flag ? WeatherType.DOWNFALL : WeatherType.CLEAR), false);
+ }
+ }
+ }
+ for (int idx = 0; idx < this.players.size(); ++idx) {
+ if (((ServerPlayer) this.players.get(idx)).level() == this) {
+ ((ServerPlayer) this.players.get(idx)).updateWeather(this.oRainLevel, this.rainLevel, this.oThunderLevel, this.thunderLevel);
+ }
+ }
+ // CraftBukkit end
+
}
@VisibleForTesting
public void resetWeatherCycle() {
- this.serverLevelData.setRainTime(0);
+ // CraftBukkit start
this.serverLevelData.setRaining(false);
- this.serverLevelData.setThunderTime(0);
+ // If we stop due to everyone sleeping we should reset the weather duration to some other random value.
+ // Not that everyone ever manages to get the whole server to sleep at the same time....
+ if (!this.serverLevelData.isRaining()) {
+ this.serverLevelData.setRainTime(0);
+ }
+ // CraftBukkit end
this.serverLevelData.setThundering(false);
+ // CraftBukkit start
+ // If we stop due to everyone sleeping we should reset the weather duration to some other random value.
+ // Not that everyone ever manages to get the whole server to sleep at the same time....
+ if (!this.serverLevelData.isThundering()) {
+ this.serverLevelData.setThunderTime(0);
+ }
+ // CraftBukkit end
}
public void resetEmptyTime() {
@@ -754,6 +853,14 @@
}
public void tickNonPassenger(Entity entity) {
+ // Spigot start
+ if (!org.spigotmc.ActivationRange.checkIfActive(entity)) {
+ entity.tickCount++;
+ entity.inactiveTick();
+ return;
+ }
+ // Spigot end
+ entity.tickTimer.startTiming(); // Spigot
entity.setOldPosAndRot();
ProfilerFiller gameprofilerfiller = Profiler.get();
@@ -763,6 +870,7 @@
});
gameprofilerfiller.incrementCounter("tickNonPassenger");
entity.tick();
+ entity.postTick(); // CraftBukkit
gameprofilerfiller.pop();
Iterator iterator = entity.getPassengers().iterator();
@@ -771,6 +879,7 @@
this.tickPassenger(entity, entity1);
}
+ entity.tickTimer.stopTiming(); // Spigot
}
@@ -786,6 +895,7 @@
});
gameprofilerfiller.incrementCounter("tickPassenger");
passenger.rideTick();
+ passenger.postTick(); // CraftBukkit
gameprofilerfiller.pop();
Iterator iterator = passenger.getPassengers().iterator();
@@ -810,6 +920,7 @@
ServerChunkCache chunkproviderserver = this.getChunkSource();
if (!savingDisabled) {
+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(this.getWorld())); // CraftBukkit
if (progressListener != null) {
progressListener.progressStartNoAbort(Component.translatable("menu.savingLevel"));
}
@@ -827,11 +938,19 @@
}
}
+
+ // CraftBukkit start - moved from MinecraftServer.saveChunks
+ ServerLevel worldserver1 = this;
+
+ this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings());
+ this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save(this.registryAccess()));
+ this.convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
+ // CraftBukkit end
}
private void saveLevelData(boolean flush) {
if (this.dragonFight != null) {
- this.server.getWorldData().setEndDragonFightData(this.dragonFight.saveData());
+ this.serverLevelData.setEndDragonFightData(this.dragonFight.saveData()); // CraftBukkit
}
DimensionDataStorage worldpersistentdata = this.getChunkSource().getDataStorage();
@@ -903,18 +1022,40 @@
@Override
public boolean addFreshEntity(Entity entity) {
- return this.addEntity(entity);
+ // CraftBukkit start
+ return this.addFreshEntity(entity, CreatureSpawnEvent.SpawnReason.DEFAULT);
}
+ @Override
+ public boolean addFreshEntity(Entity entity, CreatureSpawnEvent.SpawnReason reason) {
+ return this.addEntity(entity, reason);
+ // CraftBukkit end
+ }
+
public boolean addWithUUID(Entity entity) {
- return this.addEntity(entity);
+ // CraftBukkit start
+ return this.addWithUUID(entity, CreatureSpawnEvent.SpawnReason.DEFAULT);
}
+ public boolean addWithUUID(Entity entity, CreatureSpawnEvent.SpawnReason reason) {
+ return this.addEntity(entity, reason);
+ // CraftBukkit end
+ }
+
public void addDuringTeleport(Entity entity) {
+ // CraftBukkit start
+ // SPIGOT-6415: Don't call spawn event for entities which travel trough worlds,
+ // since it is only an implementation detail, that a new entity is created when
+ // they are traveling between worlds.
