PaperMC/patches/server/Remove-some-streams-from-structures.patch
Josh Roy 04ca580aa6 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
716b4fce Revert SnakeYAML upgrade
ca6f8942 Update to Minecraft 1.18-rc3
57e7e952 #683: Add Player#showDemoScreen

CraftBukkit Changes:
c98abfb0 Update to Minecraft 1.18-rc3
9b258501 #960: Add Player#showDemoScreen
d9542247 Produce remapped jars after bootstrap jar
99f3ddde SPIGOT-6808: Fix RegionAccessor#getBiome

Spigot Changes:
b7a4222e Update to Minecraft 1.18-rc3
2021-11-26 17:58:39 -05:00

37 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Josh Roy <10731363+JRoy@users.noreply.github.com>
Date: Mon, 29 Jun 2020 17:03:06 -0400
Subject: [PATCH] Remove some streams from structures
This showed up a lot in the spark profiler, should have a low-medium performance improvement.
diff --git a/src/main/java/net/minecraft/world/level/levelgen/Beardifier.java b/src/main/java/net/minecraft/world/level/levelgen/Beardifier.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/Beardifier.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/Beardifier.java
@@ -0,0 +0,0 @@ import net.minecraft.world.level.levelgen.feature.structures.StructureTemplatePo
import net.minecraft.world.level.levelgen.structure.BoundingBox;
import net.minecraft.world.level.levelgen.structure.PoolElementStructurePiece;
import net.minecraft.world.level.levelgen.structure.StructurePiece;
+import net.minecraft.world.level.levelgen.structure.StructureStart;
public class Beardifier implements NoiseChunk.NoiseFiller {
public static final int BEARD_KERNEL_RADIUS = 12;
@@ -0,0 +0,0 @@ public class Beardifier implements NoiseChunk.NoiseFiller {
this.rigids = new ObjectArrayList<>(10);
for(StructureFeature<?> structureFeature : StructureFeature.NOISE_AFFECTING_FEATURES) {
- structureAccessor.startsForFeature(SectionPos.bottomOf(chunk), structureFeature).forEach((start) -> {
+ for (StructureStart<?> start : structureAccessor.startsForFeature(SectionPos.bottomOf(chunk), structureFeature)) { // Paper - remove streams
for(StructurePiece structurePiece : start.getPieces()) {
if (structurePiece.isCloseToChunk(chunkPos, 12)) {
if (structurePiece instanceof PoolElementStructurePiece) {
@@ -0,0 +0,0 @@ public class Beardifier implements NoiseChunk.NoiseFiller {
}
}
- });
+ } // Paper
}
this.pieceIterator = this.rigids.iterator();