2023-10-06 11:40:11 +02:00
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Frontier of Hell"
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2023-10-17 19:26:57 +02:00
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run/main_scene="res://scenes/ui/main_menu.tscn"
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2023-10-21 08:13:09 +02:00
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config/quit_on_go_back=false
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2023-10-06 11:40:11 +02:00
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config/features=PackedStringArray("4.1", "Mobile")
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boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1)
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boot_splash/image="res://assets/icons/logo.png"
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2023-10-21 08:13:09 +02:00
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boot_splash/fullsize=false
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2023-10-14 15:16:53 +02:00
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config/icon="res://assets/icons/logo.png"
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2023-10-06 11:40:11 +02:00
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boot_splash/minimum_display_time=3
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2023-11-14 16:02:05 +01:00
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[autoload]
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Global="*res://scripts/global.gd"
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2023-10-06 11:40:11 +02:00
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[display]
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window/stretch/mode="viewport"
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2023-10-14 15:16:53 +02:00
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[filesystem]
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import/blender/enabled=false
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2023-10-06 11:40:11 +02:00
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[layer_names]
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2d_physics/layer_1="Objects"
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2d_physics/layer_2="Enemy"
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[rendering]
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renderer/rendering_method="mobile"
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textures/vram_compression/import_etc2_astc=true
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