Co-authored-by: Hirrolot <hirrolot@gmail.com>
8.8 KiB
Code style
This is a description of a coding style that every contributor must follow. Please, read the whole document before you start pushing code.
Generics
All trait bounds should be written in where
:
// GOOD
pub fn new<N, T, P, E>(user_id: i32, name: N, title: T, png_sticker: P, emojis: E) -> Self
where
N: Into<String>,
T: Into<String>,
P: Into<InputFile>,
E: Into<String>,
{ ... }
// BAD
pub fn new<N: Into<String>,
T: Into<String>,
P: Into<InputFile>,
E: Into<String>>
(user_id: i32, name: N, title: T, png_sticker: P, emojis: E) -> Self { ... }
// GOOD
impl<T> Trait for Wrap<T>
where
T: Trait
{ ... }
// BAD
impl<T: Trait> Trait for Wrap<T> { ... }
Rationale:
where
clauses are easier to read when there are a lot of bounds- uniformity
Documentation comments
- Documentation must describe what your code does and mustn't describe how your code does it and bla-bla-bla.
- Be sure that your comments follow the grammar, including punctuation, the first capital letter and so on:
// GOOD /// This function makes a request to Telegram. pub fn make_request(url: &str) -> String { ... } // BAD /// this function make request to telegram pub fn make_request(url: &str) -> String { ... }
- Do not use ending punctuation in short list items (usually containing just one phrase or sentence):
<!-- GOOD --> - Handle different kinds of Update - Pass dependencies to handlers - Disable a default Ctrl-C handling <!-- BAD --> - Handle different kinds of Update. - Pass dependencies to handlers. - Disable a default Ctrl-C handling. <!-- BAD --> - Handle different kinds of Update; - Pass dependencies to handlers; - Disable a default Ctrl-C handling;
- Link resources in your comments when possible:
/// Download a file from Telegram. /// /// `path` can be obtained from the [`Bot::get_file`]. /// /// To download into [`AsyncWrite`] (e.g. [`tokio::fs::File`]), see /// [`Bot::download_file`]. /// /// [`Bot::get_file`]: crate::bot::Bot::get_file /// [`AsyncWrite`]: tokio::io::AsyncWrite /// [`tokio::fs::File`]: tokio::fs::File /// [`Bot::download_file`]: crate::Bot::download_file
Use Self
where possible
When referring to the type for which block is implemented, prefer using Self
, rather than the name of the type:
impl ErrorKind {
// GOOD
fn print(&self) {
Self::Io => println!("Io"),
Self::Network => println!("Network"),
Self::Json => println!("Json"),
}
// BAD
fn print(&self) {
ErrorKind::Io => println!("Io"),
ErrorKind::Network => println!("Network"),
ErrorKind::Json => println!("Json"),
}
}
impl<'a> AnswerCallbackQuery<'a> {
// GOOD
fn new<C>(bot: &'a Bot, callback_query_id: C) -> Self
where
C: Into<String>,
{ ... }
// BAD
fn new<C>(bot: &'a Bot, callback_query_id: C) -> AnswerCallbackQuery<'a>
where
C: Into<String>,
{ ... }
}
Rationale: Self
is generally shorter and it's easier to copy-paste code or rename the type.
Avoid duplication in fields names
struct Message {
// GOOD
#[serde(rename = "message_id")]
id: MessageId,
// BAD
message_id: MessageId,
}
Rationale: duplication blurs the focus of code, making it unnecessarily longer.
Conventional generic names
Use a generic parameter name S
for streams, Fut
for futures, F
for functions (where possible).
Rationale: uniformity.
Deriving traits
Derive Copy
, Clone
, Eq
, PartialEq
, Hash
and Debug
for public types when possible.
Rationale: these traits can be useful for users and can be implemented for most types.
Derive Default
when there is a reasonable default value for the type.
Rationale: Default
plays nicely with generic code (for example, mem::take
).
Into
-polymorphism
Use T: Into<Ty>
when this can simplify user code.
I.e. when there are types that implement Into<Ty>
that are likely to be passed to this function.
