Sharkey/packages/frontend/src/pages/drop-and-fusion.vue
かっこかり d834232232
enhance(games): 抜けている翻訳を追加・スタイル共通化 (#13434)
* enhance(games): 抜けている翻訳を追加・スタイル共通化

* frameDivider の使用箇所が見当たらなかったので削除

* ミス

* インナーでもcss変数を使う

* コロンを翻訳から外す

* 一部の翻訳を除去

* p

* revert some text

---------

Co-authored-by: syuilo <4439005+syuilo@users.noreply.github.com>
2024-02-23 18:07:41 +09:00

160 lines
4.8 KiB
Vue

<!--
SPDX-FileCopyrightText: syuilo and misskey-project
SPDX-License-Identifier: AGPL-3.0-only
-->
<template>
<Transition
:enterActiveClass="$style.transition_zoom_enterActive"
:leaveActiveClass="$style.transition_zoom_leaveActive"
:enterFromClass="$style.transition_zoom_enterFrom"
:leaveToClass="$style.transition_zoom_leaveTo"
:moveClass="$style.transition_zoom_move"
mode="out-in"
>
<MkSpacer v-if="!gameStarted" :contentMax="800">
<div :class="$style.root">
<div class="_gaps">
<div class="_woodenFrame" style="text-align: center;">
<div class="_woodenFrameInner">
<img src="/client-assets/drop-and-fusion/logo.png" style="display: block; max-width: 100%; max-height: 200px; margin: auto;"/>
</div>
</div>
<div class="_woodenFrame" style="text-align: center;">
<div class="_woodenFrameInner">
<div class="_gaps" style="padding: 16px;">
<MkSelect v-model="gameMode">
<option value="normal">NORMAL</option>
<option value="square">SQUARE</option>
<option value="yen">YEN</option>
<option value="sweets">SWEETS</option>
<!--<option value="space">SPACE</option>-->
</MkSelect>
<MkButton primary gradate large rounded inline @click="start">{{ i18n.ts.start }}</MkButton>
</div>
</div>
<div class="_woodenFrameInner">
<div class="_gaps" style="padding: 16px;">
<div style="font-size: 90%;"><i class="ti ti-music"></i> {{ i18n.ts.soundWillBePlayed }}</div>
<MkSwitch v-model="mute">
<template #label>{{ i18n.ts.mute }}</template>
</MkSwitch>
</div>
</div>
</div>
<div class="_woodenFrame">
<div class="_woodenFrameInner">
<div class="_gaps_s" style="padding: 16px;">
<div><b>{{ i18n.tsx.lastNDays({ n: 7 }) }} {{ i18n.ts.ranking }}</b> ({{ gameMode.toUpperCase() }})</div>
<div v-if="ranking" class="_gaps_s">
<div v-for="r in ranking" :key="r.id" :class="$style.rankingRecord">
<MkAvatar :link="true" style="width: 24px; height: 24px; margin-right: 4px;" :user="r.user"/>
<MkUserName :user="r.user" :nowrap="true"/>
<b style="margin-left: auto;">{{ r.score.toLocaleString() }} {{ getScoreUnit(gameMode) }}</b>
</div>
</div>
<div v-else>{{ i18n.ts.loading }}</div>
</div>
</div>
</div>
<div class="_woodenFrame">
<div class="_woodenFrameInner" style="padding: 16px;">
<div style="font-weight: bold;">{{ i18n.ts._bubbleGame.howToPlay }}</div>
<ol>
<li>{{ i18n.ts._bubbleGame._howToPlay.section1 }}</li>
<li>{{ i18n.ts._bubbleGame._howToPlay.section2 }}</li>
<li>{{ i18n.ts._bubbleGame._howToPlay.section3 }}</li>
</ol>
</div>
</div>
<div class="_woodenFrame">
<div class="_woodenFrameInner">
<div class="_gaps_s" style="padding: 16px;">
<div><b>Credit</b></div>
<div>
<div>Ai-chan illustration: @poteriri@misskey.io</div>
<div>BGM: @ys@misskey.design</div>
</div>
</div>
</div>
</div>
</div>
</div>
</MkSpacer>
<XGame v-else :gameMode="gameMode" :mute="mute" @end="onGameEnd"/>
</Transition>
</template>
<script lang="ts" setup>
import { computed, ref, watch } from 'vue';
import XGame from './drop-and-fusion.game.vue';
import { definePageMetadata } from '@/scripts/page-metadata.js';
import MkButton from '@/components/MkButton.vue';
import { i18n } from '@/i18n.js';
import MkSelect from '@/components/MkSelect.vue';
import MkSwitch from '@/components/MkSwitch.vue';
import { misskeyApiGet } from '@/scripts/misskey-api.js';
const gameMode = ref<'normal' | 'square' | 'yen' | 'sweets' | 'space'>('normal');
const gameStarted = ref(false);
const mute = ref(false);
const ranking = ref(null);
watch(gameMode, async () => {
ranking.value = await misskeyApiGet('bubble-game/ranking', { gameMode: gameMode.value });
}, { immediate: true });
function getScoreUnit(gameMode: string) {
return gameMode === 'normal' ? 'pt' :
gameMode === 'square' ? 'pt' :
gameMode === 'yen' ? '円' :
gameMode === 'sweets' ? 'kcal' :
gameMode === 'space' ? 'pt' :
'' as never;
}
async function start() {
gameStarted.value = true;
}
function onGameEnd() {
gameStarted.value = false;
}
definePageMetadata(() => ({
title: i18n.ts.bubbleGame,
icon: 'ti ti-device-gamepad',
}));
</script>
<style lang="scss" module>
.transition_zoom_move,
.transition_zoom_enterActive,
.transition_zoom_leaveActive {
transition: opacity 0.5s cubic-bezier(0,.5,.5,1), transform 0.5s cubic-bezier(0,.5,.5,1) !important;
}
.transition_zoom_enterFrom,
.transition_zoom_leaveTo {
opacity: 0;
transform: scale(0.8);
}
.root {
margin: 0 auto;
max-width: 600px;
user-select: none;
* {
user-select: none;
}
}
.rankingRecord {
display: flex;
line-height: 24px;
padding-top: 4px;
white-space: nowrap;
overflow: visible;
text-overflow: ellipsis;
}
</style>