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Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks. |
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.. | ||
biome | ||
block | ||
border | ||
chunk | ||
dimension/end | ||
entity | ||
gameevent | ||
levelgen | ||
material | ||
pathfinder | ||
portal | ||
redstone | ||
saveddata/maps | ||
storage | ||
BaseCommandBlock.java.patch | ||
BaseSpawner.java.patch | ||
BlockGetter.java.patch | ||
ChunkPos.java.patch | ||
ClipContext.java.patch | ||
EmptyBlockGetter.java.patch | ||
EntityGetter.java.patch | ||
GameRules.java.patch | ||
Level.java.patch | ||
LevelAccessor.java.patch | ||
LevelReader.java.patch | ||
LevelWriter.java.patch | ||
NaturalSpawner.java.patch | ||
PathNavigationRegion.java.patch | ||
ServerExplosion.java.patch | ||
ServerLevelAccessor.java.patch | ||
StructureManager.java.patch |