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In the event that an item frame cannot be seen by any players, ticking the item frame every tick is unnecessary. This can be a very hot section of the entity tracker when lots of item frames are present on a server, so this reduces the logic which speeds it up. |
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.. | ||
ChunkHolder.java.patch | ||
ChunkMap.java.patch | ||
DistanceManager.java.patch | ||
ServerChunkCache.java.patch | ||
ServerEntity.java.patch | ||
ServerLevel.java.patch | ||
ServerPlayer.java.patch | ||
ServerPlayerGameMode.java.patch | ||
TicketType.java.patch | ||
WorldGenRegion.java.patch |