+ this.addDuringTeleport(entity, null);
+ }
+
+ public void addDuringTeleport(Entity entity, CreatureSpawnEvent.SpawnReason reason) {
+ // CraftBukkit end
if (entity instanceof ServerPlayer entityplayer) {
this.addPlayer(entityplayer);
} else {
- this.addEntity(entity);
+ this.addEntity(entity, reason); // CraftBukkit
}
}
@@ -939,24 +1080,38 @@
this.entityManager.addNewEntity(player);
}
- private boolean addEntity(Entity entity) {
+ // CraftBukkit start
+ private boolean addEntity(Entity entity, CreatureSpawnEvent.SpawnReason spawnReason) {
+ org.spigotmc.AsyncCatcher.catchOp("entity add"); // Spigot
if (entity.isRemoved()) {
- ServerLevel.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityType.getKey(entity.getType()));
+ // WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getKey(entity.getType())); // CraftBukkit
return false;
} else {
+ // SPIGOT-6415: Don't call spawn event when reason is null. For example when an entity teleports to a new world.
+ if (spawnReason != null && !CraftEventFactory.doEntityAddEventCalling(this, entity, spawnReason)) {
+ return false;
+ }
+ // CraftBukkit end
+
return this.entityManager.addNewEntity(entity);
}
}
public boolean tryAddFreshEntityWithPassengers(Entity entity) {
- Stream stream = entity.getSelfAndPassengers().map(Entity::getUUID);
+ // CraftBukkit start
+ return this.tryAddFreshEntityWithPassengers(entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT);
+ }
+
+ public boolean tryAddFreshEntityWithPassengers(Entity entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason) {
+ // CraftBukkit end
+ Stream<UUID> stream = entity.getSelfAndPassengers().map(Entity::getUUID); // CraftBukkit - decompile error
PersistentEntitySectionManager persistententitysectionmanager = this.entityManager;
Objects.requireNonNull(this.entityManager);
if (stream.anyMatch(persistententitysectionmanager::isLoaded)) {
return false;
} else {
- this.addFreshEntityWithPassengers(entity);
+ this.addFreshEntityWithPassengers(entity, reason); // CraftBukkit
return true;
}
}
@@ -967,13 +1122,35 @@
}
public void removePlayerImmediately(ServerPlayer player, Entity.RemovalReason reason) {
- player.remove(reason);
+ player.remove(reason, null); // CraftBukkit - add Bukkit remove cause
}
+ // CraftBukkit start
+ public boolean strikeLightning(Entity entitylightning) {
+ return this.strikeLightning(entitylightning, LightningStrikeEvent.Cause.UNKNOWN);
+ }
+
+ public boolean strikeLightning(Entity entitylightning, LightningStrikeEvent.Cause cause) {
+ LightningStrikeEvent lightning = CraftEventFactory.callLightningStrikeEvent((org.bukkit.entity.LightningStrike) entitylightning.getBukkitEntity(), cause);
+
+ if (lightning.isCancelled()) {
+ return false;
+ }
+
+ return this.addFreshEntity(entitylightning);
+ }
+ // CraftBukkit end
+
@Override
public void destroyBlockProgress(int entityId, BlockPos pos, int progress) {
Iterator iterator = this.server.getPlayerList().getPlayers().iterator();
+ // CraftBukkit start
+ Player entityhuman = null;
+ Entity entity = this.getEntity(entityId);
+ if (entity instanceof Player) entityhuman = (Player) entity;
+ // CraftBukkit end
+
while (iterator.hasNext()) {
ServerPlayer entityplayer = (ServerPlayer) iterator.next();
@@ -982,6 +1159,12 @@
double d1 = (double) pos.getY() - entityplayer.getY();
double d2 = (double) pos.getZ() - entityplayer.getZ();
+ // CraftBukkit start
+ if (entityhuman != null && !entityplayer.getBukkitEntity().canSee(entityhuman.getBukkitEntity())) {
+ continue;
+ }
+ // CraftBukkit end
+
if (d0 * d0 + d1 * d1 + d2 * d2 < 1024.0D) {
entityplayer.connection.send(new ClientboundBlockDestructionPacket(entityId, pos, progress));
}
@@ -1060,7 +1243,18 @@
Iterator iterator = this.navigatingMobs.iterator();
while (iterator.hasNext()) {
- Mob entityinsentient = (Mob) iterator.next();
+ // CraftBukkit start - fix SPIGOT-6362
+ Mob entityinsentient;
+ try {
+ entityinsentient = (Mob) iterator.next();
+ } catch (java.util.ConcurrentModificationException ex) {
+ // This can happen because the pathfinder update below may trigger a chunk load, which in turn may cause more navigators to register
+ // In this case we just run the update again across all the iterators as the chunk will then be loaded
