Sharkey/packages/frontend/src/pages/flash/flash-edit.vue

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<template>
<MkStickyContainer>
<template #header><MkPageHeader :actions="headerActions" :tabs="headerTabs"/></template>
<MkSpacer :content-max="700">
<div class="_gaps">
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<MkInput v-model="title">
<template #label>{{ i18n.ts._play.title }}</template>
</MkInput>
<MkTextarea v-model="summary">
<template #label>{{ i18n.ts._play.summary }}</template>
</MkTextarea>
<MkButton primary @click="selectPreset">{{ i18n.ts.selectFromPresets }}<i class="ti ti-chevron-down"></i></MkButton>
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<MkTextarea v-model="script" class="_monospace" tall spellcheck="false">
<template #label>{{ i18n.ts._play.script }}</template>
</MkTextarea>
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<div class="_buttons">
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<MkButton primary @click="save"><i class="ti ti-check"></i> {{ i18n.ts.save }}</MkButton>
<MkButton @click="show"><i class="ti ti-eye"></i> {{ i18n.ts.show }}</MkButton>
</div>
</div>
</MkSpacer>
</MkStickyContainer>
</template>
<script lang="ts" setup>
import { computed, onDeactivated, onUnmounted, Ref, ref, watch } from 'vue';
import MkButton from '@/components/MkButton.vue';
import * as os from '@/os';
import { url } from '@/config';
import { i18n } from '@/i18n';
import { definePageMetadata } from '@/scripts/page-metadata';
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import MkTextarea from '@/components/MkTextarea.vue';
import MkInput from '@/components/MkInput.vue';
import { useRouter } from '@/router';
const router = useRouter();
const props = defineProps<{
id?: string;
}>();
let flash = $ref(null);
if (props.id) {
flash = await os.api('flash/show', {
flashId: props.id,
});
}
let title = $ref(flash?.title ?? 'New Play');
let summary = $ref(flash?.summary ?? '');
let permissions = $ref(flash?.permissions ?? []);
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let script = $ref(flash?.script ?? `/// @ 0.12.2
var name = ""
Ui:render([
Ui:C:textInput({
label: "Your name"
onInput: @(v) { name = v }
})
Ui:C:button({
text: "Hello"
onClick: @() {
Mk:dialog(null \`Hello, {name}!\`)
}
})
])
`);
function selectPreset(ev: MouseEvent) {
os.popupMenu([{
text: 'Omikuji',
action: () => {
script = `/// @ 0.12.2
// ユーザーごとに日替わりのおみくじのプリセット
// 選択肢
let choices = [
"ギガ吉"
"大吉"
"吉"
"中吉"
"小吉"
"末吉"
"凶"
"大凶"
]
// シードが「ユーザーID+今日の日付」である乱数生成器を用意
let random = Math:gen_rng(\`{USER_ID}{Date:day()}\`)
// ランダムに選択肢を選ぶ
let chosen = choices[random(0 (choices.len - 1))]
// 結果のテキスト
let result = \`今日のあなたの運勢は **{chosen}** です。\`
// UIを表示
Ui:render([
Ui:C:container({
align: 'center'
children: [
Ui:C:mfm({ text: result })
Ui:C:postFormButton({
text: "投稿する"
rounded: true
primary: true
form: {
text: \`{result}{Str:lf}{THIS_URL}\`
}
})
]
})
])
`;
},
}], ev.currentTarget ?? ev.target);
}
async function save() {
if (flash) {
os.apiWithDialog('flash/update', {
flashId: props.id,
title,
summary,
permissions,
script,
});
} else {
const created = await os.apiWithDialog('flash/create', {
title,
summary,
permissions,
script,
});
router.push('/play/' + created.id + '/edit');
}
}
function show() {
if (flash == null) {
os.alert({
text: 'Please save',
});
} else {
os.pageWindow(`/play/${flash.id}`);
}
}
const headerActions = $computed(() => []);
const headerTabs = $computed(() => []);
definePageMetadata(computed(() => flash ? {
title: i18n.ts._play.edit + ': ' + flash.title,
} : {
title: i18n.ts._play.new,
}));
</script>
<style lang="scss" scoped>
</style>