Rationale: conversions unnecessarily complicate caller code and can be confusing for beginners.
must_use
Always mark functions as #[must_use]
if they don't have side effects and the only reason to call them is to get the result:
impl User {
// GOOD
#[must_use]
fn full_name(&self) -> String {
format!("{} {}", user.first_name, user.last_name)
}
}
Rationale: users will get warnings if they forgot to do something with the result, potentially preventing bugs.
Creating boxed futures
Prefer Box::pin(async { ... })
instead of async { ... }.boxed()
.
Rationale: the former is generally formatted better by rustfmt.
Full paths for logging
Always write log::<op>!(...)
instead of importing use log::<op>;
and invoking <op>!(...)
.
// GOOD
log::warn!("Everything is on fire");
// BAD
use log::warn;
warn!("Everything is on fire");
Rationale:
- Less polluted import blocks
- Uniformity
&str
-> String
conversion
Prefer using .to_owned()
, rather than .to_string()
, .into()
, String::from
, etc.
Rationale: uniformity, intent clarity.
Order of imports
Separate import groups with blank lines. Use one use per crate.
Module declarations come before the imports. Order them in "suggested reading order" for a person new to the code base.
mod x;
mod y;
// First std.
use std::{ ... }
// Second, external crates (both crates.io crates and other rust-analyzer crates).
use crate_foo::{ ... }
use crate_bar::{ ... }
// Then current crate.
use crate::{}
// Finally, parent and child modules, but prefer `use crate::`.
use super::{}
// Re-exports are treated as item definitions rather than imports, so they go
// after imports and modules. Use them sparingly.
pub use crate::x::Z;
Rationale:
- Reading order is important for new contributors
- Grouping by crate allows spotting unwanted dependencies easier
- Consistency
Import Style
When implementing traits from std::fmt
import the module:
// GOOD
use std::fmt;
impl fmt::Display for RenameError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { .. }
}
// BAD
impl std::fmt::Display for RenameError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { .. }
}
Rationale:
- Makes it clear that a trait is implemented, rather than used
- Less typing
Prefer use crate::foo::bar
to use super::bar
or use self::bar::baz
. Rationale:
- Works in all cases
- Consistency
Order of Items
Optimize for the reader who sees the file for the first time, and wants to get a general idea about what's going on. People read things from top to bottom, so place most important things first.
Specifically, if all items except one are private, always put the non-private item on top:
// GOOD
pub(crate) fn frobnicate() {
Helper::act()
}
#[derive(Default)]
struct Helper { stuff: i32 }
impl Helper {
fn act(&self) {
}
}
// BAD
#[derive(Default)]
struct Helper { stuff: i32 }
pub(crate) fn frobnicate() {
Helper::act()
}
impl Helper {
fn act(&self) {
}
}
If there's a mixture of private and public items, put public items first.
Put structs and enums first, functions and impls last. Order type declarations in a top-down manner:
// GOOD
struct Parent {
children: Vec<Child>
}
struct Child;
impl Parent {
}
impl Child {
}
// BAD
struct Child;
impl Child {
}
struct Parent {
children: Vec<Child>
}
impl Parent {
}
Rationale:
- Easier to get a sense of the API by visually scanning the file
- If function bodies are folded in the editor, the source code should be read as documentation for the public API
Early Returns
Do use early returns:
// GOOD
fn foo() -> Option<Bar> {
if !condition() {
return None;
}
Some(...)
}
// BAD
fn foo() -> Option<Bar> {
if condition() {
Some(...)
} else {
None
}
}
Rationale: reduce cognitive stack usage.
If-let
Avoid the if let ... { } else { }
construct, use match
instead:
// GOOD
match ctx.expected_type.as_ref() {
Some(expected_type) => completion_ty == expected_type && !expected_type.is_unit(),
None => false,
}
// BAD
if let Some(expected_type) = ctx.expected_type.as_ref() {
completion_ty == expected_type && !expected_type.is_unit()
} else {
false
}
Rationale:
match
is almost always more compact- The
else
branch can get a more precise pattern:None
orErr(_)
instead of_
Empty Match Arms
Use => (),
when a match arm is intentionally empty:
// GOOD
match result {
Ok(_) => (),
Err(err) => error!("{}", err),
}
// BAD
match result {
Ok(_) => {}
Err(err) => error!("{}", err),
}
Rationale: consistency.