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d0dcd7d251
Fixes incorrect spigot handling of the invulnerability damage reduction applied when an already invulnerable entity is damaged with a larger damage amount than the initial damage. Vanilla still damages entities even if invulnerable if the damage to be applied is larger than the previous damage taken. In that case, vanilla applies the difference between the previous damage taken and the proposed damage. Spigot's damage modifier API takes over the computation of damage reducing effects, however spigot invokes this handling with the initial damage before computing the difference to the previous damage amount. This leads to the reduction values to generally be larger than expected, as they are computed on the not-yet-reduced value. Spigot applies these reductions after calling the EntityDamageEvent and *then* subtracts the previous damage point, leading to the final damage amount being smaller than expected. This patch cannot simply call the EntityDamageEvent with the reduced damage, as that would lead to EntityDamageEvent#getDamage() returning the already reduced damage, which breaks its method contract. Instead, this patch makes use of the DamageModifier API, implementing the last-damage-reduction as a DamageModifier.
2.5 KiB
2.5 KiB
Paper inherits its licensing from upstream projects.
As such, Paper is licensed under the GNU General Public License version 3; as it inherits it from Spigot, who in turn inherits it from the original Bukkit and Craftbukkit projects.
Any author who is not listed below should be presumed to have released their work under the original GPL license.
In the interest of promoting a better Minecraft platform for everyone, contributors may choose to release their code under the more permissive MIT License.
The authors listed below have chosen to release their code under that more permissive MIT License. Any contributor who wants their name added below should submit a pull request to this project to add their name.
Zach Brown <zach.brown@destroystokyo.com>
Daniel Ennis <aikar@aikar.co>
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Mark Vainomaa <mikroskeem@mikroskeem.eu>
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chickeneer <emcchickeneer@gmail.com>
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