+ // As this is a relative edge case it is much faster than copying navigators (on either read or write)
+ this.sendBlockUpdated(pos, oldState, newState, flags);
+ return;
+ }
+ // CraftBukkit end
PathNavigation navigationabstract = entityinsentient.getNavigation();
if (navigationabstract.shouldRecomputePath(pos)) {
@@ -1126,9 +1320,15 @@
@Override
public void explode(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType, ParticleOptions smallParticle, ParticleOptions largeParticle, Holder<SoundEvent> soundEvent) {
+ // CraftBukkit start
+ this.explode0(entity, damageSource, behavior, x, y, z, power, createFire, explosionSourceType, smallParticle, largeParticle, soundEvent);
+ }
+
+ public ServerExplosion explode0(@Nullable Entity entity, @Nullable DamageSource damagesource, @Nullable ExplosionDamageCalculator explosiondamagecalculator, double d0, double d1, double d2, float f, boolean flag, Level.ExplosionInteraction world_a, ParticleOptions particleparam, ParticleOptions particleparam1, Holder<SoundEvent> holder) {
+ // CraftBukkit end
Explosion.BlockInteraction explosion_effect;
- switch (explosionSourceType) {
+ switch (world_a) {
case NONE:
explosion_effect = Explosion.BlockInteraction.KEEP;
break;
@@ -1144,16 +1344,26 @@
case TRIGGER:
explosion_effect = Explosion.BlockInteraction.TRIGGER_BLOCK;
break;
+ // CraftBukkit start - handle custom explosion type
+ case STANDARD:
+ explosion_effect = Explosion.BlockInteraction.DESTROY;
+ break;
+ // CraftBukkit end
default:
throw new MatchException((String) null, (Throwable) null);
}
Explosion.BlockInteraction explosion_effect1 = explosion_effect;
- Vec3 vec3d = new Vec3(x, y, z);
- ServerExplosion serverexplosion = new ServerExplosion(this, entity, damageSource, behavior, vec3d, power, createFire, explosion_effect1);
+ Vec3 vec3d = new Vec3(d0, d1, d2);
+ ServerExplosion serverexplosion = new ServerExplosion(this, entity, damagesource, explosiondamagecalculator, vec3d, f, flag, explosion_effect1);
serverexplosion.explode();
- ParticleOptions particleparam2 = serverexplosion.isSmall() ? smallParticle : largeParticle;
+ // CraftBukkit start
+ if (serverexplosion.wasCanceled) {
+ return serverexplosion;
+ }
+ // CraftBukkit end
+ ParticleOptions particleparam2 = serverexplosion.isSmall() ? particleparam : particleparam1;
Iterator iterator = this.players.iterator();
while (iterator.hasNext()) {
@@ -1162,10 +1372,11 @@
if (entityplayer.distanceToSqr(vec3d) < 4096.0D) {
Optional<Vec3> optional = Optional.ofNullable((Vec3) serverexplosion.getHitPlayers().get(entityplayer));
- entityplayer.connection.send(new ClientboundExplodePacket(vec3d, optional, particleparam2, soundEvent));
+ entityplayer.connection.send(new ClientboundExplodePacket(vec3d, optional, particleparam2, holder));
}
}
+ return serverexplosion; // CraftBukkit
}
private Explosion.BlockInteraction getDestroyType(GameRules.Key<GameRules.BooleanValue> decayRule) {
@@ -1226,17 +1437,24 @@
}
public <T extends ParticleOptions> int sendParticles(T parameters, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double speed) {
- return this.sendParticles(parameters, false, false, x, y, z, count, offsetX, offsetY, offsetZ, speed);
+ return this.sendParticlesSource(null, parameters, false, false, x, y, z, count, offsetX, offsetY, offsetZ, speed); // CraftBukkit - visibility api support
}
public <T extends ParticleOptions> int sendParticles(T parameters, boolean force, boolean important, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double speed) {
- ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(parameters, force, important, x, y, z, (float) offsetX, (float) offsetY, (float) offsetZ, (float) speed, count);
+ return this.sendParticlesSource(null, parameters, force, important, x, y, z, count, offsetX, offsetY, offsetZ, speed); // CraftBukkit - visibility api support
+ }
+
+ // CraftBukkit start - visibility api support
+ public <T extends ParticleOptions> int sendParticlesSource(ServerPlayer sender, T t0, boolean flag, boolean flag1, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6) {
+ // CraftBukkit end
+ ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(t0, flag, flag1, d0, d1, d2, (float) d3, (float) d4, (float) d5, (float) d6, i);
int j = 0;
for (int k = 0; k < this.players.size(); ++k) {
ServerPlayer entityplayer = (ServerPlayer) this.players.get(k);
+ if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit
- if (this.sendParticles(entityplayer, force, x, y, z, packetplayoutworldparticles)) {
+ if (this.sendParticles(entityplayer, flag, d0, d1, d2, packetplayoutworldparticles)) {
++j;
}
}
@@ -1292,7 +1510,7 @@
@Nullable
public BlockPos findNearestMapStructure(TagKey<Structure> structureTag, BlockPos pos, int radius, boolean skipReferencedStructures) {
- if (!this.server.getWorldData().worldGenOptions().generateStructures()) {
+ if (!this.serverLevelData.worldGenOptions().generateStructures()) { // CraftBukkit
return null;
} else {
Optional<HolderSet.Named<Structure>> optional = this.registryAccess().lookupOrThrow(Registries.STRUCTURE).get(structureTag);
@@ -1334,11 +1552,22 @@
@Nullable
@Override
public MapItemSavedData getMapData(MapId id) {
- return (MapItemSavedData) this.getServer().overworld().getDataStorage().get(MapItemSavedData.factory(), id.key());
+ // CraftBukkit start
+ MapItemSavedData worldmap = (MapItemSavedData) this.getServer().overworld().getDataStorage().get(MapItemSavedData.factory(), id.key());
+ if (worldmap != null) {
+ worldmap.id = id;
+ }
+ return worldmap;
+ // CraftBukkit end
}
@Override
public void setMapData(MapId id, MapItemSavedData state) {
+ // CraftBukkit start
+ state.id = id;
+ MapInitializeEvent event = new MapInitializeEvent(state.mapView);
+ Bukkit.getServer().getPluginManager().callEvent(event);
+ // CraftBukkit end
this.getServer().overworld().getDataStorage().set(id.key(), state);
}
@@ -1649,6 +1878,11 @@
@Override
public void blockUpdated(BlockPos pos, Block block) {
if (!this.isDebug()) {
+ // CraftBukkit start
+ if (this.populating) {
+ return;
+ }
+ // CraftBukkit end
this.updateNeighborsAt(pos, block);
}
@@ -1668,12 +1902,12 @@
}
public boolean isFlat() {
- return this.server.getWorldData().isFlatWorld();
+ return this.serverLevelData.isFlatWorld(); // CraftBukkit
}
@Override
public long getSeed() {
- return this.server.getWorldData().worldGenOptions().seed();
+ return this.serverLevelData.worldGenOptions().seed(); // CraftBukkit
}
@Nullable
@@ -1696,7 +1930,7 @@
private static <T> String getTypeCount(Iterable<T> items, Function<T, String> classifier) {
try {
Object2IntOpenHashMap<String> object2intopenhashmap = new Object2IntOpenHashMap();
- Iterator iterator = items.iterator();
+ Iterator<T> iterator = items.iterator(); // CraftBukkit - decompile error
while (iterator.hasNext()) {
T t0 = iterator.next();
@@ -1705,7 +1939,7 @@
object2intopenhashmap.addTo(s, 1);
}
- return (String) object2intopenhashmap.object2IntEntrySet().stream().sorted(Comparator.comparing(Entry::getIntValue).reversed()).limit(5L).map((entry) -> {
+ return (String) object2intopenhashmap.object2IntEntrySet().stream().sorted(Comparator.comparing(Entry<String>::getIntValue).reversed()).limit(5L).map((entry) -> { // CraftBukkit - decompile error
String s1 = (String) entry.getKey();
return s1 + ":" + entry.getIntValue();
@@ -1717,6 +1951,7 @@
@Override
public LevelEntityGetter<Entity> getEntities() {
+ org.spigotmc.AsyncCatcher.catchOp("Chunk getEntities call"); // Spigot
return this.entityManager.getEntityGetter();
}
@@ -1836,6 +2071,7 @@
}
public void onTrackingStart(Entity entity) {
+ org.spigotmc.AsyncCatcher.catchOp("entity register"); // Spigot
ServerLevel.this.getChunkSource().addEntity(entity);
if (entity instanceof ServerPlayer entityplayer) {
ServerLevel.this.players.add(entityplayer);
@@ -1864,9 +2100,12 @@
}
entity.updateDynamicGameEventListener(DynamicGameEventListener::add);
+ entity.inWorld = true; // CraftBukkit - Mark entity as in world
+ entity.valid = true; // CraftBukkit
}
public void onTrackingEnd(Entity entity) {
+ org.spigotmc.AsyncCatcher.catchOp("entity unregister"); // Spigot
ServerLevel.this.getChunkSource().removeEntity(entity);
if (entity instanceof ServerPlayer entityplayer) {
ServerLevel.this.players.remove(entityplayer);
@@ -1895,6 +2134,14 @@
}
entity.updateDynamicGameEventListener(DynamicGameEventListener::remove);
+ // CraftBukkit start
+ entity.valid = false;
+ if (!(entity instanceof ServerPlayer)) {
+ for (ServerPlayer player : ServerLevel.this.players) {
+ player.getBukkitEntity().onEntityRemove(entity);
+ }
+ }
+ // CraftBukkit end
}
public void onSectionChange(Entity entity) {